Superheat II: Difference between revisions

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{{Main|Reference=Superheat}}
{{Main|Reference=Superheat}}
Works like [[Superheat I]] but produces 2 bars instead of 1.
<onlyinclude>'''{{PAGENAME}}''' is an {{Skill|Alt. Magic}} spell which magically turns one [[Ores|ore]] into two [[Bars|bars]]. This also requires the same amount of {{ItemIcon|Coal Ore}} as standard smelting. It can be cast starting at {{SkillReq|Magic|25}} and yields 15 base Magic experience per action, regardless of the selected ores.
 
Superheating requires the {{Skill|Smithing}} level to smelt the selected ore into a bar. The spell does not grant any {{Skill|Smithing}} experience or {{Icon|Mastery}} experience.</onlyinclude>
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Latest revision as of 17:08, 30 August 2023

This page is up to date (v1.2.2).
Superheat II
Superheat II
Alt. Magic ID: melvorF:SuperheatII
Requirements:
Magic Level 25
Description:
Create 2 x bars using 1 x required ores.
Runes:
1 Nature Rune, 3 Earth Rune, 3 Fire Rune
OR
1 Nature Rune, 3 Lava Rune

- Main article: Superheat

Superheat II is an Alt. Magic spell which magically turns one ore into two bars. This also requires the same amount of Coal Ore as standard smelting. It can be cast starting at Magic Level 25 and yields 15 base Magic experience per action, regardless of the selected ores.

Superheating requires the Smithing level to smelt the selected ore into a bar. The spell does not grant any Smithing experience or Mastery experience.