Search results

  • Big ol Ron (category Double Loot Chance Items) (section Loot)
    250,000 Equipment Slot: Weapon Modifiers: +100% Chance To Double Loot in Combat Item Sources: Opening: Item Uses: Combat Part of 100% Completion: Yes
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  • Looter Pouch (category Double Loot Chance Items) (section Item Sources)
    Equipment Slot: Consumable Modifiers: +4% Chance To Double Loot in Combat Item Sources: Level 40 Item Uses: Combat Part of 100% Completion: Yes
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  • Adventurers Backpack (category Double Loot Chance Items) (section Loot)
    Double Loot in Combat Item Sources: Pickpocketing: Item Uses: Combat Part of 100% Completion: Yes
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  • Ring of Deception (category Double Loot Chance Items) (section Loot)
    Passive: +15% Chance To Double Loot in Combat +3% chance to receive no Combat Item drops from Monsters or Dungeons Item Sources: Level 110 Item Uses: Combat
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  • Doubling Gem (category Double Loot Chance Items) (section Loot)
    Doubling Gem does not provide any stat bonuses in combat.
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  • Ring of Wealth (category Double Loot Chance Items) (section Loot)
    Double Items Globally -3% Chance to Preserve Resources in Skills Item Sources: Pickpocketing: ,, Item Uses: All skills Tasks Part of 100% Completion: Yes
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  • Combination Fury Gem (category Double Loot Chance Items) (section Item Sources)
    Description Item ID: melvorAoD:Combination_Gem Category: Combat Type: Gem Sells For: 250,000 Equipment Slot: Gem Modifiers: +3% Chance To Double Loot in Combat
    143 bytes (11 words) - 21:09, 15 November 2023
  • Slayer Helmet (Mythical) (category Double Loot Chance Items) (section Item Sources)
    Helmet, Passive Modifiers: Passive: +5% Chance To Double Loot in Combat +50% Slayer Skill XP +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect
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  • Slayer Platebody (Mythical) (category Double Loot Chance Items) (section Item Sources)
    Platebody, Passive Modifiers: Passive: +5% Chance To Double Loot in Combat +50% Slayer Skill XP +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect
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  • Slayer Cowl (Mythical) (category Double Loot Chance Items) (section Item Sources)
    Helmet, Passive Modifiers: Passive: +5% Chance To Double Loot in Combat +50% Slayer Skill XP +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect
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  • Slayer Helmet (Master) (category Double Loot Chance Items) (section Item Sources)
    Helmet, Passive Modifiers: Passive: +3% Chance To Double Loot in Combat +40% Slayer Skill XP +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect
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  • Slayer Leather Body (Mythical) (category Double Loot Chance Items) (section Item Sources)
    Platebody, Passive Modifiers: Passive: +5% Chance To Double Loot in Combat +50% Slayer Skill XP +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect
    163 bytes (0 words) - 06:28, 11 December 2022
  • Slayer Wizard Hat (Mythical) (category Double Loot Chance Items) (section Item Sources)
    Helmet, Passive Modifiers: Passive: +5% Chance To Double Loot in Combat +50% Slayer Skill XP +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect
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  • Slayer Wizard Robes (Mythical) (category Double Loot Chance Items) (section Item Sources)
    Platebody, Passive Modifiers: Passive: +5% Chance To Double Loot in Combat +50% Slayer Skill XP +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect
    163 bytes (0 words) - 06:28, 11 December 2022
  • Slayer Helmet (Legendary) (category Double Loot Chance Items) (section Item Sources)
    Helmet, Passive Modifiers: Passive: +4% Chance To Double Loot in Combat +45% Slayer Skill XP +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect
    163 bytes (0 words) - 06:27, 11 December 2022
  • Slayer Platebody (Legendary) (category Double Loot Chance Items) (section Item Sources)
    Platebody, Passive Modifiers: Passive: +4% Chance To Double Loot in Combat +45% Slayer Skill XP +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect
    163 bytes (0 words) - 06:28, 11 December 2022
  • Slayer Cowl (Legendary) (category Double Loot Chance Items) (section Item Sources)
    Helmet, Passive Modifiers: Passive: +4% Chance To Double Loot in Combat +45% Slayer Skill XP +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect
    163 bytes (0 words) - 06:28, 11 December 2022
  • Slayer Leather Body (Legendary) (category Double Loot Chance Items) (section Item Sources)
    Platebody, Passive Modifiers: Passive: +4% Chance To Double Loot in Combat +45% Slayer Skill XP +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect
    163 bytes (0 words) - 06:28, 11 December 2022
  • Slayer Wizard Hat (Legendary) (category Double Loot Chance Items) (section Item Sources)
    Helmet, Passive Modifiers: Passive: +4% Chance To Double Loot in Combat +45% Slayer Skill XP +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect
    163 bytes (0 words) - 06:28, 11 December 2022
  • Slayer Wizard Robes (Legendary) (category Double Loot Chance Items) (section Item Sources)
    Platebody, Passive Modifiers: Passive: +4% Chance To Double Loot in Combat +45% Slayer Skill XP +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect
    163 bytes (0 words) - 06:28, 11 December 2022
  • Slayer Platebody (Master) (category Double Loot Chance Items) (section Item Sources)
    Platebody, Passive Modifiers: Passive: +3% Chance To Double Loot in Combat +40% Slayer Skill XP +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect
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  • Slayer Cowl (Master) (category Double Loot Chance Items) (section Item Sources)
    Helmet, Passive Modifiers: Passive: +3% Chance To Double Loot in Combat +40% Slayer Skill XP +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect
    162 bytes (0 words) - 22:00, 22 November 2022
  • Slayer Leather Body (Master) (category Double Loot Chance Items) (section Item Sources)
    Platebody, Passive Modifiers: Passive: +3% Chance To Double Loot in Combat +40% Slayer Skill XP +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect
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  • Slayer Wizard Hat (Master) (category Double Loot Chance Items) (section Item Sources)
    Helmet, Passive Modifiers: Passive: +3% Chance To Double Loot in Combat +40% Slayer Skill XP +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect
    162 bytes (0 words) - 22:02, 22 November 2022
  • Slayer Wizard Robes (Master) (category Double Loot Chance Items) (section Item Sources)
    Platebody, Passive Modifiers: Passive: +3% Chance To Double Loot in Combat +40% Slayer Skill XP +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect
    162 bytes (0 words) - 22:03, 22 November 2022
  • Chapeau Noir (category Double Loot Chance Items) (section Loot)
    another that gives a +5% chance to receive double loot, their total chance to receive double loot is 15%. The chance to double loot does not apply to Mastery
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  • Aorpheat's Signet Ring (category Double Loot Chance Items) (section Item Sources)
    include a -5% Chance to Double Items in Thieving and -5% Chance to Double Loot in Combat. This is to offset the +10% Chance to Double Items Globally resulting
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  • Ring giving a 10% chance to double resources. You cannot equip Weapons, Capes, Skilling Items (Items with no Combat Benefits), or items which you already
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  • -6 18 0 36 36 -1 6% 0 0 80 0 0 +3% Chance To Double Loot in Combat +40% Slayer Skill XP +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect
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  • - Main article: Item Alchemy Item Alchemy III is an Alt. Magic spell which magically turns a selected item into coins. It can be cast starting at Level
    628 bytes (84 words) - 18:17, 13 May 2024
  • - Main article: Item Alchemy Item Alchemy IV is an Alt. Magic spell which magically turns a selected item into coins. It can be cast starting at Level
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  • - Main article: Item Alchemy Item Alchemy II is an Alt. Magic spell which magically turns a selected item into coins. It can be cast starting at Level
    628 bytes (84 words) - 18:14, 13 May 2024
  • - Main article: Item Alchemy Item Alchemy I is an Alt. Magic spell which magically turns a selected item into coins. It can be cast starting at Level 10
    596 bytes (77 words) - 18:09, 13 May 2024
  • consumable. Consumable items may be preserved with a 20% chance if the player is using the Elite Pillar of Endowment. Consumable items are available from a
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  • of herbs dropped via the Lucky Herb Potion was not affected by double loot chance items.
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  • affect non-combat skill intervals and can also be affected by chance to double items or chance to preserve resources. You can also earn paper by completing
    20 KB (1,316 words) - 18:01, 10 May 2024
  • the possible loot drops a monster can give. Any items enemies drop upon death must be looted manually by selecting "Loot All" or the item itself, unless
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  • clears for a 75% chance, or 192 clears for a 95% chance. Cloudburst Staff: will need 277 clears for a 75% chance, and 576 clears for a 95% chance. Notes: Drop-rates
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  • Ring Item (Ring, Passive) +100% GP From Agility -5% Chance to Double Items in Thieving -5% Chance To Double Loot in Combat +10% Chance to Double Items
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  • reduction. Increasing the drop chance Stardust: The 25% Mastery pool checkpoint provides a +5% bonus to the drop chance Variel provides a +2% bonus Rosaniya
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  • any spell, XP does not depend on the items involved. Items must be unlocked in order to be selected as the spell target. Increased global GP bonuses can increase
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  • Township (section Shop Items)
    and then degrade randomly over time - for every town update there is a 25% chance that each building will degrade by a flat 1%, down to a minimum efficiency
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  • Necromancers Crown (category Passive Items) (section Loot)
    bones, but extends to 'most' items in the "Always Drops:" section of a monster's loot table. The effect does not apply to items like Black Dragonhide from
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  • -30 26 0 90 90 -6 6% 0 0 80 0 0 +3% Chance To Double Loot in Combat +40% Slayer Skill XP +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect
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  • XP +X% Chance to Preserve Resources in Skills +X% Chance to Preserve Summoning Charges +X% Chance to Preserve Consumable Slot Charges +X% Chance To Preserve
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  • Ring 0 0 0 0 0 0 0 0% 0 0 0 0% 0 -5% Chance To Double Loot in Combat +100% GP From Agility +10% Chance to Double Items Globally +100% GP From Monsters +100%
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  • gives a +10% chance to receive double loot and another that gives a +5% chance to receive double loot, their total chance to receive double loot is 15%. The
    2 KB (266 words) - 07:06, 23 August 2023
  • Area Effect Negation. With 0% chance to double items, these monsters all require an average of 4000 kills to obtain all items required. Here's an example
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  • Bone Necklace (category Passive Items) (section Loot)
    Holy Dust) dropped by slain Monsters and gives double the Prayer points. The chance to double bones from items such as Chapeau Noir applies before the Bone
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  • In addition, many of the monsters found within Slayer areas drop unique items that cannot be acquired elsewhere. Most Slayer areas have entry requirements
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  • stealth as this increases the success rate, chance to double items, and the chance to receive an NPC's unique item. An NPC's perception is fixed and cannot
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  • player. Monsters in Slayer Areas often drop useful equipment, as well as items needed to unlock other Slayer Areas or Dungeons. Making one's way through
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  • Compost (category Items) (section Loot)
    to mine 10 Rune Essence (When accounting for the Dragon Pickaxe's 7% chance to double ores received). At 500 per bucket and three buckets of compost saved
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  • other items. The Vampire also drops 500 Masquerade Mask that assist in thieving. With the 95% Mastery Pool Checkpoint, the chance of unique area items from
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  • Fishing Hook (category Items) (section Loot)
    Fishing Hook +10% Chance to Double Items in Fishing. One item is consumed per Fishing action Item ID: melvorF:Fishing_Hook Category: Thieving
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  • critical hit chance +3% Melee critical hit chance +3% Ranged critical hit chance Bleed Burner Cape 0 0 0 0 0 0 0 0% 110 110 0 3% +50% chance to ignore bleed
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  • Golbins) in the Golbin Village count. The chance to double loot from Golden Golbin is additive with other double loot bonuses, such as those provided by Chapeau
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  • Global modifier. Chance To Double Items Global +5% Chance to Double Items Globally -5% Chance to Double Items Globally Applies to the chance to receive twice
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  • Bird Nest (category Openable Items) (section Loot Table)
    Bird Nest is an item that can be obtained while Woodcutting, providing a variety of allotment and tree Seeds when opened. The base drop rate for nests
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  • crops are harvested. The chance formula used is unique to Larry, as explained here. B is rolled for each tick spent, with a chance of [math]\displaystyle{
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  • 15 Teak Logs) Change Agility Obstacle 5 to Rock Climb to get +5% Chance to Double Items in Woodcutting and Mining (Min cost 250,000, 25 Teak Logs, 25 Coal
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  • Ash (category Buriable Items) (section Loot)
    The quantity obtained may be doubled by any global or Firemaking specific 'Chance to Double' bonuses, while the chance of obtaining ash can be increased
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  • experience per action enemy to gain levels quickly, as long as the success chance remains fairly high. This spreadsheet can be used to calculate your XP per
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  • further reduce the Item cost to build or rebuild an obstacle, up to a maximum of 95% cost reduction (or 100% once the Agility Item Cost Reduction Enhancement
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  • Ancient Scythe (category Items) (section Loot)
    Description Item ID: melvorAoD:Ancient_Scythe Category: Archaeology Type: Weapon Sells For: 160 Equipment Slot: Weapon Modifiers: +15% Chance to Double Farming
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  • Lost Chest (category Openable Items) (section Loot Table)
    The average value of the contents of one chest is 22,102.26. The base chance to find a Lost Chest while Fishing is 0%. In order to begin finding Lost Chests
    756 bytes (94 words) - 21:34, 22 November 2022
  • Generous Fire Spirit (category Openable Items) (section Loot Table)
    burning any log in Firemaking at a chance of 0.1% for each log burned, and may be doubled by any 'Chance of Double' bonuses.
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  • Fishermans Potion I (category Upgradeable Items) (section Loot)
    Description Item ID: melvorF:Fishermans_Potion_I Category: Herblore Type: Potion Sells For: 60 Charges: 5 Modifiers: +3% Chance to Double Items in Fishing
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  • War Axe (category Items With Special Attacks) (section Loot)
    Description Item ID: melvorF:War_Axe Category: Combat Type: Weapon Sells For: 16,350 Equipment Slot: Weapon Special Attack: 50% chance for Double Edged: Attack
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  • sometimes receive items while burning logs. Each of these items is rolled separately, so it is possible to get multiple different items from the same action
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  • Skilled Fletching Potion I (category Upgradeable Items) (section Loot)
    Description Item ID: melvorF:Fletching_Potion_I Category: Herblore Type: Potion Sells For: 67 Charges: 20 Modifiers: +5% Chance to Double Items in Fletching
    155 bytes (5 words) - 22:00, 22 November 2022
  • Alchemic Practice Potion I (category Upgradeable Items) (section Loot)
    Description Item ID: melvorTotH:Alchemic_Practice_Potion_I Category: Herblore Type: Potion Sells For: 58 Charges: 10 Modifiers: +10% Chance to Double Items in Herblore
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  • Enkindled Yields Potion I (category Upgradeable Items) (section Loot)
    Description Item ID: melvorTotH:Enkindled_Yields_Potion_I Category: Herblore Type: Potion Sells For: 408 Charges: 15 Modifiers: +10% Chance to Double Items in Firemaking
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  • following loot table: The average value of a roll on the special fishing loot table is 523.69 To maximize the chance of obtaining special items, players
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  • Generous Cook Potion I (category Upgradeable Items) (section Loot)
    Description Item ID: melvorF:Generous_Cook_Potion_I Category: Herblore Type: Potion Sells For: 58 Charges: 15 Modifiers: +10% Chance to Double Items in Cooking
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  • Quill 1 Old Fancy Quill 1 Tough Quill Feather +20% Chance to Double Items in Cartography +20% Chance to Preserve Resources in Cartography Cursed 2H Sword
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  • Ancient 2H Sword (category Items With Special Attacks) (section Loot)
    Description Item ID: melvorF:Ancient_2H_Sword Category: Combat Type: Weapon Sells For: 225,000 Equipment Slot: Weapon Special Attack: 20% chance for Crushing
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  • Changed how double item chance mechanics work. Items, potions, pets and other bonuses that provide a +% chance of receiving double items is now an additive
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  • Skills +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Accuracy Rating +5%
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  • likelihood of ammunition being consumed while using Ranged attacks. The chance to preserve ammo is capped at 80%.
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  • generally have a higher hit chance and because the familiar's hit-chance is based on the player's hit chance, the higher the hit chance, the better. Since the
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  • Sword, and FrostSpark Amulet synergy - When the player has each of these items equipped at the same time, reduces their attack interval by 0.2s The player
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  • The table below lists all items that can be buried to gain prayer points. If any of these items are received as monster loot while wearing the Bone Necklace
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  • Fixed missing default items that display on the Minibar. Cooking double chance now stacks correctly, taking into account all doubling bonuses (this bug was
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  • V0.05 (section Loot)
    Bank. If you die, there is a chance you will lose an item you have equipped. The more items you have equipped, the more chance there is of losing one. Upon
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  • Mining 30 Level 75 Level 30 Looter Pouch +4% Chance To Double Loot in Combat 50 Level 60 Level 40 Staff Maker Scroll +5% chance to preserve resources in Runecrafting
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  • Fisherman's Potions now provide +[3, 5, 8, 12]% chance to double Fish, instead of [3, 5, 8, 12]% reduced Junk chance. Melee Accuracy Potions now provide [10,
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  • Ancient Claw (category Upgraded Items) (section Item Sources)
    provided the player has no bonuses to their drop chance. There are various sources of the Double Loot bonus that may be utilised to reduce the average
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  • UI. Rune costs can be mitigated with Rune Preservation, which provides a chance to consume no Runes when casting any spell, and Rune Cost Reduction bonuses
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  • dramatically increase the amount of Essence you can mine while the Looter Pouch can increase combat loot. The Magic Hinder Scroll can be used to fill the Consumable
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  • changed entirely - Now +[5, 10, 15, 25]% chance to double Items in Crafting instead of [5, 8, 10, 15]% chance for Double Crafting Skill XP. Enemy Special Attack
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  • The shop offers a number of items for purchase for GP or Slayer Coins. For example the player can upgrade their Pickaxe, Axe, Fishing Rod, buy some basic
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  • (Aorpheat) - All GP drops are doubled, +5% chance to obtain double loot from slain monsters or Thieving, +10% chance to gain double resources from any skill
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  • all accuracy, damage, and evasion calculations, but do not count towards item equip requirements. Using the Block attack style at Defence Level 54 would
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  • Agility Obstacle 9 +20 Maximum Hitpoints +5% Chance to Double Items Globally +5% Food Healing Value +10% Chance to Preserve Resources in Skills +10 Mining
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  • GP drops lol Amulet of Looting will no longer yeet items if your bank is full. Instead, it will drop the failed loot into the loot container. The number
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  • Reduction, as well as increased chance to double dropped Loot. It felt wrong allowing players to ignore complete tiers of items, and this didn't feel right
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  • of Seeds Dropped} + 3 }[/math], this amount then has a chance of being doubled by the Double Loot effect. No Farming XP is given for this process. A charge
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  • Magic Anvil (category Items) (section Loot)
    Magic Anvil is an item which is required to purchase an upgrade of the same name from the Shop. This upgrade grants +10% Chance to gain +1 additional resource
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  • Hit calculation for damage. It is no longer incredibly OP. Runecrafting Double Item Mastery benefit now only applies to Runes. Mastery description has been
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