The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
This page is up to date (v1.2.2).
|
Bane
|
|
Monster ID: melvorF:Bane
|
Zones:
|
Monster Types: Boss
|
Slayer Tier: N/A
|
Combat
Combat Stats
|
Combat Level:
|
1,250
|
Hitpoints:
|
14,000
|
Attack Speed:
|
3s
|
Max Hit:
|
720
|
Accuracy Rating:
|
64,576
|
Damage Reduction:
|
40%
|
Evasion Ratings:
|
|
|
|
64,576
|
64,576
|
64,576
|
Skill Levels:
|
|
|
|
|
|
1,000
|
1,000
|
1,000
|
1,000
|
1,000
|
Attacks
- Normal Attack
- 1 - 402 Random Damage (Instead of repeating Mist Walk while the effect is already active)
- 40% Fragile Mind
- An avoidable attack that deals 600 damage. On a hit, gives you -30% Global Accuracy,-30% Global Evasion and -30% Damage Reduction for 3 of your turns.
- 25% Unknown Threat
- 2 avoidable attacks lash out from the mist, dealing 100% of the enemy's normal damage each. Each attack has +5% chance to apply affliction. On use, gives the enemy -20% Attack Interval for 2 of the enemy's turns
- 15% Mist Walk
- Gives the enemy immunity to their own attack type for 5 of their turns and gives them Regen that heals 20% of the enemy's max hitpoints over 18s. If the evasion buff is already active perform a NORMAL attack instead.
- 20% Suffocate
- The mist surrounds and suffocates you, dealing 0.5% of the enemy's max hitpoints damage 12 times over 3.3s. Applies sleep for 2 turns if your hitpoints are below 50%.
Passives
- Afflicted Might
- All attacks have +50% chance to inflict affliction. Immune to all attack types other than their own. Immune to Stun, Freeze, Sleep, Curses and Slow.
Drops
Loot:
In addition to loot, the monster will also drop 1.
The loot dropped by the average kill is worth 0 if sold.
Including GP, the average kill is worth 1.