Nature's Wrath
From Melvor Idle
This page is up to date (v1.2). |
Nature's Wrath |
---|
Standard Magic ID: melvorF:NaturesWrath |
Requirements:![]() |
Spell Damage: 320 |
Description: Cast a spell that does 100% of your normal damage. On a hit has a 25% chance to apply one of the following: applies freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns; or applies sleep for 1 turn. |
Runes: |
Nature's Wrath is a spell which can only be cast while the Nature's Wrath Staff is equipped. Upon a successful hit, there is a 25% chance that the enemy will be affected by one of the following Combat Debuffs:
- Frozen for one turn
- Burned for 15% of the enemy's current hitpoints
- Inflicted with Frostburn for two turns
- Put to sleep for one turn
Melvor Idle version v1.2 (Released: 3rd September 2023) | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skills:
| |||||||||||||||||||
Other:
| |||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |