Cartography: Difference between revisions
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{{ | {{RequiresAoD}} | ||
{{ | {{V|1.2.2}} | ||
[[File:Cartography (skill).svg|thumb|right|Cartography]] | [[File:Cartography (skill).svg|thumb|right|Cartography]] | ||
{{Otheruses|the {{PAGENAME}} skill|a guide to leveling the skill|{{PAGENAME}}/Training}} | |||
'''{{PAGENAME}}''' is a skill in which the player can explore the map of Melvor, uncovering hidden areas and secrets throughout their journey. | '''{{PAGENAME}}''' is a skill in which the player can explore the map of Melvor, uncovering hidden areas and secrets throughout their journey. | ||
__TOC__ | __TOC__ | ||
== Skill Overview == | |||
The World Map of Melvor consists of a grid of 944 hexagonal map tiles (called Hexes). The map layout is the same for all players and all players start on {{Hex|15|16}}. The primary action for Cartography is Surveying map tiles in order to discover them. | |||
Once a Hex has been fully discovered, the player may travel there. Some Hexes contain Points of Interest which will be revealed upon traveling to the tile. Visiting a Point of Interest will always provide a blurb of text explaining a bit about the location, and some Points of Interest will reward the player with resources upon the first visit. | |||
The base interval for a Survey action is {{Time|5}}. It can be reduced through [[Cartography#Skill Boosts|various boosts]]. | |||
===Map Mastery=== | |||
When first uncovering the map, each hex will have a level between 1 and 5 that will determine how many times it must be surveyed in order to be fully discovered. Initially only point-of-interest tiles will let you survey to level 5. Once the map has been fully discovered, the maximum level for all hexes will increase to 5. Levelling a hex to 5 is referred to as "Mastering" it, and Mastering all 944 hexes is referred to as "Map Mastery". | |||
{| class="wikitable" | |||
|- | |||
!Hex Level!!Total Surveys!!Difference | |||
|- | |||
|1||24||24 | |||
|- | |||
|2||108||84 | |||
|- | |||
|3||264||156 | |||
|- | |||
|4||504||240 | |||
|- | |||
|5||864||360 | |||
|} | |||
===Mastery Unlocks=== | |||
Once enough tiles have been mastered, the following bonuses will be unlocked: | |||
{{HexMasteryBonusTable}} | |||
Prior to fully revealing the map, there are just over 100 hexes that can be mastered. The higher mastery levels can only happen once the map is fully revealed, which is sufficient to get to at least {{SkillReq|Cartography|100}} in most game modes. The map takes a total of 944*864=815,616 actions to fully master, for a total of {{Time|4078080}} at the base time interval of {{Time|5}}, and will get you to over {{SkillReq|Cartography|120}} once this is complete. | |||
=== Undiscovered Hexes === | |||
These icons will appear on undiscovered Hexes if there is something to discover underneath. | |||
{| class="wikitable" | |||
|- | |||
! Icon !! Description | |||
|- | |||
| [[File:Undisc dig site.png|10px|center|alt=! icon]] || Denotes the location of an undiscovered {{Skill|Archaeology}} Dig Site. Locations for these dig sites can be learned with unique items in {{Skill|Archaeology}}. | |||
|- | |||
| [[File:undisc POI.png|35px|center|alt=? icon]] || Denotes an undiscovered Point of Interest (POI). Discovering a POI will reveal more of the lore, and may earn you a reward. | |||
|- | |||
| [[File:hidden poi.png|48px|center|alt=A cat]] || If "Toggle Cat" is enabled in Settings, then this icon will denote a hidden {{Skill|Archaeology}} Dig Site. It will display only when you locate a required Dig Site item in {{Skill|Archaeology}} (One example being the {{ItemIcon|Torn Chart}}). | |||
|} | |||
===Points of Interest=== | |||
These are the types of Points of Interest (POIs) that can be discovered underneath a Hex. | |||
{| class="wikitable" | |||
|- | |||
! Icon !! Description | |||
|- | |||
| [[File:dig site.png|50px|center|alt=Dig Site]] || An {{Skill|Archaeology}} Dig Site. Use {{Skill|Cartography}} to create, upgrade or refine maps for dig sites. Use {{Skill|Archaeology}} to excavate dig sites you have discovered. | |||
|- | |||
| [[File:point of interest.png|50px|center|alt=Standard Point of Interest]] || A standard Point of Interest (POI). If you select the tile you can read the lore associated with the POI to learn more. | |||
|- | |||
| [[File:active poi.png|50px|center|alt=Active point of interest]] || Provides powerful modifiers, but these modifiers will only be active when you are standing on the Hex. | |||
|- | |||
| [[File:port.png|50px|center|alt=Port]] || Provides free travel between ports. The ports are automatically used when two or more ports are discovered, and can help reduce travel expense {{GP}} when traveling long distances. | |||
|} | |||
===Surveying=== | |||
When you embark on a journey to explore a hex in Melvor Idle, your visibility extends to the tiles closest to you, with the tiles near the edge marking the limit of your sight. Over time, both your visible range and survey range will expand. Initially, you can only survey a hex that is adjacent to your starting tile. | |||
There are two methods to survey tiles: | |||
* '''Survey:''' This option allows you to queue one or more tiles for surveying. There's no limit to the number of tiles you can queue, but initially, you can only queue up to the six tiles surrounding your starting hex. Some tiles cannot be surveyed until certain conditions are met. | |||
* '''Auto Survey:''' In idle mode, this feature enables automatic surveying of the entire map. Auto Survey is primarily designed for later in the game because early on many of the tiles have requirements that must be met before they can be surveyed. | |||
===Travelling=== | |||
[[File:AoD Travel Costs.png|thumb|Map of Melvor showing the travel costs for every hex.]] | |||
Travelling around the map costs {{GP}} and the total for every path taken is shown before you move to a new Hex. As the game progresses, you will find ways to reduce travel costs, but early in the game these costs can seem quite high. Each Hex has a different base cost, and you can see the cost of each tile on this map. | |||
In the map, the colors represent the base {{GP}} costs associated with each tile. | |||
{| class="wikitable" | |||
|+ Heat map colors for travel costs | |||
|- | |||
! Map Color !! Travel Costs (per Hex) | |||
|- | |||
| Blue || Up to {{GP|5000}} | |||
|- | |||
| Green || {{GP|5000}} to {{GP|25000}} | |||
|- | |||
| Red || {{GP|25000}} to {{GP|1500000}} | |||
|- | |||
| Yellow || {{GP|1500000}} upwards | |||
|} | |||
=== Travel Events === | |||
Every time you travel, there is a random chance that a unique event will occur. The odds of these events occurring can be increased with certain shop-purchases. The travel events will often result in temporary boosts that last until you next travel, and eventually you might obtain a very rare item. | |||
There is no way to disable travel events, and there is also a chance that travel events will repeat as time progresses given the limited number of events that can be discovered. | |||
{| class="wikitable sortable" | |||
|+ List of events | |||
|- | |||
! Probability !! Percent !! Description !! Required Item (consumed) !! Reward Item(s) !! Temp Bonus | |||
|- | |||
| 20/209 || 9.57% || On a tranquil day at an island, you choose to indulge in a refreshing swim at the beach. While venturing further into the water, you spot a radiant glow beneath you. As you dive and approach the luminous object, your excitement builds. It's not just one lemon, but an entire abundance of them! || || 3 {{ItemIcon|Lemon}} || | |||
|- | |||
| 10/209 || 4.78% || You stumble upon some mischievous monkeys. Thinking they were up for some fun, they snatch the lemons from your pocket. As you chase after them, they hurl the lemons back at you with deadly precision, turning your head into a bullseye. You regain consciousness later with a pounding headache and zero lemons. || || 0 {{ItemIcon|Lemon}} || | |||
|- | |||
| 4/209 || 1.91% || Surprise! It's your birthday! You gain 1 lemon for each friend on your ship to celebrate with. || || 0 {{ItemIcon|Lemon}} || | |||
|- | |||
| 20/209 || 9.57% || You have discovered an oddly shaped rock formation. As you get closer to the formation, you realize there's a hidden area behind it! Searching this area behind it, you notice a golden chest! Hoping for something extremely rare, you instead find a lemon. || || 1 {{ItemIcon|Lemon}} || | |||
|- | |||
| 4/209 || 1.91% || You stare out into the distance. The sea is a deep blue and the sky is a bright, crisp white. The sun is shining and there is a gentle breeze blowing. You can see broken planks and materials floating in the water. Upon closer inspection, you spot a Message in the Bottle floating. There’s some sort of map inside! It looks old and tattered, but you can still make out the details. This is leading me to a secret location! || || {{ItemIcon|Treasure Map}} || | |||
|- | |||
| 4/209 || 1.91% || While exploring a tiny island, you stumble upon a serene lake glistening under the sunlight. Something catches your eye! A shimmering key resting at the sandy bottom. As you retrieve the cool, intricate golden key, excitement bubbles within you, wondering what it may unlock on your adventure ahead. || || {{ItemIcon|Special Key}} || | |||
|- | |||
| 4/209 || 1.91% || Venturing far out at sea, an unfamiliar island catches your eye. Docking and exploring its shores, a sense of deja vu washes over you. This is the very same place marked on a treasure map! Curiosity leads you deeper into the jungle, only to find an underwhelming scene. Undeterred, you dig into the ground, and with an unexpected thud, you uncover a gleaming Golden Goblin Statue! || {{ItemIcon|Treasure Map}} || {{ItemIcon|Golden Golbin Statue}} || | |||
|- | |||
| 4/209 || 1.91% || While sailing on calm waters, you stumble upon a magnificent sight that seems to be a colossal golden crate floating in the water. Its surface mirrors the vivid sky above, radiating a captivating glow. You can't help but feel excited at the prospect of what might be inside. || {{ItemIcon|Special Key}} || {{ItemIcon|Golden Crate}} || | |||
|- | |||
| 20/209 || 9.57% || You found a Lemon floating in the sea, but it might be fake. You decide to grab it anyway due to your Lemon fetish. || || 1 {{ItemIcon|Lemon}} || | |||
|- | |||
| 6/209 || 2.87% || As you stumble upon a wandering gambling ship, curiosity gets the best of you as you decide to test your luck at a daring game of lemon roulette. Against all odds, fortune favors you, and you emerge victorious, claiming an incredible prize. || || 10 {{ItemIcon|Lemon}} || | |||
|- | |||
| 15/209 || 7.18% || Navigating through dense fog, you find yourself at the mercy of uncertain winds, making it increasingly challenging to steer your ship. || || || Survey Range -1 | |||
|- | |||
| 10/209 || 4.78% || Suddenly, a menacing fleet of pirates spots your presence, hungering for a battle. With remarkable skill, you engage in a fierce skirmish, emerging victorious while sustaining minor damages to your ship. Now, before setting off on your next adventure, you must repair your vessel. || || || Travel Cost +10% | |||
|- | |||
| 3/209 || 1.44% || A small fleet of bloodthirsty pirates spots your ship, eager for a confrontation. Engaging in a fierce battle, you narrowly escape with sheer luck and your vessel suffers significant damages. Before venturing further you must invest resources to repair your ship. || || || Travel Cost +20% | |||
|- | |||
| 6/209 || 2.87% || You notice a speck on the horizon, gradually revealing itself as a merchant vessel. They extend a warm welcome, inviting you aboard their ship. The captain's jovial nature and the crew's friendly hospitality create an atmosphere of camaraderie. Engrossed in conversation and tales of their adventures, you join them for a delightful dinner before retiring to your own quarters. With fond memories, you bid farewell to your newfound friends in the morning, setting sail once more on your ongoing journey. || || || Travel Cost -15% | |||
|- | |||
| 6/209 || 2.87% || While navigating through the dense fog, you come across a looming ship emerging from the mist. Noticing the flag of a seemingly friendly vessel, you attempt to establish contact. Alas, no response is received, prompting you to cautiously approach for further investigation. However, the unexpected presence of pirates on their deck turns the situation into a harrowing encounter. Swiftly, you change course and flee, narrowly escaping their plundering assault. Fortunately, your ship endures only minor damage from the perilous chase. || || || Travel Cost +10% | |||
|- | |||
| 8/209 || 3.83% || Today, the wind becomes your ally, propelling your ship effortlessly in the very direction you intended to sail. || || || Travel Cost -10% | |||
|- | |||
| 4/209 || 1.91% || Fortune smiles upon you as a strong wind surges in your favor, propelling your ship with greater speed along the intended course. || || || Travel Cost -20% | |||
|- | |||
| 6/209 || 2.87% || Casting your gaze upon the sea, you spot a mysterious object floating in the distance, which turns out to be a colossal shipwreck. Collecting scattered materials hastily, you make a swift exit before encountering the lurking danger responsible. || || || Travel Cost -15% | |||
|- | |||
| 12/209 || 5.74% || As you encounter an island teeming with seemingly friendly monkeys, your misconception shatters when they cunningly snatch away portions of your precious ship's food supply. || || || Travel Cost +5% | |||
|- | |||
| 13/209 || 6.22% || Exploring a small island, you stumble upon a bountiful array of plants adorned with delectable fruits, ready to satisfy your hunger. || || || Travel Cost -5% | |||
|- | |||
| 30/209 || 14.35% || On a regular and brilliantly clear day, you seize the perfect opportunity to survey your surroundings for any nearby locations. || || || Sight Range +1 <br /> Survey Range +1 | |||
|} | |||
===Creating Maps=== | |||
In addition to surveying, Cartography can help create the {{Icon|dig site|Dig Site|nolink=true}} Maps used in {{Skill|Archaeology}}. Creating a map has three stages: | |||
# '''Create paper:''' Convert any type of [[:Category:Logs|Logs]] into {{ItemIcon|Paper}}. Higher tier logs will produce more paper. Turning logs into paper has a base interval of {{Time|5}}, which can be reduced by bonuses that affect non-combat skill intervals and can also be affected by chance to double items or chance to preserve resources. You can also earn paper by completing tasks and discovering certain sites in {{Skill|Cartography}}. | |||
# '''Update maps:''' Select a {{Icon|dig site|nolink=true}} and create a map in one of the map slots for that dig site. If they already have a map for the selected slot, map creation actions will instead make progress on upgrading the map towards the next tier. All new maps, except the first map you receive, will be created at the Poor tier. Creating and upgrading maps costs paper and has a base interval of {{Time|5}}. The upgrade interval can be reduced through bonuses, and in addition you can increase the chance of preserving resources. Regardless of tier, every map for a {{Icon|dig site|nolink=true}} will always discover the same items, but with differing chances of success. Upgrading maps is optional, but recommended as it will greatly reduce time taken excavating sites for rare items. You will only gain the benefit of upgrading once the map has changed to the next tier, and once you have reached the final tier other maps in this site will also be upgraded unless you stop the action manually. | |||
# '''Refine maps:''' Select a map and select one or more refinements. At each refinement, you are given a choice of refinement will permanently upgrade that map. Each refinement happens instantly, but the {{GP}} costs increase exponentially with each refinement. Refinements will be lost once the map has been exhausted through {{Skill|Archaeology}} actions. Refining maps is optional, but recommended as it will help reduce time taken excavating sites for rare items. | |||
===Upgrading Dig Site Maps=== | |||
Maps have three stages of upgrades that influence the Artefact Values of the Map for use in {{Skill|Archaeology}}, as well as increasing the amount of {{Skill|Archaeology}} actions that can be performed before the Map is exhausted. | |||
Upgrading a map to the next tier always takes exactly 1920 actions (2h, 40m with the base Cartography interval of 5 seconds), and costs an amount of {{ItemIcon|Paper}} depending on the tier of map being upgraded. | |||
{| class="wikitable stickyHeaders col-2-right col-3-right col-4-right" | |||
! Tier !! Total Actions !! Paper Per Action !! Total Paper !! Total Time<sup>1</sup> | |||
|- | |||
| Poor || 0 || class="table-na" | N/A || class="table-na" | N/A || class="table-na" | N/A | |||
|- | |||
| Fine || 1920 || {{ItemIcon|Paper|qty=1}} || {{ItemIcon|Paper|qty=1920}} || 2h, 40m | |||
|- | |||
| Excellent || 3840 || {{ItemIcon|Paper|qty=2}} || {{ItemIcon|Paper|qty=5760}} || 5h, 20m | |||
|- | |||
| Perfect || 5760 || {{ItemIcon|Paper|qty=3}} || {{ItemIcon|Paper|qty=11520}} || 8h | |||
|} | |||
<sup>1</sup>Based on default action time of {{Time|5}}. | |||
===Dig Site Map Refinement=== | |||
Each Dig Site Map tier unlocks new refinements which can be purchased. Refinements exclusively affect the Dig Site Map on which it is applied. | |||
{| class="wikitable stickyHeaders" | |||
! Tier !! Cost !! Refinements (Choose One) | |||
|- | |||
! rowspan="4" | Poor !! rowspan="4" | Refinement 1<br/>{{GP|1000}} | |||
| -5 Tiny Artefact Value | |||
|- | |||
| -5 Small Artefact Value | |||
|- | |||
| -5 Medium Artefact Value | |||
|- | |||
| -5 Large Artefact Value | |||
|- | |||
! rowspan="4" | Fine !! rowspan="4" | Refinement 2<br/>{{GP|50000}} | |||
| +3% Chance to Double Items in Archaeology | |||
|- | |||
| +3% chance to preserve dig site map excavation actions | |||
|- | |||
| +3% Archaeology Skill XP | |||
|- | |||
| +3% Archaeology Mastery XP | |||
|- | |||
! rowspan="4" | Excellent !! rowspan="4" | Refinement 3<br/>{{GP|500000}} | |||
| -5 Tiny Artefact Value | |||
|- | |||
| -5 Small Artefact Value | |||
|- | |||
| -5 Medium Artefact Value | |||
|- | |||
| -5 Large Artefact Value | |||
|- | |||
! rowspan="9" | Perfect !! rowspan="2" | Refinement 4<br/>{{GP|5000000}} | |||
| +2,500 Dig Site Map excavation actions | |||
|- | |||
| -10% Archaeology Interval | |||
|- | |||
! rowspan="4" | Refinement 5<br/>{{GP|5000000}} | |||
| +5% Chance to Double Items in Archaeology | |||
|- | |||
| +5% chance to preserve dig site map excavation actions | |||
|- | |||
| +4% Archaeology Skill XP | |||
|- | |||
| +4% Archaeology Mastery XP | |||
|- | |||
! rowspan="3" | Refinement 6<br/>{{GP|5000000}} | |||
| +1 minimum Items found in Archaeology | |||
|- | |||
| x2 Consumable Items received from Archaeology | |||
|- | |||
| +15% Archaeology Skill XP when location a Common Artefact | |||
|} | |||
== Skillcapes == | == Skillcapes == | ||
Line 16: | Line 239: | ||
== Pets == | == Pets == | ||
<!-- TODO Explain unlock conditions of pets --> | <!-- TODO Explain unlock conditions of pets --> | ||
{{PetIcon|Skye}} is unlocked by performing any Cartography action.<br> | {{PetIcon|Skye}} is unlocked at random by performing any Cartography action.<br> | ||
{{PetIcon|Hex}} is unlocked by surveying the entire map to the | {{PetIcon|Hex}} is unlocked by surveying the entire map to the initial maximum Hex level.<br> | ||
{{PetIcon|Carthulu}} is unlocked after | {{PetIcon|Carthulu}} is unlocked after reaching Level 5 on every Hex. The option to do this for Level 2 Hexes is unlocked after you survey the entire map for the first time.<br> | ||
{{PetSkillInfo}} | {{PetSkillInfo}} | ||
==Shop Upgrades== | |||
The shop contains several upgrades that can be purchased to provide permanent boosts to Cartography. These fall into two categories: | |||
===Ship Upgrades=== | |||
Ship upgrades require a specific Cartography level in addition to various items in order to purchase. | |||
{{ShipUpgradeTable}} | |||
===Enhancements=== | |||
Enhancements require the player to discover specific points of interest first, at which point they can be purchased by spending the required amount of GP. | |||
<!-- TODO: Add enhancement text --> | |||
==All Points of Interest== | |||
{{PointOfInterestTable}} | |||
== Skill Boosts == | == Skill Boosts == | ||
This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards. | This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards. | ||
{{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP | {{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedDigSiteMapCharges,increasedDigSiteMapSlots,melvorD:doubleActiveModifiersCartography,decreasedHexTravelCost,increasedInitialMapArtefactValues,decreasedMapRefinementCost,increasedMapUpgradeActions,decreasedMapUpgradeInterval,decreasedPaperMakingInterval,increasedSightRange,decreasedSurveyInterval,increasedSurveyRange,increasedSurveyXP,increasedTravelEventChance,decreasedGlobalSkillIntervalPercent,increasedNonCombatSkillXP|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
{{Menu}} | {{Menu}} |
Latest revision as of 18:02, 18 June 2024
This page was last updated for (v1.2.2). |
Cartography is a skill in which the player can explore the map of Melvor, uncovering hidden areas and secrets throughout their journey.
Skill Overview
The World Map of Melvor consists of a grid of 944 hexagonal map tiles (called Hexes). The map layout is the same for all players and all players start on (15, 16). The primary action for Cartography is Surveying map tiles in order to discover them.
Once a Hex has been fully discovered, the player may travel there. Some Hexes contain Points of Interest which will be revealed upon traveling to the tile. Visiting a Point of Interest will always provide a blurb of text explaining a bit about the location, and some Points of Interest will reward the player with resources upon the first visit.
The base interval for a Survey action is 5.00 seconds. It can be reduced through various boosts.
Map Mastery
When first uncovering the map, each hex will have a level between 1 and 5 that will determine how many times it must be surveyed in order to be fully discovered. Initially only point-of-interest tiles will let you survey to level 5. Once the map has been fully discovered, the maximum level for all hexes will increase to 5. Levelling a hex to 5 is referred to as "Mastering" it, and Mastering all 944 hexes is referred to as "Map Mastery".
Hex Level | Total Surveys | Difference |
---|---|---|
1 | 24 | 24 |
2 | 108 | 84 |
3 | 264 | 156 |
4 | 504 | 240 |
5 | 864 | 360 |
Mastery Unlocks
Once enough tiles have been mastered, the following bonuses will be unlocked:
Hexes Mastered | Passive Bonuses | Rewards |
---|---|---|
100 | +5% Global Skill XP | 5 ![]() |
200 | +5% Global Mastery XP | 10 ![]() |
300 | None | 25 ![]() |
500 | +10% Global GP (except Item Sales) | 15 ![]() |
750 | None | 45 ![]() |
944 | -3% Interval for all Non-Combat Skills -3% Attack Interval | ![]() ![]() |
Prior to fully revealing the map, there are just over 100 hexes that can be mastered. The higher mastery levels can only happen once the map is fully revealed, which is sufficient to get to at least Level 100 in most game modes. The map takes a total of 944*864=815,616 actions to fully master, for a total of 47 days, 4 hours, 48 minutes at the base time interval of 5.00 seconds, and will get you to over
Level 120 once this is complete.
Undiscovered Hexes
These icons will appear on undiscovered Hexes if there is something to discover underneath.
Icon | Description |
---|---|
Denotes the location of an undiscovered | |
Denotes an undiscovered Point of Interest (POI). Discovering a POI will reveal more of the lore, and may earn you a reward. | |
If "Toggle Cat" is enabled in Settings, then this icon will denote a hidden ![]() |
Points of Interest
These are the types of Points of Interest (POIs) that can be discovered underneath a Hex.
Icon | Description |
---|---|
An | |
A standard Point of Interest (POI). If you select the tile you can read the lore associated with the POI to learn more. | |
Provides powerful modifiers, but these modifiers will only be active when you are standing on the Hex. | |
Provides free travel between ports. The ports are automatically used when two or more ports are discovered, and can help reduce travel expense |
Surveying
When you embark on a journey to explore a hex in Melvor Idle, your visibility extends to the tiles closest to you, with the tiles near the edge marking the limit of your sight. Over time, both your visible range and survey range will expand. Initially, you can only survey a hex that is adjacent to your starting tile.
There are two methods to survey tiles:
- Survey: This option allows you to queue one or more tiles for surveying. There's no limit to the number of tiles you can queue, but initially, you can only queue up to the six tiles surrounding your starting hex. Some tiles cannot be surveyed until certain conditions are met.
- Auto Survey: In idle mode, this feature enables automatic surveying of the entire map. Auto Survey is primarily designed for later in the game because early on many of the tiles have requirements that must be met before they can be surveyed.
Travelling
Travelling around the map costs and the total for every path taken is shown before you move to a new Hex. As the game progresses, you will find ways to reduce travel costs, but early in the game these costs can seem quite high. Each Hex has a different base cost, and you can see the cost of each tile on this map.
In the map, the colors represent the base costs associated with each tile.
Map Color | Travel Costs (per Hex) |
---|---|
Blue | Up to 5,000 |
Green | 5,000 |
Red | 25,000 |
Yellow | 1,500,000 |
Travel Events
Every time you travel, there is a random chance that a unique event will occur. The odds of these events occurring can be increased with certain shop-purchases. The travel events will often result in temporary boosts that last until you next travel, and eventually you might obtain a very rare item.
There is no way to disable travel events, and there is also a chance that travel events will repeat as time progresses given the limited number of events that can be discovered.
Probability | Percent | Description | Required Item (consumed) | Reward Item(s) | Temp Bonus |
---|---|---|---|---|---|
20/209 | 9.57% | On a tranquil day at an island, you choose to indulge in a refreshing swim at the beach. While venturing further into the water, you spot a radiant glow beneath you. As you dive and approach the luminous object, your excitement builds. It's not just one lemon, but an entire abundance of them! | 3 ![]() |
||
10/209 | 4.78% | You stumble upon some mischievous monkeys. Thinking they were up for some fun, they snatch the lemons from your pocket. As you chase after them, they hurl the lemons back at you with deadly precision, turning your head into a bullseye. You regain consciousness later with a pounding headache and zero lemons. | 0 ![]() |
||
4/209 | 1.91% | Surprise! It's your birthday! You gain 1 lemon for each friend on your ship to celebrate with. | 0 ![]() |
||
20/209 | 9.57% | You have discovered an oddly shaped rock formation. As you get closer to the formation, you realize there's a hidden area behind it! Searching this area behind it, you notice a golden chest! Hoping for something extremely rare, you instead find a lemon. | 1 ![]() |
||
4/209 | 1.91% | You stare out into the distance. The sea is a deep blue and the sky is a bright, crisp white. The sun is shining and there is a gentle breeze blowing. You can see broken planks and materials floating in the water. Upon closer inspection, you spot a Message in the Bottle floating. There’s some sort of map inside! It looks old and tattered, but you can still make out the details. This is leading me to a secret location! | ![]() |
||
4/209 | 1.91% | While exploring a tiny island, you stumble upon a serene lake glistening under the sunlight. Something catches your eye! A shimmering key resting at the sandy bottom. As you retrieve the cool, intricate golden key, excitement bubbles within you, wondering what it may unlock on your adventure ahead. | ![]() |
||
4/209 | 1.91% | Venturing far out at sea, an unfamiliar island catches your eye. Docking and exploring its shores, a sense of deja vu washes over you. This is the very same place marked on a treasure map! Curiosity leads you deeper into the jungle, only to find an underwhelming scene. Undeterred, you dig into the ground, and with an unexpected thud, you uncover a gleaming Golden Goblin Statue! | ![]() |
![]() |
|
4/209 | 1.91% | While sailing on calm waters, you stumble upon a magnificent sight that seems to be a colossal golden crate floating in the water. Its surface mirrors the vivid sky above, radiating a captivating glow. You can't help but feel excited at the prospect of what might be inside. | ![]() |
![]() |
|
20/209 | 9.57% | You found a Lemon floating in the sea, but it might be fake. You decide to grab it anyway due to your Lemon fetish. | 1 ![]() |
||
6/209 | 2.87% | As you stumble upon a wandering gambling ship, curiosity gets the best of you as you decide to test your luck at a daring game of lemon roulette. Against all odds, fortune favors you, and you emerge victorious, claiming an incredible prize. | 10 ![]() |
||
15/209 | 7.18% | Navigating through dense fog, you find yourself at the mercy of uncertain winds, making it increasingly challenging to steer your ship. | Survey Range -1 | ||
10/209 | 4.78% | Suddenly, a menacing fleet of pirates spots your presence, hungering for a battle. With remarkable skill, you engage in a fierce skirmish, emerging victorious while sustaining minor damages to your ship. Now, before setting off on your next adventure, you must repair your vessel. | Travel Cost +10% | ||
3/209 | 1.44% | A small fleet of bloodthirsty pirates spots your ship, eager for a confrontation. Engaging in a fierce battle, you narrowly escape with sheer luck and your vessel suffers significant damages. Before venturing further you must invest resources to repair your ship. | Travel Cost +20% | ||
6/209 | 2.87% | You notice a speck on the horizon, gradually revealing itself as a merchant vessel. They extend a warm welcome, inviting you aboard their ship. The captain's jovial nature and the crew's friendly hospitality create an atmosphere of camaraderie. Engrossed in conversation and tales of their adventures, you join them for a delightful dinner before retiring to your own quarters. With fond memories, you bid farewell to your newfound friends in the morning, setting sail once more on your ongoing journey. | Travel Cost -15% | ||
6/209 | 2.87% | While navigating through the dense fog, you come across a looming ship emerging from the mist. Noticing the flag of a seemingly friendly vessel, you attempt to establish contact. Alas, no response is received, prompting you to cautiously approach for further investigation. However, the unexpected presence of pirates on their deck turns the situation into a harrowing encounter. Swiftly, you change course and flee, narrowly escaping their plundering assault. Fortunately, your ship endures only minor damage from the perilous chase. | Travel Cost +10% | ||
8/209 | 3.83% | Today, the wind becomes your ally, propelling your ship effortlessly in the very direction you intended to sail. | Travel Cost -10% | ||
4/209 | 1.91% | Fortune smiles upon you as a strong wind surges in your favor, propelling your ship with greater speed along the intended course. | Travel Cost -20% | ||
6/209 | 2.87% | Casting your gaze upon the sea, you spot a mysterious object floating in the distance, which turns out to be a colossal shipwreck. Collecting scattered materials hastily, you make a swift exit before encountering the lurking danger responsible. | Travel Cost -15% | ||
12/209 | 5.74% | As you encounter an island teeming with seemingly friendly monkeys, your misconception shatters when they cunningly snatch away portions of your precious ship's food supply. | Travel Cost +5% | ||
13/209 | 6.22% | Exploring a small island, you stumble upon a bountiful array of plants adorned with delectable fruits, ready to satisfy your hunger. | Travel Cost -5% | ||
30/209 | 14.35% | On a regular and brilliantly clear day, you seize the perfect opportunity to survey your surroundings for any nearby locations. | Sight Range +1 Survey Range +1 |
Creating Maps
In addition to surveying, Cartography can help create the Dig Site Maps used in
Archaeology. Creating a map has three stages:
- Create paper: Convert any type of Logs into
Paper. Higher tier logs will produce more paper. Turning logs into paper has a base interval of 5.00 seconds, which can be reduced by bonuses that affect non-combat skill intervals and can also be affected by chance to double items or chance to preserve resources. You can also earn paper by completing tasks and discovering certain sites in
Cartography.
- Update maps: Select a
dig site and create a map in one of the map slots for that dig site. If they already have a map for the selected slot, map creation actions will instead make progress on upgrading the map towards the next tier. All new maps, except the first map you receive, will be created at the Poor tier. Creating and upgrading maps costs paper and has a base interval of 5.00 seconds. The upgrade interval can be reduced through bonuses, and in addition you can increase the chance of preserving resources. Regardless of tier, every map for a
dig site will always discover the same items, but with differing chances of success. Upgrading maps is optional, but recommended as it will greatly reduce time taken excavating sites for rare items. You will only gain the benefit of upgrading once the map has changed to the next tier, and once you have reached the final tier other maps in this site will also be upgraded unless you stop the action manually.
- Refine maps: Select a map and select one or more refinements. At each refinement, you are given a choice of refinement will permanently upgrade that map. Each refinement happens instantly, but the
costs increase exponentially with each refinement. Refinements will be lost once the map has been exhausted through
Archaeology actions. Refining maps is optional, but recommended as it will help reduce time taken excavating sites for rare items.
Upgrading Dig Site Maps
Maps have three stages of upgrades that influence the Artefact Values of the Map for use in Archaeology, as well as increasing the amount of
Archaeology actions that can be performed before the Map is exhausted.
Upgrading a map to the next tier always takes exactly 1920 actions (2h, 40m with the base Cartography interval of 5 seconds), and costs an amount of Paper depending on the tier of map being upgraded.
Tier | Total Actions | Paper Per Action | Total Paper | Total Time1 |
---|---|---|---|---|
Poor | 0 | N/A | N/A | N/A |
Fine | 1920 | 1 ![]() |
1,920 ![]() |
2h, 40m |
Excellent | 3840 | 2 ![]() |
5,760 ![]() |
5h, 20m |
Perfect | 5760 | 3 ![]() |
11,520 ![]() |
8h |
1Based on default action time of 5.00 seconds.
Dig Site Map Refinement
Each Dig Site Map tier unlocks new refinements which can be purchased. Refinements exclusively affect the Dig Site Map on which it is applied.
Skillcapes
The Cartography Skillcape can be purchased from the store for 1,000,000
after the player reaches
Level 99.
The Superior Cartography Skillcape can be purchased from the store for 10,000,000
after the player reaches
Level 120.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
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-20% Cartography Dig Site Map upgrade interval, -10% dig site map refinement cost, and +10% Chance to Preserve Resources in Cartography | |
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-30% Cartography survey interval, -50% Cartography Dig Site Map upgrade interval, -20% dig site map refinement cost, and +20% Chance to Preserve Resources in Cartography |
Pets
Skye is unlocked at random by performing any Cartography action.
Hex is unlocked by surveying the entire map to the initial maximum Hex level.
Carthulu is unlocked after reaching Level 5 on every Hex. The option to do this for Level 2 Hexes is unlocked after you survey the entire map for the first time.
Pet | Name | Effect |
---|---|---|
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-5% Cartography travel costs |
![]() |
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+3% Global Mastery XP |
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Doubles the effects of all Active Modifiers from Point of Interests in Cartography |
Shop Upgrades
The shop contains several upgrades that can be purchased to provide permanent boosts to Cartography. These fall into two categories:
Ship Upgrades
Ship upgrades require a specific Cartography level in addition to various items in order to purchase.
Enhancements
Enhancements require the player to discover specific points of interest first, at which point they can be purchased by spending the required amount of GP.
All Points of Interest
Name | Type | X | Y | Requirements | Discovery Rewards | Discovery Modifiers | Active Effect | |
---|---|---|---|---|---|---|---|---|
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The Corner of Disappointment | Other | 0 | 0 | ||||
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Crevice of Riches | Other | 0 | 11 | Discover ![]() |
4,000 ![]() |
||
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Ancient Market | Dig Site | 0 | 14 | Find ![]() |
|||
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The Ominous Port | Port | 1 | 3 | ||||
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Ruined Silver City | Other | 1 | 15 | Find ![]() Discover ![]() |
1 ![]() |
||
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The Western Lighthouse | Other | 1 | 18 | -2% Cartography survey interval (for 10 travels) | |||
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Ritual Site | Dig Site | 2 | 2 | ||||
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The Beacon Port | Port | 2 | 19 | ||||
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The Swirling Abyss | Other | 2 | 27 | ||||
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Melantis | Dig Site | 2 | 28 | Find ![]() Discover ![]() |
|||
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The Abandoned Temple | Other | 3 | 2 | 25,000 ![]() |
|||
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The Calm before the Storm | Other | 3 | 9 | ||||
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The Wanderer's Gift | Other | 3 | 17 | 1 ![]() |
|||
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The Hunt for the Gilded Golbins | Other | 3 | 20 | 2,000 ![]() |
|||
![]() |
Terran Dungeon Ruins | Active | 4 | 2 | -0.1s Mining Interval -0.1s Woodcutting Interval +10% Chance to gain +1 additional resource in Mining (Cannot be doubled) +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | |||
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The Treacherous North | Other | 4 | 9 | 5,000 ![]() |
|||
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The Whispering Port | Port | 4 | 10 | ||||
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The Pink Kraken | Other | 4 | 16 | -2% Cartography survey interval (for 10 travels) | |||
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Shrouded Horizon | Other | 4 | 26 | ||||
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The Jagged Labyrinth | Other | 5 | 7 | ||||
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The Monolith | Active | 5 | 10 | -5% Cartography map upgrade interval +5% chance to preserve dig site map excavation actions +5% Chance to Preserve Resources in Cartography | |||
![]() |
The Ill-Fated Vessel | Other | 5 | 23 | 1,000 ![]() 1,000 ![]() |
|||
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Cathedral | Dig Site | 6 | 3 | ||||
![]() |
The Cursed Island | Other | 6 | 5 | 10,000 ![]() |
|||
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Monuments | Dig Site | 6 | 11 | ||||
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Sandy Shores | Other | 6 | 19 | 100 ![]() |
|||
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The Vibrant Coral Gardens | Other | 6 | 22 | 500 ![]() |
|||
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The Friendly Fisherman | Other | 6 | 27 | 50 ![]() |
|||
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The Ancient Wreckage | Other | 7 | 7 | 1,000 ![]() |
|||
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The Mystic Ruins | Other | 7 | 10 | 10,000 ![]() |
|||
![]() |
Miolite Caves | Other | 7 | 12 | 2,000 ![]() 2,000 ![]() 2,000 ![]() |
|||
![]() |
The Runed Battlefield | Other | 7 | 15 | 1,000 ![]() 1,000 ![]() 1,000 ![]() |
|||
![]() |
Giant Dungeon | Other | 7 | 17 | 3 ![]() 1 ![]() |
|||
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Seashade Village | Other | 7 | 20 | -5% Cartography travel costs (for 10 travels) | |||
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Coral Wreckage | Dig Site | 7 | 22 | ||||
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The Tranquil Open Waters | Other | 7 | 25 | 500 ![]() |
|||
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Shrouded Badlands | Other | 8 | 10 | ||||
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The Shadow Lurkers | Other | 8 | 14 | 500 ![]() 500 ![]() |
|||
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The Academia Arcanum | Active | 8 | 15 | +5% Magic Max Hit +10% Magic Evasion +6% Rune Preservation +10% Magic Accuracy Rating | |||
![]() |
The River Crossroads | Other | 8 | 19 | ||||
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The Coral Bounty | Other | 8 | 22 | 100 ![]() 100 ![]() 100 ![]() 50 ![]() |
|||
![]() |
Unhallowed Wasteland | Active | 9 | 1 | -100% Chance To Double Loot in Combat -100% GP from Combat -0.25s Monster Respawn Timer | |||
![]() |
Shipwreck Cove | Dig Site | 9 | 3 | Find ![]() |
|||
![]() |
Mysterious Island | Other | 9 | 11 | Find ![]() Discover ![]() |
1 ![]() |
||
![]() |
The Cavern of Riches | Other | 9 | 13 | Discover ![]() |
1 ![]() 1 ![]() 1 ![]() |
||
![]() |
Wet Forest | Other | 9 | 16 | 60 ![]() 60 ![]() 60 ![]() |
|||
![]() |
Forest of Goo | Other | 9 | 17 | 500 ![]() |
|||
![]() |
The Snow Covered Pier | Port | 9 | 25 | ||||
![]() |
Watchtower | Dig Site | 10 | 2 | Find ![]() |
|||
![]() |
The Pirate's Treasure Trails | Other | 10 | 6 | ||||
![]() |
The Eye-Conic Cave | Other | 10 | 18 | 1 ![]() 69 ![]() |
|||
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The Fisherman's Bounty | Active | 10 | 27 | 500 ![]() |
+10% chance to gain 1 cooked version of a fish when Fishing +20% chance to gain GP in Fishing when catching a Fish that sells for GP equal to its base sale price -3% Fishing Interval | ||
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Northern Cove | Other | 11 | 1 | 30,000 ![]() |
|||
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The Bustling Port | Port | 11 | 8 | ||||
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High Lands | Other | 11 | 9 | 10 ![]() 10 ![]() |
|||
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Spider Forest | Active | 11 | 13 | +50% chance to ignore Slow Effects +0.2s Attack Interval | |||
![]() |
A Harvest Haven Farm | Other | 11 | 16 | 60 ![]() 60 ![]() 60 ![]() |
|||
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The Sunset Fishing Point | Other | 11 | 22 | 50 ![]() |
|||
![]() |
The Penguin Bay | Other | 11 | 25 | 3,000 ![]() 2,000 ![]() 1,000 ![]() |
|||
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The Molten Peak | Active | 12 | 11 | +10% chance to ignore Burn +10% chance to ignore Frostburn | |||
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The Southern Lighthouse | Other | 12 | 18 | -2% Cartography survey interval (for 10 travels) | |||
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The Beginning Port | Port | 12 | 19 | 100 ![]() 100 ![]() |
|||
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A Sadge Kraken | Other | 12 | 21 | -2% Cartography survey interval (for 10 travels) | |||
![]() |
The Engraved Riches | Other | 13 | 2 | Discover ![]() |
50,000 ![]() 50,000 ![]() 50,000 ![]() 50,000 ![]() 50,000 ![]() 50,000 ![]() |
||
![]() |
Sacrificial Site | Dig Site | 13 | 12 | Find ![]() |
|||
![]() |
The Restless Sanctum | Other | 13 | 14 | 1,000 ![]() |
|||
![]() |
Farmer's Market | Other | 13 | 16 | 500 ![]() |
|||
![]() |
Old Village | Dig Site | 13 | 17 | ||||
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The Glacial Expanse | Other | 13 | 25 | 5,000 ![]() |
|||
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Golbin Village | Other | 14 | 15 | 1,000 ![]() |
|||
![]() |
A New Start | Other | 14 | 17 | 50 ![]() 1 ![]() |
|||
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The Watchful Ship | Other | 14 | 20 | -2% Cartography survey interval (for 10 travels) | |||
![]() |
The Fake Port | Other | 15 | 3 | ||||
![]() |
Bazaar | Dig Site | 15 | 11 | Find ![]() |
|||
![]() |
The Frosty Haven | Other | 15 | 25 | ||||
![]() |
Toxic Swamps | Other | 16 | 8 | 500 ![]() |
|||
![]() |
Pyramid | Other | 16 | 13 | Find ![]() |
1 ![]() |
||
![]() |
Aeris Dungeon Ruins | Active | 17 | 2 | -0.1s Crafting Interval -0.1s Fletching Interval +10% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +10% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | |||
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The Misty Port | Port | 17 | 6 | ||||
![]() |
The Shimmering Oasis | Active | 17 | 14 | 20 ![]() 20 ![]() |
+2% Auto Eat Threshold -50% Auto Eat Efficiency | ||
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Holy Isles | Other | 17 | 17 | 2,000 ![]() 100 ![]() |
|||
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The New Horizon | Other | 17 | 20 | 5,000 ![]() |
|||
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Glacia City Ruins | Dig Site | 17 | 25 | ||||
![]() |
The Secret Glacial Hoard | Active | 17 | 28 | 2,500 ![]() 2,500 ![]() 2,500 ![]() 2,500 ![]() 2,500 ![]() |
-0.1s Herblore Interval -0.1s Runecrafting Interval +10% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +10% Chance to gain +1 additional resource in Runecrafting (Cannot be doubled) | ||
![]() |
The Flowery Fields | Other | 18 | 14 | 2,000 ![]() |
|||
![]() |
The Shimmering Sands Outpost | Other | 18 | 15 | -10% Cartography travel costs (for 10 travels) | |||
![]() |
A Secluded Hut | Other | 18 | 17 | 1,000 ![]() 1,000 ![]() |
|||
![]() |
The Moonlit Pier | Other | 19 | 8 | 5,000 ![]() 1,000 ![]() 1,000 ![]() |
|||
![]() |
Perilous Peaks | Active | 19 | 9 | 2,000 ![]() |
-40% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | ||
![]() |
The Perilous Ascent | Other | 19 | 10 | ||||
![]() |
The River Rest | Other | 19 | 14 | ||||
![]() |
The Frostbite Bluff | Other | 19 | 25 | ||||
![]() |
Castle Ruins | Dig Site | 20 | 3 | Find ![]() |
|||
![]() |
Ancient Forge | Dig Site | 20 | 12 | Find ![]() |
|||
![]() |
Quarry | Dig Site | 20 | 13 | ||||
![]() |
The Eastern Deceitful Woods | Other | 20 | 18 | 5,000 ![]() |
|||
![]() |
The Frost Drift Port | Port | 20 | 26 | ||||
![]() |
The Golbin's Stash | Other | 21 | 8 | 20 ![]() 10 ![]() |
|||
![]() |
Secret Mines | Dig Site | 21 | 15 | Discover ![]() |
|||
![]() |
Castle of Kings | Other | 21 | 16 | 1 ![]() 1 ![]() |
|||
![]() |
The Shadowed Port | Port | 21 | 20 | ||||
![]() |
The Lone Huntress | Other | 22 | 5 | ||||
![]() |
Dragon Valley | Other | 22 | 13 | ||||
![]() |
The Abandoned Vein Mine | Other | 22 | 15 | Discover ![]() |
5,000 ![]() 5,000 ![]() 5,000 ![]() 5,000 ![]() |
||
![]() |
Mucky Cave | Other | 22 | 18 | ||||
![]() |
The Flickering Fire Camp | Other | 22 | 20 | 4,000 ![]() |
|||
![]() |
Fisherman's Enclave | Other | 22 | 22 | ||||
![]() |
Lost Temple | Dig Site | 23 | 8 | Find ![]() |
|||
![]() |
The Capital City Crossroads | Other | 23 | 10 | ||||
![]() |
Old Mine | Other | 23 | 14 | 3,000 ![]() |
|||
![]() |
Shallow Shores | Other | 23 | 23 | Discover ![]() |
2,000 ![]() 1,000 ![]() 500 ![]() |
||
![]() |
The Sea Noodle | Other | 23 | 25 | -2% Cartography survey interval (for 10 travels) | |||
![]() |
The Capital City's Square | Other | 24 | 10 | ||||
![]() |
The Capital City's Knights | Other | 24 | 11 | ||||
![]() |
The Cityscape Bridge | Other | 24 | 12 | ||||
![]() |
Stoneworkers | Dig Site | 24 | 14 | ||||
![]() |
Willowshire | Other | 25 | 7 | -5% Cartography travel costs (for 10 travels) | |||
![]() |
The Capital City's Alleyways | Other | 25 | 10 | ||||
![]() |
Prat's Bridge | Other | 25 | 13 | 1 ![]() 1 ![]() 3 ![]() |
|||
![]() |
Bandit Hideout | Active | 25 | 17 | +10% Ranged Evasion +10% Ranged Accuracy Rating +25 Stealth while Thieving +10% Ranged Strength Bonus from Equipment -0.1s Thieving Interval | |||
![]() |
Dark Waters | Active | 25 | 26 | +10% Accuracy Rating +10% Global Evasion -20% Flat Slayer Area Effect Negation +25% Global Slayer Coins (except Item Sales) +5% Max Hit | |||
![]() |
The Friendly Port | Port | 26 | 8 | ||||
![]() |
Roots of Riches | Other | 27 | 6 | Discover ![]() |
4,000 ![]() 5,000 ![]() 1,000 ![]() |
||
![]() |
Capital City Lighthouse | Other | 27 | 13 | -2% Cartography survey interval (for 10 travels) | |||
![]() |
The Port of Nations | Port | 27 | 14 | ||||
![]() |
Rosedale | Other | 27 | 18 | -5% Cartography travel costs (for 10 travels) | |||
![]() |
The Bustling Passage | Other | 28 | 17 | ||||
![]() |
The Vibrant Port | Port | 28 | 21 | ||||
![]() |
The Pushy Sailor | Other | 29 | 9 | -2% Cartography survey interval (for 10 travels) | |||
![]() |
Ragnar Dungeon Ruins | Active | 29 | 12 | -0.1s Cooking Interval -0.1s Firemaking Interval -0.1s Smithing Interval +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) +10% Chance to gain +1 additional resource in Firemaking (Cannot be doubled) +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) | |||
![]() |
The Outer Regions | Other | 30 | 17 | ||||
![]() |
The Edge of Darkness | Other | 31 | 0 | ||||
![]() |
The Sand-Covered Treasure | Other | 31 | 17 | 500 ![]() 1,000 ![]() |
|||
![]() |
The Multicultural Port | Port | 31 | 18 |
Skill Boosts
This table lists most sources of Cartography-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Cartography Boosts | Other Modifiers |
---|---|---|---|
![]() |
-5 dig site map refinement cost +5% Cartography Skill XP -5% Cartography survey interval |
||
![]() |
-5% Cartography Interval -10 dig site map refinement cost +10% Chance to Double Items in Cartography |
+10% Chance to Double Items in Archaeology | |
-3% Interval for all Non-Combat Skills | +8% Mastery XP for Melvor Realm only +40% Global GP (except Item Sales) +8% Chance to Double Items Globally | ||
![]() |
Item (Ring) | +8% Non-Combat Skill XP | |
![]() |
![]() |
-3% Interval for all Non-Combat Skills +4% Non-Combat Skill XP |
+4% Mastery XP for Melvor Realm only +3% Chance to Preserve Resources in Skills |
![]() |
![]() |
-50% Cartography map upgrade interval -20 dig site map refinement cost +20% Chance to Preserve Resources in Cartography -30% Cartography survey interval |
+3 levels of the Brush Tool in Archaeology +15% chance to preserve dig site map excavation actions +3 levels of the Trowel Tool in Archaeology +3 levels of the Shovel Tool in Archaeology +1 base primary resource quantity gained in Archaeology +3 levels of the Sieve Tool in Archaeology |
![]() |
![]() |
+8% Cartography Skill XP 100% increased travel event chance in Cartography |
|
![]() |
![]() |
-20% Cartography map upgrade interval -10 dig site map refinement cost +10% Chance to Preserve Resources in Cartography |
|
![]() |
![]() |
-20 dig site map refinement cost | |
![]() |
![]() |
+5 Cartography sight range -10% Cartography travel costs -10% Cartography Interval +5 Cartography survey range |
|
![]() |
![]() |
+3% Non-Combat Skill XP | +100 GP gained when earning GP, except from Alt. Magic and Item Sales +3% Mastery XP for Melvor Realm only |
![]() |
![]() |
+8% Non-Combat Skill XP | +8% Global Abyssal XP |
![]() |
![]() |
-5% Cartography Interval +8% Cartography Skill XP |
|
![]() |
![]() |
-10% Cartography Interval -8% Cartography travel costs +1 Cartography survey range |
|
![]() |
![]() |
-6% Cartography travel costs | |
![]() |
Item (Platebody) | +2% Non-Combat Skill XP | |
![]() |
Item (Boots) | +2% Non-Combat Skill XP | |
![]() |
Item (Helmet) | +2% Non-Combat Skill XP | |
![]() |
Item (Platelegs) | +2% Non-Combat Skill XP | |
![]() |
![]() |
-5% Cartography Interval +8% Cartography Skill XP +20% Chance to Double Items in Cartography +20% Chance to Preserve Resources in Cartography |
|
![]() |
![]() |
-50% Cartography map upgrade interval -20 dig site map refinement cost -30% Cartography survey interval +20% Chance to Preserve Resources in Cartography |
|
![]() |
-3% Interval for all Non-Combat Skills | -3% Attack Interval | |
![]() |
![]() |
Doubles the effects of all Active Modifiers from Point of Interests in Cartography | |
![]() |
-2% Interval for all Non-Combat Skills | +5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP +50% Mastery Pool XP Cap -0.2s Monster Respawn Timer +2% of Maximum Hit added to Minimum Hit +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally | |
![]() |
![]() |
-5% Cartography travel costs | |
![]() |
+1 dig site map slots | ||
![]() |
+1 dig site map slots | ||
![]() |
+1 dig site map slots | ||
![]() |
-5% Cartography travel costs +2% Cartography Skill XP -5% Cartography survey interval |
||
![]() |
-5% Cartography travel costs +2% Cartography Skill XP -5% Cartography survey interval |
||
![]() |
![]() |
-2% Cartography Interval +1 Cartography survey range |
|
![]() |
![]() |
-5% Cartography Interval | |
![]() |
![]() |
-2% Cartography Interval | |
![]() |
![]() |
-2% Cartography Interval | |
![]() |
![]() |
-2% Cartography Interval +1 Cartography sight range |
|
![]() |
![]() |
-2% Cartography Interval +1 Cartography sight range |
|
![]() |
![]() |
-2% Cartography Interval | |
![]() |
![]() |
-2% Cartography Interval | |
![]() |
![]() |
-10% Cartography travel costs |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |