Man: Difference between revisions

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The '''{{PAGENAME}}''' is the first NPC in the {{Skill|Thieving}} skill. On successful pickpockets players receive {{#invoke:Skills|getThievingNPCStat|{{PAGENAME}}|xp}} XP and up to {{GP|{{#invoke:Skills|getThievingNPCStat|{{PAGENAME}}|maxCoins}}}}.
The '''{{PAGENAME}}''' is the first NPC in the {{Skill|Thieving}} skill. On successful pickpockets players receive {{#invoke:Skills|getThievingNPCStat|{{PAGENAME}}|xp}} XP and up to {{GP|{{#invoke:Skills|getThievingNPCStat|{{PAGENAME}}|maxCoins}}}}.
{{ThievingTarget}}
{{ThievingTarget}}
== Loot ==
{{ThievingDrops}}


{{MenuThieving}}
{{MenuThieving}}
[[Category:Thieving Targets]]
[[Category:Thieving Targets]]
{{Menu}}
{{Menu}}

Revision as of 13:04, 15 May 2021

This page is up to date (v1.2.2).

The Man is the first NPC in the Thieving skill. On successful pickpockets players receive XP and up to GP.

Man
Man
Area: Low Town
Requirements: Thieving Level 1
Perception: 110
Max Hit: 22
Experience: 5 XP

Loot

Successfully pickpocketing the Man will always give 1 - 100GP

Possible Rare Drops:

Any of these can be received after a successful pickpocket:

Item Qty Price Chance
Bobby's Pocket 1 4,000GP 1/120 0.8333%
Chapeau Noir 1 32,000GP 1/20,000 0.0050%
Sneak-Ers 1 15,000GP 1/15,000 0.0067%

Possible Area Unique Drops

Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.

Item Qty Price Chance
Jeweled Necklace 1 5,000GP 1/500 0.20%