Alternative Magic: Difference between revisions
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{{V|1. | {{V|1.2.2}} | ||
[[File:Magic (skill).svg|thumb|right|Magic]] | [[File:Magic (skill).svg|thumb|right|Magic]] | ||
Alternative Magic (Alt. Magic) is an alternative method to train {{Skill|Magic}} using non-combat spells. It is still the same skill as Magic - all XP is shared. Each Alt. Magic action takes 2 seconds. | '''Alternative Magic''' (or '''Alt. Magic''') is an alternative method to train {{Skill|Magic}} using non-combat spells. It is still the same skill as Magic - all XP is shared. Each Alt. Magic action takes 2 seconds. | ||
Alt. Magic can be trained [[Offline Progression|offline]]. | Alt. Magic can be trained [[Offline Progression|offline]]. | ||
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* The {{ItemIcon|Ancient Ring of Skills}} will boost XP gained from Alt. Magic, but the {{ItemIcon|Gold Emerald Ring}} will not. | * The {{ItemIcon|Ancient Ring of Skills}} will boost XP gained from Alt. Magic, but the {{ItemIcon|Gold Emerald Ring}} will not. | ||
* | * Alt. Magic benefits from the same [[Magic#Rune Cost Reduction|Rune Cost Reduction]] bonuses as {{Skill|Magic}}. | ||
* {{PetIcon|Magic}} can be received while training Alt. Magic, with the rune preservation bonus also applying to Alt. Magic spells. | * {{PetIcon|Magic}} can be received while training Alt. Magic, with the rune preservation bonus also applying to Alt. Magic spells. | ||
* The {{ItemIcon|Crown of Rhaelyx}}'s chance to save materials does not apply to Alt. Magic at all, and neither runes nor non-rune components such as ores for {{Icon|Superheat}} can be saved. | * The {{ItemIcon|Crown of Rhaelyx}}'s chance to save materials does not apply to Alt. Magic at all, and neither runes nor non-rune components such as ores for {{Icon|Superheat}} can be saved. | ||
* Global item doubling bonuses such as that provided by {{ItemIcon|Aorpheat's Signet Ring}} will apply to Alt. Magic spells that produce resources. | * Global item doubling bonuses such as that provided by {{ItemIcon|Aorpheat's Signet Ring}} will apply to Alt. Magic spells that produce resources. | ||
* {{ItemIcon|Signet Ring Half ( | * {{ItemIcon|Signet Ring Half (a)}} can be earned from Alt. Magic instead of the usual combat {{Skill|Magic}} drop of {{ItemIcon|Signet Ring Half (b)}}. | ||
* Marks of the {{ItemIcon|Occultist}} and {{ItemIcon|Witch}} can be discovered while training Alt. Magic. Tablets for these familiars will neither be consumed nor provide {{Skill|Summoning}} XP if equipped while using Alt. Magic spells. | * Marks of the {{ItemIcon|Occultist}} and {{ItemIcon|Witch}} can be discovered while training Alt. Magic. Tablets for these familiars will neither be consumed nor provide {{Skill|Summoning}} XP if equipped while using Alt. Magic spells. | ||
* [[Magic#Rune Preservation|Rune Preservation]] bonuses apply when casting Alt. Magic spells. | * [[Magic#Rune Preservation|Rune Preservation]] bonuses apply when casting Alt. Magic spells. | ||
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== Rune Preservation == | == Rune Preservation == | ||
In addition to the usual [[Magic#Rune Preservation|Rune Preservation bonuses]] available when using {{Skill|Magic}}, Alt Magic also benefits from rune preservation bonuses specifically for Alt Magic spells. These bonuses are additive, so for example a +20% Rune Preservation bonus combined with +10% Rune Preservation for Alt Magic spells results in a combined +30% chance to preserve runes when casting Alt Magic spells. | In addition to the usual [[Magic#Rune Preservation|Rune Preservation bonuses]] available when using {{Skill|Magic}}, Alt. Magic also benefits from rune preservation bonuses specifically for Alt. Magic spells. The maximum preservation chance for Alt. Magic that can currently be achieved with all available bonuses is 102% however rune preservation is capped at 80%. | ||
{{ModifierTable|AltMagicRunePreservation|Rune Preservation|true}} | |||
These bonuses are additive, so for example a +20% Rune Preservation bonus combined with +10% Rune Preservation for Alt. Magic spells results in a combined +30% chance to preserve runes when casting Alt. Magic spells. | |||
{{ModifierTable|AltMagicRunePreservation,RunePreservation|Rune Preservation|true|forceMagnitudeSort=true}} | |||
== Spells == | == Spells == | ||
{{AltMagicTable}} | {{AltMagicTable}} | ||
==Potion== | |||
{{PotionTable|Alt. Magic Potion}} | |||
==Skill Boosts== | |||
This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards. | |||
{{ModifierTable|decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedAltMagicSkillXP,increasedAltMagicRunePreservation,increasedRunePreservation,increasedGPFromItemAlchemy,decreasedGlobalSkillIntervalPercent,increasedHolyDustFromBlessedOffering|{{PAGENAME}} Boosts|false|skill=Magic}} | |||
{{Menu}} | {{Menu}} | ||
[[Category:Skills]] | [[Category:Skills]] |
Latest revision as of 08:51, 21 March 2024
This page was last updated for (v1.2.2). |
Alternative Magic (or Alt. Magic) is an alternative method to train Magic using non-combat spells. It is still the same skill as Magic - all XP is shared. Each Alt. Magic action takes 2 seconds.
Alt. Magic can be trained offline.
Notes
- The Ancient Ring of Skills will boost XP gained from Alt. Magic, but the Gold Emerald Ring will not.
- Alt. Magic benefits from the same Rune Cost Reduction bonuses as Magic.
- Salem can be received while training Alt. Magic, with the rune preservation bonus also applying to Alt. Magic spells.
- The Crown of Rhaelyx's chance to save materials does not apply to Alt. Magic at all, and neither runes nor non-rune components such as ores for Superheat can be saved.
- Global item doubling bonuses such as that provided by Aorpheat's Signet Ring will apply to Alt. Magic spells that produce resources.
- Signet Ring Half (a) can be earned from Alt. Magic instead of the usual combat Magic drop of Signet Ring Half (b).
- Marks of the Occultist and Witch can be discovered while training Alt. Magic. Tablets for these familiars will neither be consumed nor provide Summoning XP if equipped while using Alt. Magic spells.
- Rune Preservation bonuses apply when casting Alt. Magic spells.
- Amulet of Incantation can be used to speed up spells cast with Alt. Magic, and also provides +10% rune preservation chance specifically for Alt. Magic spells.
- GP received when casting Item Alchemy spells can be increased by taking advantage by global GP bonuses - a list of things granting this bonus can be seen on the Item Alchemy page.
- Spells requiring an item selection (such as Just Learning) will only allow items which are unlocked in the Bank to be selected. Locked items must first be unlocked before they can be used with such spells.
Rune Preservation
In addition to the usual Rune Preservation bonuses available when using Magic, Alt. Magic also benefits from rune preservation bonuses specifically for Alt. Magic spells. The maximum preservation chance for Alt. Magic that can currently be achieved with all available bonuses is 102% however rune preservation is capped at 80%.
These bonuses are additive, so for example a +20% Rune Preservation bonus combined with +10% Rune Preservation for Alt. Magic spells results in a combined +30% chance to preserve runes when casting Alt. Magic spells.
Source | Type | Rune Preservation | Other Modifiers |
---|---|---|---|
Skull Cape | Item (Cape) | +20% Rune Preservation | |
Wizard's Scroll II | Item (Consumable) | +15% Rune Preservation | |
Cave Maze | Agility Obstacle 9 | +10% Rune Preservation | +10% Ammo Preservation +10% Chance To Preserve Prayer Points -1 Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) |
Lava Waterfall Dodge | Agility Obstacle 10 | +10% Rune Preservation | +5% Ammo Preservation +10% Chance To Preserve Prayer Points +10% Chance to Preserve Resources in Skills |
Amulet of Incantation | Item (Amulet) | +10% Rune Preservation for Alt. Magic Spells | -0.2s Magic Interval |
Superior Cape of Completion | Item (Cape) | +10% Rune Preservation | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Superior Max Skillcape | Item (Cape) | +10% Rune Preservation | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Superior Runecrafting Skillcape | Item (Cape) | +10% Rune Preservation | Create +8 Additional Runes of the same type in Runecrafting +25% Chance to Double Items in Runecrafting |
Wizard's Scroll | Item (Consumable) | +10% Rune Preservation | |
The Academia Arcanum | Point of Interest | +6% Rune Preservation | +10% Magic Accuracy Rating +10% Magic Evasion +5% Magic Maximum Hit |
Cave Climb | Agility Obstacle 4 | +5% Rune Preservation | -40 Maximum Hitpoints +5% Ammo Preservation +5% Melee Maximum Hit |
Tree Hop | Agility Obstacle 6 | +5% Rune Preservation | +5% Ammo Preservation +5% Chance to Preserve Resources in Skills |
Arachi | Constellation | +5% Rune Preservation for Alt. Magic Spells | +5% Chance to receive random Elemental Runes from Runecrafting when creating Runes +8% Chance to Double Items in Runecrafting +8% Accuracy Rating +5 Hidden Magic Level +5% Magic Damage Bonus from Equipment +8% Runecrafting Mastery XP +8% Magic Skill XP +8% Runecrafting Skill XP |
Salem | Pet | +5% Rune Preservation | |
Harold | Pet | +3% Rune Preservation | -0.1s Attack Interval -2% Interval for all non-Combat Skills -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Accuracy Rating +5% Global Evasion +5% Global Mastery XP +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit +5% Slayer Coins +3% Chance to preserve Summoning Charges |
Jelly Jim | Pet | +2% Rune Preservation | |
Tree Climb | Agility Obstacle 5 | -10% Rune Preservation | -10% Ammo Preservation -10% Chance to Preserve Resources in Skills +3% Global Mastery XP +4% Global Skill XP |
Frozen Maze | Agility Obstacle 11 | -20% Rune Preservation | -20% Ammo Preservation -0.1s Monster Respawn Timer +1% Damage Reduction -3 Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) |
Freezing Trap | Agility Obstacle 7 | -30% Rune Preservation | -30% Ammo Preservation -16% Magic Accuracy Rating -16% Melee Accuracy Rating -16% Ranged Accuracy Rating |
Spells
Spell | Requirements | Description | XP | Runes | Item Cost | |
---|---|---|---|---|---|---|
Just Learning | Level 1 | Convert selected item into 1 Rune Essence. | 5 | 1 , 1 | ||
Superheat I | Level 5 | Create 1 x bars using 1 x required ores. | 8 | 1 , 2 , 2 OR 1 , 2 |
||
Barrier Dust | Level 7 | Converts 1 x Barrier Gem in to 6 x Barrier Dust. | 8 | 1 , 1 | 1 Barrier Gem | |
Item Alchemy I | Level 10 | Convert selected item into GP worth 40% of the item's base sale price. | 10 | 1 , 3 | ||
Bone Offering | Level 18 | Creates 3 x Bones. | 12 | 1 , 1 | ||
Superheat II | Level 25 | Create 2 x bars using 1 x required ores. | 15 | 1 , 3 , 3 OR 1 , 3 |
||
Item Alchemy II | Level 35 | Convert selected item into GP worth 100% of the item's base sale price. | 18 | 1 , 4 | ||
Unholy Offering | Level 40 | Converts 1 x Unholy Logs in to 5 x Unholy Dust. | 20 | 2 , 1 | 1 Unholy Logs | |
Holy Invocation I | Level 40 | Enchants 1 x Small Urn which can then be buried for 150 Prayer Points | 25 | 10 | 1 Small Urn | |
Rags to Riches I | Level 48 | Convert selected Junk item, obtained from Fishing, into a random Gem. | 21 | 1 , 2 , 2 OR 1 , 2 |
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Blessed Offering | Level 56 | Creates 3 x Holy Dust. | 24 | 2 , 1 | ||
Superheat III | Level 64 | Create 3 x bars using 1 x required ores. | 28 | 1 , 4 , 4 , 1 OR 1 , 4 , 1 |
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Cursed Offering | Level 65 | Converts 1 x Cursed Logs in to 5 x Cursed Dust. | 35 | 3 , 2 | 1 Cursed Logs | |
Rags to Riches II | Level 70 | Convert Coal Ore into a random Gem. | 32 | 2 , 4 , 4 , 2 OR 2 , 4 , 2 |
1 Coal Ore | |
Item Alchemy III | Level 76 | Convert selected item into GP worth 160% of the item's base sale price. | 39 | 1 , 5 , 2 | ||
Holy Invocation II | Level 80 | Enchants 1 x Medium Urn which can then be buried for 500 Prayer Points | 55 | 15 | 1 Medium Urn | |
Superheat IV | Level 95 | Create 3 x bars using 1 x required ores, ignoring all Coal Requirements. | 50 | 2 , 7 , 7 , 3 OR 2 , 7 , 3 |
||
Nullification | Level 100 | Converts 1,000 x Pure Essence in to 600 x Rune Essence. | 60 | 8 , 5 | 1,000 Pure Essence 1 Runestone | |
Transmutation | Level 102 | Converts a selected Superior Gem into Magic XP equal to 3% of the base sale price. | N/A | 12 , 6 | ||
Purification | Level 105 | Converts 1,000 Rune Essence to 600 Pure Essence. | 85 | 12 | 1,000 Rune Essence 1 Runestone | |
Fragmentation | Level 108 | Converts a Superior Gem into a random Summoning Shard where the base quantity received is equal to 2x the base sale price of the Gem, then divided by the base sale price of the Summoning Shard. | 99 | 15 | ||
Superheat V | Level 110 | Create 5 x bars using 1 x required ores, ignoring all Coal Requirements. | 114 | 16 , 16 , 16 , 10 OR 8 , 10 |
||
Holy Invocation III | Level 112 | Enchants 1 x Large Urn which can then be buried for 1,500 Prayer Points | 130 | 20 | 1 Large Urn | |
Embellish | Level 114 | Converts 500 Non-Perfect food into 300 of its Perfect version. | 147 | 30 , 30 , 30 , 30 OR 20 , 15 |
2 Runestone 100 Charcoal | |
Rags to Riches III | Level 116 | Converts 5 x Meteorite Ore into a random Superior Gem. | 165 | 25 , 40 , 40 , 40 OR 25 , 20 |
5 Meteorite Ore | |
Item Alchemy IV | Level 118 | Convert selected item into GP worth 250% of the item's base sale price. | 184 | 15 , 24 , 24 , 24 OR 15 , 12 |
Potion
Alt. Magic Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
I | 15 | -5% Magic Interval | |
II | 25 | -10% Magic Interval | |
III | 35 | -15% Magic Interval | |
IV | 50 | -20% Magic Interval |
Skill Boosts
This table lists most sources of Alternative Magic-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Alternative Magic Boosts | Other Modifiers |
---|---|---|---|
Cave Climb | Agility Obstacle 4 | +5% Rune Preservation | -40 Maximum Hitpoints +5% Ammo Preservation +5% Melee Maximum Hit |
Tree Hop | Agility Obstacle 6 | +5% Rune Preservation | +5% Ammo Preservation +5% Chance to Preserve Resources in Skills |
Cave Maze | Agility Obstacle 9 | +10% Rune Preservation | +10% Ammo Preservation +10% Chance To Preserve Prayer Points -1 Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) |
Lava Waterfall Dodge | Agility Obstacle 10 | +10% Rune Preservation | +5% Ammo Preservation +10% Chance To Preserve Prayer Points +10% Chance to Preserve Resources in Skills |
Elite Pillar of Expertise | Agility Pillar | -3% Interval for all non-Combat Skills | +8% Chance to Double Items Globally +40% Global GP (except Item Sales) +8% Global Mastery XP |
Arachi | Constellation | +5% Rune Preservation for Alt. Magic Spells | +5% Chance to receive random Elemental Runes from Runecrafting when creating Runes +8% Chance to Double Items in Runecrafting +8% Accuracy Rating +5 Hidden Magic Level +5% Magic Damage Bonus from Equipment +8% Runecrafting Mastery XP +8% Magic Skill XP +8% Runecrafting Skill XP |
Alt Magic Potion I | Item | -5% Magic Interval | |
Alt Magic Potion II | Item | -10% Magic Interval | |
Alt Magic Potion III | Item | -15% Magic Interval | |
Alt Magic Potion IV | Item | -20% Magic Interval | |
Amulet of Incantation | Item (Amulet) | -0.2s Magic Interval +10% Rune Preservation for Alt. Magic Spells |
|
Candelabra (Lit) | Item (Consumable) | -3% Interval for all non-Combat Skills | +4% Global Mastery XP +3% Chance to Preserve Resources in Skills +4% non-Combat Skill XP |
Ring of Faith | Item (Ring) | +2 Holy Dust obtained from Blessed Offering Alt. Magic Spell (cannot be doubled) | |
Skull Cape | Item (Cape) | +20% Rune Preservation | |
Spirit Bag | Item (Consumable) | +30% Item Alchemy Item sale price conversion | |
Superior Cape of Completion | Item (Cape) | +10% Rune Preservation | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Superior Max Skillcape | Item (Cape) | +10% Rune Preservation | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Superior Runecrafting Skillcape | Item (Cape) | +10% Rune Preservation | Create +8 Additional Runes of the same type in Runecrafting +25% Chance to Double Items in Runecrafting |
Wizard's Scroll | Item (Consumable) | +10% Rune Preservation | |
Wizard's Scroll II | Item (Consumable) | +15% Rune Preservation | |
944 Hexes Mastered | Mastery Bonus | -3% Interval for all non-Combat Skills | -3% Attack Interval |
Harold | Pet | -2% Interval for all non-Combat Skills +3% Rune Preservation |
-0.1s Attack Interval -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Accuracy Rating +5% Global Evasion +5% Global Mastery XP +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit +5% Slayer Coins +3% Chance to preserve Summoning Charges |
Jelly Jim | Pet | +2% Rune Preservation | |
Magic Rock | Pet | +3% Chance to Double Items in Magic | |
Salem | Pet | +5% Rune Preservation | |
The Academia Arcanum | Point of Interest | +6% Rune Preservation | +10% Magic Accuracy Rating +10% Magic Evasion +5% Magic Maximum Hit |
Melvor Idle version v1.3 (Released: 15th November 2023) | |||||||||||||||||||
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