Treasure Hunter

From Melvor Idle
This page is up to date (v1.2.2).
Treasure Hunter
Treasure Hunter
Area: Lost Ruins
Requirements: Thieving Level 110
Perception: 1,135
Max Hit: 440
Experience: 309 XP

The Treasure Hunter is one of the NPCS in the Thieving skill.

Loot

Successfully pickpocketing the Treasure Hunter will always give 1 - 1,365 GP

Possible Common Drops:

Up to one of these will be received on a successful pickpocket:

Item Qty Price Chance
Steel Bar 1 - 5 30 - 150 GP 33/80 41.25%
Adamantite Bar 1 - 2 178 - 356 GP 27/160 16.88%
Augite Bar 1 550 GP 3/40 7.50%
Dragonite Bar 1 605 GP 3/40 7.50%
Iridium Onyx Necklace 1 3,700 GP 3/160 1.88%
Total: 3/4 75.00%

The loot obtained from the average successful pickpocket is worth 238.18 GP if sold.

Including GP, the average successful pickpocket is worth 921.18 GP.

Possible Rare Drops:

Any of these can be received after a successful pickpocket:

Item Qty Price Chance
Bobby's Pocket 1 4,000 GP 1/120 0.8333%
Chapeau Noir 1 32,000 GP 1/20,000 0.0050%
Sneak-Ers 1 15,000 GP 1/15,000 0.0067%
Thieving Shorts 1 15,000 GP 1/15,000 0.0067%

Possible Area Unique Drops

Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.

Item Qty Price Chance
Golden Chest 1 300 GP 1/500 0.20%
Explorers Map 500 GP 1/500 0.20%

Possible NPC Unique Drop

The chance of receiving the unique drop for an NPC is based on a combination of several factors. The unique drop chance for an NPC is included in the tooltip for your Stealth against that NPC. The unique drop for the Treasure Hunter is Hunters Journal.