1 - 1,246 Ranged Damage (Instead of repeating Chrono Curse or Deja-Vu while the effect is already active)
20% Chrono Curse
On use, gives you +30% Attack Interval for 3 of your turns. Deals no damage. Unavoidable. If you are already Slowed, the Herald performs a Normal Attack instead.
25% Shards of Millennia
The Herald rips a chunk of stone from the tower and thrusts it towards you, dealing 1250 damage 4 times over 0.6s. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable.
30% Deja-Vu
On use, gives the Herald Immunity to all attack types other than their own for 4 of their turns. Deals no damage. If the buff is already active, the Herald performs a Normal Attack instead.
25% Power of the Mist
The Herald conjures a shroud of mist and pushes it towards you, dealing damage equal to 20% of the enemy's max hit 8 times over 2.8s. This attack has +30% chance to apply affliction. On a hit, applies sleep for 2 turns if your hitpoints are below 50%. Avoidable.
Passives
Intimidation
Reduce Player damage reduction by 44%
Afflicted Resilience
Immune to Stun and Freeze. +50% chance to avoid Burn, Bleed, Slow and Frostburn.
Moment in Time
For every Enemy Attack Turn, the Enemy gains -2% Attack Interval, +2% Maximum Hit, +2% Global Accuracy (Stacks 25 times)