From Melvor Idle
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King (thieving).svg
Area: Royal Castle
Requirements: Thieving (skill).svg Level 95
Perception: 950
Max Hit: 306
Experience: 133 XP

The King is one of the NPCS in the Thieving (skill).svg Thieving skill.


Successfully pickpocketing the King will always give Coins.svg 1 - 1,000

Possible Common Drops:

Up to one of these will be received on a successful pickpocket:

Item Qty Price Chance
Silver Sapphire Necklace (item).svg Silver Sapphire Necklace 1 Coins.svg 222 51/329 15.50%
Gold Sapphire Ring (item).svg Gold Sapphire Ring 1 Coins.svg 266 69/658 10.49%
Gold Sapphire Necklace (item).svg Gold Sapphire Necklace 1 Coins.svg 270 33/329 10.03%
Silver Sapphire Ring (item).svg Silver Sapphire Ring 1 Coins.svg 296 27/329 8.21%
Silver Ruby Ring (item).svg Silver Ruby Ring 1 Coins.svg 430 12/329 3.65%
Silver Emerald Ring (item).svg Silver Emerald Ring 1 Coins.svg 440 45/1,316 3.42%
Silver Emerald Necklace (item).svg Silver Emerald Necklace 1 Coins.svg 456 3/94 3.19%
Silver Ruby Necklace (item).svg Silver Ruby Necklace 1 Coins.svg 444 3/94 3.19%
Gold Ruby Necklace (item).svg Gold Ruby Necklace 1 Coins.svg 450 3/94 3.19%
Gold Ruby Ring (item).svg Gold Ruby Ring 1 Coins.svg 467 39/1,316 2.96%
Gold Emerald Necklace (item).svg Gold Emerald Necklace 1 Coins.svg 480 9/329 2.74%
Gold Emerald Ring (item).svg Gold Emerald Ring 1 Coins.svg 477 9/329 2.74%
Ruby (item).svg Ruby 1 Coins.svg 555 27/1,316 2.05%
Emerald (item).svg Emerald 1 Coins.svg 555 27/1,316 2.05%
Gold Diamond Necklace (item).svg Gold Diamond Necklace 1 Coins.svg 830 9/1,316 0.68%
Gold Diamond Ring (item).svg Gold Diamond Ring 1 Coins.svg 890 9/1,316 0.68%
Diamond (item).svg Diamond 1 Coins.svg 1,150 3/1,316 0.23%

Possible Rare Drops:

Any of these can be received after a successful pickpocket

Item Qty Price Chance
Bobby's Pocket (item).svg Bobby's Pocket 1 Coins.svg 4,000 1/120 0.8333%
Chapeau Noir (item).svg Chapeau Noir 1 Coins.svg 32,000 1/20,000 0.0050%
Sneak-Ers (item).png Sneak-Ers 1 Coins.svg 15,000 1/15,000 0.0067%

Possible Area Unique Drops

Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.

Item Qty Price Chance
Antique Vase (item).png Antique Vase 1 Coins.svg 30,000 1/500 0.20%
Chest of Gems (item).png Chest of Gems 1 Coins.svg 19,200 1/500 0.20%
Ring of Wealth (item).png Ring of Wealth 1 Coins.svg 11,200 1/500 0.20%
Total: 1/500 0.20%

Possible NPC Unique Drop

The chance of receiving the unique drop for an NPC is based on a combination of several factors. The unique drop chance for an NPC is included in the tooltip for your Stealth against that NPC. The unique drop for the King is Gold Crested Shield (item).png Gold Crested Shield

Thieving (skill).svgThieving Targets

Man (thieving).svg ManWoman (thieving).svg WomanGolbin (thieving).svg GolbinBandit Thug (thieving).svg Bandit ThugGolbin Chief (thieving).svg Golbin ChiefMarauder (thieving).svg MarauderAssistant Cook (thieving).svg Assistant CookMerchant (thieving).svg MerchantChef (thieving).svg ChefBob the Farmer (thieving).svg Bob the FarmerDock Hand (thieving).svg Dock HandTroll (thieving).svg TrollFisherman (thieving).svg FishermanCyclops (thieving).svg CyclopsLumberjack (thieving).svg LumberjackSquire (thieving).svg SquireMiner (thieving).svg MinerAcolyte (thieving).svg AcolyteCourt Jester (thieving).svg Court JesterWizard (thieving).svg WizardKnight (thieving).svg KnightPrincess (thieving).svg PrincessKing (thieving).svg King

Melvor Idle version v1.0 (Released: 11th November 2021)
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