Treasure Hunter

From Melvor Idle
This page is up to date (v1.1.1).
Treasure Hunter
Treasure Hunter
Area: Lost Ruins
Requirements: Thieving Level 110
Perception: 1,135
Max Hit: 440
Experience: 309 XP

The Treasure Hunter is one of the NPCS in the Thieving skill.

Loot

Successfully pickpocketing the Treasure Hunter will always give GP 1 - 1,365

Possible Common Drops:

Up to one of these will be received on a successful pickpocket:

Item Qty Price Chance
Steel Bar 1 - 5 GP 30 - 150 33/80 41.25%
Adamantite Bar 1 - 2 GP 178 - 356 27/160 16.88%
Augite Bar 1 GP 550 3/40 7.50%
Dragonite Bar 1 GP 605 3/40 7.50%
Iridium Onyx Necklace 1 GP 3,700 3/160 1.88%
Total: 3/4 75.00%

The loot obtained from the average successful pickpocket is worth GP 238.18 if sold.

Including GP, the average successful pickpocket is worth GP 921.18.

Possible Rare Drops:

Any of these can be received after a successful pickpocket:

Item Qty Price Chance
Bobby's Pocket 1 GP 4,000 1/120 0.8333%
Chapeau Noir 1 GP 32,000 1/20,000 0.0050%
Sneak-Ers 1 GP 15,000 1/15,000 0.0067%
Throne of the Herald Expansion Thieving Shorts 1 GP 15,000 1/15,000 0.0067%

Possible Area Unique Drops

Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.

Item Qty Price Chance
Golden Chest 1 GP 300 1/500 0.20%
Explorers Map 500 GP 3 1/500 0.20%

Possible NPC Unique Drop

The chance of receiving the unique drop for an NPC is based on a combination of several factors. The unique drop chance for an NPC is included in the tooltip for your Stealth against that NPC. The unique drop for the Treasure Hunter is Hunters Journal.