Agility
This page was last updated for (v0.20). |
Agility is a skill that provides global bonuses to other aspects of the game.
Obstacles
Obstacles are part of your Agility course and each provide different global bonuses, and completion rewards. In order to receive an obstacle's bonuses, all earlier obstacle course slots must contain an obstacle. Thus the entire course can be disabled temporarily by destroying just the first obstacle, providing a way to toggle off all Agility bonuses and penalties if desired without requiring the player to rebuild the entire course later.
When running the course, the player will always start at the first obstacle and then continue until they either complete all obstacles or reach an empty obstacle slot, at which point they will automatically start the course again. Each time an obstacle is completed, the player will receive XP, Mastery XP, and GP. There is no bonus for completing a full lap, although later obstacles tend to provide better rates for both GP and XP than earlier ones.
Each time an obstacle is constructed, the cost to construct the same obstacle again is reduced by 4%. This bonus can stack up to 10 times for a total of a 40% reduction in cost. This can be combined with the Mastery Unlocks and Agility Skillcape to further reduce the cost to build or rebuild an obstacle.
Slot | Name | XP | GP | Time | XP/s | GP/s | Bonuses | Requirements | Cost |
---|---|---|---|---|---|---|---|---|---|
1 | Cargo Net | 8 | 6 |
4s | 2.00 | 1.50 |
+3% Global GP (except Item Sales) +2% Fishing Mastery XP |
10,000 | |
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0 | 27 |
7.8s | 0.00 | 3.46 |
+3 Hidden Corruption Level +5% Food Healing Value +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) |
1,000 300 ![]() | ||
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0 | 11 |
3.2s | 0.00 | 3.44 |
+3% of Maximum Hit added to Minimum Hit +6% Corruption Abyssal XP |
1,000 300 ![]() | ||
![]() |
0 | 26 |
7.9s | 0.00 | 3.29 |
+3% Harvesting Mastery XP +5% Harvesting Abyssal XP -0.2s Harvesting Interval |
1,000 300 ![]() | ||
Rope Swing | 6 | 8 |
4s | 1.50 | 2.00 |
+2% Agility Mastery XP | 10,000 | ||
Rope Climb | 7 | 4 |
6s | 1.17 | 0.67 |
+2% Thieving Mastery XP | 10,000 | ||
2 | ![]() |
0 | 73 |
7.7s | 0.00 | 9.48 |
+10% Accuracy Rating when fighting against Abyssal Damage +3% chance to double loot in Combat when fighting against Abyssal Damage +8% Maximum Hit when fighting against Abyssal Damage -10% Chance to Preserve Resources in Skills |
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5,000 1,000 500 ![]() |
![]() |
0 | 63 |
5.9s | 0.00 | 10.68 |
+4% Global Abyssal XP +5% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) +5% Chance to gain +1 additional resource in Mining (Cannot be doubled) -10% Max Hit |
5,000 500 ![]() 500 ![]() | ||
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12 | 45 |
5s | 2.40 | 9.00 |
-5 dig site map refinement cost +5% Cartography Skill XP -5% Cartography survey interval |
50,000 200 ![]() | ||
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0 | 56 |
5.5s | 0.00 | 10.18 |
+50 Stealth while Thieving from Abyssal Realm NPCs -10% Mastery XP for Abyssal Realm only +10% Global AP (except Item Sales) +5% chance for NPCs in Thieving to deal no damage |
5,000 300 ![]() | ||
Rope Jump | 13 | 40 |
7s | 1.86 | 5.71 |
+3% Smithing Mastery XP | 50,000 | ||
Monkey Bars | 7 | 27 |
3s | 2.33 | 9.00 |
-4% Firemaking Interval | 50,000 250 ![]() | ||
Balance Beam | 11 | 34 |
4s | 2.75 | 8.50 |
+2% Agility Skill XP | 50,000 | ||
3 | Pipe Climb | 29 | 67 |
9s | 3.22 | 7.44 |
+5% Melee Evasion +5% Melee Max Hit |
150,000 1,000 300 ![]() | |
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0 | 194 |
5.4s | 0.00 | 35.93 |
+3% chance to gain +1 base primary resource quantity in Runecrafting for Abyssal Runes +5% Ammo Preservation +5% Rune Preservation +3 additional quantity of primary resource gained in Fletching for Abyssal Arrows nodes (Cannot be doubled) |
25,000 1,500 ![]() 1,500 ![]() | ||
![]() |
0 | 117 |
3.6s | 0.00 | 32.50 |
-0.2s Summoning Interval for Abyssal Realm only +10 additional quantity of primary resource gained in Summoning for Abyssal Realm only (cannot be doubled) -1 Shard cost when creating Abyssal Realm Familiars in Summoning |
25,000 500 ![]() | ||
Stepping Stones | 13 | 63 |
9s | 1.44 | 7.00 |
-6% Woodcutting Interval +3% Firemaking Skill XP |
150,000 300 ![]() 300 ![]() | ||
![]() |
0 | 149 |
4.4s | 0.00 | 33.86 |
+1% Abyssal Resistance +5% Auto Eat Efficiency -3% Cooking interval for Abyssal Realm only |
25,000 800 ![]() 800 ![]() | ||
Burning Coals | 19 | 56 |
6s | 3.17 | 9.33 |
-3% Cooking Interval +3% Cooking Skill XP -6% Damage To All Monsters +5% chance to successfully Cook an item |
150,000 350 ![]() 200 ![]() | ||
Pipe Balance | 24 | 96 |
5s | 4.80 | 19.20 |
+3% chance to deal no damage to Essence Nodes in Mining +3% chance to deal no damage to Ore Nodes in Mining +10 Mining Node HP +3% Chance to Preserve Resources in Skills |
150,000 300 ![]() 300 ![]() | ||
Balance Seesaw | 24 | 92 |
5s | 4.80 | 18.40 |
+2% Agility Mastery XP +2% Agility Skill XP |
150,000 | ||
Pit Jump | 37 | 24 |
4s | 9.25 | 6.00 |
+3% Global Skill XP -4% Agility Skill XP |
150,000 300 ![]() 300 ![]() | ||
4 | ![]() |
40 | 80 |
7s | 5.71 | 11.43 |
+6% Archaeology Mastery XP +6% Archaeology Skill XP +5% chance to preserve dig site map excavation actions |
150,000 20 ![]() | |
![]() |
0 | 400 |
5.4s | 0.00 | 74.07 |
+10% flat Abyssal Slayer Area effect negation +5% Damage to Slayer Tasks when fighting against Abyssal Damage +5% Damage To Slayer Area Monsters +10% Global Abyssal Slayer Coins (except Item Sales) -10% Chance to Preserve Resources in Skills |
150,000 25,000 1,500 ![]() | ||
![]() |
0 | 385 |
5.1s | 0.00 | 75.49 |
+3% Global Abyssal XP +0.5% chance to receive an Abyssal Gem while Mining Abyssal Ore and Outcrops +0.05% chance to gain Shadow Drake Nest in Woodcutting |
150,000 1,500 ![]() 1,500 ![]() | ||
![]() |
0 | 347 |
5.3s | 0.00 | 65.47 |
-3% Agility Interval +10% Agility Abyssal XP -6% Global Abyssal XP +5% Global AP (except Item Sales) |
150,000 | ||
Coal Stones | 22 | 40 |
6s | 3.67 | 6.67 |
-4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills |
250,000 100 ![]() 500 ![]() | ||
Mud Dive | 43 | 66 |
8s | 5.38 | 8.25 |
+20 Maximum Hitpoints -4% Damage Reduction +5% Melee Accuracy Rating +2% Melee Max Hit |
250,000 5,000 500 ![]() | ||
Mud Crawl | 34 | 140 |
8s | 4.25 | 17.50 |
+2% Herblore Mastery XP +2% Herblore Skill XP -10% base primary resource quantity gained in Farming +3% Chance to Preserve Resources in Herblore |
250,000 250 ![]() 250 ![]() 250 ![]() | ||
Gap Jump | 48 | 45 |
6s | 8.00 | 7.50 |
+3% Runecrafting Mastery XP | 250,000 500 ![]() | ||
Cave Climb | 36 | 96 |
7s | 5.14 | 13.71 |
-40 Maximum Hitpoints +5% Ammo Preservation +5% Rune Preservation +5% Melee Max Hit |
250,000 5,000 500 ![]() 500 ![]() 250 ![]() | ||
5 | Rooftop Run | 27 | 288 |
6s | 4.50 | 48.00 |
-0.2s Thieving Interval +35 Stealth while Thieving +3% Thieving Skill XP +20% GP gained from Thieving -10% Damage To All Monsters |
500,000 500 ![]() 750 ![]() | |
![]() |
0 | 1,178 |
3.3s | 0.00 | 356.97 |
-1 Soul Point Cost for Prayers (Soul Point cost cannot go below 1) +10% chance to double Soul drops from enemies +10% chance to preserve Soul Points |
250,000 125,000 2,500 ![]() | ||
![]() |
0 | 1,943 |
6.1s | 0.00 | 318.52 |
-3% Crafting Interval +5 additional quantity of primary resource gained in Crafting for Abyssal Consumables nodes (Cannot be doubled) +5% Crafting Mastery XP for Abyssal Realm only |
250,000 2,500 ![]() | ||
![]() |
0 | 941 |
2.8s | 0.00 | 336.07 |
+4% chance to gain +1 base primary resource quantity in Runecrafting for Abyssal Runes +25% chance to gain +8 additional resource in Runecrafting for Abyssal Combo Runes (Cannot be doubled) +5% Rune Preservation |
250,000 2,500 ![]() | ||
Mountain Climb | 60 | 296 |
10s | 6.00 | 29.60 |
-12% Agility Interval -8% Agility Skill XP +15% GP gained from Agility -2% Agility Mastery XP |
500,000 1,000 ![]() | ||
Cliff Balance | 41 | 117 |
4s | 10.25 | 29.25 |
+20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating |
500,000 20,000 500 ![]() 500 ![]() 1,000 ![]() | ||
Cliff Climb | 64 | 82 |
13s | 4.92 | 6.31 |
+5% Damage To Slayer Tasks +10% Slayer Task Length/Qty -20% Flat Slayer Area Effect Negation -10% Slayer Skill XP +10% Global Slayer Coins (except Item Sales) |
500,000 20,000 1,000 ![]() | ||
Rock Climb | 35 | 172 |
4s | 8.75 | 43.00 |
-10% Chance to Preserve Resources in Skills +5% Chance to Double Items in Fishing +5% Chance to Double Items in Woodcutting +5% Chance to Double Items in Mining +5% Chance to Double Items in Thieving |
500,000 500 ![]() 500 ![]() 500 ![]() | ||
Tree Climb | 44 | 91 |
5s | 8.80 | 18.20 |
+3% Global Mastery XP +4% Global Skill XP -10% Ammo Preservation -10% Rune Preservation -10% Chance to Preserve Resources in Skills |
500,000 1,000 ![]() 2,000 ![]() 2,000 ![]() | ||
6 | ![]() |
0 | 1,354 |
2.7s | 0.00 | 501.48 |
+20% Accuracy Rating +5% Global critical hit chance +10% of Maximum Hit added to Minimum Hit +25% Global critical hit multiplier |
500,000 250,000 500 ![]() | |
Forest Trail | 88 | 252 |
10s | 8.80 | 25.20 |
-5% Summoning Interval +5% Summoning Mastery XP -6% base primary resource quantity gained in Farming |
1,000,000 1,500 ![]() | ||
Raft Drifting | 80 | 247 |
7s | 11.43 | 35.29 |
+10% base primary resource quantity gained in Farming | 1,000,000 3,000 ![]() | ||
Lake Swim | 55 | 521 |
14s | 3.93 | 37.21 |
+1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points |
1,000,000 50,000 2,500 ![]() | ||
Rocky Waters | 61 | 578 |
11s | 5.55 | 52.55 |
+50 Maximum Hitpoints | 1,000,000 50,000 3,000 ![]() | ||
Tree Balance | 59 | 505 |
13s | 4.54 | 38.85 |
-12% Agility Interval -4% Global Skill XP |
1,000,000 | ||
Tree Hop | 68 | 565 |
11s | 6.18 | 51.36 |
+5% Ammo Preservation +5% Rune Preservation +5% Chance to Preserve Resources in Skills |
1,000,000 2,500 ![]() 2,500 ![]() | ||
![]() |
0 | 1,777 |
3.6s | 0.00 | 493.61 |
+4% Astrology Skill XP +0.025% chance for stars to fall in Astrology +1 base quantity when gaining Abyssal Stardust from Astrology |
500,000 4,000 ![]() | ||
![]() |
0 | 3,933 |
7.2s | 0.00 | 546.25 |
-4% Harvesting Interval +8% Harvesting Abyssal XP +2 additional quantity of primary resource gained in Harvesting (Cannot be doubled) |
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500,000 4,000 ![]() | |
7 | ![]() |
0 | 5,757 |
4.9s | 0.00 | 1,174.90 |
-3% Cooking Interval +5% Auto Eat Efficiency -12% Mastery XP for Abyssal Realm only +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) |
1,000,000 5,000 ![]() | |
![]() |
0 | 6,156 |
4.7s | 0.00 | 1,309.79 |
+80 Stealth while Thieving from Abyssal Realm NPCs -12% Max Hit +5% Global AP (except Item Sales) +15% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only |
1,000,000 | ||
![]() |
0 | 8,566 |
6.6s | 0.00 | 1,297.88 |
+10% Chance to gain +1 additional resource in Herblore (Cannot be doubled) -12% Chance to preserve Summoning Charges +10% Chance To Preserve Potion Charge -12% Summoning Abyssal XP +10% base primary resource quantity gained in Farming for Abyssal Realm only |
1,000,000 5,000 ![]() | ||
Heat Trap | 134 | 849 |
5s | 26.80 | 169.80 |
-10% Auto Eat Efficiency -10% Damage To All Monsters |
2,500,000 | ||
Water Trap | 53 | 1,035 |
8s | 6.62 | 129.38 |
-6% Global Mastery XP -6% Global Skill XP |
2,500,000 | ||
Freezing Trap | 78 | 598 |
8s | 9.75 | 74.75 |
-16% Ranged Accuracy Rating -16% Magic Accuracy Rating -30% Ammo Preservation -30% Rune Preservation -16% Melee Accuracy Rating |
2,500,000 | ||
Spike Trap | 87 | 640 |
9s | 9.67 | 71.11 |
-40 Maximum Hitpoints -2% Damage Reduction |
2,500,000 | ||
Boulder Trap | 93 | 777 |
13s | 7.15 | 59.77 |
-20% Chance to Preserve Resources in Skills | 2,500,000 | ||
8 | ![]() |
0 | 10,628 |
6.4s | 0.00 | 1,660.62 |
-5% cost to produce Abyssal Realm Items in all Artisan Skills +3% Chance to Double Items Globally |
2,500,000 | |
![]() |
0 | 9,881 |
6s | 0.00 | 1,646.83 |
-3% Smithing Interval -3% Firemaking Interval +1 additional quantity of primary resource gained in Smithing (Cannot be doubled) +5% Smithing Mastery XP for Abyssal Realm only +5% Firemaking Mastery XP for Abyssal Realm only |
2,500,000 6,000 ![]() 2,000 ![]() | ||
![]() |
0 | 8,499 |
4.8s | 0.00 | 1,770.62 |
+3% Abyssal Resistance +5% Lifesteal -20% Auto Eat Efficiency +30% Global Evasion |
2,500,000 1,000,000 6,000 ![]() | ||
Tree Hang | 205 | 2,360 |
8s | 25.62 | 295.00 |
+5% Global Mastery XP -6% Global Skill XP |
5,000,000 5,000 ![]() | ||
A Lovely Jog | 106 | 1,228 |
12s | 8.83 | 102.33 |
-6% Global Mastery XP +5% Global Skill XP |
5,000,000 5,000 ![]() | ||
Raft Building | 144 | 2,619 |
14s | 10.29 | 187.07 |
+20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction |
5,000,000 150,000 2,000 ![]() | ||
Spike Jump | 145 | 2,301 |
8s | 18.12 | 287.62 |
+5% Chance To Double Loot in Combat +5% Damage To Dungeon Monsters |
5,000,000 150,000 2,000 ![]() | ||
Runic Trail | 160 | 2,399 |
12s | 13.33 | 199.92 |
+3 base primary resource quantity gained in Summoning +15% Chance to preserve Summoning Charges +5% Chance to Preserve Resources in Summoning -16% Chance to Preserve Resources in Herblore |
5,000,000 100,000 500 ![]() 500 ![]() | ||
Sweltering Pools | 195 | 2,200 |
12s | 16.25 | 183.33 |
+3% Cooking Mastery XP +10% Auto Eat Efficiency +10% Food Healing Value -3% Cooking Interval -20% Chance to Preserve Resources in Skills |
5,000,000 1,000 ![]() 500 ![]() 1,000 ![]() | ||
Pipe Crawl | 180 | 1,603 |
11s | 16.36 | 145.73 |
-10% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Area Monsters |
5,000,000 150,000 4,000 ![]() | ||
9 | Ice Jump | 315 | 3,898 |
6s | 52.50 | 649.67 |
+20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills |
10,000,000 2,500 ![]() 5,000 ![]() 2,000 ![]() | |
![]() |
250 | 1,560 |
10s | 25.00 | 156.00 |
-5% Cartography Interval -10 dig site map refinement cost +10% Chance to Double Items in Archaeology +10% Chance to Double Items in Cartography |
10,000,000 250,000 5,000 ![]() 5,000 ![]() 500 ![]() | ||
Cave Maze | 296 | 604 |
8s | 37.00 | 75.50 |
+10% Chance To Preserve Prayer Points +10% Ammo Preservation +10% Rune Preservation -1 Prayer Point Cost for Prayers |
10,000,000 5,000 ![]() | ||
Lava Jump | 160 | 3,488 |
5s | 32.00 | 697.60 |
-6% Damage Reduction -6% Auto Eat Efficiency -6% Global Mastery XP -0.3s Monster Respawn Timer |
10,000,000 250,000 2,500 ![]() 5,000 ![]() 5,000 ![]() | ||
Water Jump | 162 | 888 |
5s | 32.40 | 177.60 |
+3% Global Mastery XP +8% Magic Max Hit +8% Ranged Max Hit +8% Melee Max Hit |
10,000,000 250,000 5,000 ![]() 5,000 ![]() 5,000 ![]() | ||
Frozen Lake Crossing | 138 | 1,086 |
15s | 9.20 | 72.40 |
+5% Slayer Skill XP +3% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +10% Auto Eat Efficiency |
10,000,000 250,000 7,500 ![]() | ||
![]() |
0 | 11,741 |
3.6s | 0.00 | 3,261.39 |
+0.05% chance to gain Shadow Drake Nest in Woodcutting +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) +10% Chance to gain +1 additional resource in Mining (Cannot be doubled) +10% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +0.5% chance to receive an Abyssal Gem while Mining Abyssal Ore and Outcrops +6% Global Abyssal XP |
5,000,000 7,500 ![]() 1,000 ![]() | ||
![]() |
0 | 17,862 |
5.4s | 0.00 | 3,307.78 |
-0.3s Summoning Interval for Abyssal Realm only +10 additional quantity of primary resource gained in Summoning for Abyssal Realm only (cannot be doubled) -1 Shard cost when creating Abyssal Realm Familiars in Summoning -5% Summoning Familiar Attack Interval |
5,000,000 2,000 ![]() 2,000 ![]() | ||
![]() |
0 | 26,694 |
7.7s | 0.00 | 3,466.75 |
+4% Agility Mastery XP for Abyssal Realm only +8% Agility Abyssal XP -3% Agility Interval |
5,000,000 | ||
10 | Lava Waterfall Dodge | 361 | 2,915 |
15s | 24.07 | 194.33 |
+10% Chance To Preserve Prayer Points +5% Ammo Preservation +10% Rune Preservation +10% Chance to Preserve Resources in Skills |
20,000,000 10,000 ![]() 10,000 ![]() 10,000 ![]() | |
Waterfall | 567 | 7,626 |
23s | 24.65 | 331.57 |
-5% Astrology Interval +5% Astrology Skill XP +5% Astrology Mastery XP |
20,000,000 3,000 ![]() | ||
![]() |
0 | 26,665 |
6.2s | 0.00 | 4,300.81 |
+16% cost to produce Abyssal Realm Items in all Artisan Skills -16% Chance To Preserve Potion Charge +10% Global Abyssal Slayer Coins (except Item Sales) +10% Damage to Abyssal Slayer Area Monsters |
10,000,000 2,500,000 1,000 ![]() | ||
![]() |
0 | 8,465 |
2.2s | 0.00 | 3,847.73 |
-5% Firemaking Interval -5% Herblore Interval -16% Global Evasion -16% Global Accuracy +4% Mastery XP for Abyssal Realm only |
10,000,000 5,000 ![]() | ||
Dragon Fight | 539 | 7,175 |
20s | 26.95 | 358.75 |
-16% Auto Eat Efficiency -0.3s Monster Respawn Timer |
20,000,000 300,000 3,000 ![]() | ||
Ocean Rafting | 343 | 3,380 |
23s | 14.91 | 146.96 |
+5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency |
20,000,000 300,000 30,000 ![]() | ||
Boulder Move | 560 | 3,257 |
14s | 40.00 | 232.64 |
+8% Global Mastery XP | 20,000,000 10,000 ![]() 10,000 ![]() | ||
![]() |
0 | 13,841 |
3.4s | 0.00 | 4,070.88 |
+5% chance to gain +1 base primary resource quantity in Runecrafting for Abyssal Runes +5 additional quantity of primary resource gained in Crafting for Abyssal Consumables nodes (Cannot be doubled) +5 additional quantity of primary resource gained in Fletching for Abyssal Arrows nodes (Cannot be doubled) +1 additional quantity of primary resource gained in Fletching for Abyssal Bolts nodes (Cannot be doubled) -16% Global Abyssal XP |
10,000,000 5,000 ![]() 5,000 ![]() 5,000 ![]() | ||
11 | 810 | 8,269 |
27s | 30.00 | 306.26 |
+1% Damage Reduction -0.1s Monster Respawn Timer -3 Prayer Point Cost for Prayers -20% Rune Preservation -20% Ammo Preservation |
30,000,000 300,000 12,500 ![]() 7,500 ![]() | ||
813 | 4,341 |
19s | 42.79 | 228.47 |
-20% Global Accuracy -20% Auto Eat Efficiency +15% Flat Slayer Area Effect Negation +8% Slayer Skill XP +10% Global Slayer Coins (except Item Sales) |
30,000,000 500,000 8,000 ![]() 6,000 ![]() | |||
870 | 5,130 |
22s | 39.55 | 233.18 |
+10% Chance to Double Items Globally -10% Global Skill XP |
30,000,000 12,500 ![]() 6,000 ![]() | |||
![]() |
0 | 15,350 |
2.5s | 0.00 | 6,140.00 |
-5% cost to produce Abyssal Realm Items in all Artisan Skills +3% Chance to Double Items Globally |
20,000,000 500 ![]() | ||
![]() |
0 | 29,651 |
4.4s | 0.00 | 6,738.86 |
-6% Harvesting Interval +5% Harvesting Mastery XP +2 base primary resource quantity gained in Harvesting |
![]() |
20,000,000 10,000 ![]() | |
683 | 5,111 |
24s | 28.46 | 212.96 |
-20% Chance To Double Loot in Combat +5% Damage To Dungeon Monsters |
30,000,000 300,000 8,000 ![]() | |||
![]() |
0 | 17,051 |
2.8s | 0.00 | 6,089.64 |
+5% Abyssal Resistance +1% Max Hitpoints added as Hitpoints regeneration +5% Auto Eat Efficiency |
![]() |
20,000,000 5,000,000 10,000 ![]() | |
835 | 7,044 |
31s | 26.94 | 227.23 |
+3% Mastery XP for Melvor Realm only -20% Chance to Preserve Resources in Skills +15 Mining Node HP +2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore |
30,000,000 12,500 ![]() | |||
12 | ![]() |
0 | 43,500 |
4.6s | 0.00 | 9,456.52 |
+5% of Maximum Hit added to Minimum Hit +10% Damage To Bosses |
30,000,000 1,000 ![]() | |
1088 | 9,164 |
34s | 32.00 | 269.53 |
-6% Mastery XP for Melvor Realm only +15% Chance To Preserve Potion Charge -10% Chance to Preserve Resources in Herblore |
50,000,000 12,500 ![]() 12,500 ![]() 10,000 ![]() | |||
![]() |
0 | 73,040 |
7.3s | 0.00 | 10,005.48 |
-3% Thieving interval for Abyssal Realm only -3% Summoning interval for Abyssal Realm only -3% Crafting interval for Abyssal Realm only |
30,000,000 3,000 ![]() | ||
1100 | 6,628 |
24s | 45.83 | 276.17 |
-6% Mastery XP for Melvor Realm only -5% Melvor Realm Agility Obstacle Build Costs +25% GP gained from Agility |
50,000,000 5,000 ![]() | |||
977 | 8,552 |
25s | 39.08 | 342.08 |
-5% Summoning Interval -20% Chance To Preserve Potion Charge +10% Chance to preserve Summoning Charges +6 base primary resource quantity gained in Summoning |
50,000,000 15,000 ![]() 5,000 ![]() 5,000 ![]() | |||
712 | 6,204 |
23s | 30.96 | 269.74 |
-5% Cooking Interval +10% Food Healing Value -6% Agility Skill XP -10% Chance to Preserve Resources in Skills +15% base primary resource quantity gained in Farming for Melvor Realm only |
50,000,000 7,500 ![]() 5,000 ![]() 7,500 ![]() | |||
682 | 5,478 |
20s | 34.10 | 273.90 |
-20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval |
50,000,000 20,000 ![]() 10,000 ![]() 10,000 ![]() | |||
![]() |
0 | 61,890 |
6.3s | 0.00 | 9,823.81 |
+4% Mastery XP for Abyssal Realm only +1 additional quantity of primary resource gained globally (Cannot be doubled) +2% Resource Preservation cap in Skills for Abyssal Realm only |
30,000,000 15,000 ![]() 15,000 ![]() | ||
13 | 1013 | 8,682 |
27s | 37.52 | 321.56 |
-30% Chance To Double Loot in Combat -30% Chance to Double Items Globally +15% Global GP (except Item Sales) |
75,000,000 | ||
1366 | 8,387 |
38s | 35.95 | 220.71 |
+6% Mastery XP for Melvor Realm only -10% Damage To All Monsters -20% Auto Eat Efficiency |
75,000,000 | |||
933 | 9,080 |
38s | 24.55 | 238.95 |
-10% Mastery XP for Melvor Realm only +8% Damage To Bosses |
75,000,000 | |||
1214 | 9,844 |
34s | 35.71 | 289.53 |
+10% Agility Interval +5% Chance to Double Items Globally -30% GP gained from Agility |
75,000,000 | |||
1674 | 7,567 |
42s | 39.86 | 180.17 |
-50 Maximum Hitpoints +5% Chance To Preserve Potion Charge +5% Chance to preserve Summoning Charges -10% Chance to Preserve Resources in Skills |
75,000,000 | |||
14 | 1610 | 9,274 |
39s | 41.28 | 237.79 |
-25% Thieving Stun Interval +75 Stealth while Thieving -30% Chance To Double Loot in Combat +50% GP gained from Thieving -30% Chance to Double Items Globally |
150,000,000 15,000 ![]() 15,000 ![]() | ||
1499 | 6,659 |
36s | 41.64 | 184.97 |
+15% Damage To Slayer Area Monsters -20% Damage To Dungeon Monsters +10% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation |
150,000,000 1,000,000 15,000 ![]() | |||
1505 | 10,357 |
35s | 43.00 | 295.91 |
+30% Accuracy Rating +15% Damage To Dungeon Monsters -150% GP from Combat -6% Chance To Double Loot in Combat +30% Global Evasion |
150,000,000 5,000 ![]() 15,000 ![]() 20,000 ![]() | |||
1326 | 10,897 |
32s | 41.44 | 340.53 |
+10% Agility Mastery XP for Melvor Realm only -16% Agility Skill XP +40% GP gained from Agility |
150,000,000 15,000 ![]() | |||
1477 | 7,123 |
28s | 52.75 | 254.39 |
-10% Astrology Interval +1.5% chance to gain Stardust in Astrology +0.5% chance to gain Golden Stardust in Astrology -6% Global Skill XP |
150,000,000 5,000 ![]() 1,000 ![]() | |||
15 | 1841 | 11,556 |
41s | 44.90 | 281.85 |
-100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) |
200,000,000 1,000,000 10,000 ![]() 15,000 ![]() | ||
1683 | 9,899 |
36s | 46.75 | 274.97 |
-8% Mastery XP for Melvor Realm only +15% chance to preserve resources in Skills for Melvor Realm only |
200,000,000 30,000 ![]() 1,000 ![]() | |||
1944 | 13,542 |
44s | 44.18 | 307.77 |
+8% Mastery XP for Melvor Realm only -8% Global Skill XP |
200,000,000 20,000 ![]() 20,000 ![]() 20,000 ![]() | |||
2154 | 11,571 |
48s | 44.88 | 241.06 |
-10% Cooking Interval +3% Auto Eat Threshold +15% Auto Eat Efficiency -20% base primary resource quantity gained in Farming |
200,000,000 1,000,000 20,000 ![]() 10,000 ![]() | |||
1534 | 10,103 |
27s | 56.81 | 374.19 |
-0.2s Smithing Interval -0.2s Fletching Interval -0.2s Crafting Interval +30% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +30% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +30% Chance to gain +1 additional resource in Crafting (Cannot be doubled) -20% Chance to Preserve Resources in Skills +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore |
200,000,000 10,000 ![]() 15,000 ![]() 25,000 ![]() |
Passive Pillars
Passive pillars provide global bonuses and can be purchased upon reaching Level 99. In order to receive the bonuses from their Passive Pillar, the player must also have an obstacle built in each of the 10 obstacle slots.
Name | Bonuses | Cost |
---|---|---|
Pillar of Combat | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
50,000,000 5,000 ![]() 5,000 ![]() |
Pillar of Skilling | +2% Global Mastery XP +3% Chance to Preserve Resources in Skills +3% Chance to Double Items Globally +10% base primary resource quantity gained in Farming for Melvor Realm only |
50,000,000 5,000 ![]() 5,000 ![]() |
Pillar of Generosity | +5 Charges per Potion +5% Chance to preserve Summoning Charges +10 Bank Space +10% Chance To Preserve Potion Charge +10% Global GP (except Item Sales) |
50,000,000 5,000 ![]() 5,000 ![]() |
+10% Lifesteal +35% Flat Slayer Area Effect Negation +25% Chance To Preserve Prayer Points -3 Prayer Point Cost for Prayers +50% Hitpoint Regeneration +350% GP from Combat |
250,000,000 3,000,000 10,000 ![]() 10,000 ![]() | |
+20% Chance to preserve Summoning Charges +20% chance to preserve Consumable Slot charges +50 Bank Space +20% Chance To Preserve Potion Charge +20 base primary resource quantity gained in Summoning |
250,000,000 10,000 ![]() 10,000 ![]() | |
+8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
250,000,000 10,000 ![]() 10,000 ![]() | |
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+30% Accuracy Rating +30% Global Evasion +20% chance to ignore Laceration +20% chance to ignore Blight +20% chance to ignore Fear +20% chance to ignore Silence +20% chance to ignore Eldritch Curse +20% chance to ignore Voidburst +15% Global Abyssal Slayer Coins (except Item Sales) +30% flat Abyssal Slayer Area effect negation |
250,000,000 30,000 ![]() 30,000 ![]() |
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-10% cost to produce Abyssal Realm Items in all Artisan Skills +10 additional quantity of primary resource gained in Crafting for Abyssal Consumables nodes (Cannot be doubled) +3 additional quantity of primary resource gained in Runecrafting for Abyssal Runes nodes (Cannot be doubled) +5 additional quantity of primary resource gained in Fletching for Abyssal Arrows nodes (Cannot be doubled) +1 additional quantity of primary resource gained in Fletching for Abyssal Bolts nodes (Cannot be doubled) +4% Mastery XP for Abyssal Realm only |
250,000,000 30,000 ![]() 30,000 ![]() |
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-15% Summoning Familiar Attack Interval +15% Chance to preserve Summoning Charges +5% Chance to Double Items Globally +50 Bank Space +15% Ammo Preservation +15% Rune Preservation +15% Global AP (except Item Sales) |
250,000,000 30,000 ![]() 30,000 ![]() |
Mastery Unlocks
Obstacle Mastery Unlocks
Level | Unlock |
---|---|
10 | -3% Agility Interval for this Obstacle only. |
20 | -3% Agility Interval for this Obstacle only. |
30 | -3% Agility Interval for this Obstacle only. |
40 | -3% Agility Interval for this Obstacle only. |
50 | -3% Agility Interval for this Obstacle only. |
60 | -3% Agility Interval for this Obstacle only. |
70 | -3% Agility Interval for this Obstacle only. |
80 | -3% Agility Interval for this Obstacle only. |
80 | +10% Agility Obstacle cost reduction for this Obstacle only. |
90 | -3% Agility Interval for this Obstacle only. |
95 | +10% Agility Obstacle cost reduction for this Obstacle only. |
99 | Passive Debuffs (Red) are halved for this Obstacle only. |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 3,950,000 xp | +5% Agility Mastery XP for Melvor Realm only |
25% | 9,875,000 xp | +10% GP gained from Agility |
50% | 19,750,000 xp | -10% Melvor Realm Agility Obstacle Build Costs |
95% | 37,525,000 xp | -15% Melvor Realm Agility Obstacle Item Costs |
Total Mastery Pool XP | 39,500,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
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Agility Skillcape | -20% Agility Obstacle build cost (Melvor Realm only) and +10% GP gained from Agility | |
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-30% Agility Obstacle build cost (Melvor Realm only), +20% GP gained from Agility, and -20% Agility Pillar build costs |
Pet
The pet can be unlocked by completing any Agility obstacle.
Pet | Name | Effect |
---|---|---|
Sam | +15% GP gained from Agility |
Potion
The Performance Enhancing Potion can be used to decrease the interval of Agility obstacles.
Performance Enhancing Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
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I | 10 | -4% Agility Interval |
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II | 20 | -6% Agility Interval |
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III | 30 | -8% Agility Interval |
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IV | 50 | -12% Agility Interval |
Skill Boosts
This table lists most sources of Agility-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Agility Boosts | Other Modifiers |
---|---|---|---|
Agility Obstacle 1 | +2% Agility Mastery XP | ||
Agility Obstacle 2 | +2% Agility Skill XP | ||
Agility Obstacle 3 | +2% Agility Mastery XP +2% Agility Skill XP |
||
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-3% Agility Interval | +5% Global AP (except Item Sales) +10% Agility Abyssal XP -6% Global Abyssal XP | |
Agility Obstacle 5 | -12% Agility Interval +15% GP gained from Agility |
-2% Agility Mastery XP -8% Agility Skill XP | |
Agility Obstacle 6 | -12% Agility Interval | -4% Global Skill XP | |
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-3% Agility Interval | +4% Agility Mastery XP for Abyssal Realm only +8% Agility Abyssal XP | |
+25% GP gained from Agility -5% Melvor Realm Agility Obstacle Build Costs |
-6% Mastery XP for Melvor Realm only | ||
+40% GP gained from Agility | +10% Agility Mastery XP for Melvor Realm only -16% Agility Skill XP | ||
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Item | -4% Agility Interval | |
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Item | -6% Agility Interval | |
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Item | -8% Agility Interval | |
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Item | -12% Agility Interval | |
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-5% Agility Interval | -5% Attack Interval -10% Melvor Realm Agility Obstacle Item Costs |
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Item (Cape) | +10% GP gained from Agility -20% Melvor Realm Agility Obstacle Build Costs |
|
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Item (Ring, Passive) | +100% GP gained from Agility | -5% Chance to Double Items in Thieving +10% Chance to Double Items Globally +100% GP from Combat -5% Chance To Double Loot in Combat +100% GP gained from Thieving +100% GP gained from Firemaking |
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Item (Cape) | +10% GP gained from Agility -20% Melvor Realm Agility Obstacle Build Costs |
+5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +5% Global Skill XP +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +25% Mastery Pool XP Cap +100% chance to successfully Cook an item +10 base primary resource quantity gained in Summoning x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +100% GP gained from Thieving +25% Flat Slayer Area Effect Negation -15% Woodcutting Interval -15% Cooking Interval +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +10% Chance to preserve Summoning Charges +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +25% base primary resource quantity gained in Farming Rune providing items provide 2x as many runes |
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-5% Agility Interval | ||
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Item (Cape) | +10% GP gained from Agility -20% Melvor Realm Agility Obstacle Build Costs |
+5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer +25% base primary resource quantity gained in Farming -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +10% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning +100% GP gained from Thieving x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing Rune providing items provide 2x as many runes +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking -50% Prayer Point Cost for Prayers +10 Flat HP Regen |
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Item (Platebody) | +2% Agility Skill XP | |
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Item (Boots) | +2% Agility Skill XP | |
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Item (Helmet) | +2% Agility Skill XP | |
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Item (Platelegs) | +2% Agility Skill XP | |
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+150% GP gained from Agility | +150% GP gained from Thieving +150% GP gained from Firemaking +150% AP gained from Agility +150% AP gained from Thieving +150% AP gained from Firemaking +2 additional quantity of primary resource gained globally (Cannot be doubled) +15% Chance to Double Items Globally +150% GP from Combat +150% AP from Combat |
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+20% GP gained from Agility -5% Agility Interval |
||
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+20% GP gained from Agility -30% Melvor Realm Agility Obstacle Build Costs |
-20% Agility Pillar build costs | |
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+20% GP gained from Agility -30% Melvor Realm Agility Obstacle Build Costs |
+8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +8% Global Skill XP -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +5% Chance to find gem veins when Mining +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
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+20% GP gained from Agility -30% Melvor Realm Agility Obstacle Build Costs |
+8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +8% Global Skill XP -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +5% Chance to find gem veins when Mining +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Pet | +15% GP gained from Agility |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |