Cartography/Training
This page was last updated for (v1.2.2). |
Before Starting Cartography
There are a few bonuses that come from other skills that can boost Cartography. Due to Cartography's 5s Base Interval, it's advised to grab as many of the Interval and Survey reductions as possible to minimize the amount of time you spend surveying. The Superior Cartography Skillcape gives -30% Survey Interval which makes Skill XP boosts very valuable if you wish to go for full map mastery since this will reduce the time it takes to reach level 120.
- Nysa, unlocked at Level 45, provides upwards of +8% Skill XP and -5% Survey Interval at Mastery Level 60.
- River Crossing, unlocked at Level 10 and requiring Level 15, provides -5% Survey Interval and +5% Skill XP.
- Ocean Drifting, unlocked at Level 80 and requiring Level 70 and Level 70, provides -5% Cartography Interval.
Cartography has 8 Temporary -2% Survey Interval Points of Interest that last for 10 moves. It's important that you know where these are located since they can only be discovered once. The locations can be seen in the image in the second goal section.
You may want to gather the materials required to purchase all Ship Upgrades from the Shop before starting. It is not necessary to do so however it may reduce the amount of times you need to swap obstacles.
Training Cartography
Since Skill XP boosts will change the pathing of this guide, this guide will be using the following to setup. Note this is not the most optimal setup. Check the XP Table and Interval Table below for other boosts.
- Nysa's Survey Interval at -3% and Skill XP at 6%
- Pit Jump, Tree Climb and A Lovely Jog will built for 12% Skill XP
- Firemaking Skillcape and Book of Scholars will be worn for 8% Skill XP
This gives a total of 26% Skill XP out of the maximum 54% in the Base Game and 57% with .
Getting the Old Spyglass and Cartographer's Enhancement
An image has been supplied as a visual aid on where to go. The step numbers align with the numbered point on the map.
- Follow the Red Path to the Port at (12, 19) and Survey this hex until you are level 10. You will not fully survey the Port yet
- Make sure to Discover Old Village at (13, 17)
- If you Survey The Southern Lighthouse at (12, 18), make sure you do not Discover this POI. The temporary -2% Survey Interval Discovery Reward will be used later
- Follow the Blue Path until you Discover Monuments at (6, 11)
- Digging for Tiny Artefacts at Monuments will allow you to get 8 Golden Leaf which can be upgraded into Golden Wreath for +3% Skill XP
- Spending the extra time at Monuments to get 5 Aranite Brush will increase your chances of getting the Old Spyglass in the next step
- Discovering The Monolith at (5, 10) can help reduce the map making interval which will be useful when upgrading the Coral Wreckage map
- At Level 15 you will be able to build River Crossing. At levels 20, 35, and 50 you will be able to purchase Ship Hull Upgrade, Ship Mast Upgrade, and Ship Sails Upgrade respectively
- If you are not Level 50, get the Shop Purchase in step 4 then return for this step. Follow the Green Path and Discover Coral Wreckage at (7, 22). You are mainly looking for 1-2 key items from Coral Wreckage
- The Old Spyglass for -10% Survey Interval
- If travel costs are an issue, you may also get Sailor's Compass for -6% Travel Costs
- With a 4.25s upgrade interval, upgrading the map will take 2h 16m (while standing on The Monolith, not including any paper making time) while getting the Spyglass will take on average 1h 38m without upgrading and 35 minutes with upgrading. This means upgrading the map will not save you any time however you may want to consider it as it will benefit you later when you do Archaeology.
- After obtaining the Old Spyglass, you will want to Discover The Vibrant Coral Gardens at (6, 22) which rewards the 500 Coral needed for Ocean Drifting, which will be built later
- Follow the Purple Path which will Discover The Jagged Labyrinth at (5, 7) and unlock the ability to purchase Cartographer's Enhancement for 3,000,000. Upon reaching Level 60, you will be able to purchase Ship Anchor Upgrade
- The following POIs can be useful if you do not have the 28,000 Redwood Logs for Ship Rudder Upgrade and Ship Crow's Nest Upgrade or the 12,000 Cursed Logs for Ship Keel Upgrade
- The Treacherous North located at (4, 9) which rewards 5,000 Redwood Logs
- The Ancient Wreckage located at (7, 7) which rewards 1,000 Cursed Logs
- The following POIs can be useful if you do not have the 28,000 Redwood Logs for Ship Rudder Upgrade and Ship Crow's Nest Upgrade or the 12,000 Cursed Logs for Ship Keel Upgrade
- Follow the Orange Path towards The Pirate's Treasure Trails at (10, 6) and Discover this hex. It is important this POI gets discovered before Surveying the entire map.
Fully Surveying all of the Temporary POI Hexes
An image has been supplied as a visual aid on where to go. The step numbers align with the numbered point on the map.
Do not Discover the following POIs unless otherwise stated. The goal is to Survey them, not Discover them.
- Follow the Blue Path and Survey The Pink Kraken at (4, 16) and The Western Lighthouse at (1, 18)
- The Port at (2, 19) can be Discovered which can help reduce the travel costs later
- Follow the Green Path and Survey The Southern Lighthouse at (12, 18), The Watchful Ship at (14, 20) and A Sadge Kraken at (12, 21)
- The Port at (12, 19) can be Discovered which can help reduce the travel costs later
- The next POIs will be towards the South side of the map along the Purple Path. Survey The Sea Noodle at (23, 25). You will need to Discover Fisherman's Enclave at (22, 22) before Surveying the entire map
- Along the path to Fisherman's Enclave, there is a Port that can be Discovered at (21, 20)
- At Level 70, you will unlock the Shop Purchase Ship Rudder Upgrade as well as the Agility Obstacle, Ocean Drifting. It is recommended you get both of these if possible
- Next up is the Orange Path. You will want to Discover both Old Mine at (23, 14) and The Abandoned Vein Mine at (22, 15). These POIs need to be Discovered before Surveying the entire map
- Along the Gray Path, Survey Capital City Lighthouse at (27, 13), and The Pushy Sailor at (29, 9)
- The Port at (27, 14) can be Discovered which can help reduce the travel costs later. You may grab this before heading to The Pushy Sailor
Fully Surveying the Map
Moving to The Edge of Darkness will cost around 50m GP. If you wish to cut this cost down, you can Survey ONE of the following 2 POIs then Survey The Shimmering Sands Outpost at (18, 15).
- Seashade Village at (7, 20) which is conveniently located above Coral Wreckage
- Rosedale at (27, 18). While this would take a bit longer, it's along the way to Bandit Hideout which is good if you plan to do some Thieving
When you are ready to get the interval POIs, Discover one of the first 2 POIs for -5% Cartography travel costs, THEN Discover The Shimmering Sands Outpost for -10% Cartography travel costs.
With all of the Temporary -2% Survey Interval POIs fully Surveyed, it's time to Discover all of them without traveling to any unnecessary hexes in between. These boosts will only last for 10 moves and there are 8 POIs (+2 if you chose to decrease travel costs). Even though you have 2 spare moves, it is important you do not waste these. You will need to move once at Level 100 and again after fully Surveying the North East corner. The order for the first 7 POIs is not important however you want to make sure you end on The Pushy Sailor at (29, 9).
Start Auto Surveying at (26, 8). This will require you to Survey (28, 9) and (27, 8) first. The purpose of this is so Auto Survey will reach the higher level hexes at the top of the map. At Level 90 you will want to restart the Auto Survey at (28, 12) so the Level 90 Hexes around (30, 16) get Surveyed. At Level 85 Ship Keel Upgrade can be purchased and at Level 99 Ship Crow's Nest Upgrade can be purchased.
Upon reaching Level 100, you want to manually Survey towards the East wall of the map then upwards, leaving the last hex so you can start Auto Surveying without moving. Ideally you want to be active here so you can immediately move when The Edge of Darkness at (31, 0) is fully surveyed so you don't have to move to start Auto Surveying again. This will unlock the Shop Purchase, Cartographer's Knowledge for 50,000,000. Traveling to this hex will also cost somewhere around 50m GP.
After moving to The Edge of Darkness, Auto Survey until the map is fully surveyed and the level 100 hexes in the corner you are standing in are fully mastered. When you reach (25, 3) you will want to move from this location.
To reach level 120 you will have to move 2-3 more times to areas with higher exp. Hex experience is based on the level of the hex, therefore the best exp is in the high level areas This map can help visualize where the high exp zones are.
- The first location you will want to move to is the snowy area in the bottom middle, around (17, 25) since this is a dense, compact area
- Upon reaching Level 110, the final Ship Upgrade, Ship Combat Overhaul, can be purchased
- The top middle is going to be the second location, around (12, 2) so you can grab the level 80 and 90 hexes to the East and West
- The last location will be the center of the map, around (16, 11) and start surveying the higher level hexes in the area, ignoring the level 35 hexes. You may utilize Auto Survey here
Upon reaching Level 120, you will want to purchase and equip the Superior Cartography Skillcape then Auto Survey until all 944 hexes have been Mastered.
Boosters
Ship Upgrades
Other Shop Purchases
Upgrade Name | Level | Cost | Purchase Requirement | X | Y | Modifiers | |
---|---|---|---|---|---|---|---|
Cartographer's Enhancement | 3,000,000 | Discover The Jagged Labyrinth | 5 | 7 | +2% Cartography Skill XP -5% Cartography survey interval -5% Cartography travel costs | ||
Cartographer's Knowledge | Level 100 | 50,000,000 | Discover The Edge of Darkness | 31 | 0 | +2% Cartography Skill XP -5% Cartography survey interval -5% Cartography travel costs | |
Travel Token | Level 80 | 100,000 | Donate 150 Artefacts to the Museum | -10% Cartography travel costs | |||
Cartographer's Knowledge | Level 50 Level 50 |
10,000 | Donate 75 Artefacts to the Museum | When combined with Old Spyglass +5 Cartography Sight Range +4 Cartography Survey Range -10% Cartography travel costs |
XP
The following things can be used to increase the amount of Cartography XP received.
Source | Type | XP Boost | Other Modifiers |
---|---|---|---|
River Crossing | Agility Obstacle 2 | +5% Cartography Skill XP | -5% Cartography survey interval -5 dig site map refinement cost |
Pit Jump | Agility Obstacle 3 | +3% Global Skill XP | -4% Agility Skill XP |
Tree Climb | Agility Obstacle 5 | +4% Global Skill XP | +3% Global Mastery XP -10% Ammo Preservation -10% Rune Preservation -10% Chance to Preserve Resources in Skills |
A Lovely Jog | Agility Obstacle 8 | +5% Global Skill XP | -6% Global Mastery XP |
Ancient Ring of Skills | Item (Ring) | +8% Non-Combat Skill XP | |
Book of Scholars | Item (Shield, Passive) | +3% Global Skill XP | -15% Global GP (except Item Sales) |
Candelabra (Lit) | Item (Consumable) | +4% Non-Combat Skill XP | -3% Interval for all Non-Combat Skills +4% Mastery XP for Melvor Realm only +3% Chance to Preserve Resources in Skills |
Cape of Completion | Item (Cape) | +5% Global Skill XP | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +25% Mastery Pool XP Cap +100% chance to successfully Cook an item +10 base primary resource quantity gained in Summoning +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking Rune providing items provide 2x as many runes +25% base primary resource quantity gained in Farming |
Captains Logbook | Item (Shield) | +8% Cartography Skill XP | 100% increased travel event chance in Cartography |
Firemaking Skillcape | Item (Cape) | +5% Global Skill XP | +100% chance to gain Coal Ore in Firemaking |
Golden Wreath | Item (Helmet, Passive) | +3% Non-Combat Skill XP | +100 GP gained when earning GP, except from Alt. Magic and Item Sales +3% Mastery XP for Melvor Realm only |
Lost Ring of the Abyss | Item (Ring) | +8% Non-Combat Skill XP | +8% Global Abyssal XP |
Maximum Skillcape | Item (Cape) | +5% Global Skill XP | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Damage To Slayer Tasks +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility Rune providing items provide 2x as many runes -15% Woodcutting Interval -15% Cooking Interval x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10 base primary resource quantity gained in Summoning +25% base primary resource quantity gained in Farming |
Old Fancy Quill | Item (Weapon) | +8% Cartography Skill XP | -5% Cartography Interval |
Skillers Body | Item (Platebody) | +2% Non-Combat Skill XP | |
Skillers Boots | Item (Boots) | +2% Non-Combat Skill XP | |
Skillers Hat | Item (Helmet) | +2% Non-Combat Skill XP | |
Skillers Leggings | Item (Platelegs) | +2% Non-Combat Skill XP | |
Sturdy Fancy Quill | Item (Weapon) | +8% Cartography Skill XP | -5% Cartography Interval +20% Chance to Double Items in Cartography +20% Chance to Preserve Resources in Cartography |
Superior Cape of Completion | Item (Cape) | +8% Global Skill XP | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore |
Superior Firemaking Skillcape | Item (Cape) | +8% Global Skill XP | +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking |
Superior Max Skillcape | Item (Cape) | +8% Global Skill XP | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore |
Undead Enhancement (Superior) | Item (Enhancement1, Enhancement2, Enhancement3) | +4% Global Skill XP | +4% Chance to Double Items Globally +6% Melee Max Hit |
Undead Enhancement 3 | Item (Enhancement3) | +2% Global Skill XP | |
Undead Enhancement 3 (Augmented) | Item (Enhancement3) | +4% Global Skill XP | |
100 Hexes Mastered | Mastery Bonus | +5% Global Skill XP | |
Pyro | Pet | +1% Global Skill XP | |
Cartographer's Enhancement | Upgrade | +2% Cartography Skill XP | -5% Cartography survey interval -5% Cartography travel costs |
Cartographer's Knowledge | Upgrade | +2% Cartography Skill XP | -5% Cartography survey interval -5% Cartography travel costs |
Action Time
This table lists boosts to Survey, Map Upgrade, and Paper Making intervals.
Source | Type | Action Interval | Other Modifiers |
---|---|---|---|
River Crossing | Agility Obstacle 2 | -5% Cartography survey interval | +5% Cartography Skill XP -5 dig site map refinement cost |
Ocean Drifting | Agility Obstacle 9 | -5% Cartography Interval | +10% Chance to Double Items in Archaeology +10% Chance to Double Items in Cartography -10 dig site map refinement cost |
Elite Pillar of Expertise | Agility Pillar | -3% Interval for all Non-Combat Skills | +8% Mastery XP for Melvor Realm only +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Candelabra (Lit) | Item (Consumable) | -3% Interval for all Non-Combat Skills | +4% Mastery XP for Melvor Realm only +4% Non-Combat Skill XP +3% Chance to Preserve Resources in Skills |
Cape of Completion (Atlas of Discovery) | Item (Cape) | -50% Cartography map upgrade interval -30% Cartography survey interval |
+3 levels of the Brush Tool in Archaeology +1 base primary resource quantity gained in Archaeology +3 levels of the Sieve Tool in Archaeology +15% chance to preserve dig site map excavation actions +3 levels of the Trowel Tool in Archaeology +3 levels of the Shovel Tool in Archaeology -20 dig site map refinement cost +20% Chance to Preserve Resources in Cartography |
Cartography Skillcape | Item (Cape) | -20% Cartography map upgrade interval | +10% Chance to Preserve Resources in Cartography -10 dig site map refinement cost |
Enhanced Spyglass | Item (Weapon) | -10% Cartography Interval | +5 Cartography sight range -10% Cartography travel costs +5 Cartography survey range |
Old Fancy Quill | Item (Weapon) | -5% Cartography Interval | +8% Cartography Skill XP |
Old Spyglass | Item (Weapon) | -10% Cartography Interval | +1 Cartography survey range -8% Cartography travel costs |
Sturdy Fancy Quill | Item (Weapon) | -5% Cartography Interval | +8% Cartography Skill XP +20% Chance to Double Items in Cartography +20% Chance to Preserve Resources in Cartography |
Superior Cartography Skillcape | Item (Cape) | -50% Cartography map upgrade interval -30% Cartography survey interval |
+20% Chance to Preserve Resources in Cartography -20 dig site map refinement cost |
944 Hexes Mastered | Mastery Bonus | -3% Interval for all Non-Combat Skills | -3% Attack Interval |
Harold | Pet | -2% Interval for all Non-Combat Skills | +5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP +50% Mastery Pool XP Cap -0.2s Monster Respawn Timer +2% of Maximum Hit added to Minimum Hit +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally |
Cartographer's Enhancement | Upgrade | -5% Cartography survey interval | +2% Cartography Skill XP -5% Cartography travel costs |
Cartographer's Knowledge | Upgrade | -5% Cartography survey interval | +2% Cartography Skill XP -5% Cartography travel costs |
Ship Anchor Upgrade | Upgrade | -2% Cartography Interval | +1 Cartography survey range |
Ship Combat Overhaul | Upgrade | -5% Cartography Interval | |
Ship Crow's Nest Upgrade | Upgrade | -2% Cartography Interval | |
Ship Hull Upgrade | Upgrade | -2% Cartography Interval | |
Ship Keel Upgrade | Upgrade | -2% Cartography Interval | +1 Cartography sight range |
Ship Mast Upgrade | Upgrade | -2% Cartography Interval | +1 Cartography sight range |
Ship Rudder Upgrade | Upgrade | -2% Cartography Interval | |
Ship Sails Upgrade | Upgrade | -2% Cartography Interval |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |