Undead Graveyard/Guide: Difference between revisions

From Melvor Idle
(dungeon 2 done for real)
mNo edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 8: Line 8:
The {{Icon|Ancient Relics}} game mode restricts the players maximum Levels for {{Icon|Combat|notext=true}} Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of '''15''', and the guide will assume all non-combat skills are of a similar level.
The {{Icon|Ancient Relics}} game mode restricts the players maximum Levels for {{Icon|Combat|notext=true}} Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of '''15''', and the guide will assume all non-combat skills are of a similar level.


Regardless of combat style or game mode, {{ZoneIcon|Chicken Coop}} can be idled with {{SkillReq|Hitpoints|53}} after purchasing the {{Icon|Auto Eat - Tier I|type=upgrade}} upgrade in the {{Icon|Shop}}, or at {{SkillReq|Hitpoints|36}} with {{Icon|Auto Eat - Tier II|type=upgrade}}.
Regardless of combat style or game mode, {{ZoneIcon|Undead Graveyard}} can be idled with {{SkillReq|Hitpoints|53}} after purchasing the {{Icon|Auto Eat - Tier I|type=upgrade}} upgrade in the {{Icon|Shop}}, or at {{SkillReq|Hitpoints|36}} with {{Icon|Auto Eat - Tier II|type=upgrade}}.


==Equipment==
==Equipment==
Line 14: Line 14:


* {{ItemIcon|Golbin Thief}} and {{ItemIcon|Wolf}}, made in {{Skill|Summoning}} are large boosts to damage for any combat style, which can especially help with taking down the dungeon's boss.
* {{ItemIcon|Golbin Thief}} and {{ItemIcon|Wolf}}, made in {{Skill|Summoning}} are large boosts to damage for any combat style, which can especially help with taking down the dungeon's boss.
===Magic===
{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage.
{{Equipment/Recommended
|style=Magic
|showDR=false
|helm1=Fire Acolyte Wizard Hat
|body1=Fire Acolyte Wizard Robes
|legs1=Fire Acolyte Wizard Bottoms
|boots1=Fire Acolyte Wizard Boots
|gloves1=
|shield1=
|weapon1=Staff of Earth
|neck1=
|ring1=
}}
* {{SpellIcon|Fire Strike}} or {{SpellIcon|Wind Bolt}}
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Bolt|notext=true}}{{SpellIcon|Water Bolt|notext=true}}{{SpellIcon|Earth Bolt|notext=true}}{{SpellIcon|Fire Bolt|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you''
* {{ItemIcon|Fire Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Robes|notext=true}}{{ItemIcon|Fire Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Fire Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Fire}} are all made in {{Skill|Runecrafting}}.


===Melee===
===Melee===
Line 36: Line 61:
* {{ItemIcon|Silver Ruby Necklace}} from {{MonsterIcon|Mummy}} or {{Skill|Crafting}}.
* {{ItemIcon|Silver Ruby Necklace}} from {{MonsterIcon|Mummy}} or {{Skill|Crafting}}.
* {{ItemIcon|Silver Topaz Ring}} from {{Skill|Crafting}}.
* {{ItemIcon|Silver Topaz Ring}} from {{Skill|Crafting}}.
===Magic===
{{Equipment/Recommended
|style=Magic
|showDR=false
|helm1=Fire Acolyte Wizard Hat
|body1=Fire Acolyte Wizard Robes
|legs1=Fire Acolyte Wizard Bottoms
|boots1=Fire Acolyte Wizard Boots
|gloves1=
|shield1=
|weapon1=Staff of Earth
|neck1=
|ring1=
}}
* {{SpellIcon|Fire Strike}} or {{SpellIcon|Wind Bolt}}
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Bolt|notext=true}}{{SpellIcon|Water Bolt|notext=true}}{{SpellIcon|Earth Bolt|notext=true}}{{SpellIcon|Fire Bolt|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you''
* {{ItemIcon|Fire Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Robes|notext=true}}{{ItemIcon|Fire Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Fire Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Fire}} are all made in {{Skill|Runecrafting}}.






{{CombatNav|Guide}}
<br> <br>
{{Menu}}[[Category:Guides]]
[[Category:Dungeons]]
[[Category:Guides]]
{{CombatNav|Dungeon}}
{{Menu}}

Latest revision as of 16:46, 30 May 2024

This page is up to date (v1.2.2).
This article is about the suggested way to complete Undead Graveyard. For the dungeon itself, see Undead Graveyard.

Undead Graveyard (Level 15)

This guide is written around the restrictions of the Ancient Relics game mode, but intended to serve for players playing in Standard Mode.

The Ancient Relics game mode restricts the players maximum Levels for Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of 15, and the guide will assume all non-combat skills are of a similar level.

Regardless of combat style or game mode, Undead Graveyard can be idled with Hitpoints Level 53 after purchasing the Auto Eat - Tier I upgrade in the Shop, or at Hitpoints Level 36 with Auto Eat - Tier II.

Equipment

With combat skills still being very low, the player's options haven't changed too much from the previous dungeon, but they do have a little more room to improve their equipment with accessories from additional monsters. Once again, its not necessary to hunt down every scrap of beneficial equipment since so much will be replaced quickly, but the following is an approximation of the best available equipment at this stage of the game.

  • Golbin Thief and Wolf, made in Summoning are large boosts to damage for any combat style, which can especially help with taking down the dungeon's boss.

Magic

Magic is suggested for this dungeon due to Combat Triangle advantage.



Melee