Nature's Wrath
Nature's Wrath is a spell which can only be equipped while the Nature's Wrath Staff is equipped. Upon a successful hit, there is a 25% chance that the enemy will be either:
- Frozen for one turn
- Burned for 15% of the enemy's current hitpoints
- Inflicted with Frostburn for two turns
- Put to sleep for one turn
This page was last updated for (v1.2.2). |
Nature's Wrath |
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Standard Magic ID: melvorF:NaturesWrath |
Requirements: Level 65 Nature's Wrath Staff Equipped |
Spell Damage: 320 |
Description: Cast a spell that does 100% of your normal damage. On a hit has a 25% chance to apply one of the following: applies freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns; or applies sleep for 1 turn. |
Runes: |
Melvor Idle version v1.3 (Released: 15th November 2023) | |||||||||||||||||||
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