Magic/Training

From Melvor Idle
This page is out of date (v1.0.2).
This article is about training the Magic skill. For the skill itself, see Magic.

Training

  1. Do Magic (skill).svg Alt. Magic until Magic Level 43 for Wind Wave (spell).svg Wind Wave. Upgrade your wands, spells, and armour accordingly as your Magic (skill).svg Magic level increases.
  2. Make the Air Adept Wizard Hat (item).svg Air Adept Wizard Robes (item).svg Air Adept Wizard Bottoms (item).svg Air Adept Wizard Boots (item).svg Air Adept wizard gear and choose a monster to fight with the Combat Simulator. It will likely be the Giant Crab (monster).svg Giant Crab.

The comparison of Combat.svg Combat and Magic (skill).svg Alt. Magic can be found in the following spreadsheet: (link).

The Combat.svg Combat method starts to be better than Magic (skill).svg Alt. Magic in terms of XP gain almost right from the start. However, in order to maintain that edge over the Magic (skill).svg Alt. Magic method, you need to check the game more often.

For Magic (skill).svg Alt. Magic, you need to prepare a disposable item, such as Cheese (item).png Cheese from the Shop, then craft a Staff of Air (item).svg Staff of Air and some Nature Rune (item).svg Nature Runes. After that, you can leave the Just Learning (spell).svg Just Learning spell to idle. The same steps apply to most other Magic (skill).svg Alt. Magic skills - you come back, prepare a disposable item and runes for the next idle session, and idle.

For Combat.svg Combat, you need to change your gear regularly in order to have an advantage over the Magic (skill).svg Alt. Magic option. Depending in your involvement, you can go through the whole spectrum of Wizard Robes because each of them has slightly higher Magic requirement than the previous one. In addition to that, you need to prepare food and to come back before it runs out.

After Magic Level 14, the Combat.svg Combat method starts to have an advantage. If you have food, runes, and you are okay with checking the game every so often, then you can switch to Combat.svg Combat straight after Magic Level 14.

For the approach with less involvement, Magic (skill).svg Alt. Magic is a way to go - use the highest level spell you can and stop on Blessed Offering (spell).svg Blessed Offering to accumulate Prayer (skill).svg Prayer points. You will need at least 250,000 prayer points if you are just starting, so you can continue casting this spell until Magic Level 78 when you unlock the Fire Expert Wizard Robes (item).svg Fire Expert gear to prevent any further armour swaps.

Alternative Training (delayed Magic Leveling)

Alternatively, players can delay their Magic (skill).svg Magic leveling for some time, training after reaching 100 Volcanic Cave (dungeon).svg Volcanic Cave clears for ancient magic. You will need Runecrafting Level 85 in order to craft Ancient Rune (item).svg Ancient Runes. One advantage is saving on Bank space, as you will not need a large stockpile of runes to begin with. You will also have the opportunity to acquire many powerful items to accelerate your leveling, including Ring of Spirit Power (item).png Ring of Spirit Power.

Required Skills

Recommended Skills

Gear

Strategy

Farm the Giant Crab (monster).svg Giant Crab using Wind Strike (spell).svg Wind Strike, or the Mummy (monster).svg Mummy if you want to farm Amulet of Strength (item).svg Amulets of Strength. This can be done all the way until Magic Level 70, but you can actively switch targets and upgrade your gear for faster leveling. Switch to higher level Wind spells if you choose to do this. This can use up to 4500 runes per hour assuming no conservation bonuses. Food should not be necessary unless you are switching targets actively, but it's always safer to have some.


Melvor Idle Skill Guides
Combat.svg Combat
Woodcutting (skill).svg Woodcutting
Fishing (skill).svg Fishing
Firemaking (skill).svg Firemaking
Cooking (skill).svg Cooking
Mining (skill).svg Mining
Smithing (skill).svg Smithing
Thieving (skill).svg Thieving
Farming (skill).svg Farming
Fletching (skill).svg Fletching
Crafting (skill).svg Crafting
Runecrafting (skill).svg Runecrafting
Herblore (skill).svg Herblore
Agility (skill).svg Agility
Summoning (skill).svg Summoning
Astrology (skill).svg Astrology
Magic (skill).svg Alternative Magic