Fire God Dungeon: Difference between revisions

From Melvor Idle
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== Monsters ==
== Monsters ==
{| class="wikitable sortable"
{{AreaMonsters}}
! Name !! Combat Level !! Hitpoints !! Max Damage !! Damage Type !! Count
|-
| {{MonsterIcon|Fire Guard}} || 175 || 1,700 || 650 || {{Icon|Melee}}|| 8
|-
| {{MonsterIcon|Fire Monster}} || 263 || 2,300 || 487 || {{Icon|Melee}} || 6
|-
| {{MonsterIcon|Fire Golem}} || 396 || 3,100 || 580 || {{Skill|Magic}} || 4
|-
| {{MonsterIcon|Pyra}} || 569 || 5,500 || 900 || {{Skill|Magic}} || 1
|-
| {{MonsterIcon|Ignis}} || 585 || 5,500 || 900 || {{Icon|Melee}} || 1
|-
| {{MonsterIcon|Ragnar}} || 815 || 11,000 || 1300 || {{Skill|Magic}} || 1
|}


== Loot ==
== Loot ==

Revision as of 16:19, 19 September 2020

Template:V0.16.3 Template:Dungeon The Fire God Dungeon is the fourth and final God Dungeon. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons.

Completing the Fire God Dungeon for the first time will unlock the ability to purchase the Art of Control upgrade from the Shop for 50,000,000GP which decreases the base Firemaking, Cooking, and Smithing action times by 20%.

Monsters

Name Combat Level Hitpoints Max Hit Combat Style Count
Fire Guard 175 1,700 650 Melee 8
Fire Monster 263 2,300 487 Melee 6
Fire Golem 396 3,100 576 Magic 4
Pyra 569 5,500 850 Magic 1
Ignis 585 5,500 850 Melee 1
Ragnar 815 11,000 1,300 Magic 1

Loot

Scroll of Ragnar

Each run of the Fire God Dungeon rewards one Scroll of Ragnar, which contains the following possible loot: Template:Scroll of RagnarLootTable

Fire Shards

Monsters in the dungeon will drop Fire Shards when killed. A total of 95 shards will be obtained over the course of each complete run, and 100 shards can be combined via Upgrading into an Fire Chest, which contains the following possible loot: Template:Fire ChestLootTable.