Marauder

From Melvor Idle
This page is up to date (v1.2.2).
Marauder
Marauder
Area: Bandit Hideout
Requirements: Thieving Level 21
Perception: 250
Max Hit: 68
Experience: 19 XP

The Marauder is one of the NPCS in the Thieving skill.

Loot

Successfully pickpocketing the Marauder will always give 1 - 225 GP

Possible Common Drops:

Up to one of these will be received on a successful pickpocket:

Item Qty Price Chance
Adamant Arrows 1 - 10 10 - 100 GP 9/16 56.25%
Rune Arrows 1 - 10 30 - 300 GP 9/83 10.84%
Dragon Arrows 1 - 10 45 - 450 GP 39/664 5.87%
Adamant Crossbow 1 750 GP 15/1,328 1.13%
Rune Crossbow 1 950 GP 9/1,328 0.68%
Dragon Crossbow 1 2,150 GP 3/1,328 0.23%
Total: 3/4 75.00%

The loot obtained from the average successful pickpocket is worth 83.13 GP if sold.

Including GP, the average successful pickpocket is worth 196.13 GP.

Possible Rare Drops:

Any of these can be received after a successful pickpocket:

Item Qty Price Chance
Bobby's Pocket 1 4,000 GP 1/120 0.8333%
Chapeau Noir 1 32,000 GP 1/20,000 0.0050%
Sneak-Ers 1 15,000 GP 1/15,000 0.0067%

Possible Area Unique Drops

Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.

Item Qty Price Chance
Thiever's Cape 1 3,900 GP 1/500 0.20%
Marksman's Sigil 1 5,000 GP 1/500 0.20%

Possible NPC Unique Drop

The chance of receiving the unique drop for an NPC is based on a combination of several factors. The unique drop chance for an NPC is included in the tooltip for your Stealth against that NPC. The unique drop for the Marauder is Absorbing Shield.