The enemy performs an attack that deals 90% (125% if you are poisoned) of their normal damage. On a hit has a 20% chance to inflict Poison that deals 10% of your max hitpoints as damage over 10s.
25% Piercing Arrow
An unavoidable attack that deals damage equal to 200% of the enemy's max hit.
25% Impairing Shot
A normal attack that gives you +20% Attack Interval for 3 of your turns on a hit. On use, gives you -30% Ranged Evasion until the end of the fight.
25% Shockwave
An avoidable attack that deals 970 damage. On a hit, applies stun for 1 turn.
Passives
Intimidation
Reduce Player damage reduction by 40%
Assassin
+250% Lifesteal and When Target is hit, Attacker gains a stack of Assassin: +30% Global Accuracy (Stacks up to 5 times and resets after 5 Attack Turns)