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  • Maple Logs 50 Ash Multicooker Potion I Herblore Level 105 329 XP 1 Bitterlyme Herb 1 Grove Logs 1 Ash Multicooker Potion II Herblore Level 105 Level 20
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  • Requirements XP Ingredients Elemental Potion I Herblore Level 63 63 XP 1 Poraxx Herb 2 Body Rune Elemental Potion II Herblore Level 63 Level 20 63 XP 1
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  • Slot Bird Nest Potion IV on Woodcutting Elemental Potion IV on Runecrafting Perfect Swing Potion IV on Mining Skilled Fletching Potion IV on Fletching
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  • Turns Ghostly Reduce Player damage reduction by 10% and Heal 4% of max hitpoints every 2 turns Always Drops: Loot: In addition to loot, the monster will
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  • Slicing Maelstrom and Surge II Despair Damage Reduction Potion IV This build has 1,200 Hitpoints and 78% Damage Reduction. It also relies on Leviathan Shield
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  • seeds to use with Farming, especially Strawberry Seeds for the Gentle Hands Potion. If the player's Prayer is high enough, Protect Item and Safeguard / Stone
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  • amount of seeds: Thieving with Bob the Farmer, Woodcutting with Bird Nest Potion, or Combat with Junior Farmer, Adult Farmer, and Master Farmer. Other monsters
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  • of prayer points. Prayer is one of three skills (along with Defence and Hitpoints) that is used when determining a player or monster's Combat Level. Up to
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  • prayers you have available. For all combat styles, use Damage Reduction Potion IV For all combat styles, use Spectre and Occultist. This synergy adds a
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  • combat potion for all Expansion Combat as soon as Ectoplasm is easily farmed. Critical Strike Potion IV are about equal to Penetration Potions in most
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  • Fletching (section Potion)
    then 16 strung bows if the player is lucky enough to have the fletching potion trigger for both steps. The skillcape can be purchased from the store for
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  • Crafting (section Potion)
    Level 99. The pet can be unlocked by doing any Crafting action. The Crafting Potion increase the chance of receiving double items while crafting. This table
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  • Firemaking (section Potion)
    By using Controlled Heat Potions, bonfires will automatically be started at the cost of no logs. The Controlled Heat Potion relights bonfires automatically
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  • obstacle is active use Damage Reduction Potion IV or Magic Damage Potion IV, otherwise use Diamond Luck Potion IV. Yak and Dragon - Avoids damage from
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  • obstacle is active use Damage Reduction Potion IV or Melee Strength Potion IV, otherwise use Diamond Luck Potion IV. Fox and Dragon Siren and Dragon Minotaur
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  • Combat Stats Combat Level: 223 Hitpoints: 2,500 Barrier: 1250 Attack Speed: 2.4s Max Hit: 330 Accuracy Rating: 20
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  • grant the player Slayer experience equal to 5% of the slain monster's hitpoints. In addition, many of the monsters found within Slayer areas drop unique
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  • Preserve Potion Charge +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) x2 Items received from Herblore Superior Hitpoints Skillcape
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  • player has, whether from equipment or something else like a Damage Reduction Potion or Leonardo. Many monsters have Damage Reduction modifiers that affect their
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  • Woodcutting (section Potion)
    purchased, and do not need to be equipped or otherwise enabled. The Bird Nest Potion can be used to increase the chance of receiving a Bird Nest with any Woodcutting
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  • 1) Pillar of Combat Agility Pillar -0.2s Monster Respawn Timer +10 Flat Hitpoints Regeneration +10% Magic Evasion +10% Melee Evasion +5% of Maximum Hit added
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  • Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Accuracy Rating +5% Global
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  • Mining Node Hitpoints +10% Chance to Preserve Resources in Skills +5% Chance to Double Items Globally +5% Food Healing Value +20 Maximum Hitpoints Level 80
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  • Combat Stats Combat Level: 917 Hitpoints: 12,000 Attack Speed: 3.6s Max Hit: 1,286 Accuracy Rating: 59,556 Damage
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  • Combat Stats Combat Level: 999 Hitpoints: 16,000 Attack Speed: 2.4s Max Hit: 1,583 Accuracy Rating: 58,138 Damage
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  • Bird Nest Potion IV melvorF:Bird_Nest_Potion_IV Herblore Potion Yes  4 Upgrading: Level 1 Woodcutting Fishermans Potion I melvorF:Fishermans_Potion_I Herblore
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  • Herblore +8% Chance to Double Items in Summoning +5% Chance To Preserve Potion Charge +8% Herblore Mastery XP +8% Summoning Mastery XP +8% Herblore Skill
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  • V1.0 (section New Potion)
    brand new Combat Potions that you can create in Herblore. Hinder Potion: Slow down the enemy when you hit them with an attack. Famished Potion: Increase your
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  • Slayer (section Potions)
    The amount of Slayer XP earned is based on the slain monster's total Hitpoints (HP). Killing a Slayer Task target in any area awards Slayer XP equal to
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  • Farming (section Potion)
    than increasing with the amount of logs harvested. The Generous Harvest Potion has a chance to double crops/herbs/logs harvested. This table lists most
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  • Smithing (section Potion)
    Seeing Gold Potion has a chance to provide a Gold Bar in addition to the usual Silver Bar when smelting Silver Ore. The Blacksmith Potion increases the
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  • on your Hitpoints level. In addition to passive regeneration, your hitpoints can be replenished by consuming any food you have equipped. Hitpoints experience
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  • Thieving (section Potion)
    count as an Enemy Attack for the purposes of expending prayer points or potion charges, yet they still provide their respective damage reduction or item
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  • Mining Node Hitpoints +10% Chance to Preserve Resources in Skills +5% Chance to Double Items Globally +5% Food Healing Value +20 Maximum Hitpoints Level 80
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  • Increased Maximum Hitpoints. As the name suggests, your Maximum HP increases when the items are equipped. This also means that your Hitpoints can be higher
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  • training. Performance Enhancing Potion - [2, 4, 6, 8]% Decreased Agility Interval. [10, 20, 30, 50] Charges. And yes, a new Potion means new Masteries for Herblore ;)
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  • summon attacks. One exception is the Fox + Unicorn synergy (+150 Flat Hitpoints Regeneration) which is consumed when the player regenerates health. XP
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  • Healing Value +8% Accuracy Rating +5% Lifesteal +8% Cooking Mastery XP +8% Hitpoints Skill XP Ancient Ring of Skills Item (Ring) +8% non-Combat Skill XP Book
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  • Fishing (section Potion)
    Ghost Fish are used as an ingredients for the Performance Enhancing Potion and Reaper Potion respectively. The Cooking level is given for all of the fish that
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  • Runecrafting (section Potion)
    where the chance and amount runes given increases with the tier of the potion used. Raising Runecrafting to Level 99 will unlock the Runecrafting Skillcape
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  • Sim for yourself, and should never be done unless the potion is specifically Ranged Strength Potion IV, and not any lower mastery. For Melee, use Dragon
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  • 90 Diamond Luck Potion IV Mastery Golbin Thief Occultist Battleheart and Augury Water Surge Anguish III and Fury II. Lake Swim 950 Hitpoints Items Recommended
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  • FAQ (section Hitpoints)
    regular value. Q: I made a potion, how do I use it? A: To use a potion, go to the skill that the potion is for. If it is a combat potion, go to the Combat page
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  • Sleep +20% Maximum Hit and -10% Maximum Hitpoints +20% Maximum Hit and +20% Accuracy Rating +2000 Maximum Hitpoints and -10% Maximum Hit +50% chance to apply
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  • - Slayer Coins RC - Runecrafting FM - Firemaking WC - Woodcutting HP - Hitpoints 12B - 12 Bank Slots, a community-created Game Mode where the player sticks
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  • known as Potion Making. A skill dedicated to the creating of various potions that provides unique advantages throughout the game. Every single potion requires
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  • deleted upon Death and also have several penalties that apply while playing: Hitpoints do not passively regenerate The Bank is limited to a maximum of 108 slots
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  • logs in Firemaking +10% GP From Agility +100% GP From Thieving +10 Flat Hitpoints Regeneration +25% Mastery Pool XP Cap Items that reduce Rune costs are
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  • Runecrafting +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40%
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  • worth keeping include: Potato Seeds for Bird Nest Potions. Strawberry Seeds for Gentle Hands Potions. Magic Tree Seeds, these seeds are quite rare and
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  • logs in Firemaking +10% GP From Agility +100% GP From Thieving +10 Flat Hitpoints Regeneration +25% Mastery Pool XP Cap Items that reduce Rune costs are
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  • Consumable Enhancer 1 Alchemist's Bag +5% Chance To Preserve Potion Charge +3 Charges per Potion Burning Scroll Of Gold II 1 Consumable Enhancer 1 Burning
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  • Level 75 Potion Box I Contains basic Potions 500 Level 40 Level 40 Level 40 Complete 40 Township Tasks Potion Box II Contains regular Potions 1,000 Level
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  • Reduction Potion IV is not necessary, and so a potion which improves the player's kill rate such as the Penetration Potion or Ranged Strength Potion may be
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  • Strength Level Leonardo Defence +1% Damage Reduction Finn, the Cat Hitpoints +10 Maximum Hitpoints Golden Golbin Golbin kills +1% Chance To Double Loot in Combat
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  • & Strength XP. The Fishermans Potion has a new effect - (x)% less chance to catch Junk, where (x) changes based on Potion Level. This table outlines the
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  • 250 Barrier Igniter Potion II 1 - 200 15/119 12.61% 150 - 30,000 Unholy Potion II 1 - 200 15/119 12.61% 83 - 16,600 Cursed Potion II 1 - 200 15/119 12
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  • your max hitpoints over 4s. Nasty Bite Biting Gloves 10% An avoidable attack that deals damage equal to 20% of the enemy's current hitpoints. (0.05s delay
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  • Controlled Heat Potions are active, as such the number of logs excludes logs used to light bonfires. Further, using Controlled Heat Potions is highly recommended
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  • Item Quantity Value Gem Gloves 4,092 920,766 Perfect Swing Potion IV 40.92 6,138
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  • freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns;
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  • Items Globally +20 Maximum Hitpoints +5% Food Healing Value +10% Chance to Preserve Resources in Skills +10 Mining Node Hitpoints Pipe Maze Agility Obstacle
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  • V0.22 (section New Potion UI)
    Preservation Chance. The Potion UI has got a massive facelift, bringing a brand new design and functionality to help guide you through your Potion hoarding issues
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  • +10% Rune Preservation +35% Flat Slayer Area Effect Negation +15 Flat Hitpoints Regeneration +10 Base Quantity for Summoning Tablet Creation +40% Farming
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  • +10% Rune Preservation +35% Flat Slayer Area Effect Negation +15 Flat Hitpoints Regeneration +10 Base Quantity for Summoning Tablet Creation +40% Farming
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  • freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns;
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  • doubled) x2 Items received from Herblore 10,000,000 Superior Hitpoints Skillcape +15 Flat Hitpoints Regeneration +5% Lifesteal 10,000,000 Superior Magic Skillcape
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  • Aranite Shield, Crystal Sanction Potion and Crystallization Potion. Fixed incorrect image assets for Unholy Potions. Barrier gear (B) that is upgraded
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  • purchasing major township upgrades. The Potion Boxes can be very useful for gathering large amounts of potions, especially potions that you don't have the level
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  • Aranite Shield, Crystal Sanction Potion and Crystallization Potion. Fixed incorrect image assets for Unholy Potions. Barrier gear (B) that is upgraded
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  • doubled) x2 Items received from Herblore 10,000,000 Superior Hitpoints Skillcape +15 Flat Hitpoints Regeneration +5% Lifesteal 10,000,000 Superior Magic Skillcape
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  • Synergy no longer uses charges when the potion is inactive. Octopus + Bear Synergy no longer uses charges when the potion is inactive Online. Octopus + Bear
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  • freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns;
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  • 10% of the enemy's max hitpoints as damage over 10s and gives the enemy -5% Attack Interval, -5% Max Hit, and -5% Maximum Hitpoints for 3 of the enemy's
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  • heals 30% of your current hitpoints over 5 seconds. As with all Archaic Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and
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  • simulations are run on a character with lvl 80 in all combat skills except Hitpoints. Due to the wide range of cases, it is recommended to use the Combat Simulator
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  • logs in Firemaking +10% GP From Agility +100% GP From Thieving +10 Flat Hitpoints Regeneration +25% Mastery Pool XP Cap Items that reduce Rune costs are
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  • Other Modifiers Barrier Igniter Potion I Item +3% chance for Summon to apply a Barrier Burn to the enemy Barrier Igniter Potion II Item +6% chance for Summon
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  • has a 25% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5 seconds. This attack is avoidable. As with all Archaic
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  • max hitpoints as damage over 10 seconds. This attack is avoidable. As with all Archaic Magicks, damage modifiers from equipment, prayer, and potions will
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  • has a 30% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5 seconds. This attack is avoidable. As with all Archaic
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  • {{UpgradeIcon|Golbin Crate|nolink=true}} Golbin Crate {{ItemIcon|Lucky Herb Potion}} Lucky Herb Potion Combat icon {{Icon|Melee|notext=true}} Combat icon {{GP|1000.25}}
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  • logs in Firemaking +10% GP From Agility +100% GP From Thieving +10 Flat Hitpoints Regeneration +25% Mastery Pool XP Cap Items that reduce Rune costs are
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  • Luck Potion II 3 Diamond Luck Potion I Diamond Luck Potion III 3 Diamond Luck Potion II Diamond Luck Potion IV 3 Diamond Luck Potion III Divine Potion II
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  • type is in use but Diamond Luck Potions are not yet available. In the mid-game this ring is superseded by Diamond Luck potions, as the ring's special attack
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  • has a 50% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5 seconds. This attack is avoidable. As with all Archaic
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  • freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns;
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  • inflicted with: +3% of remaining Hitpoints taken as damage on a successful attack (once per turn) +3% of Maximum Hitpoints taken as damage on a successful
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  • unequipped, you will not lose any items on death. Reduced Hitpoints Gem: Enemy has -3% Maximum Hitpoints. Obtained from Cult Grounds chest. Doubling Gem: +3%
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  • other skills more efficient. Combat potions provide a boost, but Diamond Luck Potion IV and Damage Reduction Potion IV are desired for late game combat
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  • run): +20% Maximum Hit and -10% Maximum Hitpoints +20% Maximum Hit and +20% Accuracy Rating +2000 Maximum Hitpoints and -10% Maximum Hit +50% chance to apply
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  • Chance Area Control Potion III 1 759 1/8 12.50% Famished Potion III 1 85 1/8 12.50% Hinder Potion III 1 39 1/8 12.50% Lethal Toxins Potion III 1 380 1/8 12
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  • Mark Level 2 Mole Mark Level 2 Mole Bear +25 Mining node Hitpoints when using Perfect Swing Potions Level 80 Mole Mark Level 4 Bear Mark Level 2 Mole Crow
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  • Ancient Relics Game Mode Diamond Luck Potions and Dragon Tablets are the most important buffs for this dungeon, the potion will drastically increase the amount
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  • freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns;
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  • that you will also accumulate a healthy stack of Penetration Potion III and Hinder Potion III while doing so, which will be helpful for future grinds.
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  • armour can be upgraded to provide 30% DR. This Melee build requires 820 Hitpoints to idle the dungeon. However, this should be seen as a minimum DR/HP, and
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  • Enemy, you gain a stack of Affliction. Each stack reduces your Maximuim Hitpoints by 1% of your original Max HP. This resets after defeating the Enemy (Multi-hit
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  • Skillcape: Now also grants Ashes when burning any log. Generous Harvest Potion: All charges now set to 10. Buffed chance to double Farming yield to 10%
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  • Divine Potions no longer use charges on player attack Melee Evasion & Damage Reduction Potions now only use charges on enemy attack Divine Potions now only
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  • Agility Obstacles to also assist with Summoning Yet another new Herblore Potion for (you guessed it) Summoning And of course, we also have the Summoning
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