Special Attacks: Difference between revisions
m (Added category.) |
No edit summary |
||
(19 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{V}} | ||
{{PAGENAME}} can be used in combat to gain a slight advantage over the [[monster]] being fought. Equipping a weapon with a special attack will give your attacks a chance to perform a special attack. Manually eating food or switching gear will cancel the players special attack. Only a select few high level weapons have special attacks. Several monsters can use special attacks against the player, including {{MonsterIcon|Malcs, the Guardian of Melvor}} and {{MonsterIcon|Prat, the Protector of Secrets}} from the {{ZoneIcon|Volcanic Cave}}, and all of the monsters from the four god dungeons. The attack bar will change to yellow when a special attack is being used. | |||
If the player has multiple items equipped whose cumulative base special chance is greater than 100%, the chances of each special attack are scaled down such that the cumulative chance equals 100%. For example, a player who has both the {{ItemIcon|Ring of Blade Echoes}} (100% special chance) and {{ItemIcon|Infernal Claw}} (15% special chance) equipped will have a <math>100 \times \frac{100}{100+15} = 86.96\%</math> chance of Blade Echoes and a <math>15 \times \frac{100}{100+15} = 13.04\%</math> chance of Quad Swipe occurring. | |||
{ | |||
===Player Special Attacks=== | |||
{{PlayerSpecialAttackTable}} | |||
===Monster Special Attacks=== | |||
{{MonsterSpecialAttackTable}} | |||
{{Menu}} | {{Menu}} | ||
Latest revision as of 00:39, 2 November 2022
This page is up to date (v1.2.2). |
Special Attacks can be used in combat to gain a slight advantage over the monster being fought. Equipping a weapon with a special attack will give your attacks a chance to perform a special attack. Manually eating food or switching gear will cancel the players special attack. Only a select few high level weapons have special attacks. Several monsters can use special attacks against the player, including Malcs, the Guardian of Melvor and Prat, the Protector of Secrets from the Volcanic Cave, and all of the monsters from the four god dungeons. The attack bar will change to yellow when a special attack is being used.
If the player has multiple items equipped whose cumulative base special chance is greater than 100%, the chances of each special attack are scaled down such that the cumulative chance equals 100%. For example, a player who has both the Ring of Blade Echoes (100% special chance) and Infernal Claw (15% special chance) equipped will have a [math]\displaystyle{ 100 \times \frac{100}{100+15} = 86.96\% }[/math] chance of Blade Echoes and a [math]\displaystyle{ 15 \times \frac{100}{100+15} = 13.04\% }[/math] chance of Quad Swipe occurring.
Player Special Attacks
Name | Source | Chance | Effect |
---|---|---|---|
Blood Link | Lich Staff | 50% | An unavoidable attack that deals 50% of your normal damage 4 times over 1.2s. Lifesteals for 50% of damage dealt. (0.40s delay between attacks. 1.20s total duration) |
Blunderbuss | Ghost Blunderbow | 100% | An avoidable attack that deals damage equal to 15% of the enemy's normal damage 8 times over 1.05s. (0.15s delay between attacks. 1.05s total duration) |
Burning Roots | Mage Mask | 30% | An avoidable attack that deals damage equal to 30% of your max hit 5 times over 0.6s. On a hit, has a 20% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. (0.15s delay between attacks. 0.60s total duration) |
Crush | Granite Mace | 30% | Perform a normal attack. On a hit, has a 30% chance to apply stun for 1 turn (0.05s delay between attacks.) |
Crushing Wave | Crushing Waves | 100% | An avoidable attack that deals 300 3 times over 0.8s. On a hit, has a 5% chance to apply stun for 1 turn. (0.40s delay between attacks. 0.80s total duration) |
Crystal Blast | Crystal Battlestaff | 100% | An avoidable attack that deals 120% of your normal damage on the 1st attack, 15% of your normal damage on the 2nd attack, and 15% of your normal damage on the 3rd attack. On a hit, there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.20s delay between attacks. 0.40s total duration) |
Crystal Boom | Crystal Crossbow | 15% | An avoidable attack that deals 150% of your normal damage on the 1st attack, 30% of your normal damage on the 2nd attack, and 30% of your normal damage on the 3rd attack. On a hit, there is a 6% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.20s delay between attacks. 0.40s total duration) |
Pure Crystal Crossbow | 30% | ||
Crystal Cleave | Pure Crystal 2H Axe | 40% | An avoidable attack that deals 180% of your normal damage 3 times over 0.8s. Inflicts Bleed that deals 200% of the damage dealt as damage over 10s and there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.40s delay between attacks. 0.80s total duration) |
Crystal Crash | Crystal 2H Hammer | 40% | An avoidable attack that deals 80% of your normal damage on the 1st attack and 140% of your normal damage on the 2nd attack. On a hit, there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect). (0.40s delay between attacks.) |
Crystal Flurry | Pure Crystal 2H Spear | 30% | An avoidable attack that deals 60% of your normal damage 3 times over 0.8s. Gives you -10% Attack Interval for 3 of your turns and there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.40s delay between attacks. 0.80s total duration) |
Crystal Shot | Crystal Arrows | 50% | (RANGED ONLY) An avoidable attack that deals 125% of your normal damage. On a hit, there is a 5% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.40s delay between attacks.) |
Crystal Javelin | |||
Pure Crystal Javelin | 60% | ||
Pure Crystal Arrows | 100% | ||
Crystal Tomb | Mystic Pure Crystal Staff | 100% | An avoidable attack that deals 150% of your normal damage. Has a 15% chance to apply stun for 2 turns and there is a 5% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.20s delay between attacks.) |
Crystalline | Crystal Throwing Knife | 30% | An avoidable attack that deals 100% of your normal damage and 100. On a hit, there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.20s delay between attacks.) |
Pure Crystal Throwing Knife | 60% | ||
Dance of the Mage | Magic Flute | 33% | An avoidable attack that deals 100% of your normal damage. On a hit, gives you -15% Attack Interval and +20% Global Evasion for 1 of your turns. (0.05s delay between attacks.) |
Darksteel Stab | Dark Steel 2H Sword | 15% | Deals 100% of your normal damage. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s. (0.05s delay between attacks.) |
Deadly Cut | Darksteel Arrows | 100% | (RANGED ONLY) Perform a normal attack. On a hit, inflicts Bleed that deals 200 and 4% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Earth Wall | Earth Wall Shield | 30% | Gives you +8% Damage Reduction, +0.2s Attack Interval, and +30% Reflect Damage for 2 of your turns. |
Engulfing Vortex | Engulfing Vortex Longbow | 100% | An avoidable attack that deals damage equal to 75% of your normal damage 10 times over 1.8s. On a hit, gives the enemy +30% Attack Interval for 1 of the enemy's turns. (0.20s delay between attacks. 1.80s total duration) |
Flight | Magical Broomstick | 10% | Gives you -30% Attack Interval and +30% Global Evasion for 2 of your turns |
Foresight | Foresight Wand | 50% | An avoidable attack that deals damage equal to 100% of your normal damage. On a hit, gives you +100% Accuracy Rating and +100% Global Evasion for 1 of your turns. (0.05s delay between attacks.) |
Ghostly Scimitar | Ghost Scimitar | 40% | An avoidable attack that deals 100% of your normal damage and 10% of the enemy's max hitpoints. (0.05s delay between attacks.) |
Hasty Assault | Hasty Trident | 100% | Perform a normal attack. On a hit, gives you -20% Attack Interval that stacks up to 5 times. (0.05s delay between attacks.) |
Heavy Shot | Granite Crossbow | 30% | An avoidable attack that deals damage equal to 100% of your max hit. (0.05s delay between attacks.) |
Hunter Precision | Old Hunting Bow | 10% | An unavoidable attack that deals 75% of your max hit. (0.05s delay between attacks.) |
Illusion | Cape of Illusion | 20% | Gives you +4% Damage Reduction and +30% Global Evasion for 3 of your turns (0.05s delay between attacks.) |
Killshot | Ancient Hunting Bow | 5% | An unavoidable attack that deals 125% of your max hit. (0.05s delay between attacks.) |
Lava Swipe | Rune Claw | 30% | An avoidable attack that deals 60% of your normal damage 3 times over 0.4s. (0.20s delay between attacks. 0.40s total duration) |
Lesser Familiar Aura | Lesser Summoning Amulet | 30% | Perform a normal attack. Also gives you +10% Max Hit, +10% Summoning Max Hit, and -10% Attack Interval for 4 of your turns. (0.05s delay between attacks.) |
Lullaby of the Enchanter | Magic Flute | 33% | An avoidable attack that deals 100% of your normal damage. On a hit, has a 20% chance to apply sleep for 1 turn and gives the enemy -10% Max Hit and -10% Global Evasion for 2 of the enemy's turns. (0.05s delay between attacks.) |
Mudball | Mudball Staff | 30% | An avoidable attack that deals 200 damage. On a hit, gives the enemy +20% Attack Interval for 2 of the enemy's turns. (0.05s delay between attacks.) |
Mystic Regen | Bottle of Mystic Water | 5% | Gives Regen that heals 200% of your max hitpoints over 4s. |
Nasty Bite | Biting Gloves | 10% | An avoidable attack that deals damage equal to 20% of the enemy's current hitpoints. (0.05s delay between attacks.) |
Plague Bolt | Rotten Staff | 50% | An avoidable attack that deals 75% of your normal damage 4 times over 3s. On a hit, inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10s. (1.00s delay between attacks. 3.00s total duration) |
Poison Shot | Poison Crossbow | 30% | An avoidable attack that deals 140 damage. On a hit, Inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Reflection | Trickery Mirror | 20% | An avoidable attack that deals damage equal to 200% of the enemy's combined Attack, Ranged and Magic Levels. (0.05s delay between attacks.) |
Restoration of the Mind | Magic Flute | 33% | An avoidable attack that deals 100% of your normal damage. On a hit, gives Regen that heals 8% of your current hitpoints over 0.05s. (0.05s delay between attacks.) |
Shatter Arrow | Shatter Arrows | 50% | (RANGED ONLY) An avoidable attack that deals 20% of your max hit 5 times over 0.8s. (0.20s delay between attacks. 0.80s total duration) |
Shell Buff | Shell Amulet | 10% | Perform a normal attack. Gives you +50% of damage taken from attacks healed on next hitpoint regeneration for 3 of your turns. (0.05s delay between attacks.) |
Soul Taker | Soul Taker Wand | 100% | An avoidable attack that deals 100% of your max hit plus 4% of Target's current Hitpoints. (0.05s delay between attacks.) |
Telekinesis | Powered Red Crystal | 25% | An unavoidable attack that deals damage equal to 500% of the enemy's Defence Level. (0.05s delay between attacks.) |
Twin Crystals | Crystal Twin Blades | 100% | An avoidable attack that deals 65% of your normal damage 2 times over 0.3s. On a hit, there is a 6% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect). (0.30s delay between attacks.) |
Warhorn | Large War Gem | 5% | Gives you +15% Max Hit, -5% Attack Interval, and +5% Lifesteal for 3 of your turns |
Water Barrier Player | Water Crown | 15% | Starts with 5 stacks and one stack is removed each time you are hit. Each stack gives you +1% Damage Reduction, +15% chance to ignore Stun and Freeze, and +15% chance to avoid Sleep. |
Water Pulse | Water Pulse Staff | 100% | An unavoidable attack that deals damage equal to 100% of your normal damage 3 times over 0.8s. On a hit, has a 20% chance to apply stun for 2 turns and gives the enemy +20% Attack Interval for 2 of the enemy's turns. (0.40s delay between attacks. 0.80s total duration) |
Whirlpool | Whirlpool | 100% | Perform 6 avoidable attacks over 3s that deal 1800 damage on the 1st attack, and damage equal to 2% of the enemy's max hitpoints on the subsequent attacks. On a hit, gives the enemy +20% Attack Interval for 1 of the enemy's turns. (0.60s delay between attacks. 3.00s total duration) |
Brute Force | Air Imbued Wand | 20% | Perform an attack that deals up to 200% of your normal damage. (0.05s delay between attacks.) |
Archaic Wand | |||
Calamity Wand | |||
Despair Wand | |||
Earth Imbued Wand | |||
Fire Imbued Wand | |||
Magic Wand (Elite) | |||
Water Imbued Wand | |||
Diamond Shots | Diamond Bolts (Arcane) | 5% | (RANGED ONLY) Perform an attack that deals 200% of your normal damage (Avoidable). (0.05s delay between attacks.) |
Diamond Bolts (Enchanted) | |||
Emerald Shots | Emerald Bolts (Arcane) | 5% | (RANGED ONLY) Perform a normal attack that gives the enemy -30% Ranged Evasion for 2 of the enemy's turns (Avoidable). (0.05s delay between attacks.) |
Emerald Bolts (Enchanted) | |||
Frozen Shot | Ice Shortbow | 20% | Perform a normal attack that deals 100% of your normal damage and 90 damage. On a hit, gives the enemy +10% Attack Interval for 3 of the enemy's turns. (0.05s delay between attacks.) |
Frozen Wind | Ice 2H Sword | 20% | On a hit gives the enemy +30% Attack Interval for 3 of the enemy's turns. (0.05s delay between attacks.) |
Ice Battleaxe | |||
Ice Dagger | |||
Ice Longbow | |||
Ice Sword | |||
Jadestone Shots | Jadestone Bolts (Arcane) | 1% | (RANGED ONLY) Perform an attack that deals 100% of your normal damage, plus 12.5% of the enemy's max hitpoints as damage (Avoidable). (0.05s delay between attacks.) |
Jadestone Bolts (Enchanted) | |||
Life Leech | Ancient Sword | 100% | Your attack heals you for 20% of the damage dealt. (0.05s delay between attacks.) |
On The Hunt | Elerine Longbow | 50% | Fire an arrow dealing 100% of your normal damage. Gain -0.1s Attack Interval each time you succesfully hit, stacking up to 3 times. Stacks reset on a miss. (0.05s delay between attacks.) |
Onslaught | Elerine Spear | 100% | Perform an attack dealing 100% of your normal damage. Gain -0.2s Attack Interval,-3% Global Accuracy and -3% Maximum Hit each time you succesfully hit, stacking up to 5 times. Stacks reset on a miss. (0.05s delay between attacks.) |
Pebble Shot | Slingshot | 100% | Shoot a pebble at the enemy dealing 40% of your normal damage. On a hit has a 5% chance to apply stun for 1 turn. (0.05s delay between attacks.) |
Piercing Arrow | Ancient Longbow | 5% | An unavoidable attack for 200% of your max hit. (0.05s delay between attacks.) |
Poison | Poison Bolts | 20% | (RANGED ONLY) Perform a normal attack (Avoidable). On a hit, Inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Poisonous Arrows | |||
Ruby Shots | Ruby Bolts (Arcane) | 5% | (RANGED ONLY) Perform a normal attack that heals you for 25% of the damage dealt (Avoidable). (0.05s delay between attacks.) |
Ruby Bolts (Enchanted) | |||
Sapphire Shots | Sapphire Bolts (Arcane) | 5% | (RANGED ONLY) Perform a normal attack. On a hit, gives the enemy +20% Attack Interval for 2 of the enemy's turns (Avoidable). (0.05s delay between attacks.) |
Sapphire Bolts (Enchanted) | |||
Sunset Stab | Sunset Rapier | 15% | On a hit inflicts Bleed that deals 200% of the damage dealt as damage over 10s. (0.05s delay between attacks.) |
Topaz Shots | Topaz Bolts (Arcane) | 5% | (RANGED ONLY) Perform a normal attack that does 100% of your normal damage and 75 damage (Avoidable). (0.05s delay between attacks.) |
Topaz Bolts (Enchanted) | |||
Candy Crush | Candy Cane | 95% | Disrupt space and time, destroying everything in your path. |
Candy Crush | Candy Cane | 5% | Disrupt space and time, destroying everything in your path. (0.05s delay between attacks.) |
Barrage | Ring of Barrage | 100% | (RANGED ONLY) Perform an attack dealing 100% of your normal damage. Gain -0.15s Attack Interval,-10% Global Accuracy and -2% Maximum Hit each time you succesfully hit, stacking up to 5 times. Stacks reset on a miss. (0.05s delay between attacks.) |
Blade Echoes | Ring of Blade Echoes | 100% | (MELEE ONLY) Perform 3 attacks that deal 100% of your normal damage on the 1st attack,20% of your normal damage on the 2nd attack and 20% of your normal damage on the 3rd attack. (0.20s delay between attacks. 0.40s total duration) |
Crushing Blow | Terran Godsword | 15% | Perform an unavoidable attack that does 250% of your max hit multiplied by your current hitpoints percent damage. (0.05s delay between attacks.) |
Ultima Godsword | |||
Crushing Double Slash | Ancient 2H Sword | 20% | Perform 2 attacks that deal 50% of your normal damage on the 1st attack and 200% of your normal damage on the 2nd attack. (0.30s delay between attacks.) |
Deadly Cut | Darksteel Dagger | 100% | Perform a normal attack. On a hit, inflicts Bleed that deals 200 and 4% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Double Edged | War Axe | 50% | Attack 2 times dealing 75% of your normal damage on the 1st attack and 150% of your normal damage on the 2nd attack. (0.30s delay between attacks.) |
Double Swipe | Dragon Claw | 15% | Perform 2 consecutive attacks. (0.30s delay between attacks.) |
Drowsy Spores | Miolite Sceptre | 20% | A normal attack that applies sleep for 1 turn on a hit. (0.05s delay between attacks.) |
Dual Attack | Twin Exiles | 100% | Always perform 2 consecutive attacks that deal 75% of your normal damage. (0.20s delay between attacks.) |
Flurry | Aeris Godsword | 25% | Attack 5 times for 50% of your normal damage (avoidable). Gain +20% Maximum Hit each time you succesfully hit, stacking up to 5 times. Stacks reset on a miss. (0.15s delay between attacks. 0.60s total duration) |
Ultima Godsword | |||
Magic Ray | Cloudburst Staff | 100% | Converts your selected Standard Magic Spell into a Magic Ray, dealing 70% of your normal damage 5 times over 1.6s. On a hit, gives the enemy +15% Attack Interval for 2 of the enemy's turns. Consumes Runes per hit. (0.40s delay between attacks. 1.60s total duration) |
Frostbite | Frostbite | 100% | Attack once dealing 750 damage (Can miss). Has a 30% chance to apply freeze for 2 turns on a hit. (0.05s delay between attacks.) |
Gust | Gust | 100% | Attack 4 times dealing 200 damage each. Has a 10% chance to apply stun for 1 turn on a hit. If your Accuracy Rating is higher than 20K then this attack can't miss. (0.50s delay between attacks. 1.50s total duration) |
Ice Prison | Glacia Godsword | 35% | Unavoidable attack that applies freeze for 2 turns and gives the enemy +30% damage taken when stunned for 2 of the enemy's turns. (0.05s delay between attacks.) |
Ultima Godsword | |||
Icicle Volley | Icicle Volley | 100% | Attack 5 times for 170 damage each (Can miss). On a hit, gives the enemy +20% Attack Interval for 3 of the enemy's turns. (0.20s delay between attacks. 0.80s total duration) |
Ignite | Ignite | 100% | Attack once dealing 680 damage (Can miss). On a hit, has a 10% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. (0.05s delay between attacks.) |
Impairing Shot | Ancient Crossbow | 15% | A normal attack that gives the enemy +20% Attack Interval for 3 of the enemy's turns on a hit. Gives the enemy -30% Ranged Evasion until the end of the fight. (0.05s delay between attacks.) |
Incinerate | Incinerate | 100% | Attack 14 times dealing 63 damage each. If your Accuracy Rating is higher than 20K then this attack can't miss. (0.15s delay between attacks. 1.95s total duration) |
Infernum | Ragnar Godsword | 20% | Perform 3 unavoidable attacks that deal 75% of normal damage on the 1st attack, 125% of normal damage on the 2nd attack, and 175% of normal damage on the 3rd attack. (0.30s delay between attacks. 0.60s total duration) |
Ultima Godsword | |||
Ocean Song | Ocean Song | 35% | Summon a Water Dragon that targets the enemy, dealing 1350 dmg that can't miss. Gives the enemy +50% Attack Interval for 2 of the enemy's turns. Gives the enemy -30% Magic Evasion until the end of the fight. (0.05s delay between attacks.) |
Poisoned Hit | Poisoned Dagger | 100% | Perform an attack that deals 90% (125% if the enemy is poisoned) of your normal damage. On a hit has a 20% chance to inflict Poison that deals 10% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Poisoned Shortbow | |||
Quad Swipe | Infernal Claw | 15% | Perform 4 consecutive attacks. (0.30s delay between attacks. 0.90s total duration) |
Quake | Quake | 100% | Attack 2 times dealing 540 damage each (Can miss). On a hit, gives the enemy +50% Attack Interval for 1 of the enemy's turn. (0.40s delay between attacks.) |
Quicksand | Desert Sabre | 30% | Trap the enemy in sand, dealing 120% of your normal damage and gives the enemy -10% Melee Evasion until the end of the fight. (0.05s delay between attacks.) |
Rend | Sanguine Blade | 30% | Perform a normal attack. On a hit, inflicts Bleed that deals 400% if the target has full Hitpoints, otherwise 250%, of the damage dealt as damage over 10s. Also while the Target is Bleeding, Attacker gains +20% Max Hit, -20% Attack Interval and +20% Global Accuracy. (0.05s delay between attacks.) |
Sandblast | Desert Shortbow | 30% | Launch a sand attack, dealing 120% of your normal damage and gives the enemy -10% Global Accuracy until the end of the fight. (0.05s delay between attacks.) |
Sandstorm | Sandstorm Ring | 15% | (MELEE ONLY) An unavoidable attack that deals 1%-15% of your current hitpoints as damage 10 times over 3.6s. (0.40s delay between attacks. 3.60s total duration) |
Shockwave | Shockwave | 15% | Fire a charged shot that does 250% of your max hit and can't miss. Applies stun for 1 turn. Gives the enemy -30% Ranged Evasion until the end of the fight. (0.05s delay between attacks.) |
Slicing Winds | Slicing Winds | 100% | Attack 3 times for 175 damage each. If your Accuracy Rating is higher than 20k then this attack can't miss. (0.30s delay between attacks. 0.60s total duration) |
Spirit Power | Ring of Spirit Power | 100% | (MAGIC ONLY) Perform an attack dealing your normal damage plus an additional 150 damage. On a hit has a 10% chance to apply stun for 1 turn. Consumes 3 Spirit Runes per attack. (0.05s delay between attacks.) |
Stormsnap | Stormsnap | 20% | Perform an unavoidable attack that does 1000% of your Magic level + 1. (0.05s delay between attacks.) |
Swift Attack | Warberd | 50% | Keeping your distance, you attack 2 times dealing 65% of your normal damage on the 1st attack and 85% of your normal damage on the 2nd attack. On a hit, gives you +15% Global Evasion for 2 of your turns. (0.20s delay between attacks.) |
Tidal Wave | Tidal Edge | 25% | Launch a massive tidal wave, dealing 350 + 50% of your max hit as damage 2 times which can't miss. Gives the enemy +20% Attack Interval for 3 of the enemy's turns. Gives the enemy -30% Melee Evasion until the end of the fight. (0.20s delay between attacks.) |
Triple Swipe | Ancient Claw | 15% | Perform 3 consecutive attacks. (0.30s delay between attacks. 0.60s total duration) |
Agile Wings | Agile Wings Rapier | 100% | You aim at weak points and unleash a powerful combination attack, performing 3 avoidable strikes that deal 100% of your normal damage on the 1st attack, 175% of your normal damage on the 2nd attack, and 250% of your normal damage on the 3rd attack. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. (0.20s delay between attacks. 0.40s total duration) |
Augite Crystallization | Augite Dagger | 10% | <Attack> perform 3 attacks that deal 100% of your normal damage over 0.4s. On use, gives you +75% of Maximum Hit added to Minimum Hit for 1 of your turns. Unavoidable. (0.20s delay between attacks. 0.40s total duration) |
Augite Throwing Knife | |||
Augite Javelin | 15% | ||
Augite Scimitar | |||
Augite Sword | |||
Augite Battleaxe | 20% | ||
Augite Crossbow | |||
Augite 2H Sword | 30% | ||
Bad Throw | Grappling Hook | 69% | You throw out the grappling hook and miss, hooking a rock instead of the enemy. Deals no damage. |
Burning Embers | Burning Embers Book | 5% | An unavoidable attack that inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Deals no damage. |
Carrion Marker | Carrion Shortbow | 15% | You perform 2 attacks that deal 150% of your normal damage over 0.2s. On a hit, gives the enemy -3% Global Evasion, -3% Global Accuracy, and +3% of Current HP taken as damage per Attack that stacks up to 5 times. Avoidable. (0.20s delay between attacks.) |
Carrion Longbow | 20% | ||
Corundum Wounds | Corundum Dagger | 10% | You perform 2 attacks that deal 250% of your normal damage over 0.2s. On a hit, gives the enemy -6% Damage Reduction and -35% Global Evasion for 2 of the enemy's turns. Avoidable. (0.20s delay between attacks.) |
Corundum Throwing Knife | |||
Corundum Javelin | 15% | ||
Corundum Scimitar | |||
Corundum Sword | |||
Corundum Battleaxe | 20% | ||
Corundum Crossbow | |||
Corundum 2H Sword | 30% | ||
Curse Totem Summon | Amulet of Curse Totem Summon | 20% | You perform a normal attack. On use, you summon a curse totem that applies a random Curse for 3 turns. Avoidable. (0.15s delay between attacks.) |
Dark Blade | Dark Blade Defender | 20% | (MELEE ONLY) Perform a normal attack. On a hit, gives you +6% Max Hit and -1% Damage Reduction that stacks up to 5 times. Avoidable. (0.05s delay between attacks.) |
Divine Breaker | Divine Dagger | 10% | You perform 2 attacks that deal 100% of your normal damage over 0.2s. On use, gives you +6% Max Hit for each 1% of Damage Reduction the Enemy has for 1 of your turns. Avoidable. (0.20s delay between attacks.) |
Divine Throwing Knife | |||
Divine Javelin | 15% | ||
Divine Scimitar | |||
Divine Sword | |||
Divine Battleaxe | 20% | ||
Divine Crossbow | |||
Divine 2H Sword | 30% | ||
Dragon Storm Call | Dragon Storm Call | 100% | You summon a dragon made of dark clouds that crackles with thunder. It discharges lightning onto the enemy dealing damage equal to 100% of your max hit 3 times over 0.6s. On a hit, has a 20% chance to apply stun for 1 turn. Avoidable. (0.30s delay between attacks. 0.60s total duration) |
Elderwood Poison | Elderwood Shortbow | 15% | Your bow imbues your arrows with a sickly poison. You perform 2 attacks that deal 100% of your normal damage plus 30% of your max hit if the target is poisoned over 0.2s. On a hit, has a 50% chance to inflict Poison that deals 10% of the enemy's max hitpoints as damage over 10s and gives the enemy -5% Attack Interval, -5% Max Hit, and -5% Maximum Hitpoints for 3 of the enemy's turns. Avoidable. (0.20s delay between attacks.) |
Elderwood Longbow | 20% | ||
Ethereal Arrows | Ethereal Longbow | 50% | You conjure shimmering ethereal arrows and fire them at the enemy, dealing 100% of your normal damage 4 times over 0.6s. On a hit, gives the enemy -5% Damage Reduction that stacks up to 4 times. Unavoidable. (0.20s delay between attacks. 0.60s total duration) |
Feather Storm | Feather Storm Crossbow | 100% | You fire 4 avoidable razor sharp feathers at the enemy, dealing 250% of your normal damage on the 1st attack, 100% of your normal damage on the 2nd attack, 100% of your normal damage on the 3rd attack, and 100% of your normal damage on the 4th attack. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. (0.20s delay between attacks. 0.60s total duration) |
Giant Fireball | Giant Fireball | 100% | You fire an enormous fireball at the enemy dealing damage equal to 100% of your max hit. On a hit, has a 25% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. (0.50s delay between attacks.) |
Good Throw | Grappling Hook | 31% | You throw out the grappling hook and wrap it around the enemy, dealing 69% of your normal damage. Unavoidable. (0.05s delay between attacks.) |
Greater Shade Summon | Gloves of Greater Shade Summon | 20% | Perform a normal attack. On use, you summon a greater shade that gives the enemy -5% Damage Reduction that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Heated Fury | Heated Fury 2H Hammer | 30% | You furiously strike at the enemy 4 times over 0.9s, dealing 100% of your normal damage on the 1st attack, 175% of your normal damage on the 2nd attack, 175% of your normal damage on the 3rd attack, and 175% of your normal damage on the 4th attack. On a hit, inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable (0.30s delay between attacks. 0.90s total duration) |
Infernal Power | Infernal Power | 100% | You create fractures in the earth that pursue the enemy and unleash lava from below. Deals damage equal to 100% + 100% if the enemy is burning of your max hit 4 times over 1.2s. On a hit, has a 50% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. (0.40s delay between attacks. 1.20s total duration) |
Large Lightning Strike | FrostSpark 1H Sword | 50% | A large lightning bolt erupts from your sword dealing 1500 damage. On a hit, has a 10% chance to apply stun for 1 turn. Avoidable (0.05s delay between attacks.) |
Lightning Strike 1H Sword | |||
Large Thunder Strike | Lightning Coil 2H Staff | 40% | You call down a powerful thunder strike on the enemy dealing 2400 damage. On a hit, applies stun for 1 turn. Unavoidable. (0.05s delay between attacks.) |
Meteor Shot | Meteorite Bolts | 30% | An avoidable attack that splits into 6 shooting stars, that deal damage equal to 25% of your max hit each over 1s. (0.20s delay between attacks. 1.00s total duration) |
Meteorite Javelin | 50% | ||
Meteorite Crossbow | 70% | ||
Meteor Shower | Meteor Shower | 100% | You summon a swarm of small meteors in the sky which shower down upon the enemy, dealing damage equal to 100% of your max hit 6 times over 2s. On a hit, has a 30% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. (0.40s delay between attacks. 2.00s total duration) |
Meteor Swing | Meteorite 2H Sword | 30% | You cleave down against the enemy with the power of a crashing meteor, dealing 600% of your normal damage. On a hit, inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. (0.05s delay between attacks.) |
Natures Bloom | Natures Bloom | 100% | You wrap yourself in protective leaves that lash out at the enemy dealing damage equal to 100% of your max hit 8 times over 3.5s. Damage is doubled if the enemy is poisoned. On a hit, has a 50% chance to inflict Poison that deals 10% of the enemy's max hitpoints as damage over 10s. On use, gives Regen that heals 30% of your current hitpoints over 5s. Avoidable. (0.50s delay between attacks. 3.50s total duration) |
Phantom Summon | Ring of Phantom Summon | 20% | You perform a normal attack. On use, you summon a phantom that gives you +15% of Maximum Hit added to Minimum Hit that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Piercing Toxic Strike | Royal Toxins Spear | 100% | You jab the enemy with your poison tipped spear dealing 100% of your normal damage 3 times over 0.8s. On a hit, has a 50% chance to inflict Poison that deals 10% of the enemy's max hitpoints as damage over 10s; a 5% chance to inflict Deadly Poison that deals 25% of the enemy's max hitpoints as damage over 10s and inflicts Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.40s delay between attacks. 0.80s total duration) |
Poison Pods | Poison Pods | 100% | You hurl large pods filled with poisonous gas at the enemy that burst open into a noxious cloud of gas that deals damage equal to 100% of your max hit 10 times over 4.5s. On a hit, inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10s. Avoidable. (0.50s delay between attacks. 4.50s total duration) |
Reduction | Palladium Zephyte Necklace | 20% | Perform a normal attack. On a hit, gives the enemy -1% Damage Reduction that stacks up to 7 times. Unavoidable. (0.05s delay between attacks.) |
Revenant Hunter | Revenant Shortbow | 15% | You perform 2 attacks that deal 250% of your normal damage over 0.2s. On a hit, gives the enemy -2% Max Hit that stacks up to 20 times. Avoidable. (0.20s delay between attacks.) |
Revenant Longbow | 20% | ||
Shade Summon | Hood of Shade Summon | 40% | Perform a normal attack. On use, summon a shade that gives you +150 Max Hit that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Slicing Maelstrom | Slicing Maelstrom | 100% | You conjure a maelstrom that slices through the enemy's armor. It performs 3 avoidable attacks that deal 100% of your max hit. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s and gives the enemy +20% Attack Interval for 3 of the enemy's turns. (0.15s delay between attacks. 0.30s total duration) |
Soulash | Soulash | 100% | You create ghostly tendrils that lash out at the enemy dealing damage equal to 100% of your max hit 4 times over 1.8s. On a hit, has a 30% chance to apply stun for 1 turn. Avoidable. (0.60s delay between attacks. 1.80s total duration) |
Spectral Ice Blades | FrostSpark 1H Sword | 30% | You summon spectral ice swords dealing 150% of your normal damage 5 times over 1s. On a hit, gives the enemy Frostburn for 2 of the enemy's turns. Avoidable. (0.25s delay between attacks. 1.00s total duration) |
Spectral Ice Sword | |||
Spinning Axe | Ethereal Greataxe | 50% | You swing your axe around in a circle slashing through everything it hits, dealing 50% of your normal damage damage 9 times over 1.6s. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. Unavoidable. (0.20s delay between attacks. 1.60s total duration) |
Thorned Power | Thorned Power Bow | 40% | Perform an attack that deals 100% of your normal damage and 300% of the enemy's max hit damage. Unavoidable. (0.05s delay between attacks.) |
Thunder Strike | Thunder Strike | 100% | You summon a bolt of lightning from the skies that strike the enemy, dealing damage equal to 100% of your max hit. On a hit, has a 15% chance to apply stun for 1 turn. Avoidable. (0.50s delay between attacks.) |
Torrential Blast | Torrential Blast Crossbow | 20% | You fire a bolt that transforms into a torrent of water dealing 125% of your normal damage 4 times over 2.1s. Unavoidable. (0.70s delay between attacks. 2.10s total duration) |
Tsunami | Tsunami | 100% | You conjure immense waves that crash into the enemy, dealing damage equal to 100% of your max hit 3 times over 0.6s. On a hit, gives the enemy +20% Attack Interval for 3 of the enemy's turns. Avoidable. (0.30s delay between attacks. 0.60s total duration) |
Monster Special Attacks
Name | Monster | Chance | Effect |
---|---|---|---|
Acidic Blast | Slime Shooter | 30% | An avoidable attack that deals 40 damage 2 times over 0.3s. On a hit, gives you -3% Damage Reduction that stacks up to 5 times. (0.30s delay between attacks.) |
Agile Hunter | Poison Bloater | 20% | Gives the enemy -20% Attack Interval and +30% Global Evasion for 2 of the enemy's turns. |
Angry Grudge | Angry Teak | 30% | The enemy performs a normal attack. They creak and groan, invoking the unholy prayer of Grudge, giving them +20% of Maximum Hit added to Minimum Hit for 5 of the enemy's turns and giving you -20% Global Evasion for 5 of the enemy's turns. (0.05s delay between attacks.) |
Furious Mahogany | 35% | ||
Bleeding Bite | Cult Monster | 10% | An avoidable attack that deals damage equal to 100% of the enemy's normal damage. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s. (0.05s delay between attacks.) |
Bloating Shot | Poison Bloater | 30% | An avoidable attack that deals 100% of the enemy's max hit damage. On a hit, Inflicts Poison that deals 10% of your max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Blood Link | Lich | 50% | An unavoidable attack that deals 50% of the enemy's normal damage 4 times over 1.2s. Lifesteals for 50% of damage dealt. (0.40s delay between attacks. 1.20s total duration) |
Blunderbuss | Ghost Mercenary | 100% | An avoidable attack that deals damage equal to 35% of your normal damage 8 times over 1.05s. (0.15s delay between attacks. 1.05s total duration) |
Burning Roots | Illusive Roots | 30% | An avoidable attack that deals damage equal to 30% of the enemy's max hit 5 times over 0.6s. On a hit, has a 20% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.15s delay between attacks. 0.60s total duration) |
Consuming Rage | Furious Mahogany | 30% | The enemy performs a normal attack. They creak and groan, invoking the unholy prayer of Consumption, giving them +5% of target's current hitpoints dealt as damage and healed when hitting with an attack for 5 of the enemy's turns. (0.05s delay between attacks.) |
Raging Maple | |||
Crush | Granite Golem | 30% | Perform a normal attack. On a hit, has a 30% chance to apply stun for 1 turn (0.05s delay between attacks.) |
Crushing Roots | Grumpy Willow | 30% | Great roots lift from the earth and slam down on you dealing 120 damage 2 times over 0.2s. Avoidable. (0.20s delay between attacks.) |
Crystal Force | Crystal Behemoth | 30% | An avoidable attack that deals 100% of the enemy's normal damage and 12.5% of your max hitpoints. (0.05s delay between attacks.) |
Crystal Leash | Crystal Prowler | 30% | An avoidable attack that deals 100% of the enemy's normal damage and heals the enemy for 25% of damage dealt. (0.05s delay between attacks.) |
Crystal Lure | Crystal Manipulator | 30% | An avoidable attack that deals 100% of the enemy's normal damage. On a hit, gives you -30% Global Evasion for 2 of the enemy's turns. (0.05s delay between attacks.) |
Crystal Pierce | Crystal Shatterer | 30% | An unavoidable attack that deals 50% of your max hit. This is doubled if Target is Crystallized. (0.05s delay between attacks.) |
Crystal Shard | Crystal Barrager | 30% | An unavoidable attack that deals 75 damage. (0.05s delay between attacks.) |
Cursed Blunderbuss | Cursed Pirate Captain | 50% | An avoidable attack that deals 600 damage. On a hit, applies 2 random Curses to you for 3 turns. (0.05s delay between attacks.) |
Earth Wall | Earth Golem | 30% | Gives the enemy +8% Damage Reduction, +0.2s Attack Interval, and +30% Reflect Damage for 2 of the enemy's turns. |
Engulfing Vortex | Mermaid Archer | 40% | An avoidable attack that deals damage equal to 75% of the enemy's normal damage 10 times over 1.8s. On a hit, gives you +30% Attack Interval for 1 of your turns. (0.20s delay between attacks. 1.80s total duration) |
Eradicating Blast | Nagaia | 20% | An avoidable attack that deals damage equal to 60% of the enemy's normal damage 7 times over 2.4s. Gives the enemy +2% Max Hit and +0.1% Max Hit for each 1% of Target current Hitpoints remaining for 1 of the enemy's turns. (0.40s delay between attacks. 2.40s total duration) |
Evil Malice | Evil Oak | 30% | The enemy performs a normal attack. They creak and groan, invoking the unholy prayer of Malice, giving them +15% of target's current hitpoints dealt as damage when hitting with an attack for 5 of their turns. (0.05s delay between attacks.) |
Furious Mahogany | 35% | ||
Foresight | Shipwreck Beast | 50% | An avoidable attack that deals damage equal to 100% of the enemy's normal damage. On a hit, gives the enemy +100% Accuracy Rating and +100% Global Evasion for 1 of the enemy's turns. (0.05s delay between attacks.) |
Ghostly Cannonball | Cursed Pirate Captain | 20% | An avoidable attack that deals damage equal to 100% of the enemy's max hit. (0.05s delay between attacks.) |
Ghostly Scimitar | Ghost Sailor | 20% | An avoidable attack that deals damage equal to 100% of the enemy's normal damage and 10% of your max hitpoints. (0.05s delay between attacks.) |
Ghostly Sword | Cursed Pirate Captain | 30% | An avoidable attack that deals damage equal to 100% of the enemy's normal damage 3 times over 0.4s. (0.20s delay between attacks. 0.40s total duration) |
Hasty Assault | Merman Guard | 40% | Perform a normal attack. On a hit, gives the enemy -20% Attack Interval that stacks up to 5 times. (0.05s delay between attacks.) |
Heavy Shot | Ranged Golem | 30% | An avoidable attack that deals damage equal to 100% of the enemy's max hit. (0.05s delay between attacks.) |
Illusion | Fake Door | 20% | Gives the enemy +4% Damage Reduction and +30% Global Evasion for 3 of the enemy's turns |
Lava Swipe | Lava Golem | 30% | An avoidable attack that deals 60% of the enemy's normal damage 3 times over 0.4s. (0.20s delay between attacks. 0.40s total duration) |
Leech | Vampiric Bat | 50% | Deals 10% of the enemy's normal damage 10 times over 3.6s and heals the enemy for 100% of damage dealt. (0.40s delay between attacks. 3.60s total duration) |
Manipulate | Puppet Master | 20% | An avoidable attack that deals damage equal to 100% of your max hit. On a hit, disables all damage from your Attacks until the end of the attack (0.05s delay between attacks.) |
Marionette | Puppet Master | 30% | An avoidable attack that deals 100% of the enemy's normal damage 2 times over 0.25s. (0.25s delay between attacks.) |
Mind Barrier | Possessed Barrel | 30% | Gives the enemy +20% Damage Reduction for 3 of the enemy's turns |
Mudball | Magic Golem | 30% | An avoidable attack that deals damage equal to 200. On a hit, Gives you +20% Attack Interval for 2 of your turns. (0.05s delay between attacks.) |
Nasty Bite | Cult Monster | 30% | An avoidable attack that deals damage equal to 100% of the enemy's max hit. On a hit, has a 20% chance to apply stun for 1 turn. (0.05s delay between attacks.) |
Null and Cleanse | Nagaia | 20% | Nulls the Target, disabling their ability to gain buffs or modifier effects for 2 turns. Also cleanses the Attacker, making them immune to debuffs and curses for 2 turns. Attacker also heals for 10% of their current HP. |
Plague Bolt | Cult Member | 50% | An avoidable attack that deals 40% of the enemy's normal damage 4 times over 3s. On a hit, Inflicts Poison that deals 10% of your max hitpoints as damage over 10s. (1.00s delay between attacks. 3.00s total duration) |
Poison Huntsman | Poison Roamer | 50% | An avoidable attack that deals 200 damage 3 times over 0.4s. On a hit, gives the enemy +30% of Maximum Hit added to Minimum Hit for 2 of the enemy's turns. (0.20s delay between attacks. 0.40s total duration) |
Poison Leech | Poison Leecher | 50% | An avoidable attack that deals 140 damage and heals the enemy for 30% of damage dealt. (0.05s delay between attacks.) |
Poison Spike Skin | Poison Slime | 50% | Gives the enemy +30% Reflect Damage, +50% chance to poison attackers when hit, and +5% Damage Reduction for 3 of the enemy's turns. |
Puppets | Puppet Master | 50% | An avoidable attack that deals 400 damage 5 times over 0.8s. (0.20s delay between attacks. 0.80s total duration) |
Radiate | Lava Golem | 30% | An avoidable attack that deals 20% of the enemy's normal damage damage 5 times over 2.4s. On a hit, Has a 50% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.60s delay between attacks. 2.40s total duration) |
Reflection | Magic Mirror | 20% | An unavoidable attack that deals damage equal to 200% of your combined Attack, Ranged and Magic Levels. (0.05s delay between attacks.) |
Ring of Fire | Illusive Roots | 30% | An avoidable attack that deals 300 damage 5 times over 1.2s. On a hit, has a 10% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.30s delay between attacks. 1.20s total duration) |
Shared Toxins | Cult Imp | 20% | An avoidable attack that deals 100% of the enemy's normal damage. On a hit, inflicts Poison that deals 10% of your max hitpoints as damage over 10s and gives you -15% Max Hit and -15% Summoning Max Hit for 2 of the enemy's turns. (0.05s delay between attacks.) |
Shattered Crystals | Crystal Smasher | 30% | An avoidable attack that deals 100% of the enemy's normal damage. On a hit, gives you +20% Attack Interval for 2 of your turns. (0.05s delay between attacks.) |
Sleeping Entanglement | Treacherous Jellyfish | 40% | An unavoidable attack that deals damage equal to 100% of the enemy's normal damage. On a hit, has a 25% chance to apply sleep for 2 turns. (0.05s delay between attacks.) |
Soul Taker | Soul Taker Witch | 50% | An avoidable attack that deals 230 plus 10% of Target's current Hitpoints as damage. (0.05s delay between attacks.) |
Spirit Burn | Soul Taker Witch | 30% | An unavoidable attack that deals no damage. On a hit, Inflicts Burn that deals 200% of the enemy's max hitpoints as damage over 10s. |
Split | Green Slime | 50% | Gives the enemy +20% Maximum Hitpoints that stacks up to 5 times |
Slime Shooter | |||
Stunning Barrage | Nagaia | 40% | An avoidable attack that deals damage equal to 100% of the enemy's normal damage 3 times over 0.8s. On a hit, has a 75% chance to apply stun for 2 turn. (0.40s delay between attacks. 0.80s total duration) |
Telekinesis | Possessed Barrel | 50% | An unavoidable attack that deals damage equal to 500% of your Defence Level. (0.05s delay between attacks.) |
Trap Door | Fake Door | 50% | An avoidable attack that deals damage equal to 50% of your max hitpoints. (0.05s delay between attacks.) |
Water Barrier | Nagaia | 20% | Starts with 10 stacks and one stack is removed each time they are hit. Each stack gives the enemy +1% Damage Reduction, +15% chance to ignore Stun and Freeze, and +15% chance to avoid Sleep. (0.05s delay between attacks.) |
Mermaid Archer | 30% | ||
Merman | |||
Merman Guard | |||
Treacherous Jellyfish | |||
Water Pulse | Merman | 30% | An unavoidable attack that deals damage equal to 100% of the enemy's normal damage 3 times over 0.8s. On a hit, has a 20% chance to apply stun for 2 turns and gives you +20% Attack Interval for 2 of your turns. (0.40s delay between attacks. 0.80s total duration) |
Dragonbreath | Malcs, the Guardian of Melvor | 30% | Breathe unavoidable dragonfire that deals 60x30 damage over 2.9s. (0.10s delay between attacks. 2.90s total duration) |
Fleetness | Elerine Archer | 25% | Perform a Normal Attack, and gives the enemy -10% Attack Interval for 2 of the enemy's turns. (0.05s delay between attacks.) |
Elerine Mage | |||
Elerine Warrior | |||
Frostburn | Frozen Archer | 30% | An unavoidable attack that deals up to 100% of the enemy's normal damage. Gives you Frostburn for 2 of your turns. (0.05s delay between attacks.) |
Frozen Mammoth | |||
Ice | |||
Ice Monster | |||
Ice Troll | |||
Protector of Ice | |||
Lesser Dragonbreath | Green Dragon | 10% | An unavoidable attack that deals 30x20 damage over 2.85s. On a hit, has a 25% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.15s delay between attacks. 2.85s total duration) |
Blue Dragon | 20% | ||
Red Dragon | 30% | ||
Black Dragon | 40% | ||
Rapid Fire | Bandit Leader | 20% | An avoidable attack that deals 100% of the enemy's normal damage 2 times. On use, gives the enemy -10% Attack Interval for 3 of the enemy's turns. (0.30s delay between attacks.) |
Razor-Sharp Claws | Malcs, the Guardian of Melvor | 70% | Avoidable sharp claws slice at you 2 times, dealing 520 damage each. (0.20s delay between attacks.) |
Venom | Brown Spider | 40% | Deals a Normal Attack. On a hit, has a 25% chance to inflict Poison that deals 10% of your max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Evil Spider | |||
Spider | |||
Spider King | |||
Volley | Prat, the Guardian of Secrets | 30% | Fire off an unavoidable volley of 3 x Arrows (Attack 3 times). (0.20s delay between attacks. 0.40s total duration) |
Prat, the Protector of Secrets | |||
Agility | Hunting Greater Dragon | 60% | An avoidable attack that deals 650 damage. Gives the enemy -20% Attack Interval for 2 of the enemy's turns. (0.05s delay between attacks.) |
Barrage | Aeris | 30% | Perform 6 fast unavoidable attacks that deal 100 damage each. (0.20s delay between attacks. 1.00s total duration) |
Air Guard | 40% | ||
Bone Crush | Greater Skeletal Dragon | 40% | The enemy flies high into the air and slams down with tremendous force, dealing 750 damage and gives the enemy +10% Accuracy Rating and -10% Attack Interval for 2 of the enemy's turns (Avoidable). On a hit applies stun for 1 turn. (0.05s delay between attacks.) |
Boulder | Terran | 20% | Launch an unavoidable boulder at you for 850 damage. (0.05s delay between attacks.) |
Earth Golem | 40% | ||
Burning Claws | Ragnar | 25% | Swipe at you 2 times with flaming claws that deal 400 damage each (Avoidable). (0.20s delay between attacks.) |
Fire Monster | 40% | ||
Burning Fireball | Elder Dragon | 40% | An avoidable attack that deals 450 damage. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.05s delay between attacks.) |
Burning Trail | Incendius | 40% | Charges at you, performing an unavoidable normal attack. Gives the enemy +40% Global Evasion for 5 of the enemy's turns. Inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.05s delay between attacks.) |
Burrow | Legaran Wurm | 40% | The enemy burrows underground and attacks from beneath, dealing 720 damage and gives the enemy +50% Global Evasion for 2 of the enemy's turns (Avoidable). On a hit gives you +20% Attack Interval for 2 of your turns. (0.05s delay between attacks.) |
Cataclysm | Ragnar | 10% | Create an enormous, magical flame sword that slashes at you 3 times for 1300 damage each over 1.6s (Unavoidable). (0.80s delay between attacks. 1.60s total duration) |
Chaotic Slam | Chaotic Greater Dragon | 60% | Slam the ground 3 times dealing 650 damage each (Avoidable). (0.50s delay between attacks. 1.00s total duration) |
Charge | Terran | 25% | Charge at you, knocking you back and applies stun for 1 turn on a hit. Deals 650 damage. (0.05s delay between attacks.) |
Earth Monster | 40% | ||
Cleave | Spiked Red Claw | 40% | The enemy swings a sharp claw at you in a wide sweep, dealing 700 damage (Avoidable). On a hit has a 75% chance to inflict Bleed that deals 700 damage over 10s. (0.05s delay between attacks.) |
Concealed Danger | Mysterious Figure - Phase 2 | 35% | An avoidable attack that hits 1 time(s), plus an extra time per Mark of Death stack applied to you. Deals 450 damage each. Removes all Mark of Death stacks from you after attack. (0.20s delay between attacks.) |
Confusion | Wicked Greater Dragon | 60% | An avoidable attack that deals 75% of your max hit as damage. (0.05s delay between attacks.) |
Crushing Claws | Spiked Red Claw | 40% | The enemy strikes downward with 2 powerful claws, dealing 850 damage each (Avoidable). On a hit gives you -30% Melee Evasion and +30% Attack Interval for 2 of your turns. (0.30s delay between attacks.) |
Cursed Edge | Mysterious Figure - Phase 1 | 35% | An avoidable attack that slices at you 2 times, dealing 600 damage each. (0.25s delay between attacks.) |
Cursed Flames | Cursed Lich | 40% | The enemy fires a black flame dealing 900 damage (Avoidable). On a hit inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.05s delay between attacks.) |
Cursed Frost Shards | Cursed Lich | 40% | The enemy unleashes 7 black ice shards that deal 700 damage each (Avoidable). On a hit gives you Frostburn for 2 of your turns. (0.20s delay between attacks. 1.20s total duration) |
Cursed Tether | Cursed Lich | 20% | The enemy fires 3 black and purple tethers that deal 500 damage each (Avoidable). On a hit gives you +10% Attack Interval for 1 of your turns and inflicts Poison that deals 10% of your max hitpoints as damage over 10s. (0.50s delay between attacks. 1.00s total duration) |
Curse of Fear | Cursed Maiden | 40% | Perform an avoidable attack that deals 600 damage and gives you -30% Magic Evasion for 2 of the enemy's turns. (0.05s delay between attacks.) |
Curse of the Deep | Ku-tul | 50% | An avoidable attack that deals 990 damage. Gives you -60% Magic Evasion for 2 of the enemy's turns. (0.05s delay between attacks.) |
Cyclone | Aeris | 10% | Surrounds the enemy in wind for 3.6s, while dealing 600 unavoidable damage 7 times. Gives the enemy +10% Global Evasion and +300 Reflect Damage until the end of the attack. (0.60s delay between attacks. 3.60s total duration) |
Desecration | Greater Skeletal Dragon | 20% | The enemy covers the ground in a large pool that applies 3 stacks of affliction if it comes into contact with you (Avoidable). (0.05s delay between attacks.) |
Drain | Elder Vampire | 60% | Fire an unavoidable attack that deals 300 damage. The enemy is healed for 100% of damage dealt. (0.05s delay between attacks.) |
Drowsy Spores | Miolite Monarch | 25% | An unavoidable attack that deals 200 damage and applies sleep for 1 turn. (0.05s delay between attacks.) |
Elemental Impact (Burn) | Elementalist | 5% | An unavoidable attack that deals up to 100% of the enemy's normal damage. Inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.05s delay between attacks.) |
Elemental Impact (Freeze) | Elementalist | 5% | An unavoidable attack that deals up to 100% of the enemy's normal damage. Applies freeze for 1 turn. (0.05s delay between attacks.) |
Elemental Impact (Frostburn) | Elementalist | 5% | An unavoidable attack that deals up to 100% of the enemy's normal damage. Gives you Frostburn for 2 of your turns. (0.05s delay between attacks.) |
Elemental Impact (Stun) | Elementalist | 5% | An unavoidable attack that deals up to 100% of the enemy's normal damage. Applies stun for 1 turn. (0.05s delay between attacks.) |
Elusiveness | Ku-tul | 50% | Gives the enemy +30% Global Evasion,+30% Damage Reduction and -30% Attack Interval for 2 of the enemy's turns. If buff is already active, perform a Normal Attack instead. |
Rokken | |||
Umbora | |||
Fallen Light | Ahrenia | 15% | The Mist breaks away and the sky opens up to an unavoidable, falling ray of Darkness, dealing 400x15 damage over 2.8s. (0.20s delay between attacks. 2.80s total duration) |
Fireball | Ragnar | 30% | Launch an avoidable fireball that deals 650 damage. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.05s delay between attacks.) |
Fire Guard | 40% | ||
Flash Freeze | Glacia | 20% | An avoidable attack that deals 650 damage. On a hit, applies freeze for 2 turns. (0.05s delay between attacks.) |
Water Golem | 40% | ||
Fragile Mind | Bane, Instrument of Fear | 30% | An avoidable attack that deals 600 damage. On a hit, gives you -30% Global Accuracy,-30% Global Evasion and -30% Damage Reduction for 3 of your turns. (0.05s delay between attacks.) |
Bane | 40% | ||
Frigid Waves | Glacia | 10% | Launch 3 avoidable waves that deal 780 damage each over 2.2s. (1.10s delay between attacks. 2.20s total duration) |
Frozen Spears | Glacia | 30% | Launch 3 avoidable ice spears that deal 200 damage each. (0.80s delay between attacks. 1.60s total duration) |
Water Guard | 40% | ||
Grasping Roots | Terran | 15% | Attach to you, dealing 600 damage and gives you +33% Attack Interval for 2 of your turns. (Unavoidable) (0.05s delay between attacks.) |
Mistral | 40% | ||
Ophidia | |||
Greater Dragonbreath | Chaotic Greater Dragon | 40% | An unavoidable attack that deals 120x20 damage over 2.85s. (0.15s delay between attacks. 2.85s total duration) |
Hunting Greater Dragon | |||
Wicked Greater Dragon | |||
Greater Sandstorm | Sand Beast | 40% | An unavoidable attack that deals 1%-15% of the enemy's current hitpoints damage 10 times over 4.5s. (0.50s delay between attacks. 4.50s total duration) |
Horn Shots | Furious Horned Elite | 30% | Fires 3 small horns in rapid succession dealing 60% of the enemy's normal damage each (Avoidable). (0.40s delay between attacks. 0.80s total duration) |
Hunter Expertise | Bounty Hunter | 40% | Gives the enemy -40% Attack Interval for 3 of the enemy's turns. Does not deal damage. If buff is already active, perform a Normal Attack instead. |
Ice Break | Glacia | 25% | An unavoidable attack that deals 360 damage. (0.05s delay between attacks.) |
Water Monster | 40% | ||
Icy Chill | Lissia | 5% | An unavoidable attack that applies freeze for 2 turns on a hit. Deals no damage. If you are frozen, perform a Normal Attack instead. |
Murtia | |||
Water Guard | |||
Water Monster | |||
Infernal Volley | Prat, the Guardian of Secrets | 20% | Fire off an unavoidable volley of 4 x Arrows. (Attack 4 times). (0.20s delay between attacks. 0.60s total duration) |
Inferno | Malcs, the Leader of Dragons | 30% | Breathe unavoidable dragonfire that deals 200x20 damage over 3.8s. Inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.20s delay between attacks. 3.80s total duration) |
Into the Mist | Ahrenia | 15% | The enemy disappears into the Mist. Gives the enemy +10% Damage Reduction each time they are hit for the duration of this attack (Stacks up to 10 times) and gives Regen that heals 10% of the enemy's max hitpoints over 10s. |
Lesser Sandstorm | Turkul Archers | 30% | An unavoidable attack that deals up to 100% of the enemy's normal damage and 1%-5% of the enemy's current hitpoints. (0.05s delay between attacks.) |
Turkul General | |||
Turkul Giant | |||
Turkul Riders | |||
Turkul Throwers | |||
Mark of Death | Mysterious Figure - Phase 1 | 50% | An unavoidable attack that deals 300 damage, and applies +1 stack of Mark of Death to you (Maximum 3 stacks). Mark of Death gives 50% decreased damage reduction regardless of number of stacks. One stack is removed after each of your turns. (0.05s delay between attacks.) |
Mysterious Figure - Phase 2 | |||
Meteor Shower | Ragnar | 15% | Summon an avoidable shower of 3 meteors that hit for 850 damage each over 2.2s. (1.10s delay between attacks. 2.20s total duration) |
Ignis | 40% | ||
Pyra | |||
Mist Walk | Bane | 15% | Gives the enemy immunity to their own attack type for 5 of their turns and gives them Regen that heals 20% of the enemy's max hitpoints over 18s. If the evasion buff is already active perform a NORMAL attack instead. |
Bane, Instrument of Fear | 20% | ||
Noxious Powder | Giant Moth | 20% | The enemy sprinkles you with a noxious powder, inflicting Poison that deals 10% of your max hitpoints as damage over 10s and applies sleep for 1 turn (Unavoidable). If you are already asleep perform a Normal Attack instead. |
Overwhelming Power | Bane, Instrument of Fear | 30% | Bane surges with power and uncontrollably unleashes it into the air, causing 8 purple explosions to rain down from the sky dealing 800 damage each (Avoidable). On a hit, has a 20% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.30s delay between attacks. 2.10s total duration) |
Penetrating Claws | Malcs, the Leader of Dragons | 20% | Unavoidable claws swipe at you 2 times, dealing 640 damage each. (0.20s delay between attacks.) |
Penetrating Spike Shot | Legaran Wurm | 20% | The enemy fires a penetrating spike that deals 920 damage (Avoidable). On a hit inflicts Bleed that deals 900 damage over 10s if you are poisoned. (0.05s delay between attacks.) |
Poison Breath | Noxious Serpent | 30% | Noxious gas erupts from the the enemy's mouth dealing 150x6 damage over 3s. On a hit inflicts Poison that deals 10% of your max hitpoints as damage over 10s and gives you +10% Attack Interval for 2 of your turns. (0.60s delay between attacks. 3.00s total duration) |
Ram | Dark Horned Elite | 30% | The enemy rams into you for 100% of the enemy's normal damage. On a hit inflicts Bleed that deals 100% of the damage dealt as damage over 10s. (0.05s delay between attacks.) |
Rapid Onslaught | Umbora | 50% | An avoidable attack that deals 950 damage 2 times. Gives you +10% Attack Interval for 3 of your turns. (0.40s delay between attacks.) |
Reap and Return | Mysterious Figure - Phase 1 | 15% | An avoidable attack that hits 7 times, plus an extra time per Mark of Death stack applied to you. Deals 450 damage each and heals the enemy for 100% of damage dealt. Removes all Mark of Death stacks from you after attack. (0.20s delay between attacks. 1.20s total duration) |
Savage Spike | Spiked Red Claw | 20% | The enemy's tail strikes you with deadly precision, dealing 1000 damage (Unavoidable). If you are bleeding, this attack deals 180 additional damage. (0.05s delay between attacks.) |
Scorching Ray | Ragnar | 20% | Fire a powerful, unavoidable, burning ray that deals 100x15 damage over 2.8s. Inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.20s delay between attacks. 2.80s total duration) |
Fire Golem | 40% | ||
Sealing | Malcs, the Leader of Dragons | 10% | Seals you, applies stun for 2 turns. If you are already stunned, perform a Normal Attack instead. |
Seismic Slam | Terran | 10% | Slam the ground 3 times over 2.6s, dealing 950 damage each (Avoidable). (1.30s delay between attacks. 2.60s total duration) |
Shadow Burst | Ahrenia | 70% | Fire off 3 large, avoidable, dark explosions that deal 800 damage each. Gives you -1% Global Accuracy that stacks up to 40 times. (0.70s delay between attacks. 1.40s total duration) |
Shadowstep | Mysterious Figure - Phase 2 | 15% | The enemy is surrounded with mist, gives the enemy +20% Global Evasion,+40% Damage Reduction and -20% Attack Interval for 1 of the enemy's turn. If buff is already active, perform a Normal Attack instead. |
Shockwave | Vorloran Watcher | 25% | An avoidable attack that deals 970 damage. On a hit, applies stun for 1 turn. (0.05s delay between attacks.) |
Rokken | 50% | ||
Spiked Tail Whip | Greater Skeletal Dragon | 40% | The enemy's tail whips at you 3 times, dealing 500 damage each (Avoidable). On a hit gives you -10% Damage Reduction for 3 of your turns. (0.30s delay between attacks. 0.60s total duration) |
Spores | Miolite Sprig | 10% | An avoidable attack that deals 150 damage and applies sleep for 1 turn on a hit. (0.05s delay between attacks.) |
Miolite Trio | |||
Miolite Warden | |||
Stone Wall | Terran | 30% | Puts up a wall that gives the enemy +20% Damage Reduction for 2 of the enemy's turns. If buff is already active, perform a Normal Attack instead. |
Earth Guard | 40% | ||
Suffocate | Bane | 20% | The mist surrounds and suffocates you, dealing 0.5% of the enemy's max hitpoints damage 12 times over 3.3s. Applies sleep for 2 turns if your hitpoints are below 50%. (0.30s delay between attacks. 3.30s total duration) |
Bane, Instrument of Fear | |||
Tail Whip | Malcs, the Leader of Dragons | 40% | An unavoidable, flame tail whips at you, dealing 690 damage and inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.05s delay between attacks.) |
Tornado | Aeris | 15% | Create an unavoidable tornado that slowly hits you 3 times for 400 damage each. (0.90s delay between attacks. 1.80s total duration) |
Aleron | 40% | ||
Voltaire | |||
Toxic Bite | Conda | 30% | The enemy attempts to bite you with venomous fangs, dealing 300 damage. On a hit inflicts Poison that deals 10% of your max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Venomous Snake | |||
Toxic Needles | Legaran Wurm | 40% | The enemy fires 5 small needles that deal 620 damage each (Avoidable). On a hit has a 20% chance to inflict Poison that deals 10% of your max hitpoints as damage over 10s. (0.20s delay between attacks. 0.80s total duration) |
Unknown Threat | Bane | 25% | 2 avoidable attacks lash out from the mist, dealing 100% of the enemy's normal damage each. Each attack has +5% chance to apply affliction. On use, gives the enemy -20% Attack Interval for 2 of the enemy's turns (0.20s delay between attacks.) |
Webshot | Rancora Spider | 40% | Fire an unavoidable, sticky, silk shot that deals 450 damage and gives you +30% Attack Interval for 1 of your turn. (0.05s delay between attacks.) |
Whirlwind | Aeris | 20% | Launch a large avoidable gust of wind that deals 550 damage. On a hit, applies stun for 1 turn (0.05s delay between attacks.) |
Air Golem | 40% | ||
Wind Blade | Aeris | 25% | Launch 3 avoidable slicing winds that deal 350 damage each. (0.60s delay between attacks. 1.20s total duration) |
Air Monster | 40% | ||
Winterland | Glacia | 15% | An unavoidable attack that gives you +20% Attack Interval for 3 of your turns. Deals no damage. If you are already slowed, perform a Normal Attack instead. |
Lissia | 40% | ||
Murtia | |||
Aggressive Onslaught | Guardian of the Herald | 25% | The enemy rages and wildly swings at you dealing 100% of the enemy's normal damage 4 times over 0.9s. Avoidable. (0.30s delay between attacks. 0.90s total duration) |
Agile Wings | Torvair | 30% | The enemy aims at weak points and unleashes a powerful combination attack, performing 3 avoidable strikes that deal 150% of the enemy's normal damage on the 1st attack, 250% of the enemy's normal damage on the 2nd attack, and 300% of the enemy's normal damage on the 3rd attack. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. (0.20s delay between attacks. 0.40s total duration) |
Alacrity | The Herald Phase 1 | 20% | The Herald casts a spell dealing 1000 damage 3 times over 0.4s. On a hit, gives the enemy -30% Attack Interval for 2 of the enemy's turns. Avoidable. (0.20s delay between attacks. 0.40s total duration) |
Allure | Siren | 20% | The enemy sings a calming song that deals no damage. On a hit, applies sleep for 2 turns. Avoidable. If you are already sleeping, the enemy performs a Normal Attack instead. |
Battlecry | Guardian of the Herald | 25% | On use, gives the enemy +15% Damage Reduction and -30% Attack Interval for 2 of the enemy's turns. Deals no damage. If the buff is already active, the enemy performs a Normal Attack instead. |
Bind | Hungry Plant | 50% | An avoidable attack that deals 650 damage. On a hit, gives you +20% Attack Interval for 3 of your turns. (0.20s delay between attacks.) |
Blade Shadow | Dark Knight | 30% | The enemy slashes their dark axe through you with ease dealing 110% of the enemy's normal damage. Avoidable. (0.15s delay between attacks.) |
Blinding Beams | Bel-Noth | 40% | The enemy quickly fires beams from all of their eyes, dealing 500 damage 7 times over 0.9s. On a hit, gives you -2% Global Accuracy that stacks up to 20 times. Avoidable. (0.15s delay between attacks. 0.90s total duration) |
Blinding Fear | Banshee | 20% | Perform a normal attack. On a hit, applies the Blinding III Curse for 3 turns. Unavoidable. (0.30s delay between attacks.) |
Burning Fury | Trogark | 30% | Trogark furiously swings their hammer at you dealing 1050 damage 6 times over 1s. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. On use, gives the enemy -33% Attack Interval for 3 of the enemy's turns. Avoidable. (0.20s delay between attacks. 1.00s total duration) |
Caught in the Web | Spider Queen | 20% | On use, gives the enemy +500% Lifesteal and -40% Attack Interval for 2 of the enemy's turns. If the buff is already active, the enemy performs a Normal Attack instead. |
Chilling Winds | Frost Golem | 30% | Cold air blasts you dealing 700 damage 2 times over 0.3s. On a hit, gives you Frostburn for 2 of your turns. Unavoidable. (0.30s delay between attacks.) |
Chrono Curse | The Herald Phase 1 | 20% | On use, gives you +30% Attack Interval for 3 of your turns. Deals no damage. Unavoidable. If you are already Slowed, the Herald performs a Normal Attack instead. |
The Herald Phase 2 | |||
Confusing Touch | Cursed Skeleton Warrior | 20% | Perform a normal attack. On a hit, applies the Confusion Curse for 3 turns. Avoidable. (0.25s delay between attacks.) |
Crushing Jaws | Monster Croc | 30% | The enemy's jaws snap down on you, dealing 100% of the enemy's max hit damage. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.30s delay between attacks.) |
Crushing Smash | Goliath Werewolf | 30% | The enemy flies up into the air and dive bombs the ground creating a shock wave that deals 110% of the enemy's normal damage. On a hit, has a 40% chance to apply stun for 1 turn. Avoidable. (0.30s delay between attacks.) |
Curse of Despair | Lady Darkheart | 25% | Deals 700 damage. On a hit, applies the Despair Curse for 3 turns. Unavoidable. (0.30s delay between attacks.) |
Curse of Madness | Lady Darkheart | 25% | Deals 700 damage. On a hit, applies the Madness Curse for 3 turns. Unavoidable. (0.30s delay between attacks.) |
Tree Spirit | |||
Curse Of Torment | Lady Darkheart | 25% | Deals 700 damage. On a hit, applies the Torment Curse for 3 turns. Unavoidable. (0.30s delay between attacks.) |
Cursed Spirit | 35% | ||
Spectre | |||
Curse Totem Summon | Fiozor, the Ancient Necromancer | 20% | Perform a normal attack and summon a curse totem. On use, applies a random Curse for 3 turns. Avoidable. (0.15s delay between attacks.) |
Dark Blade | Dark Knight | 20% | The enemy imbues their axe with a black aura and slashes at you, dealing 50% of the enemy's normal damage. On a hit, gives you -100% Hitpoint Regeneration for 5 of your turns and applies the Decay Curse for 3 turns. Avoidable. (0.15s delay between attacks.) |
Deadly Bite | Basher Spider | 30% | The enemy bites you with highly venomous fangs, dealing 900 damage. On a hit, inflicts Deadly Poison that deals 25% of your max hitpoints as damage over 10s. Avoidable. (0.40s delay between attacks.) |
Enforcer Spider | |||
Guardian Spider | |||
Scouter Spider | |||
Trapper Spider | |||
Wicked Spider | |||
Deadly Cut | Vorloran Protector | 25% | Perform a normal attack. On a hit, inflicts Bleed that deals 200 and 4% of your max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Deadly Wrap | Conda | 30% | The enemy constricts you dealing 240 damage 10 times over 2.7s. On a hit, applies stun for 1 turn. Avoidable. (0.30s delay between attacks. 2.70s total duration) |
Decaying Shots | Cockatrice | 30% | Large acidic shots are fired at you that deal 1250 damage 3 times over 0.6s. On a hit, has a 50% chance to apply the Decay Curse for 3 turns. Avoidable. (0.30s delay between attacks. 0.60s total duration) |
Deja-Vu | The Herald | 30% | On use, gives the Herald Immunity to all attack types other than their own for 4 of their turns. Deals no damage. If the buff is already active, the Herald performs a Normal Attack instead. |
The Herald Phase 1 | |||
The Herald Phase 2 | |||
Devourer of the Cursed | Lady Darkheart | 25% | Deals 440 damage that is doubled if you are cursed. Unavoidable. (0.30s delay between attacks.) |
Disease Swarm | Plague Doctor | 30% | A swarm of afflicted bugs is summoned, which deals 105 damage 20 times over 5.7s. On a hit, gives you a stack of Affliction and applies the Decay Curse for 3 turns. Avoidable. (0.30s delay between attacks. 5.70s total duration) |
Drown | Siren | 30% | The enemy drags you under the water, dealing 300 damage 10 times over 2.7s. On a hit, applies sleep for 2 turns if your hitpoints are below 50%. Avoidable. (0.30s delay between attacks. 2.70s total duration) |
Efflorescence | Alraune | 10% | Deadly pollen is released that inflicts Poison that deals 10% of your max hitpoints as damage over 10s and applies sleep for 2 turns on a hit. Deals no damage. Unavoidable. If you are already poisoned or sleeping, perform a Normal Attack instead. |
Electric Ball | Lightning Spirit | 50% | A ball of lightning shoots out, shocking everything around it, dealing 700 damage 6 times over 1.5s. Avoidable. (0.30s delay between attacks. 1.50s total duration) |
Electric Charge | RaZu, Lord of the Skies | 20% | Ra'Zu surrounds their body in a protective electrical charge. On use, gives the enemy +35% Damage Reduction and +100% Reflect Damage for 1 of the enemy's turns and gives Regen that heals 30% of the enemy's max hitpoints over 8s. Deals no damage. If the buff is already active, Ra'Zu performs a Normal Attack instead. |
Entangle | Tree Giant | 25% | 3 large roots rapidly seek you out dealing 800 damage each over 0.6s. On a hit, gives you +30% Attack Interval for 3 of your turns. Avoidable. (0.30s delay between attacks. 0.60s total duration) |
Ethereal Shots | Phantom | 50% | The enemy fires ethereal bolts at you, dealing 100% of the enemy's normal damage 4 times over 0.9s. Avoidable. (0.30s delay between attacks. 0.90s total duration) |
Explosion | Magic Fire Demon | 60% | The enemy builds up energy before releasing it in a fiery explosion that deals 980 damage. On a hit, has a 50% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. (0.30s delay between attacks.) |
Fatal Bite | Spider Queen | 40% | The Spider Queen bites you with highly venomous fangs dealing 1300 damage. On a hit, inflicts Deadly Poison that deals 25% of your max hitpoints as damage over 10s. Avoidable. (0.30s delay between attacks.) |
Fatal Spike | Manticore | 30% | The enemy's spiked tail strikes at you dealing 930 damage. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s and Poison that deals 10% of your max hitpoints as damage over 10s. Avoidable. (0.25s delay between attacks.) |
Feather Barrier | Arctair | 20% | On use, gives the enemy +25% Damage Reduction for 1 of the enemy's turns. Deals no damage. If the buff is already active, the enemy performs a Normal Attack instead. |
Feather Lance | Arctair | 10% | The enemy summons golden feathers that combine into a giant lance that deals 1000 damage. On a hit, has a 20% chance to apply stun for 2 turns and has a 75% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.20s delay between attacks.) |
Feather Storm | Arctair | 30% | The enemy fires 4 unavoidable razor sharp feathers at you, dealing 300% of the enemy's normal damage on the 1st attack, 150% of the enemy's normal damage on the 2nd attack, 150% of the enemy's normal damage on the 3rd attack, and 150% of the enemy's normal damage on the 4th attack. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. (0.20s delay between attacks. 0.60s total duration) |
Feather Tornado | Harkair | 10% | A tornado of feathers is summoned, dealing 750 damage 2 times over 0.3s. On a hit, has a 50% chance to apply stun for 1 turn. Avoidable. (0.30s delay between attacks.) |
Ferocious Bite | Kongamato | 30% | The enemy bites you with sharp, dangerous teeth dealing 1000 damage. On a hit, Inflicts Bleed that deals 100% of the damage dealt as damage over 10s. Avoidable. (0.20s delay between attacks.) |
Flame Barrage | Infernal Golem | 30% | A barrage of 4 fireballs are launched that deal 750 damage each over 0.9s. Avoidable. (0.30s delay between attacks. 0.90s total duration) |
Flame Rush | Manticore | 70% | The enemy rushes towards you with blazing claws that deal 800 damage 4 times over 0.75s. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. On use, gives the enemy -20% Attack Interval for 2 of the enemy's turns. Avoidable. (0.25s delay between attacks. 0.75s total duration) |
Flurry | Vorloran Protector | 25% | The enemy attacks 5 times for 50% of the enemy's normal damage. Each time the enemy hits they gain +20% Max Hit, stacking up to 5 times. Stacks reset on a miss. Attacks can miss. Avoidable. (0.15s delay between attacks. 0.60s total duration) |
Focused Static Punch | Lightning Monkey | 30% | The enemy charges their fist with an incredible amount of lightning power and swings dealing 900 damage. Avoidable. (0.05s delay between attacks.) |
Freezing Breath | Ice Hydra | 30% | A cone of frost erupts from one of the hydra's maws dealing 1600 damage 5 times over 3.2s. On a hit, has a 30% chance to apply freeze for 2 turns. Avoidable. (0.80s delay between attacks. 3.20s total duration) |
Freezing Roar | Polar Bear | 20% | The enemy bellows at you, unleashing a chilling wind that deals 770 damage. On a hit, applies freeze for 2 turns. Unavoidable. (0.40s delay between attacks.) |
Frostbite | Vorloran Devastator | 25% | The enemy attacks once dealing 750 damage. Has a 30% chance to apply freeze for 2 turns on a hit. Avoidable. (0.05s delay between attacks.) |
Frozen Club | Large Ice Troll | 30% | A giant ice club swings towards you with tremendous force dealing 800 damage. On a hit, gives you Frostburn for 2 of your turns. Avoidable. (0.30s delay between attacks.) |
Full Bloom | Morellia | 25% | Protective vines wrap around the enemy, giving them +15% Damage Reduction for 1 of their turns and Regen that heals 7.5% of their current hitpoints over 4s. A deadly flurry of piercing, poison tipped leaves is also launched, dealing 520 damage that is doubled if you are poisoned 4 times over 1.5s. On a hit, Inflicts Poison that deals 10% of your max hitpoints as damage over 10s. Avoidable. (0.50s delay between attacks. 1.50s total duration) |
Full Charge | Torvair | 10% | The enemy rushes towards you, dealing 800 damage 2 times for 0.3s. On a hit, has a 75% chance to apply stun for 2 turns and gives the enemy -30% Attack Interval for 2 of the enemy's turns. Unavoidable. (0.30s delay between attacks.) |
Ghostly Terror | Banshee | 50% | The enemy appears out of nowhere and deals a frightening normal attack. On a hit, has a 50% chance to apply sleep for 2 turns. Unavoidable. (0.30s delay between attacks.) |
Giant Bubble | Twin Sea Dragon Serpent | 30% | The enemy traps you in a large bubble dealing 800 damage. On a hit, applies sleep for 2 turns. Avoidable. (0.15s delay between attacks.) |
Greater Fireball | Gret-Yun | 20% | An enormous fireball is launched towards you dealing 820 damage. On a hit, has a 50% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. (0.25s delay between attacks.) |
Greater Shade Summon | Fiozor, the Ancient Necromancer | 20% | The enemy performs a normal attack. On use, the enemy summons a greater shade that gives you -5% Damage Reduction that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Harmful Concoction | Plague Doctor | 50% | The enemy throws a potion that explodes into a noxious cloud, dealing 200 damage 15 times over 5.6s. On a hit, applies the Decay Curse for 3 turns; inflicts Poison that deals 10% of your max hitpoints as damage over 10s and has a 10% chance to apply sleep for 2 turns. Avoidable. (0.40s delay between attacks. 5.60s total duration) |
Headbutt | Gret-Yun | 60% | The enemy charges at you headfirst, dealing 850 damage 3 times over 1s. On use, gives the enemy -20% Attack Interval for 3 of the enemy's turns. Avoidable. (0.50s delay between attacks. 1.00s total duration) |
Ice Blast | Ice Hydra | 50% | Each head of the hydra launches an ice ball at you which deals 950 damage 5 times over 1.2s. On a hit, gives you Frostburn for 2 of your turns. Avoidable. (0.30s delay between attacks. 1.20s total duration) |
Ice Reanimation | Ice Hydra | 20% | One of the hydra's heads regrows. On use, gives Regen that heals 5% of the enemy's max hitpoints over 1s. |
Ice Shards | Frost Golem | 30% | Huge shards of ice are thrown at you dealing 1070 damage 3 times over 0.8s. Avoidable. (0.40s delay between attacks. 0.80s total duration) |
Impairing Shot | Vorloran Watcher | 25% | A normal attack that gives you +20% Attack Interval for 3 of your turns on a hit. On use, gives you -30% Ranged Evasion until the end of the fight. (0.05s delay between attacks.) |
Infernum | Vorloran Protector | 25% | The enemy performs 3 unavoidable attacks that deal 75% of the enemy's normal damage on the 1st attack, 125% of the enemy's normal damage on the 2nd attack, and 175% of the enemy's normal damage on the 3rd attack. (0.30s delay between attacks. 0.60s total duration) |
Lava Wave | Magic Fire Demon | 40% | A wave of lava is pushed towards you dealing 750 damage. On a hit, has a 50% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. (0.30s delay between attacks.) |
Life Drain | Cockatrice | 50% | The enemy pierces you with their tail, draining your life force. Deals 800 damage that heals the enemy for 100% of the damage dealt. Avoidable. (0.30s delay between attacks.) |
Lightning Breath | RaZu, Lord of the Skies | 30% | A cone of lightning erupts from Ra'Zu's mouth, dealing 480 damage 25 times over 3.6s. On a hit, has a 30% chance to apply stun for 1 turn. Avoidable. (0.15s delay between attacks. 3.60s total duration) |
Lightning Strike | RaZu, Lord of the Skies | 40% | A lightning bolt shoots out with incredible speed towards you, dealing 850 damage. On a hit, has a 40% chance to apply stun for 1 turn. Avoidable. (0.05s delay between attacks.) |
Lure Trap | Hungry Plant | 30% | Strange spores lure you towards the plant until it can strike, dealing 850 damage. On a hit, has a 50% chance to apply stun for 1 turn. Avoidable. (0.20s delay between attacks.) |
Magic Ray | Vorloran Devastator | 25% | The enemy casts a Magic Ray, dealing 70% of the enemy's normal damage 5 times over 1.6s. On a hit, gives you +15% Attack Interval for 2 of your turns. (0.40s delay between attacks. 1.60s total duration) |
Master of Heat | Gret-Yun | 20% | The enemy submerges itself under the lava. On use, gives the enemy +20% Damage Reduction and +50% Global Evasion for 2 of the enemy's turns and Regen that heals 20% of the enemy's current hitpoints over 5.6s. If the buff is already active, the enemy performs a Normal Attack instead. |
Mega Fireball | Trogark | 30% | Channeling power through their hammer, Trogark fires a gargantuan fireball at you dealing 1000 damage. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. (0.50s delay between attacks.) |
Ocean Song | Vorloran Devastator | 25% | The enemy summons a Water Dragon that targets you, dealing 1350 damage. On use, gives you +50% Attack Interval for 2 of your turns and -30% Magic Evasion until the end of the fight. Unavoidable. (0.05s delay between attacks.) |
Petrifying Glare | Bel-Noth | 30% | The enemy's central eye emits a bright beam dealing 110% of the enemy's normal damage. On a hit, has a 40% chance to apply stun for 2 turns. Avoidable. (0.15s delay between attacks.) |
Phantom Summon | Fiozor, the Ancient Necromancer | 20% | The enemy performs a normal attack. On use, the enemy summons a phantom that gives them +15% of Maximum Hit added to Minimum Hit that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Piercing Arrow | Vorloran Watcher | 25% | An unavoidable attack that deals damage equal to 200% of the enemy's max hit. (0.05s delay between attacks.) |
Poison Bite | Burning Snake | 10% | Poisonous fangs bite down dealing 850 damage. On a hit, Inflicts Poison that deals 10% of your max hitpoints as damage over 10s. Avoidable. (0.50s delay between attacks.) |
Poison Bulbs | Morellia | 30% | Large pods filled with poisonous thorns are thrown towards you that explode, dealing 700 damage 3 times over 0.4s. On a hit, inflicts Poison that deals 10% of your max hitpoints as damage over 10s. Avoidable. (0.20s delay between attacks. 0.40s total duration) |
Poison Split | Poison Toad | 50% | The enemy spits a glob of poisonous mucus at you dealing 700 damage. On a hit, inflicts Poison that deals 10% of your max hitpoints as damage over 10s. Avoidable. (0.20s delay between attacks.) |
Poisoned Hit | Vorloran Watcher | 25% | The enemy performs an attack that deals 90% (125% if you are poisoned) of their normal damage. On a hit has a 20% chance to inflict Poison that deals 10% of your max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Power of the Mist | The Herald Phase 2 | 25% | The Herald conjures a shroud of mist and pushes it towards you, dealing damage equal to 20% of the enemy's max hit 8 times over 2.8s. This attack has +30% chance to apply affliction. On a hit, applies sleep for 2 turns if your hitpoints are below 50%. Avoidable. (0.40s delay between attacks. 2.80s total duration) |
Predator | Monster Croc | 30% | The enemy dives under the water obscuring themselves. On use, gives the enemy +40% Global Evasion and +40% Max Hit for 2 of the enemy's turns. If the buff is already active, the enemy performs a Normal Attack instead. |
Quake | Vorloran Devastator | 25% | The enemy attacks 2 times dealing 540 damage each. On a hit, gives you +50% Attack Interval for 1 of your turns. Avoidable. (0.40s delay between attacks.) |
Rapid Parry | Torvair | 20% | In a flash, the enemy parries one of your attacks, dealing 100% of the enemy's normal damage 2 times over 0.3s. On a hit, gives the enemy +100% Global Evasion that stacks up to 2 times. Avoidable. (0.30s delay between attacks.) |
Rapid Static Strikes | Lightning Monkey | 40% | The enemy unleashes a flurry of lightning powered blows, dealing 650 damage 4 times over 0.6s. Avoidable. (0.20s delay between attacks. 0.60s total duration) |
Razor Wind | Alraune | 30% | Razor sharp leaves fly towards you dealing 930 damage 6 times over 1.5s. Unavoidable. (0.30s delay between attacks. 1.50s total duration) |
Rolling Snowball | Large Ice Troll | 30% | A giant snowball is rolled towards you dealing 900 damage. On a hit, has a 30% chance to apply freeze for 2 turns. Avoidable. (0.30s delay between attacks.) |
Sealed Fate | The Herald | 20% | Destroys the Target if their current hitpoints are under 90%. This cannot miss. (0.05s delay between attacks.) |
Seeking Roots | Morellia | 20% | A mass of thorny roots thrust towards you, dealing 1000 damage. On a hit, gives you +20% Attack Interval for 1 of your turns. Avoidable. (0.20s delay between attacks.) |
Shade Summon | Fiozor, the Ancient Necromancer | 40% | The enemy performs a normal attack. On use, the enemy summons a shade that gives the enemy +150 Max Hit that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Shadow Bite | Shadow Beast | 30% | The enemy bites you dealing damage equal to 150% of the enemy's max hit and heals them for 100% of the damage dealt. Avoidable. (0.30s delay between attacks.) |
Shards of Millennia | The Herald Phase 2 | 25% | The Herald rips a chunk of stone from the tower and thrusts it towards you, dealing 1250 damage 4 times over 0.6s. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.20s delay between attacks. 0.60s total duration) |
Sharp Slice | Spider Queen | 25% | The Spider Queen swings at you with her sharp spear dealing 800 damage. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.30s delay between attacks. 0.90s total duration) |
Sharp Wing | Kongamato | 50% | A sharp wing slices at you dealing 800 damage 2 times over 0.2s. On use, gives the enemy +30% Global Evasion and -20% Attack Interval for 3 of the enemy's turns. Avoidable. (0.20s delay between attacks.) |
Shock Blast | Lightning Golem | 20% | A large concentrated ball of lightning energy is fired at you, dealing 940 damage. On a hit, has a 30% chance to apply stun for 2 turns. Avoidable. (0.05s delay between attacks.) |
Silence of the Forest | Tree Spirit | 25% | On use, applies sleep for 2 turns. Deals no damage. Unavoidable. If you are already sleeping, the enemy performs a Normal Attack instead. |
Slicing Maelstrom | Harkair | 30% | The enemy conjures a maelstrom that slices through your armor. It performs 5 unavoidable attacks that deal 125% of the enemy's normal damage. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s and gives you +20% Attack Interval for 3 of your turns. (0.30s delay between attacks. 1.20s total duration) |
Smoldering Blow | Infernal Golem | 20% | A fiery fist swings at you dealing 1000 damage. Avoidable. (0.30s delay between attacks.) |
Smother | Burning Snake | 30% | The enemy constricts you dealing 240 damage 10 times over 2.7s. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. (0.30s delay between attacks. 2.70s total duration) |
Soulburn | Cursed Spirit | 35% | Pure white orbs of intense flame are hurled towards you dealing 860 damage 3 times over 0.8s. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. (0.40s delay between attacks. 0.80s total duration) |
Spectral Clones | Spectral Ice Wolf | 70% | The enemy summons spectral clones that attack you with their vicious claws, dealing 150% of the enemy's normal damage 2 times over 0.3s. Avoidable. (0.30s delay between attacks.) |
Spiked Slam | Leviathan | 30% | The enemy slams hard into you with their tough skin, dealing up to 100% + (Attacker DR%) Normal Hit damage (Eg. 25% DR = up to 125% normal hit damage). On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.30s delay between attacks.) |
Spikes from Below | Leviathan | 30% | Razor sharp spikes pierce out from the water, dealing 800 damage. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.30s delay between attacks.) |
Spinning Axe | Spectre | 50% | The enemy swings their axe around in a circle slashing through everything it hits, dealing 50% of the enemy's normal damage 8 times over 1.75s. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.25s delay between attacks. 1.75s total duration) |
Sunder | Guardian of the Herald | 25% | The enemy strikes the ground with such tremendous force that it tears it asunder. Deals 1250 damage 3 times over 0.6s. On a hit, applies stun for 3 turns. Avoidable. (0.30s delay between attacks. 0.60s total duration) |
Surrounded | Shadow Beast | 50% | Shadows surround you and simultaneously attack, dealing up to (200% * Current HP % of the Attacker) damage. (Eg. 200% damage if 100% HP, 100% damage if 50% HP). Avoidable. (0.30s delay between attacks.) |
Thorned Roots | Morellia | 25% | Thorny roots seek you out, dealing 750 damage 3 times over 0.8s. On a hit, gives you +20% Attack Interval for 2 of your turns. Avoidable. (0.40s delay between attacks. 0.80s total duration) |
Alraune | 60% | ||
Thunderbolt | RaZu, Lord of the Skies | 30% | A giant bolt of lightning strikes down upon you dealing 920 damage 3 times over 0.8s. On a hit, has a 50% chance to apply stun for 2 turns. Unavoidable. (0.40s delay between attacks. 0.80s total duration) |
Tidal Wave | Vorloran Protector | 25% | The enemy launches a massive tidal wave, dealing 350 damage plus 50% of the enemy's max hit damage 2 times over 0.2s. On use, gives you +20% Attack Interval for 3 of your turns and -30% Melee Evasion until the end of the fight. Unavoidable. (0.20s delay between attacks.) |
Torrential Dragonbreath | Twin Sea Dragon Serpent | 25% | A torrent of water is blasted into you dealing 300 damage 40 times over 5.85s. (0.15s delay between attacks. 5.85s total duration) |
Touch of Affliction | The Herald Phase 1 | 30% | The Herald charges their hands with shadowy magic, and darts towards you with terrifying speed. Before you can react, they touch you dealing 1000 damage 2 times over 0.2s. On a hit, gives you 3 stacks of Affliction. Avoidable. (0.20s delay between attacks.) |
Tree Slam | Tree Giant | 25% | The enemy uproots a tree and swings it towards you dealing 1000 damage. On a hit, has a 75% chance to apply stun for 2 turns. Avoidable. (0.30s delay between attacks.) |
Tsunami | Twin Sea Dragon Serpent | 25% | Giant waves rush towards you dealing 800 damage 3 times over 0.8s. On a hit, gives you +20% Attack Interval for 3 of your turns. Avoidable. (0.40s delay between attacks. 0.80s total duration) |
Unison of Air and Water | The Herald | 25% | Combining the elements of air and water, the Herald conjures a column of misty water that blasts you into the air, dealing 1000 damage, then slams you to the ground, dealing 1500 damage. On a hit, applies stun for 1 turn. Avoidable. (0.60s delay between attacks.) |
Unison of Fire and Earth | The Herald | 25% | Fusing the power of fire and earth, the Herald creates 2 enormous, flaming meteorites that hurtle towards you that deal 10-1750 damage each over 0.6s. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. (0.60s delay between attacks.) |
Unleashed Power | Trogark | 20% | With incredible power, Trogark slams the ground creating cracks that head towards you. Bursts of lava erupt from the cracks dealing 540 damage that is doubled if you are burning 3 times over 0.6s. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. (0.30s delay between attacks. 0.60s total duration) |
Unstoppable Force | Guardian of the Herald | 25% | The enemy charges towards you at full speed dealing 1000 damage. On a hit, applies stun for 1 turn. Avoidable. (0.30s delay between attacks.) |
Ward of Flame | Trogark | 20% | Trogark summons a protective wall of flame around them. On use, gives the enemy +40% Damage Reduction, +25% Reflect Damage, and +75% Chance to apply burn when attacking for 3 of the enemy's turns. If the buff is already active, Trogark performs a Normal Attack instead. |
Water Dance | Twin Sea Dragon Serpent | 20% | On use, gives the enemy +20% Damage Reduction, +20% Global Evasion, and -20% Attack Interval for 2 of the enemy's turns. If the buff is already active, the enemy performs a Normal Attack instead. |
Weakening Shot | Phantom | 20% | Perform a normal attack. On a hit, applies the Weakening III Curse for 3 turns. Unavoidable. (0.30s delay between attacks.) |
Web Trap | Spider Queen | 15% | The enemy shoots out webs in every direction blocking off all paths. On a hit, gives you +30% Attack Interval for 3 of your turns. Deals no damage. Avoidable. If you are already slowed, the enemy performs a Normal Attack instead. |
Basher Spider | 30% | ||
Enforcer Spider | |||
Guardian Spider | |||
Scouter Spider | |||
Trapper Spider | |||
Wicked Spider | |||
Wind Barrier | Harkair | 20% | The enemy creates a swirling barrier of wind around themselves. On use, gives the enemy +15% Damage Reduction and +60% Global Evasion against Magic or Ranged targets for 2 of your turns. If the buff is already active, the enemy performs a Normal Attack instead. |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Combat:
| |||||||||||||||||||
Skills:
| |||||||||||||||||||
Other:
| |||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |