Mining

From Melvor Idle
(Redirected from Adamant Pickaxe)
This page is up to date (v1.0.3).
This article is about the Mining skill. For training the skill, see Mining/Training.
Mining

Mining is used for Mining ore, Rune Essence (item).svg Rune Essence, and gems. Each Mining action takes 3 seconds, and can be reduced by 5-50% by purchasing pickaxe upgrades, 15% by purchasing the Master of Nature (upgrade).svg Master of Nature god upgrade, and 0.2 seconds by reaching the 50% Mastery pool checkpoint. The pickaxe upgrade and Master of Nature (upgrade).svg Master of Nature reductions are additive with each other, applying before the 0.2 second Mastery reduction, resulting in the lowest possible action time of 0.85 seconds. Ore and rune essence amounts can be doubled by wearing Mining Gloves (item).svg Mining Gloves with active charges. Raising Mining to Mining Level 99 will unlock the Mining Skillcape (item).svg Mining Skillcape for purchase from the Shop. Equipping the Mining Skillcape will give 1 bonus Coal Ore (item).svg Coal Ore for every Mining action.

Mastery Unlocks

Item Mastery Unlocks

Level Unlock
1 Each Mastery Level increases maximum Rock HP by 1
10 1% Chance of obtaining 2 ore
20 2% Chance of obtaining 2 ore
30 3% Chance of obtaining 2 ore
40 4% Chance of obtaining 2 ore
50 5% Chance of obtaining 2 ore
60 6% Chance of obtaining 2 ore
70 7% Chance of obtaining 2 ore
80 8% Chance of obtaining 2 ore
90 9% Chance of obtaining 2 ore
99 15% Chance of obtaining 2 ore

Mastery Pool Checkpoints

Pool % Pool XP Bonus
10% 550,000 xp +5% increased Mining Mastery XP
25% 1,375,000 xp Reduced Ore respawn time by 10%
50% 2,750,000 xp Reduce Mining interval by 0.2s
95% 5,225,000 xp All Rocks gain +10 Maximum HP (Bonus applied on Rock Respawn)
Total Mastery Pool XP 5,500,000

Rock HP

Rock HP determines how many ores can be extracted from a rock before it has to respawn. All rocks passively regenerate HP at a rate of 1 every 10 seconds, stopping when a rock reaches its maximum HP. Regeneration does not occur while a rock is respawning after being fully depleted.

Maximum rock HP is calculated as follows:

[math] \text{Rock HP}=5 + \text{Mastery Level} + \text{Bonus} [/math]

Where [math]\text{Bonus}[/math] starts at 0, increasing by:

In addition, the following can be used to provide a chance to deal no damage to rock HP while Mining:

Using these bonuses effectively increases a rock's HP to [math]\frac{\text{Rock HP}}{1 - \text{Preserve Chance}}[/math]. For example, a rock with a max HP of 12 while the Perfect Swing Potion III (item).svg Perfect Swing Potion III is being used will have an effective max HP of [math]\frac{12}{1 - 0.4} = 20[/math].

Due to passive rock HP regeneration, it is possible (given a sufficiently high maximum rock HP) to ensure a rock always has HP and never has to respawn, no matter how long it has been mined for. To achieve this, the player's chance to deal zero damage to ores must be at least [math]\left \lceil 1 - \frac{\text{Action Interval (seconds)}}{10} \right \rceil[/math].

Therefore, the chance required in order to avoid respawns at the lowest possible interval (0.85 seconds) is [math]\left \lceil 1 - \frac{0.85}{10} \right \rceil = \left \lceil 0.915 \right \rceil = 0.92 = 92\%[/math] or higher. This can be achieved by using Perfect Swing Potion IV (item).svg Perfect Swing Potion IV, Miner's Helmet (item).png Miner's Helmet, and at least +9% from Terra (constellation).svg Terra.

Below lists the rock HP at various Mastery.svg Mastery levels with and without the maximum possible bonus:

Mastery Level Max Rock HP
Without Bonus With Bonus
1 6 61
2 7 62
3 8 63
4 9 64
5 10 65
10 15 70
20 25 80
50 55 110
75 80 135
99 104 159

Skillcape

The skillcape can be purchased from the store for Coins.svg 1,000,000 after the player reaches Mining Level 99.

Skillcape Name Effect
Mining Skillcape (item).svg Mining Skillcape +1 Coal Ore per Ore Mined. (Item doubling does not apply)

Pet

The pet can be unlocked by doing any Mining action.

Pet Name Effect
Cool Rock (pet).svg Cool Rock +5 Mining Node HP

Pickaxes

Pickaxes are permanent upgrades purchased from the Shop that decrease the amount of time it takes to mine ore by their bonus speed percentage. In addition they provide a chance to double ores. The bonuses provided by these upgrades are permanently active once purchased, they do not need to be equipped or otherwise enabled.

Mine Time Decrease 2x Ore Chance
Name Mining (skill).svg Level Cost This Pick Total This Pick Total
Iron Pickaxe (upgrade).svg Iron Pickaxe 1 Coins.svg 250 -5% -5% +1% +1%
Steel Pickaxe (upgrade).svg Steel Pickaxe 10 Coins.svg 2,000 -5% -10% +1% +2%
Black Pickaxe (upgrade).svg Black Pickaxe 20 Coins.svg 10,000 -5% -15% +1% +3%
Mithril Pickaxe (upgrade).svg Mithril Pickaxe 35 Coins.svg 50,000 -5% -20% +1% +4%
Adamant Pickaxe (upgrade).svg Adamant Pickaxe 50 Coins.svg 200,000 -10% -30% +1% +5%
Rune Pickaxe (upgrade).svg Rune Pickaxe 60 Coins.svg 1,000,000 -10% -40% +1% +6%
Dragon Pickaxe (upgrade).svg Dragon Pickaxe 80 Coins.svg 5,000,000 -10% -50% +1% +7%

Ores

Higher tiers of ore are unlocked as the player's Mining level increases. Mining Rune Essence (item).svg Rune Essence yields double the amount of ore, however Gem Gloves (item).svg Gem Gloves will not work when Mining it. To begin Mining Dragonite Ore (item).svg Dragonite Ore the player must have at least 271 Mining mastery levels in total.

Gems

Each Mining action has a 1% gem find chance, which can be increased by +1-15% when the increased chance to receive gems modifier from Terra (constellation).svg Terra is active, or can be increased to 100% when wearing Gem Gloves (item).svg Gem Gloves. If the Clue Chasers Insignia (item).svg Clue Chasers Insignia is equipped, then this chance is increased by 10% of its current value (For example, a 20% chance becomes [math]20\% \times 1.1 = 22\%[/math] when Clue Chasers Insignia is equipped). The chance to receive a gem is capped at 100%, so any bonuses above this limit have no effect.

The Mole (item).svg Mole and Octopus (item).svg Octopus synergy may also be used for a 15% chance to receive an additional gem of any type whenever a gem is dropped while Mining.

The possible gem drops are shown in the table below:

Potion

The Perfect Swing Potion provides a chance to mine from a rock without lowering the rock's HP.

Potion Tier Charges Effect
Perfect Swing Potion I (item).svg I 30 +10% Chance to deal no Damage to a Mining Node
Perfect Swing Potion II (item).svg II 50 +20% Chance to deal no Damage to a Mining Node
Perfect Swing Potion III (item).svg III 80 +40% Chance to deal no Damage to a Mining Node
Perfect Swing Potion IV (item).svg IV 100 +80% Chance to deal no Damage to a Mining Node

Summoning Boosts

This table shows all the Summoning (skill).svg Summoning Familiars and Synergies that provide a bonus to Mining.

Skill Boosts

This table lists most sources of Mining-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery.svg Mastery rewards.

Trivia

Prior to the release of V1.0, the source code file for the Mining skill was called rockHitting.js, which is in contrast to other skills' source files which are named eponymously (i.e., woodcutting.js for Woodcutting). This used to be case for Mining as well[1], however it turned out that some browsers or extensions block a script called mining.js, likely in an attempt to prevent unwanted crypto mining, so the file was eventually renamed.

Upon release of V1.0, Mining became one of a small number of tick-based skills, at which point the source file was renamed once more to rockTicking.js.