Firemaking/Training
This page was last updated for (v1.1.2). |
Training
While Firemaking, the player has the option to light a bonfire at the cost of 10 logs. This action itself does not give experience; bonfires instead provide bonus experience for Firemaking when lit. Generally, this is not worth the effort, as the fire must be relit manually each time and consumes a great deal of logs.
Instead of lighting bonfires manually, players should use Controlled Heat Potions, which will relight bonfires for free after the first has been lit. It is not advisable to fully level up Firemaking without these potions, as the bonus is significant. It requires only Level 20, as well as Mahogany Logs. This can be combined with the Devil and Bear Summoning synergy for another 5% bonus XP, if available.
Log | Bonfire Bonus | Level | Bonfire Time | Charges/Hr | |
---|---|---|---|---|---|
Normal Logs | 5% | 1 | 20s | 180 | |
Oak Logs | 10% | 10 | 30s | 120 | |
Willow Logs | 15% | 25 | 40s | 90 | |
Teak Logs | 20% | 35 | 50s | 72 | |
Maple Logs | 25% | 45 | 1m | 60 | |
Mahogany Logs | 30% | 55 | 1m, 10s | 51.4 | |
Yew Logs | 35% | 60 | 1m, 20s | 45 | |
Magic Logs | 40% | 75 | 1m, 30s | 40 | |
Redwood Logs | 45% | 90 | 1m, 40s | 36 | |
Spruce Logs | 50% | 100 | 2m | 30 | |
Hornbeam Logs | 55% | 102 | 2m, 20s | 25.7 | |
Grove Logs | 60% | 105 | 2m, 40s | 22.5 | |
Linden Logs | 65% | 108 | 3m | 20 | |
Elderwood Logs | 70% | 110 | 3m, 20s | 18 | |
Red Oak Logs | 75% | 112 | 3m, 40s | 16.4 | |
Revenant Logs | 80% | 115 | 4m | 15 | |
Mystic Logs | 85% | 118 | 4m, 20s | 13.9 | |
Carrion Logs | 90% | 120 | 4m, 40s | 12.9 |
Note that:
- The With Bonfire section assumes that Controlled Heat Potions are active, as such the number of logs excludes logs used to light bonfires. Further, using Controlled Heat Potions is highly recommended due to the significant time and log saving they provide.
- The below table assumes no XP bonuses or burn time reductions apply. In reality, the time experienced by the player will be lower than is stated below due to each log's burn time reducing by 0.1% for each Mastery level that same log has, and any other burn time reductions the player may have active (See Boosters).
- Log amounts stated are before resource preservation, so the actual number of logs used will be lower if the player is using things that provide a chance to preserve resources such as the Crown of Rhaelyx, Astrology Modifiers, or one of the many Agility obstacles that provides resource preservation.
- If the player does not have enough Magic Logs to reach level 99, then burning Yew Logs instead is preferred to Redwood Logs due to their higher XP rate.
Logs | Level | Burn Time | Without Bonfire | With Bonfire | ||||||
---|---|---|---|---|---|---|---|---|---|---|
XP | Logs | Time | XP | Logs | Time | Charges | ||||
Normal Logs | 1-10 | 2s | 19 | 61 | 00:02:02 | 19.95 | 58 | 00:01:56 | 6 | |
Oak Logs | 10-25 | 2s | 39 | 172 | 00:05:44 | 42.9 | 156 | 00:05:12 | 11 | |
Willow Logs | 25-35 | 3s | 52 | 280 | 00:14:00 | 59.8 | 244 | 00:12:12 | 19 | |
Teak Logs | 35-45 | 4s | 84 | 466 | 00:31:04 | 100.8 | 388 | 00:25:52 | 32 | |
Maple Logs | 45-55 | 5s | 104 | 1,011 | 01:24:15 | 130 | 809 | 01:07:25 | 68 | |
Mahogany Logs | 55-60 | 6s | 130 | 824 | 01:22:24 | 169 | 634 | 01:03:24 | 55 | |
Yew Logs | 60-75 | 7s | 195 | 4,804 | 09:20:28 | 263.25 | 3,558 | 06:55:06 | 312 | |
Magic Logs1 | 75-99 | 10s | 292 | 40,493 | 4 days, 16:28:50 | 408.8 | 28,924 | 3 days, 08:20:40 | 3214 | |
Total (Magic Logs to 99) | 5 days, 05:28:47 | 3 days, 18:11:47 | 3,717 | |||||||
Yew Logs | 60-99 | 7s | 195 | 65,439 | 127:14:33 | 263.25 | 48,474 | 94:15:18 | 4,242 | |
Total (Yew Logs to 99) | 5 days, 10:54:02 | 4 days, 01:11:19 | 4,433 |
1 Due to the time taken to gather Magic Logs, burning them is only worthwhile if they have already been acquired. If additional Magic Logs would have to be acquired through Woodcutting or otherwise, then consider burning Yew Logs instead.
Logs | Level | Burn Time | Without Bonfire | With Bonfire | ||||||
---|---|---|---|---|---|---|---|---|---|---|
XP | Logs | Time | XP | Logs | Time | Charges | ||||
Magic Logs | 99-100 | 10s | 292 | 4,646 | 12:54:20 | 408.8 | 3,319 | 09:13:10 | 369 | |
Spruce Logs | 100-102 | 18s | 583 | 5,407 | 1 day, 03:02:06 | 874.5 | 3,604 | 18:01:12 | 541 | |
Hornbeam Logs | 102-105 | 22s | 770 | 7,880 | 2 days, 00:09:20 | 1,193.5 | 5,085 | 1 day, 07:04:30 | 800 | |
Grove Logs | 105-108 | 25s | 960 | 8,508 | 2 days, 11:05:00 | 1,536 | 5,317 | 1 day, 12:55:25 | 831 | |
Linden Logs | 108-110 | 15s | 633 | 10,994 | 1 day, 21:48:30 | 1,044.45 | 6,663 | 1 day, 03:45:45 | 556 | |
Elderwood Logs | 110-112 | 27s | 1224 | 6,932 | 2 days, 03:59:24 | 2,080.8 | 4,078 | 1 day, 06:35:06 | 551 | |
Red Oak Logs | 112-115 | 35s | 1813 | 9,009 | 3 days, 15:35:15 | 3,172.75 | 5,148 | 2 days, 02:03:00 | 819 | |
Revenant Logs | 115-118 | 30s | 1741 | 12,627 | 4 days, 09:13:30 | 3,133.8 | 7,015 | 2 days, 10:27:30 | 877 | |
Mystic Logs | 118-120 | 25s | 1610 | 11,636 | 3 days, 08:48:20 | 2,978.5 | 6,290 | 1 day, 19:40:50 | 605 | |
Total | 21 days, 14:35:45 | 12 days, 17:48:28 | 5,949 |
Boosters
XP
Source | Type | XP Boost | Other Modifiers |
---|---|---|---|
Pit Jump | Agility Obstacle 3 | +3% Global Skill XP | -4% Agility Skill XP |
Stepping Stones | Agility Obstacle 3 | +3% Firemaking Skill XP | -6% Woodcutting Interval |
Tree Climb | Agility Obstacle 5 | +4% Global Skill XP | -10% Ammo Preservation -10% Chance to Preserve Resources in Skills -10% Rune Preservation +3% Global Mastery XP |
A Lovely Jog | Agility Obstacle 8 | +5% Global Skill XP | -6% Global Mastery XP |
Ameria | Constellation | +8% Firemaking Skill XP | -5% Fishing Interval -5% Firemaking Interval +5% chance to receive a Diamond per action in Firemaking (Cannot be doubled). +8% Chance to Double Items in Fishing +8% Chance to Double Items in Firemaking +5% chance to receive Special Items from Fishing +8% Fishing Mastery XP +8% Firemaking Mastery XP +8% Fishing Skill XP |
Ancient Ring of Skills | Item (Ring) | +8% non-Combat Skill XP | |
Book of Scholars | Item (Shield, Passive) | +3% Global Skill XP | -15% Global GP (except Item Sales) |
Burning Amulet of XP | Item (Amulet) | +15% Firemaking Skill XP | |
Burning Mans Body | Item (Platebody) | +2% Firemaking Skill XP | |
Burning Mans Boots | Item (Boots) | +2% Firemaking Skill XP | |
Burning Mans Hat | Item (Helmet) | +2% Firemaking Skill XP | |
Burning Mans Leggings | Item (Platelegs) | +2% Firemaking Skill XP | |
Candelabra (Lit) | Item (Consumable) | +4% non-Combat Skill XP | -3% Interval for all non-Combat Skills +4% Global Mastery XP +3% Chance to Preserve Resources in Skills |
Cape of Completion | Item (Cape) | +5% Global Skill XP | Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per log burnt in Firemaking +2% Global Perfect Cook chance +100% chance to successfully Cook an item +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +10 Flat Hitpoints Regeneration +25% Mastery Pool XP Cap Items that reduce Rune costs are now 2x as effective +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
Firemaking Skillcape | Item (Cape) | +5% Global Skill XP | +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive coal when burning logs in Firemaking |
Golden Wreath | Item (Helmet, Passive) | +3% non-Combat Skill XP | +100 GP gained when earning GP, except Alt. Magic and Item Sales +3% Global Mastery XP |
Maximum Skillcape | Item (Cape) | +5% Global Skill XP | Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per log burnt in Firemaking +2% Global Perfect Cook chance +100% chance to successfully Cook an item +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +10 Flat Hitpoints Regeneration Items that reduce Rune costs are now 2x as effective +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
Skillers Body | Item (Platebody) | +2% non-Combat Skill XP | |
Skillers Boots | Item (Boots) | +2% non-Combat Skill XP | |
Skillers Hat | Item (Helmet) | +2% non-Combat Skill XP | |
Skillers Leggings | Item (Platelegs) | +2% non-Combat Skill XP | |
Superior Cape of Completion | Item (Cape) | +8% Global Skill XP | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Superior Firemaking Skillcape | Item (Cape) | +8% Global Skill XP | +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +100% chance to receive coal when burning logs in Firemaking |
Superior Max Skillcape | Item (Cape) | +8% Global Skill XP | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
100 Hexes Mastered | Mastery Bonus | +5% Global Skill XP | |
Pyro | Pet | +1% Global Skill XP |
Action Time
Source | Type | Action Interval | Other Modifiers |
---|---|---|---|
Monkey Bars | Agility Obstacle 2 | -4% Firemaking Interval | |
Elite Pillar of Expertise | Agility Pillar | -3% Interval for all non-Combat Skills | +8% Chance to Double Items Globally +40% Global GP (except Item Sales) +8% Global Mastery XP |
Ameria | Constellation | -5% Firemaking Interval | -5% Fishing Interval +5% chance to receive a Diamond per action in Firemaking (Cannot be doubled). +8% Chance to Double Items in Fishing +8% Chance to Double Items in Firemaking +5% chance to receive Special Items from Fishing +8% Fishing Mastery XP +8% Firemaking Mastery XP +8% Fishing Skill XP +8% Firemaking Skill XP |
Candelabra (Lit) | Item (Consumable) | -3% Interval for all non-Combat Skills | +4% Global Mastery XP +3% Chance to Preserve Resources in Skills +4% non-Combat Skill XP |
Devil | Item (Summon1, Summon2) | -5% Firemaking Interval | |
Firemaking Lesser Relic | Item (Consumable) | -5% Firemaking Interval | -10% damage taken from dragonbreath +10% Chance to apply burn when attacking |
Kindling Pouch | Item (Consumable) | -5% Firemaking Interval | +200% GP from Firemaking |
Kindling Pouch II | Item (Consumable) | -8% Firemaking Interval | +250% GP from Firemaking |
Quick Burner | Item (Consumable) | -2% Firemaking Interval | |
Quick Burner II | Item (Consumable) | -5% Firemaking Interval | |
Warm Beanie | Item (Helmet) | -2% Firemaking Interval | +2% Chance to Double Items in Firemaking +3% Firemaking Mastery XP |
944 Hexes Mastered | Mastery Bonus | -3% Interval for all non-Combat Skills | -3% Attack Interval |
Harold | Pet | -2% Interval for all non-Combat Skills | -0.1s Attack Interval -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Accuracy Rating +5% Global Evasion +5% Global Mastery XP +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges |
Ragnar Dungeon Ruins | Point of Interest | -0.1s Firemaking Interval | -0.1s Cooking Interval -0.1s Smithing Interval +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) +10% Chance to gain +1 additional resource in Firemaking (Cannot be doubled) +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) |
Art of Control | Upgrade | -15% Firemaking Interval | -15% Cooking Interval -15% Smithing Interval |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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