Superheat IV: Difference between revisions

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{{Main|Reference=Superheat}}
{{Main|Reference=Superheat}}
Works like [[Superheat III]] but never requires {{ItemIcon|Coal Ore}}.
<onlyinclude>'''{{PAGENAME}}''' is an {{Skill|Alt. Magic}} spell which magically turns one [[Ores|ore]] into three [[Bars|bars]]. Unlike {{SpellIcon|Superheat III}}, this spell ignores any {{ItemIcon|Coal Ore}} requirements. It can be cast starting at {{SkillReq|Magic|5}} and yields 8 base Magic experience per action, regardless of the selected ores.
 
Superheating requires the {{Skill|Smithing}} level to smelt the selected ore into a bar. The spell does not grant any {{Skill|Smithing}} experience or {{Icon|Mastery}} experience.</onlyinclude>
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Revision as of 17:14, 30 August 2023

This page is up to date (v1.2.2).
Superheat IV
Superheat IV
Alt. Magic ID: melvorF:SuperheatIV
Requirements:
Magic Level 95
Description:
Create 3 x bars using 1 x required ores, ignoring all Coal Requirements.
Runes:
2 Nature Rune, 7 Earth Rune, 7 Fire Rune, 3 Spirit Rune
OR
2 Nature Rune, 7 Lava Rune, 3 Spirit Rune

- Main article: Superheat

Superheat IV is an Alt. Magic spell which magically turns one ore into three bars. Unlike Superheat III, this spell ignores any Coal Ore requirements. It can be cast starting at Magic Level 5 and yields 8 base Magic experience per action, regardless of the selected ores.

Superheating requires the Smithing level to smelt the selected ore into a bar. The spell does not grant any Smithing experience or Mastery experience.