Merchant

The Merchant is one of the NPCS in the Thieving skill.

This page is up to date (v1.2.2).
Merchant
Merchant
Area: Farmer's Market
Requirements: Thieving Level 31
Perception: 300
Max Hit: 97
Experience: 29 XP

Loot

Successfully pickpocketing the Merchant will always give 1 - 350 

Possible Common Drops:

Up to one of these will be received on a successful pickpocket:

Item Qty Price Chance
  Garum Herb 1 1  81/293 27.65%
  Sourweed Herb 1 9  75/586 12.80%
  Mantalyme Herb 1 20  105/1,172 8.96%
  Lemontyle Herb 1 40  83/1,172 7.08%
  Oxilyme Herb 1 80  16/293 5.46%
  Poraxx Herb 1 150  14/293 4.78%
  Pigtayle Herb 1 210  51/1,172 4.35%
  Barrentoe Herb 1 330  23/586 3.92%
Total: 3/4 75.00%

The loot obtained from the average successful pickpocket is worth 39.68  if sold.

Including GP, the average successful pickpocket is worth 215.18 .

Possible Rare Drops:

Any of these can be received after a successful pickpocket:

Item Qty Price Chance
  Bobby's Pocket 1 4,000  1/120 0.8333%
  Chapeau Noir 1 32,000  1/20,000 0.0050%
  Sneak-Ers 1 15,000  1/15,000 0.0067%

Possible Area Unique Drops

Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.

Item Qty Price Chance
  Crate of Food 1 160  1/500 0.20%
  Basic Bag 10 4,000  1/500 0.20%
  Apple Tree Seeds 3 4,000  1/500 0.20%

Possible NPC Unique Drop

The chance of receiving the unique drop for an NPC is based on a combination of several factors. The unique drop chance for an NPC is included in the tooltip for your Stealth against that NPC. The unique drop for the Merchant is   Merchant's Permit.