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From Melvor Idle
  • Damage To Slayer Tasks +3% Slayer Coins Slayer Helmet (Elite) +15% Flat Slayer Area Effect Negation +30% Slayer Skill XP +4% Damage To Slayer Tasks +4%
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  • Agility has a number of reductions, with Freezing Rafting, Monkey Trail, and Elite Pillar of Expertise providing reductions of 10%, 5%, and 3% respectively
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  • by doing Slayer Tasks in Slayer Areas. It is recommended to start with Slayer Tasks as early as possible, working towards unlocking Auto Slayer as the primary
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  • purchased by spending the required amount of GP. This table lists most sources of Cartography-specific modifier boosts. For a list of boosts that apply
    20 KB (1,316 words) - 18:01, 10 May 2024
  • and Synergies that provide a bonus to Astrology. This table lists most sources of Astrology-specific modifier boosts. For a list of boosts that apply to
    8 KB (805 words) - 18:04, 10 February 2024
  • -30% Chance to Double Items Globally -30% Chance To Double Loot in Combat Elite Pillar of Expertise Agility Pillar +40% Global GP (except Item Sales) -3%
    628 bytes (84 words) - 18:17, 13 May 2024
  • -30% Chance to Double Items Globally -30% Chance To Double Loot in Combat Elite Pillar of Expertise Agility Pillar +40% Global GP (except Item Sales) -3%
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  • -30% Chance to Double Items Globally -30% Chance To Double Loot in Combat Elite Pillar of Expertise Agility Pillar +40% Global GP (except Item Sales) -3%
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  • -30% Chance to Double Items Globally -30% Chance To Double Loot in Combat Elite Pillar of Expertise Agility Pillar +40% Global GP (except Item Sales) -3%
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  • so much in leveling these skills, before getting your Elite Pillar (which, in the case of Elite Pillar of Expertise, will help a lot in leveling these
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  • the Herblore skill. For the skill itself, see Herblore. Because the main source of herbs is Farming, the herbs are usually the main bottleneck on how quickly
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  • for 10,000,000 after the player reaches Level 120. This table lists most sources of Archaeology-specific modifier boosts. For a list of boosts that apply
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  • Slayer Helmet (Elite) (category Slayer Armour) (section Item Sources)
    Slayer Helmet (Elite) No Description Item ID: melvorF:Slayer_Helmet_Elite Category: Combat Type: Armour Sells For: 4,622 Equipment Slot: Helmet, Passive
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  • Slayer Cowl (Elite) (category Slayer Ranged Armour) (section Item Sources)
    Equipment Slot: Helmet, Passive Modifiers: Passive: +15% Flat Slayer Area Effect Negation +30% Slayer Skill XP +4% Damage To Slayer Tasks +4% Slayer Coins Item
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  • Slayer Wizard Hat (Elite) (category Slayer Slayer Armour) (section Item Sources)
    Equipment Slot: Helmet, Passive Modifiers: Passive: +15% Flat Slayer Area Effect Negation +30% Slayer Skill XP +4% Damage To Slayer Tasks +4% Slayer Coins Item
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  • Slayer Helmet (Strong) (category Slayer Armour) (section Item Sources)
    Equipment Slot: Helmet, Passive Modifiers: Passive: +10% Flat Slayer Area Effect Negation +15% Slayer Skill XP +3% Damage To Slayer Tasks +3% Slayer Coins Item
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  • Slayer Helmet (Master) (category Slayer Armour) (section Item Sources)
    Thieving +20% Flat Slayer Area Effect Negation +5% Damage To Slayer Tasks +5% Slayer Coins Item Sources: Upgrading: Item Uses: Slayer Thieving Combat Upgrading
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  • Slayer Helmet (Basic) (category Slayer Armour) (section Item Sources)
    Passive: +5% Flat Slayer Area Effect Negation +5% Slayer Skill XP +2% Damage To Slayer Tasks +2% Slayer Coins Item Sources: Shop Item Uses: Slayer Combat Upgrading
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  • Slayer Helmet (Mythical) (category Helmet) (section Item Sources)
    Thieving +30% Flat Slayer Area Effect Negation +8% Damage To Slayer Tasks +8% Slayer Coins Item Sources: Upgrading: Item Uses: Slayer Thieving Combat Part
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  • Slayer Helmet (Legendary) (category Helmet) (section Item Sources)
    Thieving +25% Flat Slayer Area Effect Negation +6% Damage To Slayer Tasks +6% Slayer Coins Item Sources: Upgrading: Item Uses: Slayer Thieving Combat Upgrading
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  • Slayer Cowl (Strong) (category Slayer Ranged Armour) (section Item Sources)
    Equipment Slot: Helmet, Passive Modifiers: Passive: +10% Flat Slayer Area Effect Negation +15% Slayer Skill XP +3% Damage To Slayer Tasks +3% Slayer Coins Item
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  • Slayer Wizard Hat (Strong) (category Slayer Slayer Armour) (section Item Sources)
    Equipment Slot: Helmet, Passive Modifiers: Passive: +10% Flat Slayer Area Effect Negation +15% Slayer Skill XP +3% Damage To Slayer Tasks +3% Slayer Coins Item
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  • Slayer Cowl (Mythical) (category Helmet) (section Item Sources)
    Thieving +30% Flat Slayer Area Effect Negation +8% Damage To Slayer Tasks +8% Slayer Coins Item Sources: Upgrading: Item Uses: Slayer Thieving Combat Part
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  • Item (Cape) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50%
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  • Slayer Cowl (Basic) (category Slayer Ranged Armour) (section Item Sources)
    Passive: +5% Flat Slayer Area Effect Negation +5% Slayer Skill XP +2% Damage To Slayer Tasks +2% Slayer Coins Item Sources: Shop Item Uses: Slayer Combat Upgrading
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  • Slayer Wizard Hat (Master) (category Slayer Slayer Armour) (section Item Sources)
    Thieving +20% Flat Slayer Area Effect Negation +5% Damage To Slayer Tasks +5% Slayer Coins Item Sources: Upgrading: Item Uses: Slayer Thieving Combat Upgrading
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  • Slayer Wizard Hat (Basic) (category Slayer Slayer Armour) (section Item Sources)
    Equipment Slot: Helmet, Passive Modifiers: Passive: +5% Flat Slayer Area Effect Negation +5% Slayer Skill XP +2% Damage To Slayer Tasks +2% Slayer Coins Item
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  • Slayer Wizard Hat (Mythical) (category Helmet) (section Item Sources)
    Thieving +30% Flat Slayer Area Effect Negation +8% Damage To Slayer Tasks +8% Slayer Coins Item Sources: Upgrading: Item Uses: Slayer Thieving Combat Part
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  • Slayer Cowl (Master) (category Slayer Ranged Armour) (section Item Sources)
    Thieving +20% Flat Slayer Area Effect Negation +5% Damage To Slayer Tasks +5% Slayer Coins Item Sources: Upgrading: Item Uses: Slayer Thieving Combat Upgrading
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  • Slayer Cowl (Legendary) (category Helmet) (section Item Sources)
    Thieving +25% Flat Slayer Area Effect Negation +6% Damage To Slayer Tasks +6% Slayer Coins Item Sources: Upgrading: Item Uses: Slayer Thieving Combat Upgrading
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  • Slayer Wizard Hat (Legendary) (category Helmet) (section Item Sources)
    Thieving +25% Flat Slayer Area Effect Negation +6% Damage To Slayer Tasks +6% Slayer Coins Item Sources: Upgrading: Item Uses: Slayer Thieving Combat Upgrading
    163 bytes (0 words) - 06:28, 11 December 2022
  • Slayer Gear Upgrade Kit (Elite) (category Slayer) (section Item Sources)
    Slayer Gear Upgrade Kit (Elite) Slayer Helmet (Elite) Upgrade None N/A 1 Slayer Helmet (Strong) 1 Slayer Gear Upgrade Kit (Elite) Slayer Leather Body (Elite)
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  • Item (Cape) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50%
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  • Slayer Gear Upgrade Kit (Master) (category Slayer) (section Item Sources)
    Gear Upgrade Kit (Master) Slayer Helmet (Master) Upgrade None N/A 1 Slayer Helmet (Elite) 1 Slayer Gear Upgrade Kit (Master) Slayer Leather Body (Master) Upgrade
    131 bytes (0 words) - 22:01, 22 November 2022
  • Slayer Gear Upgrade Kit (Strong) (category Slayer) (section Item Sources)
    Slayer Gear Upgrade Kit (Strong) Slayer Helmet (Strong) Upgrade None N/A 1 Slayer Helmet (Basic) 1 Slayer Gear Upgrade Kit (Strong) Slayer Leather Body
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  • Slayer Platebody (Elite) (category Slayer Armour) (section Item Sources)
    The Slayer Platebody (Elite) is the third tier of Slayer Melee Chest Armour.
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  • Slayer Wizard Robes (Elite) (category Slayer Slayer Armour) (section Item Sources)
    +15% Flat Slayer Area Effect Negation +30% Slayer Skill XP +4% Damage To Slayer Tasks +4% Slayer Coins Item Sources: Upgrading: Item Uses: Slayer Combat Upgrading
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  • (including Slayer) have a chance of being obtained on each hit rather than on kill Slayer marks can only be obtained from the player's current Slayer task monster
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  • Slayer Leather Body (Elite) (category Slayer Ranged Armour) (section Item Sources)
    +15% Flat Slayer Area Effect Negation +30% Slayer Skill XP +4% Damage To Slayer Tasks +4% Slayer Coins Item Sources: Upgrading: Item Uses: Slayer Combat Upgrading
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  • Slayer Platebody (Strong) (category Slayer Armour) (section Item Sources)
    +10% Flat Slayer Area Effect Negation +15% Slayer Skill XP +3% Damage To Slayer Tasks +3% Slayer Coins Item Sources: Upgrading: Item Uses: Slayer Combat Upgrading
    162 bytes (0 words) - 22:02, 22 November 2022
  • Slayer Platebody (Basic) (category Slayer Armour) (section Item Sources)
    Passive: +5% Flat Slayer Area Effect Negation +5% Slayer Skill XP +2% Damage To Slayer Tasks +2% Slayer Coins Item Sources: Shop Item Uses: Slayer Combat Upgrading
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  • Combat +50% Slayer Skill XP +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +8% Damage To Slayer Tasks +8% Slayer Coins Item
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  • Slayer Wizard Robes (Strong) (category Slayer Slayer Armour) (section Item Sources)
    +10% Flat Slayer Area Effect Negation +15% Slayer Skill XP +3% Damage To Slayer Tasks +3% Slayer Coins Item Sources: Upgrading: Item Uses: Slayer Combat Upgrading
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  • Slayer Leather Body (Strong) (category Slayer Ranged Armour) (section Item Sources)
    +10% Flat Slayer Area Effect Negation +15% Slayer Skill XP +3% Damage To Slayer Tasks +3% Slayer Coins Item Sources: Upgrading: Item Uses: Slayer Combat Upgrading
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  • Slayer Platebody (Master) (category Slayer Armour) (section Item Sources)
    Combat +40% Slayer Skill XP +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +5% Damage To Slayer Tasks +5% Slayer Coins Item
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  • Combat +50% Slayer Skill XP +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +8% Damage To Slayer Tasks +8% Slayer Coins Item
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  • Combat +50% Slayer Skill XP +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +8% Damage To Slayer Tasks +8% Slayer Coins Item
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  • Slayer Wizard Robes (Basic) (category Slayer Slayer Armour) (section Item Sources)
    Passive: +5% Flat Slayer Area Effect Negation +5% Slayer Skill XP +2% Damage To Slayer Tasks +2% Slayer Coins Item Sources: Shop Item Uses: Slayer Combat Upgrading
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  • Slayer Wizard Robes (Master) (category Slayer Slayer Armour) (section Item Sources)
    Combat +40% Slayer Skill XP +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +5% Damage To Slayer Tasks +5% Slayer Coins Item
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  • Slayer Leather Body (Basic) (category Slayer Ranged Armour) (section Item Sources)
    Passive: +5% Flat Slayer Area Effect Negation +5% Slayer Skill XP +2% Damage To Slayer Tasks +2% Slayer Coins Item Sources: Shop Item Uses: Slayer Combat Upgrading
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  • Slayer Leather Body (Master) (category Slayer Ranged Armour) (section Item Sources)
    Combat +40% Slayer Skill XP +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +5% Damage To Slayer Tasks +5% Slayer Coins Item
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  • Combat +45% Slayer Skill XP +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +6% Damage To Slayer Tasks +6% Slayer Coins Item
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  • Combat +45% Slayer Skill XP +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +6% Damage To Slayer Tasks +6% Slayer Coins Item
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  • Combat +45% Slayer Skill XP +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +6% Damage To Slayer Tasks +6% Slayer Coins Item
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  • with its area effect of -40% Accuracy Rating and is wearing Slayer Helmet (Elite) (15% flat Slayer Area Effect negation), they will suffer only -25% Accuracy
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  • This page contains a list of sources of boosts that affect all skills. The specific boosts covered here are: +X% Global Skill XP +X% Non Combat Skill XP
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  • monster in a Slayer Area awards Slayer XP equal to 5% of the monster's max HP. These sources are additive; for example, if the current Slayer Task target
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  • base 2.2s interval, and gather 40% total slayer area negation through Slayer Skillcape and Slayer Helmet (Elite). At 1,000 Hitpoints, which can be achieved
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  • access to it, Elite Slayer Gear will increase your kills/hr considerably (to upwards of 80/hr), but it is not recommended to do elite slayer without the
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  • Legendary Slayer upgrade costs a hefty 5 million Slayer Coins which is hard to come by due to the introduction of Hungry Plant in the Elite Slayer table which
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  • Double Loot (section Sources)
    +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation +8% Slayer Coins Slayer Helmet (Legendary) Item (Helmet, Passive) +4%
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  • -30% Chance to Double Items Globally -30% Chance To Double Loot in Combat Elite Pillar of Expertise Agility Pillar +40% Global GP (except Item Sales) -3%
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  • Items Slayer Helmet (Elite) melvorF:Slayer_Helmet_Elite Combat Armour Yes  4,622 Upgrading: Slayer Combat Upgrading Items Slayer Platebody (Elite) melv
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  • Skillcape), 0.1 seconds while the Grappling Hook is equipped, 3% with the Elite Pillar of Expertise, and 2% once Harold is unlocked. The lowest possible
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  • However, note that without Slayer gear this can be in excess of 283 hours. The grind time with this build is 67 hours. Without Slayer gear, this time increases
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  • a 20% reduction (0.1 seconds greater than Pig + Salamander), 3% with the Elite Pillar of Expertise, and 2% once Harold is unlocked. The lowest possible
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  • slots for regular pillars, or each of the 15 slots for elite pillars. Only one pillar and one elite pillar can be active at a time, and the cost must be
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  • Item (Cape) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50%
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  • Pouch II Consumable is in use (a 3% upgrade over Quick Burner II), 3% if the Elite Pillar of Expertise is active, and 2% if Harold is unlocked. Therefore, the
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  • second reduction when active. A further reduction of 3% is possible with the Elite Pillar of Expertise, and 2% once Harold is unlocked. When crafting arrows
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  • upgrades, 15% by purchasing the Master of Nature god upgrade, 3% with the Elite Pillar of Expertise, 2% with Harold, 3% with Hex Mastery, 3% when using Candelabra
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  • includes the Mountain Trail Agility obstacle (0.2 second reduction), the Elite Pillar of Expertise (3% interval reduction), Hyden (5% interval reduction)
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  • DR% Helmet Platebody Platelegs Boots Gloves Weapon Shield 1% (B) Steel Helmet (G) Steel Helmet (S) Crystal Helmet Crystal Helmet Slayer Helmet (Basic)
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  • interval are possible in the Throne of the Herald Expansion, including the Elite Pillar of Expertise for a for a 3% interval reduction, Harold for a 2% interval
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  • and Synergies that provide a bonus to Woodcutting. This table lists most sources of Woodcutting-specific modifier boosts. For a list of boosts that apply
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  • marginally contribute to the final GP rate. Equip the following: Miner's Helmet Clue Chasers Insignia Maximum Skillcape (or Mining Skillcape when Mining
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  • some kind of Bones when killed. Burying these bones is one of the only sources of PP in the early game, but provide very small amounts and are required
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  • Archaeology XP received. This table lists most sources of Archaeology-specific modifier boosts. This table lists most sources of boosts to the speed of Dig Site excavation
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  • Item (Cape) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50%
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  • Fishing, 5% with the second unique star of Ameria ( Level 60), 3% with the Elite Pillar of Expertise, 2% with Harold, and 0.5 seconds while the Octopus +
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  • plots: Seeds are required to start Farming and can be acquired from several sources, such as Thieving, Combat, or Woodcutting. Allotments require three seeds
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  • Familiars and Synergies that provide a bonus to Herblore. This table lists most sources of Herblore-specific modifier boosts. For a list of boosts that apply to
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  • FAQ (section Slayer)
    in new slayer areas, start buying slayer armour and the Skull Cape. Q: What is a Slayer Area Effect and Flat Slayer Area Effect Negation? A: Slayer Areas
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  • Item pages The Item Source Templates generated for each item page The Monster Template on Monster pages The Dungeon Template, Slayer Area Template, and
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  • recommended to use free the easy Slayer reroll to get your current objective, as all 3 of them are included. The full list of Slayer tasks will be discussed in
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  • Completions, down from 30. Slayer Gear Upgrade Kit (Elite) now unlocks after 30 Elite Slayer Task Completions, down from 40. Slayer Gear Upgrade Kit (Master)
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  • Item (Cape) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50%
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  • City and Midnight Valley Slayer Areas. These consumables can be avoided by equipping the Superior Slayer Skillcape - the Slayer Skillcape will not work
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  • Ranged (section Helmets)
    Damage To Slayer Tasks +3% Slayer Coins Slayer Cowl (Elite) 10 -10 12 5 0 6 4% 0 60 +15% Flat Slayer Area Effect Negation +30% Slayer Skill XP +4% Damage To
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  • +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base
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  • Item (Cape) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50%
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  • Magic (section Helmets)
    Curses or equipment-based Special Attacks, and Max Hit modifiers from any source will have no effect. Auroras can be used with Ancient Magicks, but any damage-modifying
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  • Item (Cape) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50%
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  • Item (Cape) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50%
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  • Item (Cape) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50%
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  • Item (Cape) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50%
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  • Item (Cape) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50%
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  • Item (Cape) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50%
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