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| {{MonsterStats}} | | {{MonsterStats}} |
| ==Drops== | | ==Drops== |
| {{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}} | | {{MonsterDrops}} |
| | {{TownshipMonsterTasks}}[[Category:Monsters]]{{CombatNav}}{{Menu}} |
Latest revision as of 19:12, 22 November 2022
This page is up to date (v1.2.2).
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Bane
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Monster ID: melvorF:Bane
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Zones:
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Monster Types: Boss
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Slayer Tier: N/A
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Combat
Combat Stats
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Combat Level:
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1,250
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Hitpoints:
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14,000
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Attack Speed:
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3s
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Max Hit:
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720
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Accuracy Rating:
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64,576
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Damage Reduction:
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40%
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Evasion Ratings:
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64,576
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64,576
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64,576
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Skill Levels:
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1,000
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1,000
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1,000
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1,000
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1,000
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Attacks
- Normal Attack
- 1 - 402 Random Damage (Instead of repeating Mist Walk while the effect is already active)
- 40% Fragile Mind
- An avoidable attack that deals 600 damage. On a hit, gives you -30% Global Accuracy,-30% Global Evasion and -30% Damage Reduction for 3 of your turns.
- 25% Unknown Threat
- 2 avoidable attacks lash out from the mist, dealing 100% of the enemy's normal damage each. Each attack has +5% chance to apply affliction. On use, gives the enemy -20% Attack Interval for 2 of the enemy's turns
- 15% Mist Walk
- Gives the enemy immunity to their own attack type for 5 of their turns and gives them Regen that heals 20% of the enemy's max hitpoints over 18s. If the evasion buff is already active perform a NORMAL attack instead.
- 20% Suffocate
- The mist surrounds and suffocates you, dealing 0.5% of the enemy's max hitpoints damage 12 times over 3.3s. Applies sleep for 2 turns if your hitpoints are below 50%.
Passives
- Afflicted Might
- All attacks have +50% chance to inflict affliction. Immune to all attack types other than their own. Immune to Stun, Freeze, Sleep, Curses and Slow.
Drops
Loot:
In addition to loot, the monster will also drop 1.
The loot dropped by the average kill is worth 0 if sold.
Including GP, the average kill is worth 1.