Template:MonsterSpecialAttackTable
From Melvor Idle
This template is powered by Lua from Module:Attacks/Tables.
Syntax: {{MonsterSpecialAttackTable|<Types>|effect=<Effect>|includeSource=<true/false>|sourceHeader=<HeaderText>}}
.
Produces a table of special attacks the player may inflict in combat.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Type | 1 | A comma separated list of types to be included. Can be any combination of: Monster, Item, Spell, Familiar
| String | suggested |
Effect | effect | If specified, only special attacks which have the specified effect are included; otherwise, all special attacks are included | String | optional |
Source Header | sourceHeader | Specifies the header text for the 'Source' column
| String | optional |
Include Source | includeSource | Indicates whether the source type column should be included or not
| Boolean | optional |
This page is up to date (v1.0.4). |
Name | Monster | Chance | Effect |
---|---|---|---|
Volley | 30% | Fire off an unavoidable volley of 3 x Arrows (Attack 3 times). (0.20s delay between attacks. 0.40s total duration) | |
Razor-Sharp Claws | 70% | Avoidable sharp claws slice at you 2 times, dealing 520 damage each. (0.20s delay between attacks.) | |
Dragonbreath | 30% | Breathe unavoidable dragonfire that deals 60x30 dmg over 2.9s. (0.10s delay between attacks. 2.90s total duration) | |
Barrage | 30% | Perform 6 fast unavoidable attacks that deal 100 damage each. (0.20s delay between attacks. 1.00s total duration) | |
40% | |||
Wind Blade | 25% | Launch 3 avoidable slicing winds that deal 350 damage each. (0.60s delay between attacks. 1.20s total duration) | |
40% | |||
Whirlwind | 20% | Launch a large avoidable gust of wind that deals 550 damage. On a hit, applies stun for 1 turn | |
40% | |||
Tornado | 15% | Create an unavoidable tornado that slowly hits you 3 times for 400 damage each. (0.90s delay between attacks. 1.80s total duration) | |
40% | |||
Cyclone | 10% | Surrounds the enemy in wind for 3.6s, while dealing 600 unavoidable damage 7 times. Gives the enemy +10% Global Evasion and +300 Reflect Damage until the end of the attack. (0.60s delay between attacks. 3.60s total duration) | |
Icy Chill | 5% | An unavoidable attack that applies freeze for 2 turns on a hit. Deals no damage. If you are frozen, perform a Normal Attack instead. | |
Frozen Spears | 30% | Launch 3 avoidable ice spears that deal 200 damage each. (0.80s delay between attacks. 1.60s total duration) | |
40% | |||
Ice Break | 25% | An unavoidable attack that deals 360 damage. | |
40% | |||
Flash Freeze | 20% | An avoidable attack that deals 650 damage. On a hit, applies freeze for 2 turns. | |
40% | |||
Winterland | 15% | An unavoidable attack that gives you +20% Attack Interval for 3 of your turns. Deals no damage. If you are already slowed, perform a Normal Attack instead. | |
40% | |||
Frigid Waves | 10% | Launch 3 avoidable waves that deal 780 damage each over 2.2s. (1.10s delay between attacks. 2.20s total duration) | |
Stone Wall | 30% | Puts up a wall that gives the enemy +20% Damage Reduction for 2 of the enemy's turns. If buff is already active, perform a Normal Attack instead. | |
40% | |||
Charge | 25% | Charge at you, knocking you back and applies stun for 1 turn on a hit. Deals 650 damage. | |
40% | |||
Boulder | 20% | Launch an unavoidable boulder at you for 850 damage. | |
40% | |||
Grasping Roots | 15% | Attach to you, dealing 600 damage and gives you +33% Attack Interval for 2 of your turns. (Unavoidable) | |
40% | |||
Seismic Slam | 10% | Slam the ground 3 times over 2.6s, dealing 950 damage each (Avoidable). (1.30s delay between attacks. 2.60s total duration) | |
Fireball | 30% | Launch an avoidable fireball that deals 650 damage. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. | |
40% | |||
Burning Claws | 25% | Swipe at you 2 times with flaming claws that deal 400 damage each (Avoidable). (0.20s delay between attacks.) | |
40% | |||
Scorching Ray | 20% | Fire a powerful, unavoidable, burning ray that deals 100x15 damage over 2.8s. Inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.20s delay between attacks. 2.80s total duration) | |
40% | |||
Meteor Shower | 15% | Summon an avoidable shower of 3 meteors that hit for 850 damage each over 2.2s. (1.10s delay between attacks. 2.20s total duration) | |
40% | |||
Cataclysm | 10% | Create an enormous, magical flame sword that slashes at you 3 times for 1300 damage each over 1.6s (Unavoidable). (0.80s delay between attacks. 1.60s total duration) | |
Spores | ![]() |
10% | An avoidable attack that deals 150 damage and applies sleep for 1 turn on a hit. |
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Drowsy Spores | ![]() |
25% | An unavoidable attack that deals 200 damage and applies sleep for 1 turn. |
Greater Sandstorm | 40% | An unavoidable attack that deals 1%-15% of the enemy's current hitpoints damage 10 times over 4.5s. (0.50s delay between attacks. 4.50s total duration) | |
Webshot | 40% | Fire an unavoidable, sticky, silk shot that deals 450 damage and gives you +30% Attack Interval for 1 of your turn. | |
Drain | 60% | Fire an unavoidable attack that deals 300 damage. The enemy is healed for 100% of damage dealt. | |
Curse of Fear | 40% | Perform an avoidable attack that deals 600 damage and gives you -30% Magic Evasion for 2 of the enemy's turns. | |
Hunter Expertise | 40% | Gives the enemy -40% Attack Interval for 3 of the enemy's turns. Does not deal damage. If buff is already active, perform a Normal Attack instead. | |
Greater Dragonbreath | ![]() |
40% | An unavoidable attack that deals 120x20 damage over 2.85s. (0.15s delay between attacks. 2.85s total duration) |
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Chaotic Slam | ![]() |
60% | Slam the ground 3 times dealing 650 damage each (Avoidable). (0.50s delay between attacks. 1.00s total duration) |
Agility | ![]() |
60% | An avoidable attack that deals 650 damage. Gives the enemy -20% Attack Interval for 2 of the enemy's turns. |
Confusion | ![]() |
60% | An avoidable attack that deals 75% of the enemy's max hit damage. |
Elusiveness | 50% | Gives the enemy +30% Global Evasion,+30% Damage Reduction and -30% Attack Interval for 2 of the enemy's turns. If buff is already active, perform a Normal Attack instead. | |
Rapid Onslaught | 50% | An avoidable attack that deals 950 damage 2 times. Gives you +10% Attack Interval for 3 of your turns. (0.40s delay between attacks.) | |
Shockwave | 50% | An avoidable attack that deals 970 damage. On a hit, applies stun for 1 turn. | |
Curse of the Deep | 50% | An avoidable attack that deals 990 damage. Gives you -60% Magic Evasion for 2 of the enemy's turns. | |
Burning Trail | 40% | Charges at you, performing an unavoidable normal attack. Gives the enemy +40% Global Evasion for 5 of the enemy's turns. Inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. | |
Infernal Volley | 20% | Fire off an unavoidable volley of 4 x Arrows. (Attack 4 times). (0.20s delay between attacks. 0.60s total duration) | |
Tail Whip | 40% | An unavoidable, flame tail whips at you, dealing 690 damage and inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. | |
Penetrating Claws | 20% | Unavoidable claws swipe at you 2 times, dealing 640 damage each. (0.20s delay between attacks.) | |
Inferno | 30% | Breathe unavoidable dragonfire that deals 200x20 damage over 3.8s. Inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.20s delay between attacks. 3.80s total duration) | |
Sealing | 10% | Seals you, applies stun for 2 turns. If you are already stunned, perform a Normal Attack instead. | |
Mark of Death | 50% | An unavoidable attack that deals 300 damage, and applies +1 stack of Mark of Death to you (Maximum 3 stacks). Mark of Death gives 50% decreased damage reduction regardless of number of stacks. One stack is removed after each of your turns. | |
Cursed Edge | 35% | An avoidable attack that slices at you 2 times, dealing 600 damage each. (0.25s delay between attacks.) | |
Reap and Return | 15% | An avoidable attack that hits 7 times, plus an extra time per Mark of Death stack applied to you. Deals 450 damage each and heals the enemy for 100% of damage dealt. Removes all Mark of Death stacks from you after attack. (0.20s delay between attacks. 1.20s total duration) | |
Concealed Danger | 35% | An avoidable attack that hits 1 time(s), plus an extra time per Mark of Death stack applied to you. Deals 450 damage each. Removes all Mark of Death stacks from you after attack. (0.20s delay between attacks.) | |
Shadowstep | 15% | The enemy is surrounded with mist, gives the enemy +20% Global Evasion,+40% Damage Reduction and -20% Attack Interval for 1 of the enemy's turn. If buff is already active, perform a Normal Attack instead. | |
Shadow Burst | 70% | Fire off 3 large, avoidable, dark explosions that deal 800 damage each. Gives you -1% Global Accuracy that stacks up to 40 times. (0.70s delay between attacks. 1.40s total duration) | |
Into the Mist | 15% | The enemy disappears into the Mist. Gives the enemy +10% Damage Reduction each time they are hit for the duration of this attack (Stacks up to 10 times) and gives Regen that heals 10% of the enemy's max hitpoints over 10s. | |
Fallen Light | 15% | The Mist breaks away and the sky opens up to an unavoidable, falling ray of Darkness, dealing 400x15 damage over 2.8s. (0.20s delay between attacks. 2.80s total duration) | |
Lesser Sandstorm | 30% | An unavoidable attack that deals up to 100% of the enemy's normal damage and 1%-5% of the enemy's current hitpoints. | |
Elemental Impact (Burn) | 5% | An unavoidable attack that deals up to 100% of the enemy's normal damage. Inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. | |
Elemental Impact (Stun) | 5% | An unavoidable attack that deals up to 100% of the enemy's normal damage. Applies stun for 1 turn. | |
Elemental Impact (Freeze) | 5% | An unavoidable attack that deals up to 100% of the enemy's normal damage. Applies freeze for 1 turn. | |
Elemental Impact (Frostburn) | 5% | An unavoidable attack that deals up to 100% of the enemy's normal damage. Gives you 3% of Current Hitpoints taken as damage per Attack and +10% Attack Interval for 2 of your turns. | |
Frostburn | 30% | An unavoidable attack that deals up to 100% of the enemy's normal damage. Gives you 3% of Current Hitpoints taken as damage per Attack and +10% Attack Interval for 2 of your turns. | |
Lesser Dragonbreath | 10% | An unavoidable attack that deals 30x20 damage over 2.85s. On a hit, has a 25% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.15s delay between attacks. 2.85s total duration) | |
20% | |||
30% | |||
40% | |||
Venom | 40% | Deals a Normal Attack. On a hit, has a 25% chance to inflict Poison that deals 10% of your max hitpoints as damage over 10s. | |
Rapid Fire | 20% | An avoidable attack that deals 100% of the enemy's normal damage damage 2 times. Gives the enemy -10% Attack Interval for 3 of the enemy's turns. (0.30s delay between attacks.) | |
Burning Fireball | 40% | An avoidable attack that deals 450 damage. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. | |
Fragile Mind | 30% | An avoidable attack that deals 600 damage. On a hit, gives you -30% Global Accuracy,-30% Global Evasion and -30% Damage Reduction for 3 of your turns. | |
40% | |||
Unknown Threat | 25% | 2 avoidable attacks lash out from the mist, dealing 100% of the enemy's normal damage each. (0.20s delay between attacks.) | |
Mist Walk | 15% | Gives the enemy immunity to their own attack type for 5 of their turns and gives them Regen that heals 20% of the enemy's max hitpoints over 18s. If the evasion buff is already active perform a NORMAL attack instead. | |
20% | |||
Suffocate | 20% | The mist surrounds and suffocates you, dealing 0.5% of the enemy's max hitpoints damage 12 times over 3.3s. Applies sleep for 2 turns if your hitpoints are below 50%. (0.30s delay between attacks. 3.30s total duration) | |
Fleetness | ![]() |
25% | Perform a Normal Attack, and gives the enemy -10% Attack Interval for 2 of the enemy's turns. |
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Poison Breath | ![]() |
30% | Noxious gas erupts from the the enemy's mouth dealing 150x6 damage over 3s. On a hit inflicts Poison that deals 10% of your max hitpoints as damage over 10s and gives you +10% Attack Interval for 2 of your turns. (0.60s delay between attacks. 3.00s total duration) |
Toxic Bite | ![]() |
30% | The enemy attempts to bite you with venomous fangs, dealing 300 damage. On a hit inflicts Poison that deals 10% of your max hitpoints as damage over 10s. |
Noxious Powder | ![]() |
20% | The enemy sprinkles you with a noxious powder, inflicting Poison that deals 10% of your max hitpoints as damage over 10s and applies sleep for 1 turn (Unavoidable). If you are already asleep perform a Normal Attack instead. |
Penetrating Spike Shot | ![]() |
20% | The enemy fires a penetrating spike that deals 920 damage (Avoidable). On a hit inflicts Bleed that deals 900 damage over 10s if you are poisoned. |
Toxic Needles | ![]() |
40% | The enemy fires 5 small needles that deal 620 damage each (Avoidable). On a hit has a 20% chance to inflict Poison that deals 10% of your max hitpoints as damage over 10s. (0.20s delay between attacks. 0.80s total duration) |
Burrow | ![]() |
40% | The enemy burrows underground and attacks from beneath, dealing 720 damage and gives the enemy +50% Global Evasion for 2 of the enemy's turns (Avoidable). On a hit gives you +20% Attack Interval for 2 of your turns. |
Cursed Flames | ![]() |
40% | The enemy fires a black flame dealing 900 damage (Avoidable). On a hit inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. |
Cursed Frost Shards | ![]() |
40% | The enemy unleashes 7 black ice shards that deal 700 damage each (Avoidable). On a hit inflicts Frostburn for 2 of your turns. (0.20s delay between attacks. 1.20s total duration) |
Cursed Tether | ![]() |
20% | The enemy fires 3 black and purple tethers that deal 500 damage each (Avoidable). On a hit gives you +10% Attack Interval for 1 of your turns and inflicts Poison that deals 10% of your max hitpoints as damage over 10s. (0.50s delay between attacks. 1.00s total duration) |
Crushing Claws | ![]() |
40% | The enemy strikes downward with 2 powerful claws, dealing 850 damage each (Avoidable). On a hit gives you -30% Melee Evasion and +30% Attack Interval for 2 of your turns. (0.30s delay between attacks.) |
Cleave | ![]() |
40% | The enemy swings a sharp claw at you in a wide sweep, dealing 700 damage (Avoidable). On a hit has a 75% chance to inflict Bleed that deals 700 damage over 10s. |
Savage Spike | ![]() |
20% | The enemy's tail strikes you with deadly precision, dealing 1000 damage (Unavoidable). If you are bleeding, this attack deals 180 additional damage. |
Bone Crush | ![]() |
40% | The enemy flies high into the air and slams down with tremendous force, dealing 750 damage and gives the enemy +10% Accuracy Rating and -10% Attack Interval for 2 of the enemy's turns (Avoidable). On a hit applies stun for 1 turn. |
Spiked Tail Whip | ![]() |
40% | The enemy's tail whips at you 3 times, dealing 500 damage each (Avoidable). On a hit gives you -10% Damage Reduction for 3 of your turns. (0.30s delay between attacks. 0.60s total duration) |
Desecration | ![]() |
20% | The enemy covers the ground in a large pool that applies 3 stacks of affliction if it comes into contact with you (Avoidable). |
Ram | 30% | The enemy rams into you for 100% of the enemy's normal damage. On a hit inflicts Bleed that deals 100% of the damage dealt as damage over 10s. | |
Horn Shots | 30% | Fires 3 small horns in rapid succession dealing 60% of the enemy's normal damage each (Avoidable). (0.40s delay between attacks. 0.80s total duration) | |
Overwhelming Power | 30% | Bane surges with power and uncontrollably unleashes it into the air, causing 8 purple explosions to rain down from the sky dealing 800 damage each (Avoidable). On a hit, has a 20% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.30s delay between attacks. 2.10s total duration) |