Nature's Call

From Melvor Idle
This page is up to date (v1.0.5).
Nature's Call
Nature's Call (spell).svg
Combat Spell ID: 20
Magic (skill).svg Level 40
Nature's Call Staff (item).png equipped
Combat spell with a max hit of 210
2 Air Rune (item).svg, 2 Water Rune (item).svg, 2 Earth Rune (item).svg, 2 Fire Rune (item).svg, 2 Nature Rune (item).svg
2 Steam Rune (item).svg, 2 Dust Rune (item).svg, 2 Nature Rune (item).svg

Nature's Call is a spell which can only be cast while the Nature's Call Staff (item).png Nature's Call Staff is equipped. Upon a successful hit, there is a 15% chance that the enemy will either be afflicted with a stun for one turn or will have a 15% longer attack interval for two turns.