Bandit Hideout: Difference between revisions

From Melvor Idle
m (Reverted edits by Malcs (talk) to last revision by Falterfire)
Tags: Replaced Rollback
(→‎top: Updating Combat Area template to new lua-powered infobox, replaced: {{V0.16.3}} → {{V}})
 
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{{V0.16.3}}
{{V}}
{{CombatArea|name=Bandit Hideout|id=5|monsterList=[[File:Bandit Trainee (monster).svg|25px|middle|link=Bandit Trainee]] [[Bandit Trainee]]<br />[[File:Bandit (monster).svg|25px|middle|link=Bandit]] [[Bandit]]}}
{{CombatAreaBox}}
== Monsters ==
== Monsters ==
{{AreaMonsters}}
{{AreaMonsters}}
[[Category:Combat Areas]]
[[Category:Combat Areas]]
{{CombatNav}}{{Menu}}
{{CombatNav}}{{Menu}}

Latest revision as of 18:03, 1 December 2020

This page is up to date (v1.2.2).
Bandit Hideout
Bandit Hideout
Combat Area ID: melvorD:Bandit_Hideout
Difficulty: Easy
Monsters:

Bandit Trainee
Bandit

Monsters

Name Combat Level Hitpoints Max Hit Combat Style
Bandit Trainee 23 200 42 Ranged
Bandit 44 400 82 Ranged