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From Melvor Idle
  • (except Item Sales) +10 Bank Space +10% Chance To Preserve Potion Charge +5 Charges per Potion +5% Chance to preserve Summoning Charges Rosaniya Constellation
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  • (except Item Sales) +10 Bank Space +10% Chance To Preserve Potion Charge +5 Charges per Potion +5% Chance to preserve Summoning Charges Rosaniya Constellation
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  • Summoning Familiar Attack Interval Obtained from Trickery Chest Knight's Summoning Defender: -0.1s Attack Interval, -10% Summoning Familiar Attack Interval, -3%
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  • simply craft the potion that grants most XP. When deciding which herbs to plant, aim to plant the highest level herb you can use in a potion that only requires
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  • Magic (section Attack Styles)
    usage costs of specific Runes. There are two Magic attack styles: Magic and Defensive. Both attack styles use the player's Magic skill, which increases
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  • 0 0% 0 0 While creating Lethal Toxins Potions in Herblore, gain +1 Deadly Toxins Potion as an additional Potion (Cannot be doubled). Blacksmiths Gloves
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  • Affliction when they complete an attack. Each attack or special attack that the enemy uses, regardless of whether the attack hits or misses the player, has
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  • Charges +X% Chance to Preserve Consumable Slot Charges +X% Chance To Preserve Potion Charges Doubling Boosts +X% Chance To Double Items Globally Misc Boosts
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  • actually activates for that action. For example, if using a Bird Nest Potion I, a charge will be consumed every time a log is cut regardless of whether a
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  • Performance Enhancing Potion I Item -4% Agility Interval Performance Enhancing Potion II Item -6% Agility Interval Performance Enhancing Potion III Item -8% Agility
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  • seeds to use with Farming, especially Strawberry Seeds for the Gentle Hands Potion. If the player's Prayer is high enough, Protect Item and Safeguard / Stone
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  • Skills -0.1s Attack Interval -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5%
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  • Smithing +8% Accuracy Rating +5 Hidden Attack Level +8% Smithing Mastery XP +5% of Maximum Hit added to Minimum Hit +8% Attack Skill XP Ancient Magic Hammer Item
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  • Diamond Luck Potion IV or Damage Reduction Potion IV. Alternatively: Melee Strength Potion IV, Ranged Strength Potion IV, or Magic Damage Potion IV Hinder
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  • Wave you got up to. You cannot earn Raid Coins prior to Wave 4. Everyone attacks twice as fast in the Raid. All Skills, including Combat, are placed into
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  • all non-Combat Skills -3% Attack Interval Harold Pet -2% Interval for all non-Combat Skills +50% Mastery Pool XP Cap -0.1s Attack Interval -0.2s Monster Respawn
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  • (except Item Sales) +10 Bank Space +10% Chance To Preserve Potion Charge +5 Charges per Potion +5% Chance to preserve Summoning Charges Rosaniya Constellation
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  • 45 Underwater Helmet 20 20 20 20 20 0% 40 40 40 8% 0 85 Each Attack Turn, Attacker's Attack interval is decreased by -1% and the Target is slow by +1%.
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  • Interval for all non-Combat Skills -3% Attack Interval Harold Pet -2% Interval for all non-Combat Skills -0.1s Attack Interval -0.2s Monster Respawn Timer
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  • Interval for all non-Combat Skills -3% Attack Interval Harold Pet -2% Interval for all non-Combat Skills -0.1s Attack Interval -0.2s Monster Respawn Timer
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  • should generally be saved for other craftable items such as Diamond Luck Potions. From Level 84 to 99, the player can return to crafting Dragonhide Bodies
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  • Interval for all non-Combat Skills -3% Attack Interval Harold Pet -2% Interval for all non-Combat Skills -0.1s Attack Interval -0.2s Monster Respawn Timer
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  • Controlled Heat Potions are active, as such the number of logs excludes logs used to light bonfires. Further, using Controlled Heat Potions is highly recommended
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  • increased damage. One stack of freeze is removed after the target completes an attack turn. Similar to Stuns, the chance to ignore freeze is a separate roll from
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  • the rate is 1/13,333 (0.0075%). 1/133,333 (0.00075%) in Combat Skills per attack turn. With no relics unlocked, the rate is 1/26,666 (0.00375%). Hitpoints
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  • Defence Bonus 22 Block Bonus 30 Defence Bonus 27 Attack Bonus 45 Equip Requirements Strength Bonus 15 None Attack Bonus 27  % Damage Bonus 5%
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  • brand new Combat Potions that you can create in Herblore. Hinder Potion: Slow down the enemy when you hit them with an attack. Famished Potion: Increase your
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  • Hinder Potion (category Potion)
    The Hinder Potion is a potion that can be made with Herblore. While active, it provides a chance for the player to decrease the enemy's attack speed for
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  • Globally -0.1s Attack Interval -2% Interval for all non-Combat Skills -0.2s Monster Respawn Timer +3% Ammo Preservation +3% Chance To Preserve Potion Charge +5%
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  • Weapon Stats Offensive Stats Defensive Stats Attack Speed 4.0s Defence Bonus 0 Attack Type Melee Damage Reduction 0% Strength Bonus 0 Defence
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  • Cursed Potion (category Potion)
    The Cursed Potion is a potion that can be made with Herblore. It increases the player's chance to apply a random curse to the enemy, provided that the
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  • Crystal Sanction Potion (category Potion)
    The Crystal Sanction Potion is a potion that can be made with Herblore. It increases the player's chance to apply the crystal sanction effect to the enemy
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  • Critical Strike Potion (category Potion)
    Critical Strike Potion is a potion that can be made with Herblore. When used, the player's Critical Hit chance in Combat is increased for all attack types. The
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  • damage reduction. It is suggested to use a Ranged Strength Potion IV or Diamond Luck Potion IV, whichever results in more kills per hour. The gear below
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  • Lethal Toxins Potion (category Potion)
    The Lethal Toxins Potion is a potion that can be made with Herblore. While active, it provides a chance for the player to apply the poison Combat Debuff
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  • Hinder Potion I (category Potion)
    - Main article: Hinder Potion
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  • Hinder Potion IV (category Potion)
    - Main article: Hinder Potion
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  • Hinder Potion II (category Potion)
    - Main article: Hinder Potion
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  • Hinder Potion III (category Potion)
    - Main article: Hinder Potion
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  • Deadly Toxins Potion (category Potion)
    Deadly Toxins potions are obtained when brewing Lethal Toxins Potions while having Toxic Maker Gloves equipped.
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  • Cursed Potion IV (category Potion)
    Cursed Potion IV No Description Item ID: melvorAoD:Cursed_Potion_IV Category: Herblore Type: Potion Sells For: 415 Charges: 20 Modifiers:
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  • Cursed Potion I (category Potion)
    Cursed Potion I No Description Item ID: melvorAoD:Cursed_Potion_I Category: Herblore Type: Potion Sells For: 250 Charges: 5 Modifiers:
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  • Crystal Sanction Potion IV (category Potion)
    Crystal Sanction Potion IV No Description Item ID: melvorAoD:Crystal_Sanction_Potion_IV Category: Herblore Type: Potion Sells For: 415 Charges:
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  • Lethal Toxins Potion IV (category Potion)
    - Main article: Lethal Toxins Potion
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  • Cursed Potion III (category Potion)
    Cursed Potion III No Description Item ID: melvorAoD:Cursed_Potion_III Category: Herblore Type: Potion Sells For: 350 Charges: 15 Modifiers:
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  • Crystal Sanction Potion I (category Potion)
    Crystal Sanction Potion I No Description Item ID: melvorAoD:Crystal_Sanction_Potion_I Category: Herblore Type: Potion Sells For: 250 Charges: 2
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  • Lethal Toxins Potion I (category Potion)
    - Main article: Lethal Toxins Potion
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  • Cursed Potion II (category Potion)
    Cursed Potion II No Description Item ID: melvorAoD:Cursed_Potion_II Category: Herblore Type: Potion Sells For: 295 Charges: 10 Modifiers:
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  • Crystal Sanction Potion II (category Potion)
    Crystal Sanction Potion II No Description Item ID: melvorAoD:Crystal_Sanction_Potion_II Category: Herblore Type: Potion Sells For: 295 Charges:
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  • Crystal Sanction Potion III (category Potion)
    Crystal Sanction Potion III No Description Item ID: melvorAoD:Crystal_Sanction_Potion_III Category: Herblore Type: Potion Sells For: 350 Charges:
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  • Lethal Toxins Potion II (category Potion)
    - Main article: Lethal Toxins Potion
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  • Lethal Toxins Potion III (category Potion)
    - Main article: Lethal Toxins Potion
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  • Plague Doctor (category Monsters with Special Attacks) (section Attacks)
    20% Normal Attack 1 - 594 Magic Damage 50% Harmful Concoction The enemy throws a potion that explodes into a noxious cloud, dealing 200 damage 15 times
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  • 60% Normal Attack 1 - 407 Ranged Damage 40% Webshot Fire an unavoidable, sticky, silk shot that deals 450 damage and gives you +30% Attack Interval for
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  • Special Attack Descriptions now tell you about the "Normal Hit" mechanic. If the special attack buff is already active, enemy deals a NORMAL Attack. This
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  • for profit. Keep Emeralds for Emerald Bolts and Diamonds for Diamond Luck Potions. If you don't have money to buy Gem Gloves, either sell Mithril Ore, smelt
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  • Requirements XP Ingredients Alt Magic Potion I Herblore Level 118 477 XP 1 Wurmtayle Herb 5 Soul Rune Alt Magic Potion II Herblore Level 118 Level 20 477
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  • +500% curse lifesteal. Additionally, they have 3 attacks which will apply curses to you, and another attack which deals double damage if you are cursed. The
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  • Monster Croc (category Monsters with Special Attacks) (section Attacks)
    40% Normal Attack 1 - 962 Melee Damage 30% Predator The enemy dives under the water obscuring themselves. On use, gives the enemy +40% Global Evasion and
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  • Requirements XP Ingredients Elemental Potion I Herblore Level 63 63 XP 1 Poraxx Herb 2 Body Rune Elemental Potion II Herblore Level 63 Level 20 63 XP 1
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  • 7 7 XP 1 Barrier Gem Barrier Touch Potion I Herblore Level 12 13 XP 1 Garum Herb 5 Barrier Gem Barrier Touch Potion II Herblore Level 12 Level 20 13 XP
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  • Divine Potions no longer use charges on player attack Melee Evasion & Damage Reduction Potions now only use charges on enemy attack Divine Potions now only
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  • Arachi. The +5 hidden Defence levels in Tellus are redundant. 5% reduced Attack Interval and Enemy Damage Reduction decreased by 5%, from Ashtar There is
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  • dealing damage in combat. Hitpoints XP is earned with all combat styles and attack styles, and is based only on damage dealt, not damage taken by the player
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  • 70% Normal Attack 1 - 443 Melee Damage 30% Ram The enemy rams into you for 100% of the enemy's normal damage. On a hit inflicts Bleed that deals 100% of
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  • Leviathan (category Monsters with Special Attacks) (section Attacks)
    40% Normal Attack 1 - 747 Melee Damage 30% Spikes from Below Razor sharp spikes pierce out from the water, dealing 800 damage. On a hit, inflicts Bleed
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  • (each hit). An Attack Turn is when an entire attack is performed. Multi-hit special attacks count as 1 Attack Turn Rune Preservation now affects Alt. Magic
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  • when the boss is using the attack and keep themselves alive for all other attacks. Remember that the boss will be attacking very quickly due to Reign over
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  • V0.22 (section New Potion UI)
    Special Attack, introducing the brand new Frostburn ailment. All Monsters within the Dragon Valley Combat Area now have a Dragonbreath Special Attack (weaker
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  • Crafting (section Potion)
    Level 99. The pet can be unlocked by doing any Crafting action. The Crafting Potion increase the chance of receiving double items while crafting. This table
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  • Herald Drop Chance: Guaranteed after 1 clear Effect: +5% Slayer Coins -0.1s Attack Interval +2% Chance to Double Items Globally +5% Global Evasion +2% of Maximum
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  • Ancient Throwing Knives and Throwing Power Gloves with the rapid attack style for -0.4s attack interval, plus the following interval reduction bonuses: All
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  • player has, whether from equipment or something else like a Damage Reduction Potion or Leonardo. Many monsters have Damage Reduction modifiers that affect their
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  • Spider Summoning Tablets. The pet from the dungeon, Webbie also reduces your attack speed by 0.1s, which is incredibly useful in many ways. Like most dungeons
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  • and Lifesteal if target is Cursed. A small number of weapons have Special Attacks which provide lifesteal regardless of whether any lifesteal modifiers are
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  • brand new Combat Potions that you can create in Herblore. Hinder Potion: Slow down the enemy when you hit them with an attack. Famished Potion: Increase your
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  • \text{Accuracy Rating} = \text{Effective Attack Level} \times \left ( \text{Attack Bonus} + 64 \right ) }[/math] The attack bonus is the bonus provided by equipment
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  • Poison Slime (category Monsters with Special Attacks) (section Attacks)
    50% Normal Attack 1 - 330 Ranged Damage 50% Poison Spike Skin Gives the enemy +30% Reflect Damage, +50% chance to poison attackers when hit, and +5% Damage
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  • Magic Potion I Item -5% Magic Interval Alt Magic Potion II Item -10% Magic Interval Alt Magic Potion III Item -15% Magic Interval Alt Magic Potion IV Item
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  • & Strength XP. The Fishermans Potion has a new effect - (x)% less chance to catch Junk, where (x) changes based on Potion Level. This table outlines the
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  • Bonus 9 Block Bonus 0 Defence Bonus 9 Attack Bonus 0 Equip Requirements Strength Bonus 0 Level Required 120 Attack Bonus 0  % Damage Bonus 0%
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  • Poison Bloater (category Monsters with Special Attacks) (section Attacks)
    50% Normal Attack 1 - 360 Ranged Damage 30% Bloating Shot An avoidable attack that deals 100% of the enemy's max hit damage. On a hit, Inflicts Poison
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  • obstacle is active use Damage Reduction Potion IV or Magic Damage Potion IV, otherwise use Diamond Luck Potion IV. Yak and Dragon - Avoids damage from
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  • combat potion for all Expansion Combat as soon as Ectoplasm is easily farmed. Critical Strike Potion IV are about equal to Penetration Potions in most
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  • Shadow Beast (category Monsters with Special Attacks) (section Attacks)
    Normal Attack 1 - 643 Melee Damage 50% Surrounded Shadows surround you and simultaneously attack, dealing up to (200% * Current HP % of the Attacker) damage
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  • Goliath Werewolf (category Monsters with Special Attacks) (section Attacks)
    damage reduction by 35% Rage When Target is hit, Attacker gains a stack of Rage: +2% Max Hit and -2% Attack Interval (Stacks up to 10 times) Always Drops:
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  • Shipwreck Beast (category Monsters with Special Attacks) (section Attacks)
    50% Normal Attack 1 - 800 Magic Damage 50% Foresight An avoidable attack that deals damage equal to 100% of the enemy's normal damage. On a hit, gives
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  • Cult Imp (category Monsters with Special Attacks) (section Attacks)
    80% Normal Attack 1 - 600 Ranged Damage 20% Shared Toxins An avoidable attack that deals 100% of the enemy's normal damage. On a hit, inflicts Poison that
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  • increase your accuracy at the expense of DR. Use Diamond Luck Potion (any level) to give an attack advantage, but only if you can survive the dungeon easily
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  • Cursed Pirate Captain (category Monsters with Special Attacks) (section Attacks)
    avoidable attack that deals damage equal to 100% of the enemy's normal damage 3 times over 0.4s. 20% Ghostly Cannonball An avoidable attack that deals
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  • Air Imbued Wand (category Items With Special Attacks)
    Sells For: 135,000 Equipment Slot: Weapon Special Attack: 20% chance for Brute Force: Perform an attack that deals up to 200% of your normal damage. Runes
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  • known as Potion Making. A skill dedicated to the creating of various potions that provides unique advantages throughout the game. Every single potion requires
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  • dealt by failed Thieving attempts is not currently considered an "enemy attack", allowing Protect Item and all prayers that provide Damage Reduction to
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  • Ghost Mercenary (category Monsters with Special Attacks) (section Attacks)
    avoidable attack that deals damage equal to 35% of your normal damage 8 times over 1.05s. Barrier Regeneration Regenerates 25% Barrier every 7 Attack Turns
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  • Firemaking (section Potion)
    By using Controlled Heat Potions, bonfires will automatically be started at the cost of no logs. The Controlled Heat Potion relights bonfires automatically
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  • Water Imbued Wand (category Items With Special Attacks)
    Sells For: 135,000 Equipment Slot: Weapon Special Attack: 20% chance for Brute Force: Perform an attack that deals up to 200% of your normal damage. Runes
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  • Earth Imbued Wand (category Items With Special Attacks)
    Sells For: 135,000 Equipment Slot: Weapon Special Attack: 20% chance for Brute Force: Perform an attack that deals up to 200% of your normal damage. Runes
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  • Fletching (section Potion)
    then 16 strung bows if the player is lucky enough to have the fletching potion trigger for both steps. The skillcape can be purchased from the store for
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  • Fire Imbued Wand (category Items With Special Attacks)
    Sells For: 135,000 Equipment Slot: Weapon Special Attack: 20% chance for Brute Force: Perform an attack that deals up to 200% of your normal damage. Runes
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  • Runecrafting (section Potion)
    where the chance and amount runes given increases with the tier of the potion used. Raising Runecrafting to Level 99 will unlock the Runecrafting Skillcape
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  • Fishing (section Potion)
    Ghost Fish are used as an ingredients for the Performance Enhancing Potion and Reaper Potion respectively. The Cooking level is given for all of the fish that
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  • Attack Speed is determined primarily by the default Attack Interval on weapons and affects how long it takes between attacks. It is given as seconds per
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  • Reduction Potion IV is not necessary, and so a potion which improves the player's kill rate such as the Penetration Potion or Ranged Strength Potion may be
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  • Defend accuracies to +138, up from +118. Increased Ancient Sword Special Attack Chance to 25%, up from 20%. The Bone Necklace now rewards 2x the amount
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  • prayers you have available. For all combat styles, use Damage Reduction Potion IV For all combat styles, use Spectre and Occultist. This synergy adds a
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  • -0.1s Attack Interval -2% Interval for all non-Combat Skills +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge
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  • enemies have a passive ability by which they regenerate barrier by 25% every 7 attack turns. This regeneration effect can happen after their Barrier has reached
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  • would be a green (+1) next to the Iron Gloves attack stats, showing that the Iron Gloves offer a higher attack when compared to the Bronze Gloves. Bank slots
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  • Stardust and Golden Stardust from Astrology Attack Skillcape 40 40 40 0 0 9 9 9 0% 99 0 0 0 0 +40 Melee Attack Bonus Cape of Completion 40 40 40 0 20 80
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  • the first thing you need to get in Summoning. At level 1, the options are Attack, Strength, Defence, or Woodcutting. Once the first Mark for a given Familiar
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  • Sim for yourself, and should never be done unless the potion is specifically Ranged Strength Potion IV, and not any lower mastery. For Melee, use Dragon
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  • regular value. Q: I made a potion, how do I use it? A: To use a potion, go to the skill that the potion is for. If it is a combat potion, go to the Combat page
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  • Prayer Pet causing issues when interacting with Prayer Potions. Fixed issue where Divine Potion was not applying the bonus as it was intended. Fixed issue
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  • tablet will be used. Nearly all combat summons are consumed when the summon attacks. One exception is the Fox + Unicorn synergy (+150 Flat Hitpoints Regeneration)
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  • additional Runes per Player attack turn, even if you miss. All Curses have a set % chance to apply to an Enemy and last 3 Enemy attack turns if applied. These
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  • permanent solution in the near future. The Attack Speed bar will now animate during the use of a Special Attack. Icicle Volley now does 180 damage over 5
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  • your attacks finishes, don't rely too heavily on this, as resetting your attack also removes any chance of using special attacks on the next attack. If
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  • Consumable Enhancer 1 Alchemist's Bag +5% Chance To Preserve Potion Charge +3 Charges per Potion Burning Scroll Of Gold II 1 Consumable Enhancer 1 Burning
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  • and 68 DR. This is achieved by using Damage Reduction Potion IV instead of Diamond Luck Potions. This clocks in around 21 to 22 scrolls per hour, depending
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  • Divine Potion (category Potion)
    The Divine Potion is a potion that can be made with Herblore. It provides a chance to not use prayer points. A charge is consumed whenever an active prayer
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  • Complete Volcanic Cave 100 times Ancient Attack 5 times for 170 damage each (Can miss). On a hit, gives the enemy +20% Attack Interval for 3 of the enemy's turns
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  • Crystallization Potion (category Potion)
    The Crystallization Potion is a potion that can be made with Herblore. It increases the player's chance to apply crystallization to the enemy while in
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  • Damage Reduction Potion (category Potion)
    Reduction Potion is a potion that can be made with Herblore. It increases the player's Damage Reduction. A charge is used each time the player is attacked by
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  • Combat. On top of this, Combat Familiars also have the ability to attack enemies. They attack every 3 seconds, and have a pre-defined Max Hit (which is visible
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  • Barrier Igniter Potion (category Potion)
    in use attacks during Combat. The tier of potion created depends on the player's Mastery. See the Herblore page for more details on how potion tiers work
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  • up your Combat. Fight the following monsters: Attack Level 1-9 Cow. Attack Level 10-49 Frozen Archer. Attack Level 50-99 Giant Crab. You can check out the
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  • Sandstorm Ring (category Items With Special Attacks)
    stats, but instead provides a special attack if using Melee. If paired with a weapon which also has a special attack, both specials will have a chance to
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  • consumed per player attack. 75 3 None Mystic Lantern Item Grants access to Midnight Valley. One item is consumed per player attack. 150 3 , 1 None Confetti
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  • damage on the 1st attack, and damage equal to 2% of the enemy's max hitpoints on the subsequent attacks. On a hit, gives the enemy +20% Attack Interval for
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  • Crystallization Potion IV (category Potion)
    Crystallization Potion IV No Description Item ID: melvorAoD:Crystallization_Potion_IV Category: Herblore Type: Potion Sells For: 415 Charges: 10
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  • Crystallization Potion I (category Potion)
    Crystallization Potion I No Description Item ID: melvorAoD:Crystallization_Potion_I Category: Herblore Type: Potion Sells For: 250 Charges: 2
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  • Crystallization Potion II (category Potion)
    Crystallization Potion II No Description Item ID: melvorAoD:Crystallization_Potion_II Category: Herblore Type: Potion Sells For: 295 Charges: 4
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  • Crystallization Potion III (category Potion)
    Crystallization Potion III No Description Item ID: melvorAoD:Crystallization_Potion_III Category: Herblore Type: Potion Sells For: 350 Charges:
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  • Diamond Luck Potion I (category Potion)
    - Main article: Diamond Luck Potion
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  • Diamond Luck Potion II (category Potion)
    - Main article: Diamond Luck Potion
    150 bytes (5 words) - 21:10, 22 November 2022
  • Diamond Luck Potion III (category Potion)
    - Main article: Diamond Luck Potion
    150 bytes (5 words) - 21:10, 22 November 2022
  • Diamond Luck Potion IV (category Potion)
    - Main article: Diamond Luck Potion
    150 bytes (5 words) - 21:10, 22 November 2022
  • Interval for all non-Combat Skills -3% Attack Interval Harold Pet -2% Interval for all non-Combat Skills -0.1s Attack Interval -0.2s Monster Respawn Timer
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  • simple: Item Corruption is unlocked 25% Interval Reduction on all Skills and Attack Speeds (Including Enemy) All Enemies you face will have at least 1 random
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  • Global Evasion Rating and -1% Attack Interval (Stacks 10 times) Heavy Boots 0 0 0 -1 -3 4 0 8 0 0 2% 0 0 5 0 0 +0.1s Attack Interval Crystal Boots 0 0 0
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  • Dungeon 100 times Ancient Attack 14 times dealing 63 damage each. If your Accuracy Rating is higher than 20K then this attack can't miss. 30 , 10 , 10 Fury
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  • combat an action is an attack. For Slayer, an action is an attack against the player's current Slayer task. For special attacks or spells which perform
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  • an attack Allows for Unholy Prayers to be used Cursed Body (m) 28 -15 0 58 58 50 5% 0 65 +1 Unholy Mark stacks applied when hitting with an attack Allows
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  • Aranite Shield, Crystal Sanction Potion and Crystallization Potion. Fixed incorrect image assets for Unholy Potions. Barrier gear (B) that is upgraded
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  • Agility Lesser Relic -10% Agility Obstacle Item Costs -5% Agility Interval -5% Attack Interval Astrology Lesser Relic +2% chance to locate Golden Stardust in
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  • functionality. The Enemy HP & Attack Bar has been added above your own, so you can see the progress of the fight more clearly. Your own attack bar has been added
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  • Earth God Dungeon 100 times Ancient Attack 2 times dealing 540 damage each (Can miss). On a hit, gives the enemy +50% Attack Interval for 1 of the enemy's turn
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  • Allotment Farming Plot. Fixed Elderwood Poison Special Attack not increasing the Enemy's Attack Interval. Lava Lake and Forsaken Tundra now correctly have
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  • of Damage Reduction Potion IV, and will consume significantly more food, runes, and potions Cloudburst Staff: Damage Reduction Potion IV Battleheart and
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  • {{UpgradeIcon|Golbin Crate|nolink=true}} Golbin Crate {{ItemIcon|Lucky Herb Potion}} Lucky Herb Potion Combat icon {{Icon|Melee|notext=true}} Combat icon {{GP|1000.25}}
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  • 120 Block Bonus 45 Defence Bonus 120 Attack Bonus 0 Equip Requirements Strength Bonus 0 Level Required 120 Attack Bonus 100 Level Required 120  % Damage
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  • Interval for all non-Combat Skills -3% Attack Interval Harold Pet -2% Interval for all non-Combat Skills -0.1s Attack Interval -0.2s Monster Respawn Timer
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  • Block Bonus 45 Defence Bonus 120 Attack Bonus 0 Equip Requirements Strength Bonus 0 Base Game Completion 100% Attack Bonus 100 Throne of the Herald Completion
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  • worth keeping include: Potato Seeds for Bird Nest Potions. Strawberry Seeds for Gentle Hands Potions. Magic Tree Seeds, these seeds are quite rare and
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  • then this attack cannot miss. As with all Ancient Magicks, the damage from this spell cannot be increased by Auroras, equipment, prayer, or potions, although
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  • the 3 attacks for a total duration of 0.6 seconds. Each hit increases the enemy's attack interval by 20% for 3 of the enemy's turns. This attack is avoidable
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  • +15 Magic Attack bonus and 15% Magic Damage bonus. Firemaking Skillcape: Now also grants Ashes when burning any log. Generous Harvest Potion: All charges
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  • enemy DR or increase attack speed, as Magic accuracy and Magic damage are useless with the unavoidable, fixed damage special attack of Lightning Coil 2H
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  • between each of the 4 attacks for a total duration of 1.8 seconds. Each hit has a 30% chance to stun the enemy for 1 turn. This attack is avoidable. As with
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  • damage over 10 seconds and increases the enemy's attack interval by 20% for 3 of the enemy's turns. Each attack is avoidable. As with all Archaic Magicks, damage
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  • quantity of Stardust and Golden Stardust from Astrology 1,000,000 Attack Skillcape +40 Melee Attack Bonus 1,000,000 Cartography Skillcape +10% Chance to Preserve
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  • Weapon with Special Attack. Item - Desert Shortbow - Ranged Weapon with Special Attack. Item - Sandstorm Ring - Ring with Special Attack (yep, that's right)
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  • damage over 10 seconds. This attack is avoidable. As with all Archaic Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying
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  • the enemy for 1 turn. This attack is avoidable. As with all Archaic Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying
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  • between each of the 3 attacks for a total duration of 0.6 seconds. Each hit has a 20% chance to stun the enemy for 1 turn. This attack is avoidable. As with
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  • damage over 2.5 seconds. This attack is avoidable. As with all Archaic Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying
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  • damage over 2.5 seconds. This attack is avoidable. As with all Archaic Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying
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  • Poison for 10% of the enemy's max Hitpoints as damage over 10 seconds. This attack is avoidable. When cast, the spell also gives regeneration that heals 30%
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  • damage over 2.5 seconds. This attack is avoidable. As with all Archaic Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying
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  • than he can attack if you're under the effect of his slow (+33% attack interval inflicted by Grasping Roots). Weapons with a 2.9 second attack interval will
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  • your attacks a chance to perform a special attack. Manually eating food or switching gear will cancel the players special attack. Only a select few high level
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  • frequent attacks mean that it activates the passive on Shield of Magic Power almost every single attack, stunning enemies every other attack and burning/frostburning
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  • apply Crystal Sanction to the Target when attacking (Next Attack Turn from Target deals no Damage) -2% Attack Interval 5 , 4 , 4 Just Learning Level 1 Alt
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  • Interval for all non-Combat Skills -3% Attack Interval Harold Pet -2% Interval for all non-Combat Skills -0.1s Attack Interval -0.2s Monster Respawn Timer
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  • 408. Increased Thorned Power Special Attack chance to 40%, up from 30%. Increased Spectral Ice Blades special attack to deal 150% normal damage, up from
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  • you won't die. While Aeris' standard attack is higher than your Auto Eat threshold, it will never use a standard attack due to it having a 100% chance to
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  • starting off with Birds Nest, to Controlled Heat Potions, Damage Reduction and finally down to Diamond Luck potions. Herblore is one of the few non-combat skills
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  • Interval for all non-Combat Skills -3% Attack Interval Harold Pet -2% Interval for all non-Combat Skills -0.1s Attack Interval -0.2s Monster Respawn Timer
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  • Outfit equipped: +8% Runecrafting Mastery XP Potion Makers Leggings 0% +2% Herblore Skill XP With all four Potion Makers Outfit equipped: +8% Herblore Mastery
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  • in dungeons. Herblore Potion Selection Tooltips no longer display unless you have the required Herblore Level to make the Potion. When changing pages,
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  • from this location are Decay Bolts from Cockatrice, various potions such as Hinder Potion III from Plague Doctor and the extremely powerful Gauntlets of
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  • been restored. Player Chance to Hit now updates when using Potions, Prayers or switching Attack Styles. Fixed incorrect Bronze Shield stats for upgraded
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  • also depends on how well you time your eating as this will interrupt your attack and lengthen the combat time. In general, if you are considering a manual
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  • the battlefield, as fast as light her blade tore through all that tried to attack her, switching effortlessly to her to bow to help out the people around
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