Search results

  • Stardust (category General)
    Common Astrology Drop Item ID: melvorF:Stardust Category: Astrology Type: General Sells For: 10 Item Sources: Level 1 Astrology Item Uses: Agility Astrology
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  • Golden Stardust (category General)
    Astrology Drop Item ID: melvorF:Golden_Stardust Category: Astrology Type: General Sells For: 1,000 Item Sources: Level 1 Astrology Tasks Item Uses: Agility
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  • V1.2.2 (section General)
    If you have already obtained 100% completion in Atlas of Discovery, then this update will remove that status as you will be required to obtain the new
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  • Similar to most games, the Melvor Idle community uses a number of abbreviations and shorthand names. This page contains a list of several terms you may
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  • Firemaking Fish Fishing Fletching Food Food (Perfect) Fragment Gem Gemstone General Golbin Raid Hats Helmet Herb Herblore Ingredient Item Javelin Junk Leather
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  • have one), the area's unique drop, and all of the following general rare items: All general rares will drop from any NPC, with the exception of the Thieving
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  • whatever agility obstacles you would normally use for combat training. In general, waves 1-20 are best completed with your best Magic gear and Ancient Magicks
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  • Turkul General Monster ID: melvorF:TurkulGeneral Zones: Arid Plains - -30% Auto Eat Efficiency. Monster Types: Slayer
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  • For the full details, please see here (in case I missed anything here): https://store.steampowered.com/news/app/1267910/view/3692428039467200814 When loading
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  • not apply if the guide is significantly older. This section provides more general guides. The Beginner's Guide Frequently Asked Questions (FAQ) What to level
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  • effects. The combination makes the potion effective against Dragons in general, as well as the Dragons Den and Frozen Cove dungeons. The tier of potion
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  • Monsters: Turkul Riders Turkul Archers Turkul Throwers Turkul Giant Turkul General Sand Beast
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  • exploring concerns around other mechanics. If you had concerns around the general mechanics of Township, then this update won't resolve that unfortunately
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  • the Slash Attack Style Defence is trained using the Block Attack Style In general, all Melee weapons have Stat distributions that encourage the use of the
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  • melvorF:Stardust Astrology General Yes  10 Astrology Agility Astrology Herblore Summoning Tasks Golden Stardust melvorF:Golden_Stardust Astrology General Yes  1,000 Astrology
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  • Welcome to the Melvor Idle Holiday 2021 Event! Thank you to everyone who has offered us such incredible support over the last two years. It has been an
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  • sidebar.category('General').item('Completion Log').toggle(); // Collapse (hide) the Completion Log's submenu sidebar.category('General').item('Completion
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  • This article is about frequently asked questions (FAQ). For more general questions on the base game, see FAQ. Congratulations on your purchase of the Atlas
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  • Special Attack Modifier descriptions. Colours are determined by the game's general perspective of a Buff / Debuff. Can be changed between Green (Buffs) & Red
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  • Level 80 1 - 7 9/70 12.86% Turkul Riders Level 56 1 - 6 9/70 12.86% Turkul General Level 164 1 - 14 23/226 10.18% Turkul Giant Level 125 1 - 11 23/226 10.18%
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  • 10,816 3,192 5% 60 - 250 Arid Plains - -30% Auto Eat Efficiency. Turkul General 164 1,450 2.8 202 13,986 11,661 14,196 11,024 5% 80 - 320 Arid Plains -
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  • way certain mechanics interact. Put simply this means new content is, in general, not to be interacted with in any way, until a ruling has been passed stating
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  • Present (Standard) Christmas Event 2021 Item ID: melvorD:Christmas_Present_General Category: Events Type: Christmas 2021 Sells For: 200 Item Sources: Events
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  • Source Level Quantity Chance Turkul General Level 164 1 1/226 0.44%
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  • beginner level understanding of the language, or programming languages in general, is recommended before jumping into the guides. In addition, you should
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  • Source Level Quantity Chance Marauder Level 21 1 - 10 39/664 5.87% Turkul General Level 164 1 - 10 2/113 1.77% Adventurer Level 105 1 - 50 9/580 1.55% Spider
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  • Source Level Quantity Chance Marauder Level 21 1 - 10 9/16 56.25% Turkul General Level 164 1 - 10 63/226 27.88% Holy Archer Level 80 1 - 15 50/193 25.91%
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  • rendering functions to improve general performance throughout the game. Optimized how the game saves locally to improve general performance. Optimized mobile
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  • small amounts of excess fish or allotments for eating or selling, but in general, as it does not provide Skill XP or item Mastery XP, it can be ignored.
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  • Source Level Quantity Chance Turkul General Level 164 1 - 10 45/226 19.91% Holy Archer Level 80 1 - 15 25/193 12.95%
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  • Creates a section labeled "General" settings.section('General'); // Future calls to that section will not create a new "General" section, but instead return
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  • Changelog (section General)
    This page contains changelogs for the most recent major/minor version of the game. For all historical changelogs, see Full Changelog or the navigation
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  • rendering functions to improve general performance throughout the game. Optimized how the game saves locally to improve general performance. Optimized mobile
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  • will result in resources being deleted when the next tick happens. The general goal with Township is to prioritize whatever resource you're low on and
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  • Source Level Quantity Chance Turkul General Level 164 1 45/113 39.82% Special Level 1 1 500/3,361 14.88% Chest of Witwix
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  • The shop offers a number of items for purchase for GP or Slayer Coins. For example the player can upgrade their Pickaxe, Axe, Fishing Rod, buy some basic
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  • a significant challenge if you attempt this dungeon under-levelled. In general, you will want at least Level 70 so that you can equip the Ancient Armor
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  • This article is about a guide for progressing through the Golbin Raid minigame. For the minigame its self, see Golbin Raid. This guide was written by RobDragon#7319
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  • Mark. Half of the Familiars are classed as "Combat Familiars" and provide general benefits to assist within Combat. On top of this, Combat Familiars also
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  • FAQ (section General)
    skill should I buy next in Adventure mode? How do I earn enough gp? A: In general, you want to increase your combat capabilities to reach 99 combat level
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  • Superior Eyed Monster Level 145 1 100% Goo Monster Level 16 1 100% Turkul General Level 164 1 100% Elementalist Level 171 1 100% Poison Leecher Level 183
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  • Defence increases your chance to not get hit (which saves you food). In general, they should all be leveled equally. Defence should be the first combat
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  • to gem rocks. An issue where Dragonite Ore cannot be mined. This fix in general cleaned up the back-end of Mining. Equip x1 Food option.
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  • changing the way Combat itself works and operates behind the scenes. From a general player perspective, you won't notice much of a change at all. There are
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  • A brand new Town Management Simulator built directly into Melvor. The general goal of this new Skill is to create a Town that becomes a passive resource
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  • settings.section('General'); ctx.settings.section('Other'); // Sections will be displayed in the settings window in this order // 1. General // 2. Other Adds
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  • be inconvenient to use it for anything but Bane, Instrument of Fear. In general, the ring and passive slot options are quite flexible outside of Unhallowed
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  • information in the Impending Darkness Event/Guide for more general information during this section. The general strategy is to swap gear to the corresponding style
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  • the frame rate when you are on any page other than Cartography. This is a general reminder to check the Settings page as there are some extra Cartography
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  • Battlestaff equipped Variable Level 60 Find Fire Battlestaff Casual 152 10 Turkul General with Rune Shield equipped Variable Level 50 Level 50 Find Rune Shield Casual
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  • for Skills, and will now allow us to develop a lot more efficiently in general for the game. We have been working to address issues with Offline Progress
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  • Discord RPC to function. You do not need to update the client to access the general game. This RPC will display information about: Your current gamemode and
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  • Shaman 110 114 131 Necromancer 125 115 133 Elementalist 220 126 151 Turkul General 70 109 123 Sand Beast 100 113 129 Rancora Spider 130 116 134 Elder Vampire
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  • File:General Settings.png
    The General Settings Options
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  • File:Turkul General (monster).svg
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  • File:Turkul General (monster).png
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  • 'Defence'. This is the same for enemies, based on your Attack Type. The general rule of thumb is Melee > Ranged / Ranged > Magic / Magic > Melee. But this
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  • 10,816 3,192 5% 60 - 250 Arid Plains - -30% Auto Eat Efficiency. Turkul General 164 1,450 2.8 202 13,986 11,661 14,196 11,024 5% 80 - 320 Arid Plains -
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  • plots. Costs the same as Compost All. Added Total Mastery Level to the General Statistics. There is now a notification to tell you what Slayer Item is
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  • significantly rewrote major sections of this page. In my opinion, it did not follow general style guidance. I think it has improved, but it is far from a "Guide". Training
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  • hampered by the dps requirement of dungeon bosses. Balance Trap Great for general use. 14 Freezing Climb Great for Expansion dungeons, deal more damage, take
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  • grind entirely. Darksteel Dagger is preferable for bosses and fine for general grinding until one obtains Ultima Godsword. The first thing to notice about
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  • Full Used to create Armour for Ranged Combat, as well as Jewellery for general Combat bonuses. Runecrafting 5 December 2019 (V0.10) Full Used to create
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  • Contained here are the loot tables for the Monsters in Combat Areas. Monsters in Dungeons do not drop loot. The Drop Chance is the probability that a Monster
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  • Ancient Relics game-mode then please refer to the Ancient Relics/Guide. In general: This game is meant to be idled - this means that it is intended that you
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  • attack timer, and that ridiculous box in the combat screen. This system in general simply did not suit the style of the game. Special attacks are now 100%
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  • Kits. This also means we have made Slayer Gear just a little bit better in general. These new benefits & requirements are: Basic Slayer Gear - Still 10,000
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  • items which unlock other Dig sites or are desirable for other Skills. In general, higher level sites offer more XP per item found, but the strategy is to
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  • While best efforts are taken to ensure information presented is complete, accurate, and up-to-date, wiki content may be edited by any user at any time
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  • protection and bonuses during Ranged combat, Jewelry for bonuses during general Combat, and Consumables for resource preservation during skilling. The skill
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  • of Looting equipped for your grinds was not a good mechanic to have. In general, it is okay to use it for part of the game, but not for everything you face
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  • Icons._SkillReq(SkillData.Mining.name, recipe.level)) end end -- General rare drops for non-combat skills -- Includes items like Circlet/Jewel of
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  • = 'areaUnique'}) end end for i, drop in ipairs(SkillData.Thieving.generalRareItems) do if drop.itemID == itemID then if drop.npcs == nil then
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  • ["resource"] = "svg", ["township"] = "svg" }, ["name"] = { -- General ["Combat"] = "svg", ["Guides"] = "svg", ["Mastery"] = "svg", ["Coins"]
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  • table.sort(sortedTable, comparer) return sortedTable end --General purpose function for going through a table after sorting based on a custom
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  • Icons._SkillReq(SkillData.Mining.name, recipe.level)) end end -- General rare drops for non-combat skills -- Includes items like Circlet/Jewel of
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  • Icons._SkillReq(SkillData.Mining.name, recipe.level)) end end -- General rare drops for non-combat skills -- Includes items like Circlet/Jewel of
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  • end function p.getThievingGeneralRareTable(frame) return p._getThievingGeneralRareTable() end function p._getThievingGeneralRareTable(npcID) local rareTxt
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  • table.sort(sortedTable, comparer) return sortedTable end --General purpose function for going through a table after sorting based on a custom
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  • = 'areaUnique'}) end end for i, drop in ipairs(SkillData.Thieving.generalRareItems) do if drop.itemID == itemID then if drop.npcs == nil then
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  • of the enemy's current hitpoints. (0.05s delay between attacks.) Turkul General Turkul Giant Turkul Riders Turkul Throwers Mark of Death Mysterious Figure
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  • large shop window. You fumble for your wand and fling a Fire Strike in its general direction, hoping against hope that magic will work where steel has failed
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  • with it. I may be addicted to incremental games, and theorycrafting in general. I am a student of Robotics and Intelligent Systems at the University of
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  • local purchList = p.getPurchases(function(cat, purch) return cat == 'General' and string.find(purch.name, '^Auto Eat') == nil end) return p._getShopTable(purchList
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  • ["resource"] = "svg", ["township"] = "svg" }, ["name"] = { -- General ["Combat"] = "svg", ["Guides"] = "svg", ["Mastery"] = "svg", ["Coins"]
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  • ["resource"] = "svg", ["township"] = "svg" }, ["name"] = { -- General ["Combat"] = "svg", ["Guides"] = "svg", ["Mastery"] = "svg", ["Coins"]
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  • em) end function p.getShopMiscUpgradeTable() -- All purchases in the general category besides Auto Eat, which is handled by getAutoEatTable() local
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  • from Into the Mist and so they have much, much higher requirements. As a general rule, you always want to be running summoning tablets for any skills that
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  • The following guide is a general overview of barrier combat. It will explain the considerations that go into making a build, a progression path as well
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  • Emerald Ring Amulet of Looting Clue Chasers Insignia Some general information on combat in general and in this guide. Feel free to skip this paragraph if
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  • 40,160,100 Turkul Throwers,45,180,112.5 Turkul Giant,60,250,155 Turkul General,80,320,200 Sand Beast,95,380,237.5 Rancora Spider,150,550,350 Elder Vampire
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  • purchList = p.getPurchases(function(purch) return (purch.category == 'melvorD:General' and string.find(purch.id, '^melvorD:Auto_Eat') == nil) or Shared.conta
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  • } ], "shopCategories": [ { "id": "General", "name": "General Upgrades", "media": "assets/media/main/bank_header
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  • in-game data within modifierData.js General - Fix indentation across all modules (2 spaces -> 1 tab) (WIP) General - Review for performance improvements
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  • return p._getThievingNPCStat(npc, statName) end function p.getThievingGeneralRareTable(frame) local rareTxt = '{|class="wikitable sortable"' rareTxt
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  • Archers 80 346.96 Turkul Throwers 93 588.37 Turkul Giant 125 506.76 Turkul General 164 527.27 Sand Beast 197 652.98 Rancora Spider 298 489.27 Elder Vampire
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  • "lootChance":100,"bones":506,"canSlayer":true,"slayerXP":60},{"id":125,"name":"Turkul General","levels":{"Hitpoints":145,"Attack":1,"Strength":1,"Defence":160,"Ranged":180
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  • boosts. You will be presented with a choice on which items you level up. In general, try to level the skills evenly. The exceptions to this are Farming, Township
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  • - 250 506.76 Arid Plains - -30% Auto Eat Efficiency. Turkul General melvorF:TurkulGeneral 164 1,450 80 - 320 527.27 Arid Plains - -30% Auto Eat Efficiency
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  • 588.37 Turkul Giant 125 1,200 12,896 3.2 192 9,306 60 - 250 506.76 Turkul General 164 1,450 11,661 2.8 202 13,986 80 - 320 527.27 Sand Beast 197 1,850 12
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  • mw-highlight .il { /* Number, integer (long) */ color:#80d56f } /* General Editing & Scribunto/Lua Module Editing */ .mw-scribunto-console-fieldset
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  • "skill":22,"modifiers":{"masteryToken":0.1}},{"category":"Astrology","type":"General","name":"Stardust","id":1169,"isEquipment":false,"description":"Common Astrology
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  • \"minQuantity\":1,\"maxQuantity\":1,\"weight\":2}]},{\"id\":\"melvorD:Christmas_Present_General\",\"name\":\"Christmas Present (Standard)\",\"category\":\"Events\",\"type\":\"Christmas
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  • ] }, { "id": "melvorD:Christmas_Present_General", "name": "Christmas Present (Standard)", "category":
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  • ] }, { "id": "melvorD:Christmas_Present_General", "name": "Christmas Present (Standard)", "category":
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  • { "id": "TurkulGeneral", "name": "Turkul General", "media": "assets/media/monsters/turkul_general.png", "levels": {
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  • . Note that the footnote for Thieving Shorts is a manual addition. All general rares will drop from any NPC, with the exception of the Thieving Shorts
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  • output. The name of this money making guide. (Required) Determines the general category of this money making guide. "Combat" or "Non-Combat" Determines
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  • output. The name of this money making guide. (Required) Determines the general category of this money making guide. "Combat" or "Non-Combat" Determines
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  • "\r\nSkillData.Thieving.RareItems = mw.text.jsonDecode('" + formatJSON(Thieving.generalRareItems) + "')" // Farming // The below function returns a modified
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  • }, { "id": "melvorF:TurkulGeneral", "name": "Turkul General", "levels": { "Hitpoints":
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  • }, { "id": "melvorF:TurkulGeneral", "name": "Turkul General", "levels": { "Hitpoints":
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  • "bones":{"itemID":"melvorD:Big_Bones","quantity":1}},{"id":"melvorF:TurkulGeneral","name":"Turkul General","levels":{"Hitpoints":145,"Attack":1,"Strength":1,"Defence":160
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  • Shaman 110 114 131 Necromancer 125 115 133 Elementalist 220 126 151 Turkul General 70 109 123 Sand Beast 100 113 129 Rancora Spider 130 116 134 Elder Vampire
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  • "media": "assets/media/shop/equipment_set.svg", "category": "melvorD:General", "contains": { "items": [], "modifiers": {
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  • RunePreservation|Rune Preservation|true|forceMagnitudeSort=true}} Displays general & Alt. Magic rune preservation bonuses, primarily sorted from highest to
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  • RunePreservation|Rune Preservation|true|forceMagnitudeSort=true}} Displays general & Alt. Magic rune preservation bonuses, primarily sorted from highest to
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  • If this page is flagged as out of date and the latest update introduces any new monsters and/or areas, please add them into this template. Otherwise, simply
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  • 10,816 3,192 5% 60 - 250 Arid Plains - -30% Auto Eat Efficiency. Turkul General 164 1,450 2.8 202 13,986 11,661 14,196 11,024 5% 80 - 320 Arid Plains -
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  • melvorF:Stardust Astrology General Yes  10 Astrology Agility Astrology Herblore Summoning Tasks Golden Stardust melvorF:Golden_Stardust Astrology General Yes  1,000 Astrology
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  • of the enemy's current hitpoints. (0.05s delay between attacks.) Turkul General Turkul Giant Turkul Riders Turkul Throwers Mark of Death Mysterious Figure
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  • melvorD:Christmas_Present_Purple Christmas Present (Purple) 200 melvorD:Christmas_Present_General Christmas Present (Standard) 200 melvorD:Locked_Chest Locked Chest 420 melvorD:Magic_Chest
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