|This page is up to date (v1.0.3).|
Superheat is a family of Alt. Magic spells that allow the player to magically turn ores into bars. There are four versions of the spell, with each version requiring a higher Magic level and more Runes to cast but providing a stronger effect.
Superheating gives Magic experience. The same amount of experience is given no matter what type of bar is created – as with any spell, XP does not depend on the items involved.
In order to Superheat a specific type of bar, players need the same Smithing level that would be required to smelt the bar normally. Superheating does not grant any Smithing experience or Mastery experience, and Mastery bonuses will not apply.
The Crown of Rhaelyx's chance to save materials does not work while Superheating, nor does Puff, the Baby Dragon or the Smithing Skillcape's ability to save coal. Aorpheat's Signet Ring's chance to double resources gained does work.
|Superheat I||5||Create 1 x bar using 1 x required ores.||8||1 , 2 , 2 |
1 , 2
|Superheat II||25||Create 2 x bars using 1 x required ores.||15||1 , 3 , 3 |
1 , 3
|Superheat III||64||Create 3 x bars using 1 x required ores.||28||1 , 4 , 4 , 1 |
1 , 4 , 1
|Superheat IV||95||Create 3 x bars using 1 x required ores, ignoring all Coal Requirements.||50||2 , 7 , 7 , 3 |
2 , 7 , 3
|Melvor Idle version v1.0.3 (Released: 28th February 2022)|
|Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables|