Difference between revisions of "Money Making"

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There are many different ways to make money in Melvor Idle, below are some methods that provide the highest rates of GP gain.
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<!--No version number since version is per method
 
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-->
On the right from each method, there is information for which version of the game this method was checked. The results may vary in the most recent patch.
+
 
+
For '''beginners''', the method with the least amount of required skills for its maximum rate is the {{Skill|Fishing|notext=true}} [[#Fishing_Raw_Magic_Fish_.28Max_1.2C887k.2Fhr.29|Fishing]] method. The Skill requirements listed in each method are the ''minimum'' required, and you will often struggle to reach the maximum rates without higher levels in the respective skills for things like [[Skillcapes]], or the ability to make boosts from other Skills.
For the game version 1.0, the methods below are still viable and have roughly the same power. That means that the most profitable method remains on top, but it could yield a different amount of money compared to what is written there.
 
 
 
'''Beginners''' are advised to start with the [[#Fishing_Raw_Magic_Fish_.28Max_1.2C887k.2Fhr.29|Fishing]] method because it doesn't require any additional skills to level, gives viable GP yields, and is the only source of {{ItemIcon|Ancient Ring of Mastery}} and {{ItemIcon|Ancient Ring of Skills}} that are very helpful in the long run.
 
  
 
== Thieving ==
 
== Thieving ==
{{OldStrategy|1.0.1}}
+
{{OldStrategy|1.0.3}}
  
 
==== Improves GP Rate ====
 
==== Improves GP Rate ====
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| {{Skill|Agility|Pillar of Skilling}} || +3% Global Doubling
 
| {{Skill|Agility|Pillar of Skilling}} || +3% Global Doubling
 
|-
 
|-
| {{ItemIcon|Slayer Platebody (Master)}} /<br>{{ItemIcon|Slayer Leather Body (Master)}} /<br>{{ItemIcon|Slayer Wizard Robes (Master)}}|| +3% Chance to Double Items in Thieving
+
| {{ItemIcon|Slayer Platebody (Master)}}<br>{{ItemIcon|Slayer Leather Body (Master)}}<br>{{ItemIcon|Slayer Wizard Robes (Master)}}|| +3% Thieving Doubling
 
|-
 
|-
 
| {{PetIcon|Aquarias}} || +1% Global Doubling
 
| {{PetIcon|Aquarias}} || +1% Global Doubling
 
|-
 
|-
| {{Icon|Ko|type=constellation}} || Up to 15% chance to Double Items in Thieving,<br>Up to 15% increase of minimum GP from Thieving
+
| {{Icon|Ko|type=constellation}} || Up to +15% Thieving Doubling<br>Up to +15% increase of minimum GP from Thieving
 
|}
 
|}
  
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==== Requirements ====
 
==== Requirements ====
* {{SkillReq|Thieving|92}}
+
* {{SkillReq|Mining|15}}
* {{SkillReq|Fletching|95}}
+
* {{SkillReq|Smithing|10}}
 +
* {{SkillReq|Thieving|99}}
 +
* {{SkillReq|Fletching|99}}
  
 
==== Improves GP Rate ====
 
==== Improves GP Rate ====
 +
These boosts are in addition to the ones above and are specifically for this method.
  
Additionally to the Boosts listed above, there are even more boosts for this specific method:
 
 
{| class="wikitable"
 
{| class="wikitable"
 
! Name
 
! Name
 
! Effect
 
! Effect
 
|-
 
|-
| Level 99 {{Icon|Princess|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} || +100% GP from Princess<br>+174 Stealth vs Princess
+
| {{Icon|Princess|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} Level 99 || +100% GP from Princess<br>+174 Stealth vs Princess
 
|-
 
|-
| {{ItemIcon|Fletching Skillcape}} || x2 {{ItemIcon|Jadestone Bolts}}
+
| {{ItemIcon|Fletching Skillcape}} || Doubles items received from Fletching
 
|-
 
|-
 
| {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} || +50 Flat GP from Thieving<br>50% Chance for 2x GP<br>35% Chance for 4x Items<br>15% Chance for nothing
 
| {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} || +50 Flat GP from Thieving<br>50% Chance for 2x GP<br>35% Chance for 4x Items<br>15% Chance for nothing
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| colspan="2" | {{Skill|Agility|Agility Obstacles}} providing Resource Preservation
 
| colspan="2" | {{Skill|Agility|Agility Obstacles}} providing Resource Preservation
 
|}
 
|}
The mining-related boosts for crafting {{ItemIcon|Headless Bolts}} will be acquired naturally. The {{ItemIcon|Perfect Swing Potion IV}} will not affect the result much.
 
  
 
==== Method ====
 
==== Method ====
# Thieve from the {{Icon|Princess|type=thieving}}. When you get a sizeable amount of {{ItemIcon|Jadestone|Jadestones}}, proceed to the next step.
+
# {{Skill|Thieving|Steal}} {{ItemIcon|Jadestone|Jadestones}} from the {{Icon|Princess|type=thieving}}
# Mine {{ItemIcon|Iron Ore}}, Get {{ItemIcon|Iron Bar|Iron Bars}} through {{Skill|Alt. Magic}} or {{Skill|Smithing}}, Forge {{ItemIcon|Headless Bolts}} with {{Skill|Smithing}},
+
# {{Skill|Mining|Mine}} {{ItemIcon|Iron Ore}}
# Fletch {{ItemIcon|Jadestone Bolts}} from {{ItemIcon|Jadestone|Jadestones}},
+
# {{Skill|Smithing|Smith}} {{ItemIcon|Iron Bar|Iron Bars}}
# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} on the drops worth more than {{GP|15,000}}.
+
# {{Skill|Smithing|Forge}} {{ItemIcon|Headless Bolts}}
# Get {{GP|24,740,000}} per hour on average.
+
# {{Skill|Fletching|Fletch}} {{ItemIcon|Jadestone Bolts}}
 +
# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|15000}}
  
Thieving is not better than the {{ItemIcon|Dragon Javelin|Dragon Javelins}} method by default.<br>
+
Thieving is not better than the {{ItemIcon|Dragon Javelin|notext=true}} [[#Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr)|Dragon Javelin]] method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and {{Skill|Thieving}} Interval Reductions. Once {{Icon|Princess|type=thieving}} is survivable, the next most important boost is the {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} synergy to increase the number of {{ItemIcon|Jadestone|Jadestones}} gathered.
Both methods heavily depend on the buffs from items, passives, and skills.<br>
 
The most important boosts to get this method even started are all buffs to Stealth and Thieving Interval Reductions.<br>
 
Once this is survivable, the next important one is the {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} synergy to increase the number of [[Jadestone]]s gathered.<br>
 
Also high resource preservation and Item doubling during [[Fletching]] is very beneficial. Using {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} is strongly recommended here.
 
Without most of the buffs, the thieving gains can be as low as {{GP|4,000,000}} per hour.
 
  
Check your own thieving setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
+
High resource preservation and item doubling during {{Skill|Fletching}} is very beneficial. Using {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} is strongly recommended here. Without most of the buffs, earnings can be as low as {{GP|4000000}} per hour.
 +
 
 +
Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
  
 
=== Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max) ===
 
=== Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max) ===
{{OldStrategy|1.0.1}}
+
{{OldStrategy|1.0.3}}
  
This is in alternative method requiring less skills and boosts to get viable results.
+
This is in alternative method requiring fewer skills and boosts to get viable results.
  
 
==== Requirements ====
 
==== Requirements ====
* {{SkillReq|Thieving|92}}
+
* {{SkillReq|Thieving|88}}
 
* {{SkillReq|Summoning|55}}
 
* {{SkillReq|Summoning|55}}
* {{SkillReq|Crafting|unlocked in [[Adventure Mode]]}}
+
* {{ItemIcon|Leprechaun}} Mark Level 4
 +
* {{ItemIcon|Monkey}} Mark Level 3
  
 
==== Improves GP Rate ====
 
==== Improves GP Rate ====
Additionally to the Boosts listed above, there are even more boosts for this specific method:
+
These boosts are in addition to the ones above and are specifically for this method.
 +
 
 
{| class="wikitable"
 
{| class="wikitable"
 
! Name
 
! Name
 
! Effect
 
! Effect
 
|-
 
|-
| Level 99 {{Icon|Knight|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} || +100% GP from Knight<br>+174 Stealth vs Knight
+
| {{Icon|Knight|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} Level 99  || +100% GP from Knight<br>+174 Stealth vs Knight
 
|}
 
|}
  
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This method relies on the increased sell values of common drops from the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price."
 
This method relies on the increased sell values of common drops from the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price."
  
# Craft {{ItemIcon|Leprechaun}} and {{ItemIcon|Monkey}} Tablets and equip them.
+
# {{Skill|Summoning|Craft}} {{ItemIcon|Leprechaun}} and {{ItemIcon|Monkey}} Tablets and equip them
# Thieve from the {{Icon|Knight|type=thieving}}.
+
# {{Skill|Thieving|Steal}} from the {{Icon|Knight|type=thieving}}
# Sell all unsold drops. Use {{Icon|Item Alchemy III|type=spell}} on the drops worth more than {{GP|10,000}}.
+
# Sell all unsold drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|10000}}
# Get {{GP|16,476,000}} per hour on average.
 
  
Without most of the buffs, the thieving gains can be as low as {{GP|8,000,000}} per hour.
+
Without most of the buffs, earnings can be as low as {{GP|8000000}} per hour.
  
Check your own thieving setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
+
Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
  
 
== Agility (Max {{GP|4978}}k/hr) ==
 
== Agility (Max {{GP|4978}}k/hr) ==
{{OldStrategy|1.0.1}}
+
{{OldStrategy|1.0.3}}
 
==== Requirements ====
 
==== Requirements ====
 
* {{SkillReq|Agility|99}}
 
* {{SkillReq|Agility|99}}
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{| class="wikitable"
 
{| class="wikitable"
 
! Name
 
! Name
! Description
+
! Effect
 
|-
 
|-
| Level 90 {{Icon|Mastery|notext=true}} in every used Obstacle || -27% Agility Interval
+
| {{Icon|Mastery|notext=true}} Level 90 in every used Obstacle || -27% Agility Interval
 
|-
 
|-
| {{Skill|Agility|Mountain Climb}} || -12% Agility Interval<br> +15% GP From Agility
+
| {{Skill|Agility|Mountain Climb}} || -12% Agility Interval<br> +15% GP from Agility
 
|-
 
|-
 
| {{Skill|Agility|Tree Balance}} || -12% Agility Interval
 
| {{Skill|Agility|Tree Balance}} || -12% Agility Interval
 
|-
 
|-
| {{ItemIcon|Aorpheat's Signet Ring}} || +100% GP while training Agility
+
| {{ItemIcon|Aorpheat's Signet Ring}} || +100% GP from Agility
 
|-
 
|-
| {{ItemIcon|Sneak-Ers}} || +5% global GP
+
| {{ItemIcon|Sneak-Ers}} || +5% Global GP
 
|-
 
|-
| {{ItemIcon|Jeweled Necklace}} ||+5% global GP
+
| {{ItemIcon|Jeweled Necklace}} || +5% Global GP
 
|-
 
|-
| {{ItemIcon|Fine Coinpurse}} || +10% global GP
+
| {{ItemIcon|Fine Coinpurse}} || +10% Global GP
 
|-
 
|-
 
| {{ItemIcon|Agility Skillcape}} || +10% GP from Agility
 
| {{ItemIcon|Agility Skillcape}} || +10% GP from Agility
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| {{Skill|Agility}} 25% Checkpoint || +10% GP from Agility
 
| {{Skill|Agility}} 25% Checkpoint || +10% GP from Agility
 
|-
 
|-
| {{ItemIcon|Performance Enhancing Potion IV}} || -8% Agility Interval (requires {{SkillReq|Herblore|62}})
+
| {{ItemIcon|Performance Enhancing Potion IV}} || -8% Agility Interval
 
|-
 
|-
| {{Icon|Ko|type=constellation}}|| up to +15% GP from Agility
+
| {{Icon|Ko|type=constellation}} || Up to +15% GP from Agility
 
|}
 
|}
  
 
==== Method ====
 
==== Method ====
 
+
{| class="wikitable" style="width:99%; text-align:center;"
{| class="wikitable stickyHeader"
 
 
|- class="headerRow-0"
 
|- class="headerRow-0"
!Tier 1
+
!style="width:9%" |Slot 1
!Tier 2
+
!style="width:9%" |Slot 2
!Tier 3
+
!style="width:9%" |Slot 3
!Tier 4
+
!style="width:9%" |Slot 4
!Tier 5
+
!style="width:9%" |Slot 5
!Tier 6
+
!style="width:9%" |Slot 6
!Tier 7
+
!style="width:9%" |Slot 7
!Tier 8
+
!style="width:9%" |Slot 8
!Tier 9
+
!style="width:9%" |Slot 9
!Tier 10
+
!style="width:9%" |Slot 10
!Pillar
+
!style="width:9%" |Pillar
 
|-
 
|-
 
| Rope Swing || Monkey Bars || Pit Jump || Gap Jump || Mountain Climb || Tree Balance || Heat Trap || Tree Hang || Ice Jump || Dragon Fight || Pillar of Generosity
 
| Rope Swing || Monkey Bars || Pit Jump || Gap Jump || Mountain Climb || Tree Balance || Heat Trap || Tree Hang || Ice Jump || Dragon Fight || Pillar of Generosity
 
|}
 
|}
  
{{SpoilerBox|text=
+
Using the obstacles listed above and all available boosts results in a maximum of 59% Agility Interval Reduction and +195% GP. The total duration for this course is 79s, which is reduced by 59% to 32.39s. The total GP is {{GP|15187}}, which is increased by 195% to {{GP|44802}}, for a total of {{GP|4979498}} per hour. Although Agility cannot achieve the higher GP rates of other methods, its main advantage is being extremely passive. Once set up, it can be left running and make GP with zero effort.
Using the obstacles listed above and all available boosts we get a max of 59% Agility Interval Reduction and +195% GP.
 
 
 
Total duration of this course is 79s, which is reduced by 59% to 32.39s.
 
 
 
Total GP of this course is {{GP|15,187}}, which is increased by 195% to {{GP|44,802}}.
 
 
 
Thats {{GP|1,383.2}} per second or {{GP|4,979,498}} per hour.
 
|title=Calculations|color=default}}
 
 
 
== Fishing Raw Magic Fish (Max {{GP|1887}}k/hr) ==
 
{{OldStrategy|0.22}}
 
  
Being rewritten on [[User:Silber]]
+
== Fishing (Max {{GP|4421}}k/hr) ==
 
+
{{Main|Reference=Fishing/Moneymaking}}
==== Requirements ====
 
* {{SkillReq|Fishing|80}}
 
* {{ItemIcon|Message in a Bottle}}
 
 
 
==== Improves GP Rate ====
 
{| class="wikitable"
 
! Name
 
! Description
 
|-
 
| {{UpgradeIcon|Dragon Fishing Rod}} || The strongest [[Fishing#Fishing Rods|Fishing Rod]], reduces fishing catch time by 40%.
 
|-
 
| {{ItemIcon|Amulet of Fishing}} || Reduces fishing catch time by a flat 15%. This is added to the Rod's bonus, so using Dragon Rod and Amulet provides a 55% reduction.
 
|-
 
| {{ItemIcon|Fishing Skillcape}} || Doubles the number of fish caught.
 
|-
 
| {{ItemIcon|Aorpheats Signet Ring}} || Increases the chance of doubling the number of fish caught by 10%.
 
|-
 
| {{PetIcon|Pudding Duckie}} || Increases the chance of doubling the number of fish caught by 5%.
 
|-
 
| {{MasteryReq|Raw Magic Fish|99}} || Doubles the number of fish caught.
 
|-
 
| [[Fishing#Mastery Pool Checkpoints|50% Fishing Mastery Pool Checkpoint]] || Provides a 5% chance to catch double fish.
 
|-
 
| [[Fishing#Mastery Pool Checkpoints|95% Fishing Mastery Pool Checkpoint]] || Provides a 25% chance to receive an additional random special item whenever special items are received.
 
|-
 
| {{ItemIcon|Fishermans Potion IV}} || Increases the chance of doubling the number of fish caught by 12%. (requires {{SkillReq|Herblore|40}})
 
|}
 
 
 
Note that the {{ItemIcon|Fishing Skillcape|cape}} and {{MasteryReq|Raw Magic Fish|99}} will stack, causing at least four fish to be caught each time. The Signet Ring, pet bonus and Fishermans Potion and the 50% Mastery Pool Checkpoint will provide a 32% chance of catching eight fish.
 
 
 
==== Method ====
 
Equip [[Fishing]] gear and fish for [[Raw Magic Fish|Magic Fish]]. Each piece of equipment will give a substantial boost to profit per hour. [[Fishing]] is the most profitable single-skill money making method, though it gets outclassed by the multiplicative benefits of the combinations above. This method does not include extra gold gained from special chances which would boost profit per hour marginally. Maximum gp/hr rates assume all improvements to GP rate are obtained and in use.
 
 
 
==== Alternative Fish ====
 
 
 
Players who do not yet have level 80 fishing may also choose to consider the following options: (Note that the numbers below include the boost from the Fishing Skillcape, and as such the actual profit per hour will be substantially lower for players who do not have it)
 
 
 
{| class="wikitable sortable"
 
|-
 
! Fish
 
! Requirements
 
! Expected Output/Hr
 
! GP/Fish
 
! Max GP/Hr
 
|-
 
| {{ItemIcon|Raw Magic Fish}}
 
| data-sort-value="80"|  {{SkillReq|Fishing|80}}<br/>{{ItemIcon|Message in a Bottle}}
 
| data-sort-value="1965"| {{ItemIcon|Raw Magic Fish|qty=1965|notext=true}}
 
| data-sort-value="960"| {{GP|960}}
 
| data-sort-value="1887"| {{GP|1887}}k
 
|-
 
| {{ItemIcon|Raw Whale}}
 
| data-sort-value="95"|  {{SkillReq|Fishing|95}}
 
| data-sort-value="2359"| {{ItemIcon|Raw Whale|qty=2359|notext=true}}
 
| data-sort-value="750"| {{GP|750}}
 
| data-sort-value="1770"| {{GP|1770}}k
 
|-
 
| {{ItemIcon|Raw Manta Ray}}
 
| data-sort-value="85"| {{SkillReq|Fishing|85}}
 
| data-sort-value="2428"| {{ItemIcon|Raw Manta Ray|qty=2428|notext=true}}
 
| data-sort-value="650"| {{GP|650}}
 
| data-sort-value="1578"| {{GP|1578}}k
 
|-
 
| {{ItemIcon|Raw Shark}}
 
| data-sort-value="70"| {{SkillReq|Fishing|70}}
 
| data-sort-value="3753"|{{ItemIcon|Raw Shark|qty=3753|notext=true}}
 
| data-sort-value="270"| {{GP|270}}
 
| data-sort-value="1013"|{{GP|1013}}k
 
|-
 
|}
 
  
 +
{{:Fishing/Moneymaking}}
  
 
== Mining with Gem Gloves (470k/hr usual, 1350k/hr max) ==
 
== Mining with Gem Gloves (470k/hr usual, 1350k/hr max) ==
{{OldStrategy|1.0.1}}
+
{{OldStrategy|1.0.3}}
 
==== Requirements ====
 
==== Requirements ====
 
* {{GP|500000}} to purchase {{ItemIcon|Gem Gloves}}.
 
* {{GP|500000}} to purchase {{ItemIcon|Gem Gloves}}.
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| {{UpgradeIcon|Dragon Pickaxe}} || -50% Mining Time, +7% Chance of obtaining 2 ore  
 
| {{UpgradeIcon|Dragon Pickaxe}} || -50% Mining Time, +7% Chance of obtaining 2 ore  
 
|-
 
|-
| {{UpgradeIcon|Master of Nature}} || -15% Base Mining Interval (multiplicative with Dragon Pickaxe to a total of -65% Mining Time)
+
| {{UpgradeIcon|Master of Nature}} || -15% Base Mining Interval (additive with Dragon Pickaxe to a total of -65% Mining Time)
 
|-
 
|-
 
| {{MasteryReq|Adamantite Ore|99}}/{{MasteryReq|Dragonite Ore|99}} || +15% Chance of obtaining 2 ore
 
| {{MasteryReq|Adamantite Ore|99}}/{{MasteryReq|Dragonite Ore|99}} || +15% Chance of obtaining 2 ore
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| [[Mining#Mastery Pool Checkpoints|95% Mining Mastery Pool Checkpoint]] || All Rocks gain +10 Maximum HP
 
| [[Mining#Mastery Pool Checkpoints|95% Mining Mastery Pool Checkpoint]] || All Rocks gain +10 Maximum HP
 
|-
 
|-
 +
| {{PetIcon|Cool Rock}} || +5 Mining Node HP
 
|}
 
|}
  
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The method relies on the {{ItemIcon|Gem Gloves}} that increase the gems drop chance to 100% when mining anything but the {{ItemIcon|Rune Essence}}. The average value of a [[Mining#Gems|Gem]] is {{GP|381.25}}, while a single charge of the Gem Gloves costs only {{GP|250}}. Thus {{GP|131.25}} of profit is earned per mining action from gems.
 
The method relies on the {{ItemIcon|Gem Gloves}} that increase the gems drop chance to 100% when mining anything but the {{ItemIcon|Rune Essence}}. The average value of a [[Mining#Gems|Gem]] is {{GP|381.25}}, while a single charge of the Gem Gloves costs only {{GP|250}}. Thus {{GP|131.25}} of profit is earned per mining action from gems.
  
With the {{UpgradeIcon|Dragon Pickaxe}} and {{MasteryReq|Adamantite Ore|50}}, you will get around {{GP|470,000}} per hour.
+
With the {{UpgradeIcon|Dragon Pickaxe}} and {{MasteryReq|Adamantite Ore|50}}, you will get around {{GP|470000}} per hour.
  
A fully juiced setup with the {{ItemIcon|Dragonite Ore}} will give around {{GP|1,350,000}} per hour.<br>
+
A fully juiced setup with the {{ItemIcon|Dragonite Ore}} will give around {{GP|1350000}} per hour.<br>
 
Please note that this setup already includes the {{UpgradeIcon|Master of Nature}} which is unlocked after beating the {{ZoneIcon|Earth God Dungeon}}. This upgrade is quite essential to reach GP rates this high. Players at this point have probably already better money making methods at hand.
 
Please note that this setup already includes the {{UpgradeIcon|Master of Nature}} which is unlocked after beating the {{ZoneIcon|Earth God Dungeon}}. This upgrade is quite essential to reach GP rates this high. Players at this point have probably already better money making methods at hand.
Without the {{UpgradeIcon|Master of Nature}} upgrade and only {{ItemIcon|Perfect Swing Potion III}} the GP rate already drops to {{GP|787,000}}.<br>
+
Without the {{UpgradeIcon|Master of Nature}} upgrade and only {{ItemIcon|Perfect Swing Potion III}} the GP rate already drops to {{GP|787000}}.<br>
 
The calculation does not include any {{Skill|Astrology}} modifiers.
 
The calculation does not include any {{Skill|Astrology}} modifiers.
  
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|title=Details|color=default}}
 
|title=Details|color=default}}
  
== Fletching Dragon Javelins with Alt Magic (Max ~9500k/hr) ==
+
== Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr) ==
{{OldStrategy|0.18.2}}
+
{{OldStrategy|1.0.3}}
 
==== Requirements ====
 
==== Requirements ====
 
* {{SkillReq|Woodcutting|90}}
 
* {{SkillReq|Woodcutting|90}}
Line 360: Line 277:
  
 
==== Improves GP Rate ====
 
==== Improves GP Rate ====
* Woodcutting
+
===== Woodcutting =====
** {{SkillReq|Woodcutting|99}}, {{ItemIcon|Woodcutting Skillcape}}
+
{| class="wikitable"
** {{UpgradeIcon|Dragon Axe}}
+
! Name
** {{MasteryReq|Redwood Logs|99}}
+
! Effect
** {{UpgradeIcon|Master of Nature}}
+
|-
** {{PetIcon|Beavis}}
+
| {{UpgradeIcon|Dragon Axe}} || -50% cut time
* Mining
+
|-
** {{SkillReq|Mining|99}}, {{ItemIcon|Mining Skillcape}}
+
| {{ItemIcon|Woodcutting Skillcape}} || -15% Base Woodcutting Interval (additive with the bonuses above a total of -65% cut time)
** {{UpgradeIcon|Dragon Pickaxe}}
+
|-
** {{MasteryReq|Rune Essence|99}}
+
| {{UpgradeIcon|Master of Nature}} || -15% Base Woodcutting Interval (additive with the bonuses above to a total of -80% cut time)
** {{MasteryReq|Dragonite Ore|99}}
+
|-
** {{MasteryReq|Runite Ore|99}}
+
| {{MasteryReq|Redwood Logs|99}}<br> {{MasteryReq|Yew Logs|99}} || Decreased cut interval by 0.2s for this Tree (on top of the -80% cut time from above modifiers)<br> +45% chance to receive 2x Logs per action
** Use {{ItemIcon|Mining Gloves}} preferably, {{ItemIcon|Gem Gloves}} otherwise
+
|-
** {{ItemIcon|Perfect Swing Potion IV}}
+
| {{ItemIcon|Bird Nest Potion IV}} || +30% Chance for [[Bird Nest]]s to drop in Woodcutting
** {{UpgradeIcon|Master of Nature}}
+
|-
** {{PetIcon|Cool Rock}}
+
| {{ItemIcon|Lumberjack's Top}} || +2% Bird Nest drop rate
* Smithing
+
|-
** {{SkillReq|Smithing|99}}, {{ItemIcon|Smithing Skillcape}}
+
| [[Woodcutting#Mastery Pool Checkpoints|25% Woodcutting Mastery Pool Checkpoint]] || +5% increased chance to receive double Logs per action
** {{MasteryReq|Dragon Javelin Heads|99}}
+
|-
** {{UpgradeIcon|Art of Control}}
+
| [[Woodcutting#Mastery Pool Checkpoints|50% Woodcutting Mastery Pool Checkpoint]] || All Logs sell for +50% GP Value
** {{PetIcon|Puff, the Baby Dragon}}
+
|-
* Fletching
+
| [[Woodcutting#Mastery Pool Checkpoints|95% Woodcutting Mastery Pool Checkpoint]] || When you receive a Birds Nest, always receive a base minimum of 2.
** {{SkillReq|Fletching|99}}, {{ItemIcon|Fletching Skillcape}}
+
|-
** {{MasteryReq|Dragon Javelin|99}}
+
| {{PetIcon|Beavis}} || +5% Chance to Double Items in Woodcutting
** {{ItemIcon|Skilled Fletching Potion IV}}
+
|-
** {{UpgradeIcon|Perpetual Haste}}
+
| {{UpgradeIcon|Multi-Tree}} || cut 2 different trees simultaneously
** {{PetIcon|Quill}}
+
|-
* Runecrafting
+
| {{MasteryReq|Deedree|type=constellation|99}} || +15% Chance to Double Items In Woodcutting and +15% Chance for Bird Nests to drop in Woodcutting
** {{SkillReq|Runecrafting|99}}, {{ItemIcon|Runecrafting Skillcape}}
+
|}
** {{MasteryReq|Fire Rune|99}}
+
 
** {{MasteryReq|Nature Rune|99}}
+
===== Mining =====
** {{MasteryReq|Spirit Rune|99}}
+
{| class="wikitable"
** {{UpgradeIcon|Expanded Knowledge}}
+
! Name
** {{PetIcon|Gunter}}
+
! Effect
* Magic
+
|-
** {{SkillReq|Magic|99}}, {{ItemIcon|Magic Skillcape}}
+
| {{UpgradeIcon|Dragon Pickaxe}} || -50% Mining Time, +7% Chance of obtaining 2 ore
* Other
+
|-
** {{ItemIcon|Aorpheats Signet Ring}} affects all skills above
+
| {{UpgradeIcon|Master of Nature}} || -15% Base Mining Interval (additive with Dragon Pickaxe to a total of -65% Mining Time)
** {{ItemIcon|Crown of Rhaelyx}} affects all skills above except {{Skill|Alternative Magic}}
+
|-
** {{Skill|Agility}} obstacles about resource preservation
+
| {{MasteryReq|Rune Essence|99}}<br>{{MasteryReq|Runite Ore|99}}<br>{{MasteryReq|Dragonite Ore|99}} || +15% Chance of obtaining 2 ore
** {{SkillReq|Herblore|99}}, {{ItemIcon|Herblore Skillcape}}
+
|-
** Cut {{ItemIcon|Normal Logs}} while gathering {{ItemIcon|Redwood Logs}} with {{ItemIcon|Bird Nest Potion IV}} to maxmize profit while {{Skill|Woodcutting}}
+
| {{ItemIcon|Mining Skillcape}} || +1 Coal Ore per Action
** {{ItemIcon|Bird Nest Potion IV}}, increases the number of {{ItemIcon|Bird Nest|Bird Nests}} obtained that can be sold for additional profit
+
|-
** (minor) {{ItemIcon|Clue Chasers Insignia}} increases the chance for {{ItemIcon|Bird Nest|Bird Nests}} while {{Skill|Woodcutting}}, [[Mining#Gems|Gems]] while {{Skill|Mining}} (when not wearing {{ItemIcon|Gem Gloves}}), and [[Mastery tokens]] for all skills by 10%
+
| {{ItemIcon|Miner's Helmet}} || +3% Chance to deal no Damage to a Mining Node
 +
|-
 +
| [[Mining#Mastery Pool Checkpoints|25% Mining Mastery Pool Checkpoint]] || Reduced Ore respawn time by 10%
 +
|-
 +
| [[Mining#Mastery Pool Checkpoints|50% Mining Mastery Pool Checkpoint]] || Reduce Mining interval by 0.2s
 +
|-
 +
| [[Mining#Mastery Pool Checkpoints|95% Mining Mastery Pool Checkpoint]] || All Rocks gain +10 Maximum HP
 +
|-
 +
| {{PetIcon|Cool Rock}} || +5 Mining Node HP
 +
|-
 +
| {{ItemIcon|Perfect Swing Potion IV}} || +80% Chance to deal no Damage to a Mining Node
 +
|-
 +
| {{MasteryReq|Terra|type=constellation|99}} || +15% Chance to Double Items in Mining and +15% Chance to deal no Damage to a mining Node
 +
|-
 +
| {{ItemIcon|Merchant's Permit}} || permanent 10% discount on all skill gloves
 +
|-
 +
| preferably {{ItemIcon|Mining Gloves}} || Collect 2x ore when worn
 +
|}
 +
 
 +
===== Runecrafting =====
 +
{| class="wikitable"
 +
! Name
 +
! Effect
 +
|-
 +
| {{ItemIcon|Runecrafting Skillcape}} || +35% Chance to Preserve Resources in Runecrafting
 +
|-
 +
| {{MasteryReq|Lava Rune|99}}<br>{{MasteryReq|Spirit Rune|99}} || 11 Runes Produced per Runecraft
 +
|-
 +
| [[Runecrafting#Mastery Pool Checkpoints|50% Runecrafting Mastery Pool Checkpoint]] || +10% resource preservation chance for Runecrafting
 +
|-
 +
| [[Runecrafting#Mastery Pool Checkpoints|95% Runecrafting Mastery Pool Checkpoint]] || Grants an extra 5 Runes per craft
 +
|-
 +
| {{UpgradeIcon|Expanded Knowledge}} || -15% Base Runecrafting Interval
 +
|-
 +
| {{PetIcon|Gunter}} || +10% Chance to Preserve Resources in Runecrafting
 +
|}
 +
 
 +
===== Alt. Magic =====
 +
{| class="wikitable"
 +
! Name
 +
! Effect
 +
|-
 +
| {{ItemIcon|Nature's Call Staff}} || Reduces the Nature Rune cost of spells by 1
 +
|-
 +
| {{ItemIcon|Magic Skillcape}} || doubles the Effect of the {{ItemIcon|Nature's Call Staff}}
 +
|-
 +
| {{ItemIcon|Ring of Wealth}} || +7% Chance to Double Items Globally
 +
|-
 +
| {{PetIcon|Salem}} || +5% Rune Preservation
 +
|-
 +
| {{PetIcon|Jelly Jim}} || +2% Rune Preservation
 +
|-
 +
| {{ItemIcon|Amulet of Incantation}} || -0.2s Magic Interval<br>+10% Rune Preservation for Alt. Magic Spells
 +
|-
 +
| {{MasteryReq|Arachi|type=constellation|99}} || +15% Chance to Double Items in Runecrafting and +15% Rune Preservation for Alt. Magic Spells
 +
|}
 +
 
 +
===== Smithing =====
 +
{| class="wikitable"
 +
! Name
 +
! Effect
 +
|-
 +
| {{MasteryReq|Dragon Javelin Heads|99}} || +30% Chance to preserve Resources, +35% Chance to double Items
 +
|-
 +
| [[Smithing#Mastery Pool Checkpoints|25% Smithing Mastery Pool Checkpoint]] || +5% Chance to preserve Resources
 +
|-
 +
| [[Smithing#Mastery Pool Checkpoints|50% Smithing Mastery Pool Checkpoint]] || +5% Chance to preserve Resources
 +
|-
 +
| [[Smithing#Mastery Pool Checkpoints|95% Smithing Mastery Pool Checkpoint]] || +10% Chance to double Items
 +
|-
 +
| {{UpgradeIcon|Art of Control}} || -15% Base Smithing Interval
 +
|-
 +
| {{PetIcon|Puff, the Baby Dragon}} || +10% Chance to preserve Resources
 +
|-
 +
| {{MasteryReq|Iridan|type=constellation|99}} || +15% Chance to Double Items in Smithing and -15% Smithing Interval
 +
|}
 +
 
 +
===== Fletching =====
 +
{| class="wikitable"
 +
! Name
 +
! Effect
 +
|-
 +
| {{ItemIcon|Fletching Skillcape}} || x2 Items received from Fletching
 +
|-
 +
| [[Fletching#Mastery Pool Checkpoints|25% Fletching Mastery Pool Checkpoint]] || Produce 1 extra Javelin per Fletch (Applied to base quantity)
 +
|-
 +
| [[Fletching#Mastery Pool Checkpoints|95% Fletching Mastery Pool Checkpoint]] || Reduce Fletching Interval by 0.2s
 +
|-
 +
| {{MasteryReq|Dragon Javelin|99}} || +24.8% chance to preserve resources.
 +
|-
 +
| {{ItemIcon|Skilled Fletching Potion IV}} || +25% Chance to Double Items in Fletching
 +
|-
 +
| {{UpgradeIcon|Perpetual Haste}} || -15% Fletching Interval
 +
|-
 +
| {{PetIcon|Quill}} || -0.2s Fletching Interval
 +
|-
 +
| {{MasteryReq|Syllia|type=constellation|80}} || +15% Chance to Double Items in Fletching
 +
|}
 +
 
 +
===== Other =====
 +
{| class="wikitable"
 +
! Name
 +
! Effect
 +
|-
 +
| {{ItemIcon|Aorpheats Signet Ring}} affects all skills above || +10% Chance to Double Items Globally
 +
|-
 +
| {{PetIcon|Aquarias}} affects all skills above || +1% Chance to Double Items Globally
 +
|-
 +
| {{ItemIcon|Clue Chasers Insignia}} affects all skills above except {{Skill|Alternative Magic}} || 10% increased chance to receive Global Rare Items, Mastery Tokens, Bird Nests from Woodcutting, Gems from Mining, and Coal from Firemaking.
 +
|-
 +
| {{ItemIcon|Crown of Rhaelyx}} affects all skills above except {{Skill|Alternative Magic}} || +10% chance to preserve resources in non-combat skills (Does not work with Alt. Magic).
 +
|-
 +
| {{SkillReq|Agility|99}} obstacles about resource preservation and pillar || build cost reduction and half debuffs
 +
|-
 +
| {{ItemIcon|Herblore Skillcape}} || x2 Items received from Herblore
 +
|-
 +
| {{PetIcon|Gronk}} || +2% Chance to Double Items in Herblore
 +
|-
 +
| {{MasteryReq|Qimican|type=constellation|99}} || +15% Chance to Double Items in Herblore and +15% Chance to preserve potion Charges
 +
|}
  
 
==== Method ====
 
==== Method ====
# Mine {{ItemIcon|Dragonite Ore}} and {{ItemIcon|Runite Ore}} in a 1:2 ratio, ideally with {{ItemIcon|Mining Skillcape}} and {{ItemIcon|Mining Gloves}} equipped, and {{ItemIcon|Perfect Swing Potion IV|Perfect Swing Potion}} active.
+
The following setup will maximize total profits when all things are considered, note that a lot of the optional improvements marginally contribute to the final GP rate.
# Mine {{ItemIcon|Rune Essence}} while {{ItemIcon|Mining Skillcape}} and {{ItemIcon|Mining Gloves}} are equipped. No need for the potion because {{ItemIcon|Rune Essence}} respawns fast.
 
# Cut {{ItemIcon|Redwood Logs}}. You can enable {{ItemIcon|Bird Nest Potion IV}} to sell the {{ItemIcon|Bird Nest|Bird Nests}} afterwards.
 
# Runecraft {{ItemIcon|Fire Rune|Fire Runes}}, {{ItemIcon|Nature Rune|Nature Runes}}, and {{ItemIcon|Spirit Rune|Spirit Runes}} in a 7:2:3 ratio.
 
# Smelt {{ItemIcon|Dragonite Bar|Dragonite Bars}} using {{Icon|type=spell|Superheat IV}} while {{ItemIcon|Magic Skillcape}} and {{ItemIcon|Mystic Earth Staff}} are equipped (avoids the need for any {{ItemIcon|Earth Rune|Earth Runes}}).
 
# Smith {{ItemIcon|Dragon Javelin Heads}}. For a better GP rate, equip {{ItemIcon|Crown of Rhaelyx}} and use {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}}.
 
# Fletch {{ItemIcon|Dragon Javelin|Dragon Javelins}} while the {{ItemIcon|Fletching Skillcape}} is equipped and {{ItemIcon|Skilled Fletching Potion IV}} is active. Using {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} while the {{ItemIcon|Crown of Rhaelyx}} is equipped during this step provides a significant increase to the GP rate.
 
  
 +
* Equip the following:
 +
** {{ItemIcon|Miner's Helmet}}
 +
** {{ItemIcon|Clue Chasers Insignia}}
 +
** {{ItemIcon|Maximum Skillcape}} (or {{ItemIcon|Mining Skillcape}} when {{Skill|Mining}}, {{ItemIcon|Woodcutting Skillcape}} when {{Skill|Woodcutting}}, {{ItemIcon|Runecrafting Skillcape}} when {{Skill|Runecrafting}}, {{ItemIcon|Magic Skillcape}} when performing {{Skill|Alt. Magic}} and {{ItemIcon|Fletching Skillcape}} when {{Skill|Fletching}})
 +
** {{ItemIcon|Mining Gloves}}
 +
** {{ItemIcon|Lumberjack's Top}}
 +
** {{ItemIcon|Aorpheats Signet Ring}}
 +
** {{ItemIcon|Ring of Wealth}} on passive slot
 +
** {{ItemIcon|Bird Nest Potion IV}} on {{Skill|Woodcutting}}
 +
** {{ItemIcon|Elemental Potion IV}} on {{Skill|Runecrafting}}
 +
** {{ItemIcon|Perfect Swing Potion IV}} on {{Skill|Mining}}
 +
** {{ItemIcon|Skilled Fletching Potion IV}} on {{Skill|Fletching}}
 +
** {{ItemIcon|Nature's Call Staff}}
 +
** {{Skill|Agility}} Obstacle 6: Tree Hop
 +
** {{Skill|Agility}} Obstacle 9: Ice Jump
 +
** {{Skill|Agility}} Obstacle 10: Lava Waterfall Dodge
 +
** {{Skill|Agility}} Pillar: Pillar of Generosity
 +
 +
'''for every hour of fletching intended''':
 +
* {{Skill|Woodcutting}}
 +
** Change {{Skill|Agility}} Obstacle 3 to Stepping Stones to get another -6% Woodcutting Interval (Min cost {{GP|75000}}, {{ItemIcon|Willow Logs|qty=15}} and {{ItemIcon|Teak Logs|qty=15}})
 +
** Change {{Skill|Agility}} Obstacle 5 to Rock Climb to get +5% Chance to Double Items in Woodcutting and Mining (Min cost {{GP|250000}}, {{ItemIcon|Teak Logs|qty=25}}, {{ItemIcon|Coal Ore|qty=25}} and {{ItemIcon|Onion Seeds|qty=25}})
 +
** Cut {{ItemIcon|Redwood Logs|qty=2509}} and {{ItemIcon|Yew Logs}}
 +
* {{Skill|Mining}}
 +
** Mine {{ItemIcon|Rune Essence|qty=12}}, {{ItemIcon|Dragonite Ore|qty=48}} and {{ItemIcon|Runite Ore|qty=96}}
 +
* {{Skill|Runecrafting}}
 +
** Runecraft {{ItemIcon|Spirit Rune|qty=76}} and {{ItemIcon|Lava Rune|qty=179}}
 +
 +
*{{Skill|Alt. Magic}}
 +
** Equip {{ItemIcon|Amulet of Incantation}}
 +
** Change {{Skill|Agility}} Obstacle 4 to Cave Climb to get +5% Rune Preservation (Min cost {{GP|125000}}, {{ItemIcon|Air Rune|qty=25}}, {{ItemIcon|Earth Rune|qty=25}} and {{ItemIcon|Iron Bar|qty=13}})
 +
** Cast {{Icon|Superheat|Superheat IV}} to create {{ItemIcon|Dragonite Bar|qty=178|Draonite Bars}}
 +
 +
* {{Skill|Smithing}}
 +
** Equip {{ItemIcon|Clue Chasers Insignia}}
 +
** Change {{Skill|Agility}} Obstacle 3 to Pipe Balance to get +10 Mining Node HP and +3% Chance to Preserve Resources in Skills (Min cost {{GP|75000}}, {{ItemIcon|Iron Ore|qty=15}} and {{ItemIcon|Tin Ore|qty=15}})
 +
** Change {{Skill|Agility}} Obstacle 4 to Coal Stones to get +3% Chance to Preserve Resources in Skills (Min cost {{GP|125000}}, {{ItemIcon|Tomato Seeds|qty=5}} and {{ItemIcon|Salmon|qty=25}})
 +
** Change {{Skill|Agility}} Obstacle 5 to Mountain Climb to get rid of the -10% Chance to Preserve Resources in Skills from Rock Climb (Min cost {{GP|250000}} and {{ItemIcon|Bones|qty=50}})
 +
** Smith {{ItemIcon|Dragon Javelin Heads|qty=4182}}
 +
 +
* {{Skill|Fletching}}
 +
** Charge your {{ItemIcon|Mysterious Stone|Mysterious Stones}}
 +
** Fletch {{ItemIcon|Dragon Javelin|Dragon Javelins}} until you run out of resources
 +
 +
It is recommended to fletch for many hours at a time as to minimize the cost of switching between agility obstacles
 +
 +
====Ratios====
 +
For each hour of Fletching you'll need to spend (on average):
 +
* 00:01s mining {{ItemIcon|Rune Essence}}
 +
* 00:11.5s mining {{ItemIcon|Dragonite Ore}}
 +
* 00:23s mining {{ItemIcon|Runite Ore}}
 +
* 00:27s runecrafting {{ItemIcon|Spirit Rune}}
 +
* 01:04s runecrafting {{ItemIcon|Lava Rune}}
 +
* 01:21s Superheat IV'ing {{ItemIcon|Dragonite Bar}}
 +
* 37:16s Woodcutting {{ItemIcon|Redwood Logs}} and {{ItemIcon|Yew Logs}}
 +
* 09:38s Smithing {{ItemIcon|Dragon Javelin Heads}}
 +
 +
and it'll generate 50,297 Dragon Javelins, selling for 32,693,142 GP and leave as byproducts:
 +
* 8.09 {{ItemIcon|Mastery Token (Fletching)}}
 +
* 2.60 {{ItemIcon|Mastery Token (Smithing)}}
 +
* 0.70 {{ItemIcon|Mastery Token (Woodcutting)}}
 +
* 0.02 {{ItemIcon|Mastery Token (Runecrafting)}}
 +
* 0.03 {{ItemIcon|Mastery Token (Mining)}}
 +
* 0.12 {{ItemIcon|Circlet of Rhaelyx}}
 +
* 0.30 {{ItemIcon|Jewel of Rhaelyx}}
 +
* 1.06 {{ItemIcon|Mysterious Stone}}
 +
* 40.71 {{ItemIcon|Coal Ore}}
 +
* 1351 {{ItemIcon|Bird Nest}}
 +
* 2330 {{ItemIcon|Yew Logs}}
 +
 +
and consume:
 +
* 2.57 {{ItemIcon|Charge Stone of Rhaelyx}}
 +
* 0.08 {{ItemIcon|Mining Gloves}}
 +
* 0.39 {{ItemIcon|Perfect Swing Potion IV}}
 +
* 0.64 {{ItemIcon|Elemental Potion IV}}
 +
 +
It is recommended to first combine {{ItemIcon|Circlet of Rhaelyx}} and {{ItemIcon|Jewel of Rhaelyx}} into {{ItemIcon|Crown of Rhaelyx|Crowns of Rhaelyx}}, then convert the crowns into GP by using {{Icon|type=spell|Item Alchemy III}} while utilizing [[Item Alchemy|GP boosts]]. This will add (per hour of fletching) 0.02 seconds to sell crowns and 0.04 seconds to sell the leftover {{ItemIcon|Jewel of Rhaelyx|Jewels of Rhaelyx}}. Combined with the sale of other leftover elements, this will result in a maximum possible profit of approximately {{GP|18265154}} per hour, all things considered.
 +
 +
<!--
 +
 +
Old methods commented out until they are able to be updated
  
 
== Smithing Dragon Platebodies (Max 2117k/hr) ==
 
== Smithing Dragon Platebodies (Max 2117k/hr) ==
Line 534: Line 645:
 
# Sell the longbows for profit.
 
# Sell the longbows for profit.
 
Without using [[Aorpheats Signet Ring]] and [[Skilled Fletching Potion IV]] profits are around 624k/hr, however, using the ring and potion increases profits by 351k/hr.
 
Without using [[Aorpheats Signet Ring]] and [[Skilled Fletching Potion IV]] profits are around 624k/hr, however, using the ring and potion increases profits by 351k/hr.
 +
 +
-->
  
 
==Woodcutting==
 
==Woodcutting==
{{OldStrategy|0.18.2}}
+
{{OldStrategy|1.0.3}}
 
==== Improves GP Rate ====
 
==== Improves GP Rate ====
 
{| class="wikitable"
 
{| class="wikitable"
Line 544: Line 657:
 
| {{UpgradeIcon|Dragon Axe}} || -50% cut time
 
| {{UpgradeIcon|Dragon Axe}} || -50% cut time
 
|-  
 
|-  
| {{ItemIcon|Woodcutting Skillcape}} || -15% Base Woodcutting Interval (multiplicative with the bonuses above a total of -65% cut time)
+
| {{ItemIcon|Woodcutting Skillcape}} || -15% Base Woodcutting Interval (additive with the bonuses above a total of -65% cut time)
 
|-
 
|-
| {{UpgradeIcon|Master of Nature}} || -15% Base Woodcutting Interval (multiplicative with the bonuses above to a total of -80% cut time)
+
| {{UpgradeIcon|Master of Nature}} || -15% Base Woodcutting Interval (additive with the bonuses above to a total of -80% cut time)
 
|-
 
|-
| {{Skill|Agility|Stepping Stones}} || -6% Base Woodcutting Interval (multiplicative with the bonuses above to a total of -86% cut time)
+
| {{Skill|Agility|Stepping Stones}} || -6% Base Woodcutting Interval (additive with the bonuses above to a total of -86% cut time)
 
|-
 
|-
 
| {{Skill|Agility|Rock Climb}} || +5% Chance to Double Items in Woodcutting
 
| {{Skill|Agility|Rock Climb}} || +5% Chance to Double Items in Woodcutting
Line 568: Line 681:
 
| {{PetIcon|Beavis}} || +5% Chance to Double Items in Woodcutting
 
| {{PetIcon|Beavis}} || +5% Chance to Double Items in Woodcutting
 
|-
 
|-
| [[Mining#Mastery Pool Checkpoints|25% Mining Mastery Pool Checkpoint]] || +5% increased chance to receive double Logs per action
+
| [[Woodcutting#Mastery Pool Checkpoints|25% Woodcutting Mastery Pool Checkpoint]] || +5% increased chance to receive double Logs per action
 
|-
 
|-
| [[Mining#Mastery Pool Checkpoints|50% Mining Mastery Pool Checkpoint]] || All Logs sell for +50% GP Value
+
| [[Woodcutting#Mastery Pool Checkpoints|50% Woodcutting Mastery Pool Checkpoint]] || All Logs sell for +50% GP Value
 
|-
 
|-
| [[Mining#Mastery Pool Checkpoints|95% Mining Mastery Pool Checkpoint]] || When you receive a Birds Nest, always receive a base minimum of 2.
+
| [[Woodcutting#Mastery Pool Checkpoints|95% Woodcutting Mastery Pool Checkpoint]] || When you receive a Birds Nest, always receive a base minimum of 2.
 
|-
 
|-
 
| {{Icon|Deedree|type=constellation}} || Up to +15% Chance to Double Items in Woodcutting and up to +15% Bird Nest drop rate
 
| {{Icon|Deedree|type=constellation}} || Up to +15% Chance to Double Items in Woodcutting and up to +15% Bird Nest drop rate
Line 579: Line 692:
 
|}
 
|}
  
=== Chopping Magic and Yew Logs (Max {{GP|1243}}k/hr) ===
+
=== Chopping Magic and Mahogany Logs (Max {{GP|1,324}}k/hr) ===
 
==== Requirements ====
 
==== Requirements ====
 
* {{SkillReq|Woodcutting|75}}
 
* {{SkillReq|Woodcutting|75}}
 
==== Method ====
 
==== Method ====
Simply cut down [[Magic Logs]] and your chosen secondary log (if the [[Multi-Tree]] upgrade has been purchased) and sell the logs and [[Bird Nest]] for profit.
+
Simply cut down {{ItemIcon|Magic Logs}} and {{ItemIcon|Mahogany Logs}} log and sell the logs and {{ItemIcon|Bird Nest}} for profit.
 +
 
 
==== Expected Resources Per Hour ====
 
==== Expected Resources Per Hour ====
The maximum rates assume [[Dragon Axe]], [[Multi-Tree]], [[Aorpheat's Signet Ring]], [[Clue Chaser's Insignia]], [[Beavis]], [[Master of Nature]], [[Woodcutting Skillcape]], 95% Woodcutting Mastery Pool Checkpoint and 99 log mastery.  
+
The maximum rates assume {{UpgradeIcon|Dragon Axe}}, {{UpgradeIcon|Multi-Tree}}, {{ItemIcon|Aorpheat's Signet Ring}}, {{ItemIcon|Clue Chasers Insignia}}, {{PetIcon|Beavis}}, {{UpgradeIcon|Master of Nature}}, {{ItemIcon|Woodcutting Skillcape}}, 95% Woodcutting Mastery Pool Checkpoint and 99 log mastery.  
Bird Nests are only provided once per action.
+
{{ItemIcon|Bird Nest}}s are only provided once per action.
 +
 
 +
This yields about {{ItemIcon|Normal Logs|qty=15750|notext=true}}, {{ItemIcon|Bird Nest|qty=8|notext=true}} worth {{GP|3,375}}k
  
{| class="wikitable sortable"
+
{{Icon|Deedree|type=constellation}} can increase the profit even further, but probably not significantly.
|-
+
 
! Logs
+
{{Skill|Agility}} Obstacles have not been included in the calculation, as the Spreadsheet does not support them.
! Requirements
+
 
! Expected Output/Hr
+
{{SpoilerBox|text=
! Max GP/Hr
+
The results were calculated with the [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Melvor Idle Rate and Resource Calculator]] created by Kidbiz20#2026.
|-
+
To check your own setup, do the following:
| {{ItemIcon|Magic Logs}}
+
# Copy the spreadsheet to your Google Drive.
| data-sort-value="75"|  {{SkillReq|Woodcutting|75}}
+
# Specify your Equipment on the Equipment tab.
| data-sort-value="1563"| {{ItemIcon|Magic Logs|qty=1,563|notext=true}} <br/> {{ItemIcon|Bird Nest|qty=10|notext=true}}
+
# On the Woodcutting tab, set Current Experience to unlock the Trees, Tree masteries, and other things that you have.
| data-sort-value="707"| {{GP|941}}k
+
# Specify any additional things in the sheet if you want to, like pets and so on.
|-
+
# You should see your gains in the kGP/h column of the Woodcutting tab.
| {{ItemIcon|Yew Logs}}
+
|title=Details|color=default}}
| data-sort-value="60"|  {{SkillReq|Woodcutting|60}}
 
| data-sort-value="2700"| {{ItemIcon|Yew Logs|qty=2,700|notext=true}}
 
| data-sort-value="310"| {{GP|302}}k
 
|-
 
|}
 
  
=== Chopping Logs With Bird Nests Potions (Max {{GP|3304}}k/hr) ===
+
=== Chopping Logs With Bird Nests Potions (Max ~{{GP|5000}}k/hr) ===
 
==== Requirements ====
 
==== Requirements ====
 
* {{SkillReq|Woodcutting|10}}
 
* {{SkillReq|Woodcutting|10}}
 
* {{SkillReq|Herblore|1}}
 
* {{SkillReq|Herblore|1}}
  
Please note: Although the requirements seem low, using [[Bird Nest Potion IV]] and minimum action time ([[Dragon Axe]], [[Woodcutting Skillcape]] and [[Master of Nature]] god upgrade) are advised or else the GP rate drops significantly.
+
Please note: Although the requirements seem low, using {{ItemIcon|Bird Nest Potion IV}} and minimum action time ({{UpgradeIcon|Dragon Axe}}, {{ItemIcon|Woodcutting Skillcape}} and {{UpgradeIcon|Master of Nature}} god upgrade) are advised or else the GP rate drops significantly.
  
 
==== Method ====
 
==== Method ====
Cut down [[Normal Logs]] and your chosen secondary log (if the [[Multi-Tree]] upgrade has been purchased) and sell the logs and [[Bird Nest]] for profit. A portion of the nests can be opened for [[Potato Seeds]] to make more potions.
+
Cut down {{ItemIcon|Normal Logs}} and sell the logs and {{ItemIcon|Bird Nest|Bird Nests}} for profit. A portion of the nests can be opened for {{ItemIcon|Potato Seeds}} to make more potions.
  
With [[Bird Nest Potion II]] and below, players should cut [[Normal Logs]] and [[Magic Logs]] for maximum profit.
 
 
==== Expected Resources Per Hour ====
 
==== Expected Resources Per Hour ====
The maximum rates assume all improvements to GP rates have been obtained and that the player already has the [[Bird Nest Potion IV]] made.
+
The maximum rates assume {{UpgradeIcon|Dragon Axe}}, {{UpgradeIcon|Multi-Tree}}, {{ItemIcon|Aorpheat's Signet Ring}}, {{ItemIcon|Clue Chasers Insignia}}, {{PetIcon|Beavis}}, {{UpgradeIcon|Master of Nature}}, {{ItemIcon|Woodcutting Skillcape}}, 95% Woodcutting Mastery Pool Checkpoint and {{MasteryReq|Normal Logs|99}}, {{ItemIcon|Bird Nest Potion IV}} and {{ItemIcon|Ent}} + {{ItemIcon|Bear}} Synergy active.
{| class="wikitable sortable"
+
 
|-
+
This yields about {{ItemIcon|Normal Logs|qty=15750|notext=true}} and {{ItemIcon|Bird Nest|qty=9080|notext=true}} worth {{GP|3,375}}k
! Logs
+
 
! Requirements
+
{{Icon|Deedree|type=constellation}} can increase the profit even further to approximately {{GP|5,000}}k more when using +15% Bird Nest drop rate Unique Modifiers
! Expected Output/Hr
+
 
! Max GP/Hr
+
{{Skill|Agility}} Obstacles have not been included in the calculation, as the Spreadsheet does not support them. But at least Obstacle 3: Stepping Stones probably has a serious effect.
|-
+
 
| {{ItemIcon|Normal Logs}}
+
{{SpoilerBox|text=
| data-sort-value="1"| {{SkillReq|Woodcutting|1}}
+
The results were calculated with the [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Melvor Idle Rate and Resource Calculator]] created by Kidbiz20#2026.
| data-sort-value="14850"| {{ItemIcon|Normal Logs|qty=14,850|notext=true}} <br/> {{ItemIcon|Bird Nest|qty=5500|notext=true}}
+
To check your own setup, do the following:
| data-sort-value="1947"| {{GP|1947}}k
+
# Copy the spreadsheet to your Google Drive.
|-
+
# Specify your Equipment on the Equipment tab.
| {{ItemIcon|Oak Logs}}
+
# On the Woodcutting tab, set Current Experience to unlock the Trees, Tree masteries, and other things that you have.
| data-sort-value="10"| {{SkillReq|Woodcutting|10}}
+
# Specify any additional things in the sheet if you want to, like pets and so on.
| data-sort-value="9900"| {{ItemIcon|Oak Logs|qty=9,900|notext=true}} <br/> {{ItemIcon|Bird Nest|qty=3666|notext=true}}
+
# You should see your gains in the kGP/h column of the Woodcutting tab.
| data-sort-value="1357"| {{GP|1357}}k
+
|title=Details|color=default}}
|-
+
 
|}
+
== Combat (~18,750k/hr) ==
 +
{{OldStrategy|1.0.3}}
 +
Combat can yield some of the highest GP rates in the game. {{Skill|Magic}} is the most profitable, but it can differ based on the gear and skills in your possession. Assuming {{SkillReq|Magic|85}} and {{ItemIcon|Cloudburst Staff}}, Magic is almost always superior to Melee and {{Skill|Ranged}}.
 +
 
 +
Calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] can help you to calculate the gains for your build. The exact rates are difficult to determine, but the best targets, in rough descending order by profit and tier are:
  
 +
* {{ZoneIcon|Infernal Stronghold}}
 +
* {{MonsterIcon|Hunting Greater Dragon}}
  
== Combat ==
+
* {{MonsterIcon|Black Dragon}}
{{OldStrategy|0.18}}
+
* {{MonsterIcon|Furious Horned Elite}}
Combat can yield some of the highest GP rates in the game. {{Skill|Magic}} is the most profitable, but it can differ based on the gear and skills in your possession. In general, you need a best-in-slot setup of [[Melee]] or {{Skill|Ranged}} and have 99 in relevant combat skills to be on par with level 85 Magic in God Armor.
 
  
The exact rates are difficult to determine, but the best targets are as follows: {{ZoneIcon|Infernal Stronghold}}, {{MonsterIcon|Master Farmer|Master Farmers}}, {{MonsterIcon|Black Dragon|Black Dragons}}.
+
* {{MonsterIcon|Master Farmer}}
  
The two items that make this method good are {{ItemIcon|Chapeau Noir}} and {{ItemIcon|Aorpheat's Signet Ring}}.
+
The two most important items to make this method good are {{ItemIcon|Chapeau Noir}} and {{ItemIcon|Aorpheat's Signet Ring}}.
  
Calculating the specific GP/hr depends on your stats and gear.
+
To stress again, calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] can help you to calculate the specific gains for your specific build.  
The Combat Simulator in [[Scripting and Extensions]] can help you to calculate the gains for your build.
 
  
One of the most profitable dungeons is the {{ZoneIcon|Infernal Stronghold}} because it drops a lot of pure GP that gets doubled with the {{ItemIcon|Aorpheat's Signet Ring}}. The pure GP gain with the ring is 250,000 per clear.  
+
The most profitable target is the {{ZoneIcon|Infernal Stronghold}} because it drops a lot of raw GP that gets doubled with the {{ItemIcon|Aorpheat's Signet Ring}}. The raw GP gained with the ring is 250,000 per clear.  
  
 
It also drops the {{ItemIcon|Infernal Cape}} and the {{ItemIcon|Infernal Core}} that will net you 402,400 additional GP per clear if sold with [[Item Alchemy III]].
 
It also drops the {{ItemIcon|Infernal Cape}} and the {{ItemIcon|Infernal Core}} that will net you 402,400 additional GP per clear if sold with [[Item Alchemy III]].
Line 657: Line 771:
 
For one clear {{ZoneIcon|Infernal Stronghold}} will yield a total of 250,000 + 402,400 = 652,400 GP per clear.
 
For one clear {{ZoneIcon|Infernal Stronghold}} will yield a total of 250,000 + 402,400 = 652,400 GP per clear.
  
Some of the setups are listed below, but it is advised to use The Combat Simulator to check your build. By default, all of the listed setups have {{ItemIcon|Aorpheat's Signet Ring}} in the ring slot with no [[Combat Passive Slot|passive slot]], {{Skill|Prayer}}, or {{Skill|Herblore|Potions}}.
+
Do note that all [[Combat Guide#Mid Game (God Dungeons)|God Dungeons]] should net around about 6-10,000k/h minimum while farming them with appropriate gear, so if you're working on or near these dungeons, you could be looking at a nice payday without needing to rely on other methods to earn GP.
 +
 
 +
Some of the setups are listed below, but it is (yes, again) advised that you use the [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] to check your build. By default, all of the listed setups are 99 in all skills, have optimized {{skill|Agility}} obstacles, and have only 30% accuracy from {{skill|Astrology}}
  
==== Magic (Max ~12652k/hr)====
+
Each setup will have a second listed amount, this will be the gp/h with standardized rates applied to all consumables ([[Farming|excluding food]]) in combat sim.
  
Full {{ItemIcon|Glacia God Platebody|Glacia God Armor}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Air Imbued Wand}}, {{ItemIcon|Book of Eli}},
+
==== Infernal Stronghold (~23,200k/hr) ====
85 {{Skill|Magic}}, using Wind Surge (2,610 runes/hr), 9,5 kills/hr = 6,189,250 gp/hr
 
  
Full {{ItemIcon|Glacia God Platebody|Glacial God Gear}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Fire Imbued Wand}}, {{ItemIcon|Book of Eli}},
+
{| class="wikitable"
85 {{Skill|Magic}}, using Fire Surge (12,850 runes/hr), 10,5 kills/hr = 6,840,750 gp/hr
+
|-
 +
! Head
 +
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
 +
|-
 +
! Body
 +
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
 +
|-
 +
! Leggings
 +
|colspan="6"| {{ItemIcon|Glacia God Platelegs}}
 +
|-
 +
! Boots
 +
|colspan="6"| {{ItemIcon|Glacia God Boots}}
 +
|-
 +
! Hands
 +
|colspan="6"| {{ItemIcon|Glacia God Gloves}}
 +
|-
 +
! Cape
 +
|colspan="2"| {{ItemIcon|Skull Cape}}
 +
|-
 +
! Neck
 +
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
 +
|-
 +
! Passive
 +
|colspan="2"| {{ItemIcon|Chapeau Noir}}
 +
|-
 +
! Ring
 +
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
 +
|-
 +
! Weapon
 +
|colspan="2" rowspan="2"| {{ItemIcon|Cloudburst Staff}}
 +
|-
 +
|}
  
Full {{ItemIcon|Glacia God Platebody|Glacia God Armor}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Air Imbued Wand}}, {{ItemIcon|Book of Eli}},
+
Spells: {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (-4% total gp, -1.5% adjusted gp, -13% runes), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.
85 {{Skill|Magic}}, using Slicing Winds (15,010 runes/hr), 12,93 kills/hr = 8,423,895 gp/hr
 
  
Full {{ItemIcon|Glacia God Platebody|Glacia God Armor}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Air Imbued Wand}}, {{ItemIcon|Book of Eli}},
+
Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Augury|type=prayer}}
99 {{Skill|Magic}}, using Gust (16,900 runes/hr), 15 kills/hr = 9,772,500 gp/hr
 
  
Full {{ItemIcon|Glacia God Platebody|Glacia God Armor}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Ocean Song}}, {{ItemIcon|Book of Eli}}, {{ItemIcon|Warlock Ring}} ({{ItemIcon|Aorpheat's Signet Ring|Signet}} in [[Combat Passive Slot|Passive slot]]),
+
Tablets: {{ItemIcon|Golbin Thief}} and {{ItemIcon|Occultist}}
99 {{Skill|Magic}}, using Water Surge (10,380 runes/hr), 19,42 kills/hr = 12,652,130 gp/hr
 
  
The time required to mine and craft runes was not accounted in the calculations above. For instance, the build above uses 10,380 runes. At maxed-out Mining and Runecrafting, it will take around five minutes of mining essence and fifteen minutes of runecrafting. The overall GP rate is then adjusted to 9,5 million gp/hr.
+
Potion: {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}
  
==== Melee (Max ~8449k/hr)====
+
* Total GP: ~23,200k/hr
 +
* Adjusted GP: ~18,750k/hr
  
Full {{ItemIcon|Terran God Platebody|Terran God Gear}}, {{ItemIcon|Amulet of Torture}}, {{ItemIcon|Infernal Cape}}, {{ItemIcon|Infernal Claw}}, {{ItemIcon|Dragonfire Shield}},
+
With better {{skill|Astrology}}, this method gets closer to the (Max ~24,350k/hr) listed above
85 {{Skill|Attack|Melee}} stats, {{Skill|Hitpoints|85 hp}}, 6,57 kills/hr = 4,280,355 gp/hr
 
  
Full {{ItemIcon|Ragnar God Platebody|Ragnar God Gear}}, {{ItemIcon|Amulet of Torture}}, {{ItemIcon|Infernal Cape}}, {{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}},
+
==== Hunting Greater Dragon (~16,750k/hr)====
85 {{Skill|Attack|Melee}} stats, {{Skill|Hitpoints|90 hp}}, 7,63 kills/hr = 4,970,945 gp/hr
+
 
 +
{| class="wikitable"
 +
|-
 +
! Head
 +
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
 +
|-
 +
! Body
 +
|colspan="4"| {{ItemIcon|Slayer Platebody (Master)}}
 +
|-
 +
! Leggings
 +
|colspan="4"| {{ItemIcon|Ragnar God Platelegs}}
 +
|-
 +
! Boots
 +
|colspan="4"| {{ItemIcon|Ragnar God Boots}}
 +
|-
 +
! Hands
 +
|colspan="4"| {{ItemIcon|Ragnar God Gloves}}
 +
|-
 +
! Cape
 +
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
 +
|-
 +
! Passive
 +
|colspan="4"| {{ItemIcon|Gold Ruby Necklace}}
 +
|-
 +
! Neck
 +
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
 +
|-
 +
! Ring
 +
|colspan="2"| {{ItemIcon|Nature's Blessing Ring}}
 +
|-
 +
! Weapon
 +
|colspan="4"| {{ItemIcon|Infernal Claw}}
 +
|-
 +
! Offhand
 +
|colspan="4"| {{ItemIcon|Dragonfire Shield}}
 +
|}
  
Full {{ItemIcon|Ragnar God Platebody|Ragnar God Gear}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}, {{ItemIcon|Infernal Cape}}, {{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Fighter Ring}} ({{ItemIcon|Aorpheat's Signet Ring|Signet}} in [[Combat Passive Slot|Passive slot]]),
+
Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Rejuvenation|type=prayer}}
99 {{Skill|Attack|Melee}} stats, {{Skill|Hitpoints|99 hp}}, 12,97 kills/hr = 8,449,955 gp/hr
 
  
==== Ranged (Max ~8730k/hr)====
+
Tablets: {{ItemIcon|Golbin Thief}} and {{ItemIcon|Unicorn}}
  
Full {{ItemIcon|Aeris God Platebody|Aeris God Gear}}, {{ItemIcon|Elite Amulet of Ranged}}, {{ItemIcon|Ancient Crossbow}}, {{ItemIcon|Emerald Bolts}}, {{ItemIcon|Dragonfire Shield}}, {{ItemIcon|Infernal Cape}},
+
Potion: {{ItemIcon|Regeneration Potion IV|Regeneration Potions}}
85 {{Skill|Ranged}}, {{Skill|Hitpoints|90 hp}}, 7,27 kills/hr = 4,736,405 gp/hr
 
  
Full {{ItemIcon|Aeris God Platebody|Aeris God Gear}}, {{ItemIcon|Deadeye Amulet}}, {{ItemIcon|Shockwave}}, {{ItemIcon|Emerald Bolts}}, {{ItemIcon|Dragonfire Shield}}, {{ItemIcon|Cape of Prat}}, {{ItemIcon|Deadeye Ring}} ({{ItemIcon|Aorpheat's Signet Ring|Signet}} in [[Combat Passive Slot|Passive slot]]),
+
* Total GP: ~16,750k/hr
99 {{Skill|Ranged}}, {{Skill|Hitpoints|99 hp}}, 13,4 kills/hr = 8,730,100 gp/hr
+
* Adjusted GP: ~15,950k/hr
  
 
{{Menu}}
 
{{Menu}}
 
[[Category:Guides]]
 
[[Category:Guides]]

Latest revision as of 16:24, 21 May 2022


For beginners, the method with the least amount of required skills for its maximum rate is the Fishing (skill).svg Fishing method. The Skill requirements listed in each method are the minimum required, and you will often struggle to reach the maximum rates without higher levels in the respective skills for things like Skillcapes, or the ability to make boosts from other Skills.

Thieving

Changelog.svg This strategy was calculated for v1.0.3 and may have changed in newer updates.

Improves GP Rate

Name Effect
Thieving Skillcape (item).svg Thieving Skillcape -0.5s Thieving Interval
+100% GP from Thieving
+150 Stealth
10% Thieving Mastery Pool Checkpoint +30 Stealth
25% Thieving Mastery Pool Checkpoint -0.2s Thieving Interval
50% Thieving Mastery Pool Checkpoint +100% GP from Thieving
95% Thieving Mastery Pool Checkpoint +100 Stealth
3x chance to gain unique area items
Thieving Gloves (item).svg Thieving Gloves +75 Stealth
Gloves of Silence (item).svg Gloves of Silence -0.1s Thieving Interval
+150 Flat GP from Thieving
+50 Stealth
Thief's Moneysack (item).png Thief's Moneysack +20% of Maximum GP added to Minimum GP
Golbin Mask (item).png Golbin Mask +20 Flat GP from Thieving
+20 Stealth
Sneak-Ers (item).png Sneak-Ers +5% Global GP
+40 Stealth
Jeweled Necklace (item).png Jeweled Necklace +5% Global GP
Fine Coinpurse (item).png Fine Coinpurse +10% Global GP
Leprechaun (item).svg Leprechaun +50 Flat GP from Thieving
Gentle Hands Potion IV (item).svg Gentle Hands Potion IV +75 Stealth
Aorpheats Signet Ring (item).svg Aorpheats Signet Ring +100% Global GP
+5% Global Doubling
Snek (pet).png Snek +50% GP from Thieving
Agility (skill).svg Rooftop Run -0.2s Thieving Interval
+20% GP from Thieving
+35 Stealth
Agility (skill).svg Ice Jump +5% Global Doubling
Agility (skill).svg Pillar of Skilling +3% Global Doubling
Slayer Platebody (Master) (item).svg Slayer Platebody (Master)
Slayer Leather Body (Master) (item).svg Slayer Leather Body (Master)
Slayer Wizard Robes (Master) (item).svg Slayer Wizard Robes (Master)
+3% Thieving Doubling
Aquarias (pet).svg Aquarias +1% Global Doubling
Ko (constellation).svg Ko Up to +15% Thieving Doubling
Up to +15% increase of minimum GP from Thieving

Thieving Princess and Fletching Jadebolts (24,740k/hr max)

Requirements

  • Mining Level 15
  • Smithing Level 10
  • Thieving Level 99
  • Fletching Level 99

Improves GP Rate

These boosts are in addition to the ones above and are specifically for this method.

Name Effect
Princess (thieving).svg Mastery.svg Level 99 +100% GP from Princess
+174 Stealth vs Princess
Fletching Skillcape (item).svg Fletching Skillcape Doubles items received from Fletching
Leprechaun (item).svg Leprechaun+Devil (item).svg Devil +50 Flat GP from Thieving
50% Chance for 2x GP
35% Chance for 4x Items
15% Chance for nothing
Crown of Rhaelyx (item).png Crown of Rhaelyx and its Charge Stone of Rhaelyx (item).png Charge Stones +25% Resource Preservation
Agility (skill).svg Agility Obstacles providing Resource Preservation

Method

  1. Thieving (skill).svg Steal Jadestone (item).png Jadestones from the Princess (thieving).svg Princess
  2. Mining (skill).svg Mine Iron Ore (item).svg Iron Ore
  3. Smithing (skill).svg Smith Iron Bar (item).svg Iron Bars
  4. Smithing (skill).svg Forge Headless Bolts (item).svg Headless Bolts
  5. Fletching (skill).svg Fletch Jadestone Bolts (item).svg Jadestone Bolts
  6. Sell common drops. Use Item Alchemy III (spell).svg Item Alchemy III along with any available GP boosts on drops worth more than Coins.svg 15,000

Thieving is not better than the Dragon Javelin (item).svg Dragon Javelin method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and Thieving (skill).svg Thieving Interval Reductions. Once Princess (thieving).svg Princess is survivable, the next most important boost is the Leprechaun (item).svg Leprechaun+Devil (item).svg Devil synergy to increase the number of Jadestone (item).png Jadestones gathered.

High resource preservation and item doubling during Fletching (skill).svg Fletching is very beneficial. Using Crown of Rhaelyx (item).png Crown of Rhaelyx and its Charge Stone of Rhaelyx (item).png Charge Stones is strongly recommended here. Without most of the buffs, earnings can be as low as Coins.svg 4,000,000 per hour.

Check your own Thieving (skill).svg Thieving setup with Thieving GP Calculator by Nomeru#4261.

Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max)

Changelog.svg This strategy was calculated for v1.0.3 and may have changed in newer updates.

This is in alternative method requiring fewer skills and boosts to get viable results.

Requirements

Improves GP Rate

These boosts are in addition to the ones above and are specifically for this method.

Name Effect
Knight (thieving).svg Mastery.svg Level 99 +100% GP from Knight
+174 Stealth vs Knight

Method

This method relies on the increased sell values of common drops from the Leprechaun (item).svg Leprechaun+Monkey (item).svg Monkey synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price."

  1. Summoning (skill).svg Craft Leprechaun (item).svg Leprechaun and Monkey (item).svg Monkey Tablets and equip them
  2. Thieving (skill).svg Steal from the Knight (thieving).svg Knight
  3. Sell all unsold drops. Use Item Alchemy III (spell).svg Item Alchemy III along with any available GP boosts on drops worth more than Coins.svg 10,000

Without most of the buffs, earnings can be as low as Coins.svg 8,000,000 per hour.

Check your own Thieving (skill).svg Thieving setup with Thieving GP Calculator by Nomeru#4261.

Agility (Max Coins.svg 4,978k/hr)

Changelog.svg This strategy was calculated for v1.0.3 and may have changed in newer updates.

Requirements

  • Agility Level 99
  • Astrology Level 70
  • Thieving Level 60
  • Herblore Level 62
  • Farming Level 60
  • Mining Level 60
  • Slayer Level 60
  • Woodcutting Level 80
  • Firemaking Level 80
  • Attack Level 95
  • Strength Level 95
  • Defence Level 95
  • Prayer Level 95

Improves GP Rate

Name Effect
Mastery.svg Level 90 in every used Obstacle -27% Agility Interval
Agility (skill).svg Mountain Climb -12% Agility Interval
+15% GP from Agility
Agility (skill).svg Tree Balance -12% Agility Interval
Aorpheat's Signet Ring (item).svg Aorpheat's Signet Ring +100% GP from Agility
Sneak-Ers (item).png Sneak-Ers +5% Global GP
Jeweled Necklace (item).png Jeweled Necklace +5% Global GP
Fine Coinpurse (item).png Fine Coinpurse +10% Global GP
Agility Skillcape (item).svg Agility Skillcape +10% GP from Agility
Sam (pet).svg Sam +15% GP from Agility
Agility (skill).svg Agility 25% Checkpoint +10% GP from Agility
Performance Enhancing Potion IV (item).svg Performance Enhancing Potion IV -8% Agility Interval
Ko (constellation).svg Ko Up to +15% GP from Agility

Method

Slot 1 Slot 2 Slot 3 Slot 4 Slot 5 Slot 6 Slot 7 Slot 8 Slot 9 Slot 10 Pillar
Rope Swing Monkey Bars Pit Jump Gap Jump Mountain Climb Tree Balance Heat Trap Tree Hang Ice Jump Dragon Fight Pillar of Generosity

Using the obstacles listed above and all available boosts results in a maximum of 59% Agility Interval Reduction and +195% GP. The total duration for this course is 79s, which is reduced by 59% to 32.39s. The total GP is Coins.svg 15,187, which is increased by 195% to Coins.svg 44,802, for a total of Coins.svg 4,979,498 per hour. Although Agility cannot achieve the higher GP rates of other methods, its main advantage is being extremely passive. Once set up, it can be left running and make GP with zero effort.

Fishing (Max Coins.svg 4,421k/hr)

- Main article: Fishing/Moneymaking


Changelog.svg This strategy was calculated for v1.0.3 and may have changed in newer updates.

Requirements

  • Fishing Level 95

Improves GP Rate

Name Description
Dragon Fishing Rod (upgrade).svg Dragon Fishing Rod -40% Fishing Interval
Amulet of Fishing (item).svg Amulet of Fishing -15% Fishing Interval, additive with Dragon Fishing Rod for a total of -55%
Fishing Skillcape (item).svg Fishing Skillcape Doubles the number of fish caught
Aorpheats Signet Ring (item).svg Aorpheats Signet Ring +10% Fishing Doubling
Fishing Hook (item).png Fishing Hook +10% Fishing Doubling
Sailor's Top (item).png Sailor's Top -3% Special drops, resulting in more fish
Pudding Duckie (pet).png Pudding Duckie +5% Fishing Doubling
Raw Magic Fish (item).svg Mastery.svg Level 99 / Raw Whale (item).svg Mastery.svg Level 99 Doubles the number of fish caught
50% Fishing Mastery Pool Checkpoint +5% Fishing Doubling
95% Fishing Mastery Pool Checkpoint +25% chance to receive an additional random special item whenever special items are received.
Fishermans Potion IV (item).svg Fishermans Potion IV +12% Fishing Doubling
Ameria (constellation).svg Ameria Up to +15% Fishing Doubling
Up to -15% Fishing Interval, additive with the above bonuses for a total of -70%
Agility (skill).svg Rock Climb +5% Fishing Doubling
Agility (skill).svg Ice Jump +5% Global Doubling
Agility (skill).svg Pillar of Skilling +3% Global Doubling
Octopus (item).svg Octopus +3% chance to get 1 extra resource in Fishing (cannot be doubled)
Octopus (item).svg Octopus + Pig (item).svg Pig Synergy 75% chance to receive an extra fish as a cooked version while fishing

The Fishing Skillcape (item).svg Fishing Skillcape and Level 99 Mastery.svg Mastery bonuses will stack, causing at least four fish to be caught each time. The rest of the doubling bonuses result in a 55% chance to catch eight fish.

Method

Fish for Raw Whale (item).svg Raw Whales if using the Octopus (item).svg Octopus + Pig (item).svg Pig Summoning synergy, or Raw Magic Fish (item).svg Magic Fish if not. Other fish providing good GP/hour rates are also listed below. Each piece of equipment will give a substantial boost to profit per hour. Fishing (skill).svg Fishing is the most profitable single-skill money making method, though it gets outclassed by the multiplicative benefits of the combinations above. This method does not include extra gold gained from special chances which would boost profit per hour marginally. Maximum GP/hour rates assume all improvements to GP rate are obtained and in use.

Alternative Fish

Players may choose to consider the following options:

Fish Requirements GP/Fish Expected Output/Hour Maximum GP/Hour
With Fishing Skillcape (item).svg Without Fishing Skillcape (item).svg
With Fishing Skillcape (item).svg Without Fishing Skillcape (item).svg With Summoning (skill).svg Without Summoning (skill).svg With Summoning (skill).svg Without Summoning (skill).svg
Raw Magic Fish (item).svg Raw Magic Fish Fishing Level 80
Message in a Bottle (item).svg Message in a Bottle
Coins.svg 960 3,540 Raw Magic Fish (item).svg 1,770 Raw Magic Fish (item).svg Coins.svg 3,413k Coins.svg 3,398k Coins.svg 1,715k Coins.svg 1,699k
Raw Whale (item).svg Raw Whale Fishing Level 95 Coins.svg 750 4,470 Raw Whale (item).svg 2,235 Raw Whale (item).svg Coins.svg 4,422k Coins.svg 3,353k Coins.svg 2,745k Coins.svg 1,677k
Raw Manta Ray (item).svg Raw Manta Ray Fishing Level 85 Coins.svg 650 4,510 Raw Manta Ray (item).svg 2,255 Raw Manta Ray (item).svg Coins.svg 3,805k Coins.svg 2,932k Coins.svg 2,339k Coins.svg 1,466k
Raw Shark (item).svg Raw Shark Fishing Level 70 Coins.svg 270 7,112 Raw Shark (item).svg 3,556 Raw Shark (item).svg Coins.svg 2,481k Coins.svg 1,920k Coins.svg 1,521k Coins.svg 960k

Sources

Fishing Money Making - Google Sheets

Mining with Gem Gloves (470k/hr usual, 1350k/hr max)

Changelog.svg This strategy was calculated for v1.0.3 and may have changed in newer updates.

Requirements

Improves GP Rate

Name Effect
Dragon Pickaxe (upgrade).svg Dragon Pickaxe -50% Mining Time, +7% Chance of obtaining 2 ore
Master of Nature (upgrade).svg Master of Nature -15% Base Mining Interval (additive with Dragon Pickaxe to a total of -65% Mining Time)
Adamantite Ore (item).svg Mastery.svg Level 99/Dragonite Ore (item).svg Mastery.svg Level 99 +15% Chance of obtaining 2 ore
Aorpheat's Signet Ring (item).svg Aorpheat's Signet Ring +10% chance to gain double resources
Ring of Wealth (item).png Ring of Wealth +7% chance to gain double resources
Mining Skillcape (item).svg Mining Skillcape +1 Coal Ore per Action
Terra (constellation).svg Terra Up to +15% Chance to Double Items in Mining and +15% Chance to receive gems or +15% chance to do zero damage
Perfect Swing Potion IV (item).svg Perfect Swing Potion IV +80% Chance to deal no Damage to a Mining Node
Miner's Helmet (item).png Miner's Helmet +3% Chance to deal no Damage to a Mining Node
Merchant's Permit (item).png Merchant's Permit Gem Gloves only cost 450 instead of 500k
25% Mining Mastery Pool Checkpoint Reduced Ore respawn time by 10%
50% Mining Mastery Pool Checkpoint Reduce Mining interval by 0.2s
95% Mining Mastery Pool Checkpoint All Rocks gain +10 Maximum HP
Cool Rock (pet).svg Cool Rock +5 Mining Node HP

Method

This method is recommended to use if you play Adventure.png Adventure and there's no better money-making method at hand.

  1. Buy Gem Gloves (item).svg Gem Gloves,
  2. Mine Adamantite Ore (item).svg Adamantite Ore or anything below it until you unlock it,
  3. Sell gems and ores that you got.

The method relies on the Gem Gloves (item).svg Gem Gloves that increase the gems drop chance to 100% when mining anything but the Rune Essence (item).svg Rune Essence. The average value of a Gem is Coins.svg 381.25, while a single charge of the Gem Gloves costs only Coins.svg 250. Thus Coins.svg 131.25 of profit is earned per mining action from gems.

With the Dragon Pickaxe (upgrade).svg Dragon Pickaxe and Adamantite Ore (item).svg Mastery.svg Level 50, you will get around Coins.svg 470,000 per hour.

A fully juiced setup with the Dragonite Ore (item).svg Dragonite Ore will give around Coins.svg 1,350,000 per hour.
Please note that this setup already includes the Master of Nature (upgrade).svg Master of Nature which is unlocked after beating the Earth God Dungeon (dungeon).svg Earth God Dungeon. This upgrade is quite essential to reach GP rates this high. Players at this point have probably already better money making methods at hand. Without the Master of Nature (upgrade).svg Master of Nature upgrade and only Perfect Swing Potion III (item).svg Perfect Swing Potion III the GP rate already drops to Coins.svg 787,000.
The calculation does not include any Astrology (skill).svg Astrology modifiers.

Details
The results were calculated with the Melvor Idle Rate and Resource Calculator created by Kidbiz20#2026.

To check your own setup, do the following:

  1. Copy the spreadsheet to your Google Drive.
  2. On the Equipment tab, specify for Mining that you wear Gem Gloves.
  3. On the Mining tab, set Current Experience to unlock the ores, Ores masteries, and other things that you have.
  4. Specify any additional things in the sheet if you want to, like pets and so on.
  5. You should see your gains in the kGP/h column of the Mining tab.

Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr)

Changelog.svg This strategy was calculated for v1.0.3 and may have changed in newer updates.

Requirements

  • Woodcutting Level 90
  • Mining Level 95, 271 Mining Mastery levels in total
  • Smithing Level 93
  • Fletching Level 92
  • Runecrafting Level 80
  • Magic Level 95

Improves GP Rate

Woodcutting
Name Effect
Dragon Axe (upgrade).svg Dragon Axe -50% cut time
Woodcutting Skillcape (item).svg Woodcutting Skillcape -15% Base Woodcutting Interval (additive with the bonuses above a total of -65% cut time)
Master of Nature (upgrade).svg Master of Nature -15% Base Woodcutting Interval (additive with the bonuses above to a total of -80% cut time)
Redwood Logs (item).svg Mastery.svg Level 99
Yew Logs (item).svg Mastery.svg Level 99
Decreased cut interval by 0.2s for this Tree (on top of the -80% cut time from above modifiers)
+45% chance to receive 2x Logs per action
Bird Nest Potion IV (item).svg Bird Nest Potion IV +30% Chance for Bird Nests to drop in Woodcutting
Lumberjack's Top (item).png Lumberjack's Top +2% Bird Nest drop rate
25% Woodcutting Mastery Pool Checkpoint +5% increased chance to receive double Logs per action
50% Woodcutting Mastery Pool Checkpoint All Logs sell for +50% GP Value
95% Woodcutting Mastery Pool Checkpoint When you receive a Birds Nest, always receive a base minimum of 2.
Beavis (pet).png Beavis +5% Chance to Double Items in Woodcutting
Multi-Tree (upgrade).svg Multi-Tree cut 2 different trees simultaneously
Deedree (constellation).svg Mastery.svg Level 99 +15% Chance to Double Items In Woodcutting and +15% Chance for Bird Nests to drop in Woodcutting
Mining
Name Effect
Dragon Pickaxe (upgrade).svg Dragon Pickaxe -50% Mining Time, +7% Chance of obtaining 2 ore
Master of Nature (upgrade).svg Master of Nature -15% Base Mining Interval (additive with Dragon Pickaxe to a total of -65% Mining Time)
Rune Essence (item).svg Mastery.svg Level 99
Runite Ore (item).svg Mastery.svg Level 99
Dragonite Ore (item).svg Mastery.svg Level 99
+15% Chance of obtaining 2 ore
Mining Skillcape (item).svg Mining Skillcape +1 Coal Ore per Action
Miner's Helmet (item).png Miner's Helmet +3% Chance to deal no Damage to a Mining Node
25% Mining Mastery Pool Checkpoint Reduced Ore respawn time by 10%
50% Mining Mastery Pool Checkpoint Reduce Mining interval by 0.2s
95% Mining Mastery Pool Checkpoint All Rocks gain +10 Maximum HP
Cool Rock (pet).svg Cool Rock +5 Mining Node HP
Perfect Swing Potion IV (item).svg Perfect Swing Potion IV +80% Chance to deal no Damage to a Mining Node
Terra (constellation).svg Mastery.svg Level 99 +15% Chance to Double Items in Mining and +15% Chance to deal no Damage to a mining Node
Merchant's Permit (item).png Merchant's Permit permanent 10% discount on all skill gloves
preferably Mining Gloves (item).svg Mining Gloves Collect 2x ore when worn
Runecrafting
Name Effect
Runecrafting Skillcape (item).svg Runecrafting Skillcape +35% Chance to Preserve Resources in Runecrafting
Lava Rune (item).svg Mastery.svg Level 99
Spirit Rune (item).svg Mastery.svg Level 99
11 Runes Produced per Runecraft
50% Runecrafting Mastery Pool Checkpoint +10% resource preservation chance for Runecrafting
95% Runecrafting Mastery Pool Checkpoint Grants an extra 5 Runes per craft
Expanded Knowledge (upgrade).svg Expanded Knowledge -15% Base Runecrafting Interval
Gunter (pet).svg Gunter +10% Chance to Preserve Resources in Runecrafting
Alt. Magic
Name Effect
Nature's Call Staff (item).png Nature's Call Staff Reduces the Nature Rune cost of spells by 1
Magic Skillcape (item).svg Magic Skillcape doubles the Effect of the Nature's Call Staff (item).png Nature's Call Staff
Ring of Wealth (item).png Ring of Wealth +7% Chance to Double Items Globally
Salem (pet).svg Salem +5% Rune Preservation
Jelly Jim (pet).svg Jelly Jim +2% Rune Preservation
Amulet of Incantation (item).png Amulet of Incantation -0.2s Magic Interval
+10% Rune Preservation for Alt. Magic Spells
Arachi (constellation).svg Mastery.svg Level 99 +15% Chance to Double Items in Runecrafting and +15% Rune Preservation for Alt. Magic Spells
Smithing
Name Effect
Dragon Javelin Heads (item).svg Mastery.svg Level 99 +30% Chance to preserve Resources, +35% Chance to double Items
25% Smithing Mastery Pool Checkpoint +5% Chance to preserve Resources
50% Smithing Mastery Pool Checkpoint +5% Chance to preserve Resources
95% Smithing Mastery Pool Checkpoint +10% Chance to double Items
Art of Control (upgrade).svg Art of Control -15% Base Smithing Interval
Puff, the Baby Dragon (pet).svg Puff, the Baby Dragon +10% Chance to preserve Resources
Iridan (constellation).svg Mastery.svg Level 99 +15% Chance to Double Items in Smithing and -15% Smithing Interval
Fletching
Name Effect
Fletching Skillcape (item).svg Fletching Skillcape x2 Items received from Fletching
25% Fletching Mastery Pool Checkpoint Produce 1 extra Javelin per Fletch (Applied to base quantity)
95% Fletching Mastery Pool Checkpoint Reduce Fletching Interval by 0.2s
Dragon Javelin (item).svg Mastery.svg Level 99 +24.8% chance to preserve resources.
Skilled Fletching Potion IV (item).svg Skilled Fletching Potion IV +25% Chance to Double Items in Fletching
Perpetual Haste (upgrade).svg Perpetual Haste -15% Fletching Interval
Quill (pet).svg Quill -0.2s Fletching Interval
Syllia (constellation).svg Mastery.svg Level 80 +15% Chance to Double Items in Fletching
Other
Name Effect
Aorpheats Signet Ring (item).svg Aorpheats Signet Ring affects all skills above +10% Chance to Double Items Globally
Aquarias (pet).svg Aquarias affects all skills above +1% Chance to Double Items Globally
Clue Chasers Insignia (item).svg Clue Chasers Insignia affects all skills above except Magic (skill).svg Alternative Magic 10% increased chance to receive Global Rare Items, Mastery Tokens, Bird Nests from Woodcutting, Gems from Mining, and Coal from Firemaking.
Crown of Rhaelyx (item).png Crown of Rhaelyx affects all skills above except Magic (skill).svg Alternative Magic +10% chance to preserve resources in non-combat skills (Does not work with Alt. Magic).
Agility Level 99 obstacles about resource preservation and pillar build cost reduction and half debuffs
Herblore Skillcape (item).svg Herblore Skillcape x2 Items received from Herblore
Gronk (pet).png Gronk +2% Chance to Double Items in Herblore
Qimican (constellation).svg Mastery.svg Level 99 +15% Chance to Double Items in Herblore and +15% Chance to preserve potion Charges

Method

The following setup will maximize total profits when all things are considered, note that a lot of the optional improvements marginally contribute to the final GP rate.

for every hour of fletching intended:

It is recommended to fletch for many hours at a time as to minimize the cost of switching between agility obstacles

Ratios

For each hour of Fletching you'll need to spend (on average):

and it'll generate 50,297 Dragon Javelins, selling for 32,693,142 GP and leave as byproducts:

and consume:

It is recommended to first combine Circlet of Rhaelyx (item).png Circlet of Rhaelyx and Jewel of Rhaelyx (item).png Jewel of Rhaelyx into Crown of Rhaelyx (item).png Crowns of Rhaelyx, then convert the crowns into GP by using Item Alchemy III (spell).svg Item Alchemy III while utilizing GP boosts. This will add (per hour of fletching) 0.02 seconds to sell crowns and 0.04 seconds to sell the leftover Jewel of Rhaelyx (item).png Jewels of Rhaelyx. Combined with the sale of other leftover elements, this will result in a maximum possible profit of approximately Coins.svg 18,265,154 per hour, all things considered.


Woodcutting

Changelog.svg This strategy was calculated for v1.0.3 and may have changed in newer updates.

Improves GP Rate

Name Effect
Dragon Axe (upgrade).svg Dragon Axe -50% cut time
Woodcutting Skillcape (item).svg Woodcutting Skillcape -15% Base Woodcutting Interval (additive with the bonuses above a total of -65% cut time)
Master of Nature (upgrade).svg Master of Nature -15% Base Woodcutting Interval (additive with the bonuses above to a total of -80% cut time)
Agility (skill).svg Stepping Stones -6% Base Woodcutting Interval (additive with the bonuses above to a total of -86% cut time)
Agility (skill).svg Rock Climb +5% Chance to Double Items in Woodcutting
Magic Logs (item).svg Mastery.svg Level 99 Decreased cut interval by 0.2s for this Tree (on top of the -86% cut time from above modifiers)
+45% chance to receive 2x Logs per action
Bird Nest Potion IV (item).svg Bird Nest Potion IV +30% Chance for Bird Nests to drop in Woodcutting
Clue Chasers Insignia (item).svg Clue Chasers Insignia 10% increased chance to receive Bird Nests from Woodcutting
Aorpheat's Signet Ring (item).svg Aorpheat's Signet Ring +10% chance to gain double resources
Ring of Wealth (item).png Ring of Wealth +7% chance to gain double resources
Multi-Tree (upgrade).svg Multi-Tree cut 2 different trees in Woodcutting simultaneously
Lumberjack's Top (item).png Lumberjack's Top +2% Bird Nest drop rate
Beavis (pet).png Beavis +5% Chance to Double Items in Woodcutting
25% Woodcutting Mastery Pool Checkpoint +5% increased chance to receive double Logs per action
50% Woodcutting Mastery Pool Checkpoint All Logs sell for +50% GP Value
95% Woodcutting Mastery Pool Checkpoint When you receive a Birds Nest, always receive a base minimum of 2.
Deedree (constellation).svg Deedree Up to +15% Chance to Double Items in Woodcutting and up to +15% Bird Nest drop rate
Ent (item).svg Ent +10% Chance to gain +1 additional resource in Woodcutting. Cannot be doubled

Chopping Magic and Mahogany Logs (Max Coins.svg 1,324k/hr)

Requirements

  • Woodcutting Level 75

Method

Simply cut down Magic Logs (item).svg Magic Logs and Mahogany Logs (item).svg Mahogany Logs log and sell the logs and Bird Nest (item).svg Bird Nest for profit.

Expected Resources Per Hour

The maximum rates assume Dragon Axe (upgrade).svg Dragon Axe, Multi-Tree (upgrade).svg Multi-Tree, Aorpheat's Signet Ring (item).svg Aorpheat's Signet Ring, Clue Chasers Insignia (item).svg Clue Chasers Insignia, Beavis (pet).png Beavis, Master of Nature (upgrade).svg Master of Nature, Woodcutting Skillcape (item).svg Woodcutting Skillcape, 95% Woodcutting Mastery Pool Checkpoint and 99 log mastery. Bird Nest (item).svg Bird Nests are only provided once per action.

This yields about 15,750 Normal Logs (item).svg, 8 Bird Nest (item).svg worth Coins.svg 3,375k

Deedree (constellation).svg Deedree can increase the profit even further, but probably not significantly.

Agility (skill).svg Agility Obstacles have not been included in the calculation, as the Spreadsheet does not support them.

Details
The results were calculated with the Melvor Idle Rate and Resource Calculator created by Kidbiz20#2026.

To check your own setup, do the following:

  1. Copy the spreadsheet to your Google Drive.
  2. Specify your Equipment on the Equipment tab.
  3. On the Woodcutting tab, set Current Experience to unlock the Trees, Tree masteries, and other things that you have.
  4. Specify any additional things in the sheet if you want to, like pets and so on.
  5. You should see your gains in the kGP/h column of the Woodcutting tab.

Chopping Logs With Bird Nests Potions (Max ~Coins.svg 5,000k/hr)

Requirements

  • Woodcutting Level 10
  • Herblore Level 1

Please note: Although the requirements seem low, using Bird Nest Potion IV (item).svg Bird Nest Potion IV and minimum action time (Dragon Axe (upgrade).svg Dragon Axe, Woodcutting Skillcape (item).svg Woodcutting Skillcape and Master of Nature (upgrade).svg Master of Nature god upgrade) are advised or else the GP rate drops significantly.

Method

Cut down Normal Logs (item).svg Normal Logs and sell the logs and Bird Nest (item).svg Bird Nests for profit. A portion of the nests can be opened for Potato Seeds (item).svg Potato Seeds to make more potions.

Expected Resources Per Hour

The maximum rates assume Dragon Axe (upgrade).svg Dragon Axe, Multi-Tree (upgrade).svg Multi-Tree, Aorpheat's Signet Ring (item).svg Aorpheat's Signet Ring, Clue Chasers Insignia (item).svg Clue Chasers Insignia, Beavis (pet).png Beavis, Master of Nature (upgrade).svg Master of Nature, Woodcutting Skillcape (item).svg Woodcutting Skillcape, 95% Woodcutting Mastery Pool Checkpoint and Normal Logs (item).svg Mastery.svg Level 99, Bird Nest Potion IV (item).svg Bird Nest Potion IV and Ent (item).svg Ent + Bear (item).svg Bear Synergy active.

This yields about 15,750 Normal Logs (item).svg and 9,080 Bird Nest (item).svg worth Coins.svg 3,375k

Deedree (constellation).svg Deedree can increase the profit even further to approximately Coins.svg 5,000k more when using +15% Bird Nest drop rate Unique Modifiers

Agility (skill).svg Agility Obstacles have not been included in the calculation, as the Spreadsheet does not support them. But at least Obstacle 3: Stepping Stones probably has a serious effect.

Details
The results were calculated with the Melvor Idle Rate and Resource Calculator created by Kidbiz20#2026.

To check your own setup, do the following:

  1. Copy the spreadsheet to your Google Drive.
  2. Specify your Equipment on the Equipment tab.
  3. On the Woodcutting tab, set Current Experience to unlock the Trees, Tree masteries, and other things that you have.
  4. Specify any additional things in the sheet if you want to, like pets and so on.
  5. You should see your gains in the kGP/h column of the Woodcutting tab.

Combat (~18,750k/hr)

Changelog.svg This strategy was calculated for v1.0.3 and may have changed in newer updates.

Combat can yield some of the highest GP rates in the game. Magic (skill).svg Magic is the most profitable, but it can differ based on the gear and skills in your possession. Assuming Magic Level 85 and Cloudburst Staff (item).svg Cloudburst Staff, Magic is almost always superior to Melee and Ranged (skill).svg Ranged.

Calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The Combat Simulator can help you to calculate the gains for your build. The exact rates are difficult to determine, but the best targets, in rough descending order by profit and tier are:

The two most important items to make this method good are Chapeau Noir (item).svg Chapeau Noir and Aorpheat's Signet Ring (item).svg Aorpheat's Signet Ring.

To stress again, calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The Combat Simulator can help you to calculate the specific gains for your specific build.

The most profitable target is the Infernal Stronghold (dungeon).svg Infernal Stronghold because it drops a lot of raw GP that gets doubled with the Aorpheat's Signet Ring (item).svg Aorpheat's Signet Ring. The raw GP gained with the ring is 250,000 per clear.

It also drops the Infernal Cape (item).svg Infernal Cape and the Infernal Core (item).png Infernal Core that will net you 402,400 additional GP per clear if sold with Item Alchemy III.

For one clear Infernal Stronghold (dungeon).svg Infernal Stronghold will yield a total of 250,000 + 402,400 = 652,400 GP per clear.

Do note that all God Dungeons should net around about 6-10,000k/h minimum while farming them with appropriate gear, so if you're working on or near these dungeons, you could be looking at a nice payday without needing to rely on other methods to earn GP.

Some of the setups are listed below, but it is (yes, again) advised that you use the Combat Simulator to check your build. By default, all of the listed setups are 99 in all skills, have optimized Agility (skill).svg Agility obstacles, and have only 30% accuracy from Astrology (skill).svg Astrology

Each setup will have a second listed amount, this will be the gp/h with standardized rates applied to all consumables (excluding food) in combat sim.

Infernal Stronghold (~23,200k/hr)

Head Slayer Wizard Hat (Master) (item).svg Slayer Wizard Hat (Master)
Body Slayer Wizard Robes (Master) (item).svg Slayer Wizard Robes (Master)
Leggings Glacia God Platelegs (item).svg Glacia God Platelegs
Boots Glacia God Boots (item).svg Glacia God Boots
Hands Glacia God Gloves (item).svg Glacia God Gloves
Cape Skull Cape (item).svg Skull Cape
Neck Fury of the Elemental Zodiacs (item).svg Fury of the Elemental Zodiacs
Passive Chapeau Noir (item).svg Chapeau Noir
Ring Aorpheat's Signet Ring (item).svg Aorpheat's Signet Ring
Weapon Cloudburst Staff (item).svg Cloudburst Staff

Spells: Water Surge (spell).svg Water Surge or Water Wave (spell).svg Water Wave (-4% total gp, -1.5% adjusted gp, -13% runes), Anguish III (curse).svg Anguish III, and Fury II (aurora).svg Fury II.

Prayer: Battleheart (prayer).svg Battleheart and Augury (prayer).svg Augury

Tablets: Golbin Thief (item).svg Golbin Thief and Occultist (item).svg Occultist

Potion: Diamond Luck Potion IV (item).svg Diamond Luck Potions

  • Total GP: ~23,200k/hr
  • Adjusted GP: ~18,750k/hr

With better Astrology (skill).svg Astrology, this method gets closer to the (Max ~24,350k/hr) listed above

Hunting Greater Dragon (~16,750k/hr)

Head Slayer Helmet (Master) (item).svg Slayer Helmet (Master)
Body Slayer Platebody (Master) (item).svg Slayer Platebody (Master)
Leggings Ragnar God Platelegs (item).svg Ragnar God Platelegs
Boots Ragnar God Boots (item).svg Ragnar God Boots
Hands Ragnar God Gloves (item).svg Ragnar God Gloves
Cape Maximum Skillcape (item).svg Maximum Skillcape
Passive Gold Ruby Necklace (item).svg Gold Ruby Necklace
Neck Fury of the Elemental Zodiacs (item).svg Fury of the Elemental Zodiacs
Ring Nature's Blessing Ring (item).png Nature's Blessing Ring
Weapon Infernal Claw (item).svg Infernal Claw
Offhand Dragonfire Shield (item).svg Dragonfire Shield

Prayer: Battleheart (prayer).svg Battleheart and Rejuvenation (prayer).svg Rejuvenation

Tablets: Golbin Thief (item).svg Golbin Thief and Unicorn (item).svg Unicorn

Potion: Regeneration Potion IV (item).svg Regeneration Potions

  • Total GP: ~16,750k/hr
  • Adjusted GP: ~15,950k/hr