Necromancer (thieving)

From Melvor Idle
This page is up to date (v1.1.1).
Necromancer
Necromancer
Area: Undead Palace
Requirements: Thieving Level 102
Perception: 1,040
Max Hit: 345
Experience: 198 XP

The Necromancer is one of the NPCS in the Thieving skill.

Loot

Successfully pickpocketing the Necromancer will always give GP 1 - 1,090

Possible Common Drops:

Up to one of these will be received on a successful pickpocket:

Item Qty Price Chance
Bones 1 - 3 GP 5 - 15 65/218 29.82%
Magic Wand (Basic) 1 GP 18 23/109 21.10%
Mind Rune 1 - 50 GP 1 - 50 75/436 17.20%
Magic Bones 1 GP 300 35/872 4.01%
Despair Rune 1 - 50 GP 23 - 1,150 3/109 2.75%
Magic Wand (Elite) 1 GP 122,400 1/872 0.11%
Total: 3/4 75.00%

The loot obtained from the average successful pickpocket is worth GP 179.72 if sold.

Including GP, the average successful pickpocket is worth GP 725.22.

Possible Rare Drops:

Any of these can be received after a successful pickpocket:

Item Qty Price Chance
Bobby's Pocket 1 GP 4,000 1/120 0.8333%
Chapeau Noir 1 GP 32,000 1/20,000 0.0050%
Sneak-Ers 1 GP 15,000 1/15,000 0.0067%
Throne of the Herald Expansion Thieving Shorts 1 GP 15,000 1/15,000 0.0067%

Possible Area Unique Drops

Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.

Item Qty Price Chance
Large Urn 10 GP 950 1/500 0.20%

Possible NPC Unique Drop

The chance of receiving the unique drop for an NPC is based on a combination of several factors. The unique drop chance for an NPC is included in the tooltip for your Stealth against that NPC. The unique drop for the Necromancer is Necromancers Crown.