Golbin (thieving)
This page is up to date (v1.2.2). |
Golbin |
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Area: Golbin Village |
Requirements: |
Perception: 175 |
Max Hit: 40 |
Experience: 10 XP |
The Golbin is one of the NPCS in the Thieving skill.
Loot
Successfully pickpocketing the Golbin will always give 1 - 175
Possible Common Drops:
Up to one of these will be received on a successful pickpocket:
Item | Qty | Price | Chance | |
---|---|---|---|---|
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1 | 75/524 | 14.31% | |
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1 | 75/524 | 14.31% | |
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1 | 75/524 | 14.31% | |
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1 | 75/524 | 14.31% | |
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1 | 45/1,048 | 4.29% | |
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1 | 45/1,048 | 4.29% | |
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1 | 9/262 | 3.44% | |
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1 | 15/524 | 2.86% | |
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1 | 15/524 | 2.86% | |
Total: | 3/4 | 75.00% |
The loot obtained from the average successful pickpocket is worth 3.62 if sold.
Including GP, the average successful pickpocket is worth 91.62.
Possible Rare Drops:
Any of these can be received after a successful pickpocket:
Item | Qty | Price | Chance | |
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1 | 1/120 | 0.8333% | |
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1 | 1/20,000 | 0.0050% | |
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1 | 1/15,000 | 0.0067% |
Possible Area Unique Drops
Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.
Item | Qty | Price | Chance | |
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1 | 1/500 | 0.20% |
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Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |