Prayer
This page was last updated for (v0.19.2). |
Prayer is a Combat skill that provides passive bonuses at the expense of prayer points. Prayer points can be gained by burying bones from the Bank. Killing monsters while wearing the
Bone Necklace will automatically bury bones and award twice the normal amount of prayer points. During Combat, a maximum of two prayers can be active at once. There is no limit to the amount of prayer points that the player can have. Raising Prayer to
Level 99 will unlock the
Prayer Skillcape for purchase from the Shop.
Prayer experience is earned when dealing damage to monsters while any prayers costing per player attack are active. The amount of Prayer experience earned is 0.2 per point of damage dealt multiplied by the prayer point cost per player attack. Note that the 'prayer point cost' is the base cost before any cost reductions are applied, meaning that methods used by the player to reduce prayer costs do not reduce the experience earned. This experience can be increased by 7% by equipping the Gold Emerald Ring, which is multiplicative with the 1% increase from
Pyro and 5% from
Firemaking Skillcape for an increase of 13.42%.
Bones
Bones can primarily be acquired by killing Monsters that are not in Dungeons. Alternative sources are Raw Skeleton Fish from
Fishing,
Bone Offering or
Blessed Offering spells from
Alt Magic, and
Basic Resupply,
Standard Resupply, or
Generous Resupply packs from the Shop.
Bone | Prayer Points | Sources | |
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Bones | 1 | Killing:
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2 | |
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Ash | 2 | |
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Big Bones | 3 | |
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Holy Dust | 3 | |
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Raw Skeleton Fish | 3 | |
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3 | |
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4 | |
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Dragon Bones | 5 | |
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8 | |
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Magic Bones | 10 | |
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14 | ||
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Small Urn (Enchanted) | 150 | |
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Medium Urn (Enchanted) | 500 | |
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1,000 | |
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1,500 | ||
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5,000 |
Prayers
All prayers that provide a percentage increase apply multiplicatively, except for Stone Skin which provides a flat 3% increase to Damage Reduction. For example,
Mystic Might's +15% Magic Evasion bonus will multiply the player's Magic Evasion Rating by 1.15 rather than directly providing a 15% chance to evade any Magic attack. Likewise, the +15% Magic Accuracy bonus it provides will multiply the player's Magic Accuracy Rating by 1.15 rather than simply adding 15% to their hit chance. Players can view the
Combat page for more detail on how hit chance is calculated.
The three Protection prayers are worded differently and behave differently from prayers that affect Evasion Rating. For example, Protect from Magic provides a flat 85% chance for the player to dodge any Magic attack.
Prayer | Requirements | Effects | Point Cost | |
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Thick Skin | +10% Melee Evasion +0.033 Prayer XP per damage done |
1 Prayer Point per player attack | ||
Burst of Strength | +5% Melee Max Hit +0.033 Prayer XP per damage done |
1 Prayer Point per player attack | ||
Clarity of Thought | +10% Melee Accuracy Rating +0.033 Prayer XP per damage done |
1 Prayer Point per player attack | ||
Sharp Eye | +10% Ranged Evasion +10% Ranged Accuracy Rating +0.033 Prayer XP per damage done |
1 Prayer Point per player attack | ||
Mystic Will | +5% Magic Accuracy Rating +5% Magic Evasion +0.033 Prayer XP per damage done |
1 Prayer Point per player attack | ||
Rock Skin | +20% Melee Evasion +0.067 Prayer XP per damage done |
2 Prayer Points per player attack | ||
Superhuman Strength | +10% Melee Max Hit +0.067 Prayer XP per damage done |
2 Prayer Points per player attack | ||
Improved Reflexes | +20% Melee Accuracy Rating +0.067 Prayer XP per damage done |
2 Prayer Points per player attack | ||
Rapid Heal | +10 Flat HP Regen | 4 Prayer Points when health regenerates | ||
Protect Item | Items are not lost on death | 2 Prayer Points per enemy attack | ||
Safeguard | +1% Damage Reduction | 1 Prayer Point per enemy attack | ||
Hawk Eye | +15% Ranged Evasion +15% Ranged Accuracy Rating +5% Ranged Max Hit +0.067 Prayer XP per damage done |
2 Prayer Points per player attack | ||
Mystic Lore | +10% Magic Accuracy Rating +10% Magic Evasion +0.067 Prayer XP per damage done |
2 Prayer Points per player attack | ||
Steel Skin | +25% Melee Evasion +0.100 Prayer XP per damage done |
3 Prayer Points per player attack | ||
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For each Unholy Mark stack on the enemy: Inflict a slow that increases the target's attack interval by 3% when hitting with an attack +3% Max Hit +0.167 Prayer XP per damage done |
5 Prayer Points per player attack | ||
Ultimate Strength | +15% Melee Max Hit +0.100 Prayer XP per damage done |
3 Prayer Points per player attack | ||
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For each Unholy Mark stack on the enemy: +2% of Maximum Hit added to Minimum Hit Gives the enemy: -4% Global Evasion +0.167 Prayer XP per damage done |
5 Prayer Points per player attack | ||
Incredible Reflexes | +25% Melee Accuracy Rating +0.100 Prayer XP per damage done |
3 Prayer Points per player attack | ||
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For each Unholy Mark stack on the enemy: -2% Attack Interval Gives the enemy: -5% Global Accuracy +0.167 Prayer XP per damage done |
5 Prayer Points per player attack | ||
Protect from Magic | 80% chance to dodge Magic attacks | 10 Prayer Points per enemy attack | ||
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For each Unholy Mark stack on the enemy: +0.2% of target's current hitpoints dealt as damage and healed when hitting with an attack +0.233 Prayer XP per damage done |
7 Prayer Points per player attack | ||
Protect from Ranged | 80% chance to dodge Ranged attacks | 10 Prayer Points per enemy attack | ||
Protect from Melee | 80% chance to dodge Melee attacks | 10 Prayer Points per enemy attack | ||
Eagle Eye | +20% Ranged Evasion +20% Ranged Accuracy Rating +10% Ranged Max Hit +0.100 Prayer XP per damage done |
3 Prayer Points per player attack | ||
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For each Unholy Mark stack on the enemy: +1% of target's current hitpoints dealt as damage when hitting with an attack +0.333 Prayer XP per damage done |
10 Prayer Points per player attack | ||
Mystic Might | +5% Magic Max Hit +15% Magic Evasion +15% Magic Accuracy Rating +0.100 Prayer XP per damage done |
3 Prayer Points per player attack | ||
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For each Unholy Mark stack on the enemy: -1% Damage Reduction +40% Reflect Damage |
6 Prayer Points per enemy attack | ||
Redemption | +20% Auto Eat HP Limit | 6 Prayer Points per enemy attack | ||
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For each Unholy Mark stack on the enemy: Gives the enemy: -10% Global Evasion +0.233 Prayer XP per damage done |
7 Prayer Points per player attack | ||
Rejuvenation | +20 Flat HP Regen | 5 Prayer Points when health regenerates | ||
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For each Unholy Mark stack on the enemy: Gives the enemy: -4% Global Accuracy Gives the enemy: -4% Max Hit |
8 Prayer Points per enemy attack | ||
Chivalry | +30% Melee Evasion +15% Melee Max Hit +30% Melee Accuracy Rating +0.167 Prayer XP per damage done |
5 Prayer Points per player attack | ||
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For each Unholy Mark stack on the enemy: +0.5% of target's max hitpoints dealt as damage when hitting with an attack Gives the enemy: -1% Damage Reduction +0.433 Prayer XP per damage done |
13 Prayer Points per player attack | ||
Sharp Vision | +25% Ranged Evasion +25% Ranged Accuracy Rating +15% Ranged Max Hit +0.167 Prayer XP per damage done |
5 Prayer Points per player attack | ||
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For each Unholy Mark stack on the enemy: Gives the enemy: +50% Damage taken from Bleed +0.300 Prayer XP per damage done |
9 Prayer Points per player attack | ||
Mystic Mastery | +10% Magic Max Hit +20% Magic Evasion +20% Magic Accuracy Rating +0.167 Prayer XP per damage done |
5 Prayer Points per player attack | ||
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For each Unholy Mark stack on the enemy: Gives the enemy: +25% Damage taken from Poison Gives the enemy: +25% Damage taken from Deadly Poison +0.400 Prayer XP per damage done |
12 Prayer Points per player attack | ||
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For each Unholy Mark stack on the enemy: +0.500 Prayer XP per damage done |
15 Prayer Points per player attack | ||
Stone Skin | +3% Damage Reduction | 3 Prayer Points per enemy attack | ||
Piety | +25% Melee Max Hit +15% Melee Accuracy Rating +0.233 Prayer XP per damage done |
7 Prayer Points per player attack | ||
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For each Unholy Mark stack on the enemy: Gives the enemy: +2% of remaining HP taken as damage on a successful attack (once per turn, capped at 10K damage) |
8 Prayer Points per enemy attack | ||
Rigour | +20% Ranged Max Hit +15% Ranged Accuracy Rating +0.233 Prayer XP per damage done |
7 Prayer Points per player attack | ||
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For each Unholy Mark stack on the enemy: Gives the enemy: +5% Damage taken when affected by Stun, Freeze or Crystallize Gives the enemy: +5% Damage taken when affected by Sleep Gives the enemy: +5% Damage taken when affected by Slow Effects +0.533 Prayer XP per damage done |
16 Prayer Points per player attack | ||
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For each Unholy Mark stack on the enemy: +2% damage dealt per effect affected by +0.600 Prayer XP per damage done |
18 Prayer Points per player attack | ||
Augury | +15% Magic Accuracy Rating +15% Magic Max Hit +0.233 Prayer XP per damage done |
7 Prayer Points per player attack | ||
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For each Unholy Mark stack on the enemy: Gives the enemy: -10% Global Accuracy Gives the enemy: -2% Damage Reduction +0.667 Prayer XP per damage done |
20 Prayer Points per player attack | ||
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For each Unholy Mark stack on the enemy: +0.2% Max Hit for each 1% of Target current Hitpoints remaining +2% Max Hit +0.767 Prayer XP per damage done |
23 Prayer Points per player attack | ||
Battleheart | +15% of Maximum Hit added to Minimum Hit +35% Global Evasion Gives the enemy: -5% Damage Reduction +0.267 Prayer XP per damage done |
8 Prayer Points per player attack | ||
+30% Melee Accuracy Rating +30% Melee Max Hit +0.300 Prayer XP per damage done |
9 Prayer Points per player attack | |||
+20% Ranged Accuracy Rating +30% Ranged Max Hit +0.300 Prayer XP per damage done |
9 Prayer Points per player attack | |||
+20% Magic Max Hit +25% Magic Accuracy Rating +0.300 Prayer XP per damage done |
9 Prayer Points per player attack | |||
+20% Accuracy Rating +40% Global Evasion +0.333 Prayer XP per damage done |
10 Prayer Points per player attack | |||
+5% Damage Reduction | 6 Prayer Points per enemy attack | |||
+75% Accuracy Rating +5% of Maximum Hit added to Minimum Hit +0.367 Prayer XP per damage done |
11 Prayer Points per player attack | |||
+10% Lifesteal +50% Global Evasion +0.433 Prayer XP per damage done |
13 Prayer Points per player attack | |||
-15% Attack Interval Gives the enemy: -5% Damage Reduction +0.500 Prayer XP per damage done |
15 Prayer Points per player attack | |||
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+35% Melee Accuracy Rating +35% Melee Max Hit +0.033 Prayer XP per damage done |
1 Prayer Point per player attack | |
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+35% Ranged Accuracy Rating +35% Ranged Max Hit +0.033 Prayer XP per damage done |
1 Prayer Point per player attack | |
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+35% Magic Max Hit +35% Magic Accuracy Rating +0.033 Prayer XP per damage done |
1 Prayer Point per player attack | |
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+60% Accuracy Rating +0.067 Prayer XP per damage done |
2 Prayer Points per player attack | |
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Items are not lost on death | 3 Prayer Points per enemy attack | |
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+1% Abyssal Resistance | 2 Prayer Points per enemy attack | |
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+3% of Attacker's Max Hitpoints dealt as damage when hitting with an attack Gives the enemy: -5% Abyssal Resistance +0.067 Prayer XP per damage done |
2 Prayer Points per player attack 1 Prayer Point per enemy attack | |
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+10% Melee critical hit chance +40% Melee Max Hit +0.133 Prayer XP per damage done |
4 Prayer Points per player attack | |
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+10% Ranged critical hit chance +40% Ranged Max Hit +0.133 Prayer XP per damage done |
4 Prayer Points per player attack | |
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+40% Magic Max Hit +10% Magic critical hit chance +0.133 Prayer XP per damage done |
4 Prayer Points per player attack | |
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-3% Attack Interval +75% Accuracy Rating +0.133 Prayer XP per damage done |
4 Prayer Points per player attack | |
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+10% Lifesteal +5% of Maximum Hit added to Minimum Hit +5% Laceration lifesteal +0.167 Prayer XP per damage done |
5 Prayer Points per player attack | |
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+3% Abyssal Resistance +50% Global Evasion |
3 Prayer Points per enemy attack | |
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+2% Max Hitpoints added as Hitpoints regeneration | 3 Prayer Points per enemy attack | |
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+25% Magic Evasion +50% Melee Accuracy Rating +50% Melee Max Hit +0.200 Prayer XP per damage done |
6 Prayer Points per player attack | |
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+50% Ranged Accuracy Rating +25% Melee Evasion +50% Ranged Max Hit +0.200 Prayer XP per damage done |
6 Prayer Points per player attack | |
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+50% Magic Max Hit +50% Magic Accuracy Rating +25% Ranged Evasion +0.200 Prayer XP per damage done |
6 Prayer Points per player attack | |
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+100 Melee Defence Bonus +4% Abyssal Resistance |
5 Prayer Points per enemy attack | |
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+100 Ranged Defence Bonus +4% Abyssal Resistance |
5 Prayer Points per enemy attack | |
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+100 Magic Defence Bonus +4% Abyssal Resistance |
5 Prayer Points per enemy attack | |
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+12% of Attacker's Max Hitpoints dealt as damage when hitting with an attack Gives the enemy: -10% Abyssal Resistance +0.233 Prayer XP per damage done |
7 Prayer Points per player attack | |
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-6% Attack Interval +100% Accuracy Rating +0.267 Prayer XP per damage done |
8 Prayer Points per player attack | |
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+25% Melee critical hit chance +55% Melee Max Hit +0.300 Prayer XP per damage done |
9 Prayer Points per player attack | |
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+25% Ranged critical hit chance +55% Ranged Max Hit +0.300 Prayer XP per damage done |
9 Prayer Points per player attack | |
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+55% Magic Max Hit +25% Magic critical hit chance +0.300 Prayer XP per damage done |
9 Prayer Points per player attack | |
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+6% Abyssal Resistance -100% Global Evasion |
7 Prayer Points per enemy attack | |
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+150% Accuracy Rating Gives the enemy: -12% Abyssal Resistance +0.167 Prayer XP per damage done |
5 Prayer Points per player attack 5 Prayer Points per enemy attack | |
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+15% Lifesteal +10% Laceration lifesteal +15% of Attacker's Max Hitpoints dealt as damage when hitting with an attack |
10 Prayer Points per enemy attack | |
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+5% Abyssal Resistance +75% Global Evasion +0.300 Prayer XP per damage done |
9 Prayer Points per player attack | |
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-13% Attack Interval Gives the enemy: -13% Abyssal Resistance +0.433 Prayer XP per damage done |
13 Prayer Points per player attack | |
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+35% of Maximum Hit added to Minimum Hit +30% Global critical hit chance Gives the enemy: -15% Abyssal Resistance +0.500 Prayer XP per damage done |
15 Prayer Points per player attack |
Reducing Prayer Point Usage
To reduce the amount of prayer points used by active prayers, players can:
- Reduce the prayer cost (to a minimum of 1 point per prayer):
Prayer Skillcape halves the cost of prayers when equipped (rounded down to the nearest whole number of prayer points)
Priest Hat decreases the cost of prayers by 1 point when equipped
- The Cave Maze Agility obstacle decreases the cost of prayers by 1 point when active (similarly, Cliff Balance increases the cost of prayers by at least 2 points, so ideally should not be built if minimising prayer costs)
- Increase the chance to preserve prayer points:
- Divine Potions provide a 10-35% chance to preserve prayer points
Monk-ey and
Norman provide a 5% and 3% chance respectively to preserve prayer points
- The Cave Maze and Lava Waterfall Dodge Agility obstacles each provide a 10% chance to preserve prayer points
Note that the reductions from Priest Hat and the Cave Maze obstacle are applied before the cost is halved by the
Prayer Skillcape, meaning that for prayers costing an odd number of prayer points there is no benefit gained unless using both the
Priest Hat and Cave Maze obstacle while the
Prayer Skillcape is equipped.
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
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Prayer Skillcape | -50% Prayer Point Cost for Prayers (Cost cannot go below 1) | |
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-75% Prayer Point Cost for Prayers (Cost cannot go below 1) and +5% Chance To Preserve Prayer Points |
Pet
The pet can be unlocked by doing any action that provides Prayer XP.
Pet | Name | Effect |
---|---|---|
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Monk-ey | +5% Chance To Preserve Prayer Points |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |