Bandit Hideout: Difference between revisions

From Melvor Idle
(Automatic update of combatAreas page.)
(Added automatic monster box)
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{{V0.16.3}}
{{V0.16.3}}
{{CombatArea|name=Bandit Hideout|id=5|monsterList=[[File:Bandit Trainee (monster).svg|25px|middle|link=Bandit Trainee]] [[Bandit Trainee]]<br />[[File:Bandit (monster).svg|25px|middle|link=Bandit]] [[Bandit]]}}
{{CombatArea|name=Bandit Hideout|id=5|monsterList=[[File:Bandit Trainee (monster).svg|25px|middle|link=Bandit Trainee]] [[Bandit Trainee]]<br />[[File:Bandit (monster).svg|25px|middle|link=Bandit]] [[Bandit]]}}
== Monsters ==
{{AreaMonsters}}
[[Category:Combat Areas]]
[[Category:Combat Areas]]
{{CombatNav}}{{Menu}}
{{CombatNav}}{{Menu}}

Revision as of 16:14, 19 September 2020

Template:V0.16.3


Bandit Hideout
Bandit Hideout (combatArea).svg
Area ID: 5
Monsters:
Bandit Trainee (monster).svg Bandit Trainee
Bandit (monster).svg Bandit

Monsters

Name Combat Level Hitpoints Max Hit Combat Style
Bandit Trainee 23 200 42 Ranged
Bandit 44 400 82 Ranged