Herblore
This page is out of date (v0.20). |
Herblore is used to make potions that grant bonuses to various skills and combat actions. A single potion has many charges and will not be consumed until all the charges are depleted. Potions must first be equipped for use, with each skill having its own potion slot, accessible by selecting the potion icon at the top right of the game screen. The automatic re-use of potions can be enabled through the Settings or potion menu. Raising Herblore to Level 99 will unlock the
Herblore Skillcape for purchase from the Shop. Equipping the Herblore Skillcape doubles potion production.
Making a potion normally takes 2 seconds. Purchasing the Expanded Knowledge god upgrade reduces this time by 15% to 1.7 seconds.
Contents
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
1 | Each Mastery Level +0.2% chance to preserve resources for this Potion only. |
1 | Unlock Tier I Potion |
20 | Unlock Tier II Potion |
50 | Unlock Tier III Potion |
90 | Unlock Tier IV Potion |
99 | +5% chance to preserve resources for this Potion only. |
Potion Tiers
New tiers of potions are unlocked at certain Mastery levels. Once a tier has been unlocked, new potions brewed will automatically be made at that tier, however for item completion any tier of potion can be obtained through the use of Herblore Potions. All tiers of a potion cost the same materials and reward the same experience, providing additional charges and/or more potent effects as the tier increases.
Potions in the bank can be upgraded to the next tier once the player has the appropriate mastery level at a 3:1 ratio. (For example, a player with
Level 20 can convert three
Melee Accuracy Potion Is into one
Melee Accuracy Potion II.
Tier | XP to Tier | |
---|---|---|
I | 1 | 0 |
II | 20 | 4470 |
III | 50 | 101,333 |
IV | 90 | 5,346,332 |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 1,500,000 xp | +5% increased Herblore Mastery XP |
25% | 3,750,000 xp | +3% increased Herblore Skill XP |
50% | 7,500,000 xp | +5% resource preservation chance for Herblore |
95% | 14,250,000 xp | +10% chance to double Potions per action in Herblore |
Total Mastery Pool XP | 15,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
Skillcape | Name | Effect |
---|---|---|
Herblore Skillcape | x2 Items received from Herblore |
Pet
The pet can be unlocked by doing any Herblore action.
Pet | Name | Effect |
---|---|---|
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Gronk | +2% Chance to Double Items in Herblore |
Acquiring Herbs
Each potion requires both an herb and a secondary ingredient. While secondary ingredients can be acquired in a variety of ways, herbs are acquired exclusively through the Farming skill until the player can make the
Lucky Herb Potion at
Level 50. As such, players looking to train Herblore will need to start by training Farming.
Combat Potions
Potion | XP | Ingredients | Tier | Value | Charges | Effect | |
---|---|---|---|---|---|---|---|
Melee Accuracy Potion | 5 | 8 | 1 |
20 | +8% Melee Accuracy Rating | ||
20 | +12% Melee Accuracy Rating | ||||||
20 | +15% Melee Accuracy Rating | ||||||
30 | +25% Melee Accuracy Rating | ||||||
Melee Evasion Potion | 10 | 10 | 1 ![]() |
30 | +8% Melee Evasion and +10% chance to ignore Stuns and Freezes | ||
30 | +12% Melee Evasion and +10% chance to ignore Stuns and Freezes | ||||||
30 | +15% Melee Evasion and +10% chance to ignore Stuns and Freezes | ||||||
40 | +25% Melee Evasion and +10% chance to ignore Stuns and Freezes | ||||||
Ranged Assistance Potion | 15 | 14 | 1 ![]() |
15 | +4% Ranged Accuracy Rating, +4% Ranged Evasion, and +10% chance to ignore poison | ||
15 | +8% Ranged Accuracy Rating, +8% Ranged Evasion, and +10% chance to ignore poison | ||||||
15 | +12% Ranged Accuracy Rating, +12% Ranged Evasion, and +10% chance to ignore poison | ||||||
20 | +20% Ranged Accuracy Rating, +20% Ranged Evasion, and +10% chance to ignore poison | ||||||
Hinder Potion | 18 | 16 | 1 ![]() |
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5 | Inflict a slow that increases the target's attack interval by 3% when hitting with an attack | |
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10 | Inflict a slow that increases the target's attack interval by 6% when hitting with an attack | |||||
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15 | Inflict a slow that increases the target's attack interval by 10% when hitting with an attack | |||||
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25 | Inflict a slow that increases the target's attack interval by 15% when hitting with an attack | |||||
Magic Assistance Potion | 25 | 22 | 1 |
15 | +4% Magic Accuracy Rating, +4% Magic Evasion, +10% chance to ignore burn, and +10% chance to ignore Frostburn | ||
15 | +8% Magic Accuracy Rating, +8% Magic Evasion, +10% chance to ignore burn, and +10% chance to ignore Frostburn | ||||||
15 | +12% Magic Accuracy Rating, +12% Magic Evasion, +10% chance to ignore burn, and +10% chance to ignore Frostburn | ||||||
20 | +20% Magic Accuracy Rating, +20% Magic Evasion, +10% chance to ignore burn, and +10% chance to ignore Frostburn | ||||||
Regeneration Potion | 35 | 31 | 1 |
15 | +30% Hitpoint Regeneration | ||
25 | +60% Hitpoint Regeneration | ||||||
40 | +100% Hitpoint Regeneration | ||||||
60 | +150% Hitpoint Regeneration | ||||||
Famished Potion | 40 | 38 | 1 ![]() |
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10 | +5% Auto Eat Efficiency and +5% Chance to Preserve Food when eaten | |
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20 | +10% Auto Eat Efficiency and +10% Chance to Preserve Food when eaten | |||||
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30 | +15% Auto Eat Efficiency and +15% Chance to Preserve Food when eaten | |||||
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40 | +25% Auto Eat Efficiency and +25% Chance to Preserve Food when eaten | |||||
Ranged Strength Potion | 45 | 45 | 2 |
5 | +5% Ranged Maximum Hit | ||
5 | +10% Ranged Maximum Hit | ||||||
5 | +15% Ranged Maximum Hit | ||||||
10 | +25% Ranged Maximum Hit | ||||||
Lucky Herb Potion | 50 | 47 | 2 |
8 | +10% chance to convert combat seed drops to herbs | ||
10 | +20% chance to convert combat seed drops to herbs | ||||||
15 | +30% chance to convert combat seed drops to herbs | ||||||
20 | +50% chance to convert combat seed drops to herbs | ||||||
Divine Potion | 57 | 51 | 1 |
15 | +10% Chance To Preserve Prayer Points | ||
20 | +15% Chance To Preserve Prayer Points | ||||||
25 | +20% Chance To Preserve Prayer Points | ||||||
30 | +35% Chance To Preserve Prayer Points | ||||||
Melee Strength Potion | 60 | 60 | 1 |
5 | +1% Melee Maximum Hit | ||
5 | +3% Melee Maximum Hit | ||||||
5 | +6% Melee Maximum Hit | ||||||
10 | +10% Melee Maximum Hit | ||||||
Magic Damage Potion | 65 | 85 | 1 |
5 | +1% Magic Maximum Hit | ||
5 | +5% Magic Maximum Hit | ||||||
5 | +10% Magic Maximum Hit | ||||||
5 | +15% Magic Maximum Hit | ||||||
Lethal Toxins Potion | 68 | 92 | 2 |
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5 | +3% chance to apply poison when hitting with a Melee or Ranged attack | |
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10 | +6% chance to apply poison when hitting with a Melee or Ranged attack | |||||
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15 | +10% chance to apply poison when hitting with a Melee or Ranged attack | |||||
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20 | +15% chance to apply poison when hitting with a Melee or Ranged attack | |||||
Diamond Luck Potion | 85 | 160 | 1 |
5 | Your chance to hit an enemy is lucky (Roll twice, take the better result) | ||
10 | Your chance to hit an enemy is lucky (Roll twice, take the better result) | ||||||
15 | Your chance to hit an enemy is lucky (Roll twice, take the better result) | ||||||
25 | Your chance to hit an enemy is lucky (Roll twice, take the better result) | ||||||
Damage Reduction Potion | 90 | 180 | 2 |
10 | +2% Damage Reduction | ||
15 | +4% Damage Reduction | ||||||
20 | +6% Damage Reduction | ||||||
30 | +10% Damage Reduction |
Skill Potions
When using potions that have a chance to activate, a charge is consumed whenever a relevant action is performed, whether or not the potion's effect actually activates for that action.
For example, if using a Bird Nest Potion I, a charge will be consumed every time a log is cut regardless of whether a
Bird Nest is received.
Potion | XP | Ingredients | Tier | Value | Charges | Effect | |
---|---|---|---|---|---|---|---|
Bird Nest Potion | 1 | 5 | 1 |
50 | +5% Chance for Bird Nests to drop in Woodcutting | ||
50 | +10% Chance for Bird Nests to drop in Woodcutting | ||||||
75 | +15% Chance for Bird Nests to drop in Woodcutting | ||||||
100 | +30% Chance for Bird Nests to drop in Woodcutting | ||||||
Controlled Heat Potion | 20 | 18 | 2 |
5 | Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted. | ||
10 | Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted. | ||||||
15 | Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted. | ||||||
25 | Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted. | ||||||
Generous Cook Potion | 32 | 28 | 1 |
15 | +10% Chance to Double Items in Cooking | ||
30 | +20% Chance to Double Items in Cooking | ||||||
40 | +30% Chance to Double Items in Cooking | ||||||
60 | +50% Chance to Double Items in Cooking | ||||||
Seeing Gold Potion | 36 | 33 | 1 |
20 | +10% Chance to receive a Gold Bar when Smithing Silver Bars | ||
30 | +20% Chance to receive a Gold Bar when Smithing Silver Bars | ||||||
50 | +40% Chance to receive a Gold Bar when Smithing Silver Bars | ||||||
80 | +75% Chance to receive a Gold Bar when Smithing Silver Bars | ||||||
Fishermans Potion | 40 | 36 | 2 |
5 | +3% Chance to Double Items in Fishing | ||
10 | +5% Chance to Double Items in Fishing | ||||||
15 | +8% Chance to Double Items in Fishing | ||||||
20 | +12% Chance to Double Items in Fishing | ||||||
Skilled Fletching Potion | 42 | 39 | 2 |
20 | +5% Chance to Double Items in Fletching | ||
30 | +10% Chance to Double Items in Fletching | ||||||
40 | +15% Chance to Double Items in Fletching | ||||||
50 | +25% Chance to Double Items in Fletching | ||||||
Gentle Hands Potion | 45 | 41 | 1 |
20 | +15 Stealth while Thieving | ||
30 | +30 Stealth while Thieving | ||||||
40 | +50 Stealth while Thieving | ||||||
50 | +75 Stealth while Thieving | ||||||
Secret Stardust Potion | 47 | 47 | 2 ![]() |
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5 | -3% Astrology Interval | |
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10 | -5% Astrology Interval | |||||
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15 | -10% Astrology Interval | |||||
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25 | -15% Astrology Interval | |||||
Crafting Potion | 49 | 41 | 1 |
10 | +5% Chance to Double Items in Crafting | ||
10 | +10% Chance to Double Items in Crafting | ||||||
10 | +15% Chance to Double Items in Crafting | ||||||
15 | +25% Chance to Double Items in Crafting | ||||||
Perfect Swing Potion | 53 | 53 | 1 |
30 | +10% Chance to deal no Damage to a Mining Node | ||
50 | +20% Chance to deal no Damage to a Mining Node | ||||||
80 | +40% Chance to deal no Damage to a Mining Node | ||||||
100 | +80% Chance to deal no Damage to a Mining Node | ||||||
Necromancer Potion | 55 | 50 | 2 |
15 | +1 Base Quantity for Summoning Tablet Creation | ||
30 | +2 Base Quantity for Summoning Tablet Creation | ||||||
45 | +3 Base Quantity for Summoning Tablet Creation | ||||||
60 | +5 Base Quantity for Summoning Tablet Creation | ||||||
Performance Enhancing Potion | 62 | 61 | 2 |
10 | -2% Agility Interval | ||
20 | -4% Agility Interval | ||||||
30 | -6% Agility Interval | ||||||
50 | -8% Agility Interval | ||||||
Elemental Potion | 63 | 63 | 1 |
20 | +5% chance to gain 2 of a random Elemental Rune per Runecraft | ||
30 | +10% chance to gain 4 of a random Elemental Rune per Runecraft | ||||||
40 | +25% chance to gain 6 of a random Elemental Rune per Runecraft | ||||||
50 | +50% chance to gain 8 of a random Elemental Rune per Runecraft | ||||||
Herblore Potion | 71 | 99 | 3 |
20 | +1% Chance to receive a Random Tier of the same Potion in Herblore | ||
30 | +2% Chance to receive a Random Tier of the same Potion in Herblore | ||||||
40 | +3% Chance to receive a Random Tier of the same Potion in Herblore | ||||||
60 | +6% Chance to receive a Random Tier of the same Potion in Herblore | ||||||
Generous Harvest Potion | 74 | 112 | 1 |
5 | +5% Chance to Double Farming Yield | ||
10 | +10% Chance to Double Farming Yield | ||||||
15 | +15% Chance to Double Farming Yield | ||||||
25 | +25% Chance to Double Farming Yield |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Herblore.
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Bear | +5% Chance to Preserve Resources in Herblore |
Skill Boosts
This table lists most sources of Herblore-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Herblore Boosts | Other Modifiers |
---|---|---|---|
Item (Ring) | +8% Herblore Skill XP | +8% Alt. Magic Skill XP +8% Woodcutting Skill XP +8% Fishing Skill XP +8% Firemaking Skill XP +8% Cooking Skill XP +8% Mining Skill XP +8% Smithing Skill XP +8% Farming Skill XP +8% Thieving Skill XP +8% Fletching Skill XP +8% Crafting Skill XP +8% Runecrafting Skill XP +8% Agility Skill XP +8% Summoning Skill XP +8% Astrology Skill XP | |
Item (Summon1, Summon2) | +5% Chance to Preserve Resources in Herblore | ||
Agility Obstacle 4 | +2% Herblore Mastery XP +3% Chance to Preserve Resources in Herblore +2% Herblore Skill XP |
-10% Farming Yield | |
Constellation | -1-15% Herblore Interval +1-15% Chance to Double Items in Herblore +1-15% Herblore Mastery XP +1-15% Herblore Skill XP |
-1-15% Summoning Interval +1-15% Chance to Double Items in Summoning +1-15% Chance To Preserve Potion Charge +1-15% Summoning Mastery XP +1-15% Summoning Skill XP +1-15% Chance to preserve Summoning Charges | |
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Pet | +2% Chance to Double Items in Herblore | |
Upgrade | -15% Herblore Interval | -15% Runecrafting Interval |
Combat Potions | ![]() ![]() ![]() |
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Skill Potions | ![]() |
Melvor Idle version v1.0.4 (Released: 25th May 2022) | ||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |