Pets: Difference between revisions
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{{V|1.2.2}} | |||
[[File:Cool Rock (pet).svg|thumb|One of the Pets in the game, [[Cool Rock]]]] | [[File:Cool Rock (pet).svg|thumb|One of the Pets in the game, [[Cool Rock]]]] | ||
'''{{PAGENAME}}''' are unlockables which give permanent bonuses. | '''{{PAGENAME}}''' are unlockables which give permanent bonuses. | ||
Pets are not items and will not appear in the [[bank]]. Instead, all acquired pets can be seen within the Pets section of the Completion Log, and will also appear in the [[Settings#Minibar_Settings|skilling minibar]] if acquired from a specific non-combat skill. | Pets are not items and will not appear in the [[bank]]. Instead, all acquired pets can be seen within the Pets section of the Completion Log, and will also appear in the [[Settings#Minibar_Settings|skilling minibar]] if acquired from a specific non-combat skill. | ||
Once a pet is acquired its effect is permanently active and cannot be turned off. | Once a pet is acquired, its effect is permanently active and cannot be turned off. All unlocked pets are active at the same time. | ||
==Acquiring Pets== | ==Acquiring Pets== | ||
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There is a pet for each of the skills in the game. The Chance to acquire a Pet on any given action of a [[Skill]] is: | There is a pet for each of the skills in the game. The Chance to acquire a Pet on any given action of a [[Skill]] is: | ||
<math>\dfrac{\text{Time required for action (seconds)} \times | <math>\dfrac{\text{Time required for action (seconds)} \times \text{Virtual level of Skill}}{25\;000\;000} \times (1 + \frac{\text{Increased Pet Chance}}{100})</math> | ||
For example, a player with level 99 Crafting who has unlocked {{UpgradeIcon|Perpetual Haste}} and is wearing the {{ItemIcon|Crafting Skillcape}} will take 1.9 seconds to complete an action, which means each action will give a <math>\tfrac{1.9 \times | Where <math>\text{Increased Pet Chance}</math> is any modifiers that increase the chances of locating a skill pet. Currently, this is limited to the {{AoD}}{{Icon|Ancient Relics}} gamemode. | ||
For example, a player with level 99 Crafting who has unlocked {{UpgradeIcon|Perpetual Haste}} and is wearing the {{ItemIcon|Crafting Skillcape}} will take 1.9 seconds to complete an action, which means each action will give a <math>\tfrac{1.9 \times 99}{25,000,000} = 0.0000075= 0.00075\text{%}</math> chance to earn {{PetIcon|Crafting}}. | |||
For combat an action is an attack. For {{Skill|Slayer}}, an action is an attack against the player's current Slayer task. For [[Special Attacks|special attacks]] or [[Magic#Standard Magic|spells]] which perform consecutive hits, the action time for any hits after the first is the duration between the current hit and the previous hit, not the attack speed displayed within the {{Icon|Combat}} UI. | For combat an action is an attack. For {{Skill|Slayer}}, an action is an attack against the player's current Slayer task. For [[Special Attacks|special attacks]] or [[Magic#Standard Magic|spells]] which perform consecutive hits, the action time for any hits after the first is the duration between the current hit and the previous hit, not the attack speed displayed within the {{Icon|Combat}} UI. | ||
{{PetIcon|Farming}} | There are a few exceptions to this: | ||
* {{PetIcon|Farming}} is rolled when crops are harvested. The chance formula used is unique to Larry, as explained [[Larry, the Lonely Lizard|here]]. | |||
* {{PetIcon|B}} is rolled for each tick spent, with a chance of <math>\tfrac{1}{1,440}</math> per tick. | |||
* {{PetIcon|Ty}} is rolled whenever any action is taken that rewards {{Icon|Mastery}} xp. The formula used is similar to the rest of the skill pets however it scales with the Player's Mastery Pool Percentage, which is explained [[Ty|here]]. | |||
====Township Pets==== | |||
A number of pets can be purchased from the {{Skill|Township}} section of the [[Shop#Township|Shop]] after meeting various [[Township]] level & building requirements. | |||
{| class="wikitable stickyHeader sortable" | |||
|- class="headerRow-0" | |||
! Pet !! {{Skill|Township|notext=true}} Level !! Buildings | |||
|- | |||
| {{PetIcon|Marcy}} || style="text-align:right;" | 35 || {{TownshipIcon|Malcs Cats|qty=1}} | |||
|- | |||
| {{PetIcon|Roger}} || style="text-align:right;" | 35 || {{TownshipIcon|Malcs Cats|qty=2}} | |||
|- | |||
| {{PetIcon|Ace}} || style="text-align:right;" | 40 || {{TownshipIcon|Malcs Cats|qty=4}} | |||
|- | |||
| {{PetIcon|Layla}} || style="text-align:right;" | 60 || {{TownshipIcon|Malcs Cats|qty=6}} | |||
|- | |||
| {{PetIcon|Mister Fuzzbutt}} || style="text-align:right;" | 80 || {{TownshipIcon|Malcs Cats|qty=8}} | |||
|- | |||
| {{PetIcon|Octavius Lepidus VIII}} || style="text-align:right;" | 95 || {{TownshipIcon|Malcs Cats|qty=10}} | |||
|- | |||
| {{TotH}} {{PetIcon|Classy Rock}} || style="text-align:right;" | 100 || {{TownshipIcon|Cool Rocks|qty=1}} | |||
|- | |||
| {{TotH}} {{PetIcon|Cute Rock}} || style="text-align:right;" | 100 || {{TownshipIcon|Cool Rocks|qty=2}} | |||
|- | |||
| {{TotH}} {{PetIcon|Royal Rock}} || style="text-align:right;" | 100 || {{TownshipIcon|Cool Rocks|qty=4}} | |||
|- | |||
| {{TotH}} {{PetIcon|Elf Rock}} || style="text-align:right;" | 100 || {{TownshipIcon|Cool Rocks|qty=6}} | |||
|- | |||
| {{TotH}} {{PetIcon|Magic Rock}} || style="text-align:right;" | 100 || {{TownshipIcon|Cool Rocks|qty=8}} | |||
|- | |||
| {{TotH}} {{PetIcon|Party Rock}} || style="text-align:right;" | 100 || {{TownshipIcon|Cool Rocks|qty=10}} | |||
|} | |||
===Boss Pets=== | ===Boss Pets=== | ||
Each time the player completes a dungeon, they have a chance to receive the Boss Pet for that dungeon. The chance to receive the pet depends on the dungeon: | Each time the player completes a dungeon, they have a chance to receive the Boss Pet for that dungeon. The chance to receive the pet depends on the dungeon: | ||
* For the lower level dungeons ({{ZoneIcon|Chicken Coop}} up to {{ZoneIcon|Dragons Den}}) the chance to receive a pet is 1-in-350. | * For the lower level dungeons ({{ZoneIcon|Chicken Coop}} up to {{ZoneIcon|Dragons Den}}) the chance to receive a pet is 1-in-350. | ||
* For {{ZoneIcon|Volcanic Cave}} and {{ZoneIcon|Infernal Stronghold}} the chance to receive a pet is 1-in-200 | * For {{ZoneIcon|Volcanic Cave}} and {{ZoneIcon|Infernal Stronghold}} the chance to receive a pet is 1-in-200 | ||
* For the God Dungeons, the chance to receive a pet is 1-in-150 | * For the God Dungeons and all [[Throne of the Herald Expansion|Expansion]] dungeons other than {{ZoneIcon|Throne of the Herald}}, the chance to receive a pet is 1-in-150 | ||
* For {{ZoneIcon|Into the Mist}}, the chance of receiving the | * For {{ZoneIcon|Into the Mist}}, {{ZoneIcon|Impending Darkness Event}}, and {{ZoneIcon|Throne of the Herald}}, the chance of receiving the pets are not random. Instead, the player is guaranteed to unlock the {{ZoneIcon|Into the Mist}} pet after completing the dungeon five times, while the {{ZoneIcon|Impending Darkness Event}} and {{ZoneIcon|Throne of the Herald}} pets are guaranteed after a single completion of each dungeon. | ||
===Other Pets=== | ===Other Pets=== | ||
There are a few pets that don't fall into the other categories: | There are a few pets that don't fall into the other categories: | ||
* The Golden Golbin is a guaranteed drop after reaching a total Golbin Kill Count of 42,069. Both melee {{MonsterIcon|Golbin}} | * The {{PetIcon|Golden Golbin}} is a guaranteed drop after reaching a total Golbin Kill Count of 42,069. Both melee {{MonsterIcon|Golbin|Golbins}} in the {{Icon|type=combatArea|Golbin Village}} and all golbins in the [[Golbin Raid]] count. | ||
* {{PetIcon|Mark}} is unlocked when the player reaches the mark level of 4 in each of the base game Summoning marks. | |||
* {{PetIcon|Mark}} is | |||
* {{PetIcon|Peri}} is rolled with a 1-in-7,500 chance for each monster killed in {{ZoneIcon|Perilous Peaks}}. | * {{PetIcon|Peri}} is rolled with a 1-in-7,500 chance for each monster killed in {{ZoneIcon|Perilous Peaks}}. | ||
* {{PetIcon|Otto}} is rolled with a 1-in-7,500 chance for each monster killed in {{ZoneIcon|Dark Waters}}. | * {{PetIcon|Otto}} is rolled with a 1-in-7,500 chance for each monster killed in {{ZoneIcon|Dark Waters}}. | ||
* {{PetIcon|Ripper}} was available as part of the [[Events#Christmas Event 2020|2020 Christmas Event]] and is not currently available. Ripper is not required to reach 100% Pet Completion | * {{TotH}} {{PetIcon|A Warm Snowflake}} is rolled with a 1-in-500 chance for each monster killed in {{ZoneIcon|Lava Lake}}. | ||
* {{PetIcon| | * {{TotH}} {{PetIcon|Patchy}} is rolled with a 1-in-3,000 chance for each monster killed in {{ZoneIcon|Millennium Gate}}. | ||
* {{AoD}}{{PetIcon|Hex}} is unlocked by surveying the entire {{Skill|Cartography}} map to the initial maximum Hex level which is Level 2 for regular Hexes and 5 for Points of Interest. | |||
* {{AoD}}{{PetIcon|Carthulu}} is unlocked after 944 Hexes have been Mastered in {{Skill|Cartography}}. Surveying a Hex up to Level 5 will Master it. Level 2 Hexes can be surveyed up to Level 5 after completely surveying the map for the first time. | |||
* {{PetIcon|Jerry}} and {{PetIcon|Preston}} can be purchased from the [[Golbin Raid]] shop. Neither is required to reach 100% Pet Completion. | |||
* {{PetIcon|Ripper}} was available as part of the [[Events#Christmas Event 2020|2020 Christmas Event]] and is not currently available. Ripper is not required to reach 100% Pet Completion. | |||
* {{PetIcon|Festive Cool Rock}} and {{PetIcon|Festive Chio}} were available during the [[Events#Holiday Event 2021|2021 Holiday Event]] by completing 2/5 and 5/5 of Chio's Tasks respectively, and are no longer available. They are not required for 100% Pet Completion. | |||
== List of all Pets == | == List of all Pets == | ||
{{ | {{PetTable}} | ||
{{PetNav}} | {{PetNav}} | ||
{{Menu}} | {{Menu}} |
Latest revision as of 20:33, 2 June 2024
This page was last updated for (v1.2.2). |
Pets are unlockables which give permanent bonuses.
Pets are not items and will not appear in the bank. Instead, all acquired pets can be seen within the Pets section of the Completion Log, and will also appear in the skilling minibar if acquired from a specific non-combat skill.
Once a pet is acquired, its effect is permanently active and cannot be turned off. All unlocked pets are active at the same time.
Acquiring Pets
Skill Pets
There is a pet for each of the skills in the game. The Chance to acquire a Pet on any given action of a Skill is:
[math]\displaystyle{ \dfrac{\text{Time required for action (seconds)} \times \text{Virtual level of Skill}}{25\;000\;000} \times (1 + \frac{\text{Increased Pet Chance}}{100}) }[/math]
Where [math]\displaystyle{ \text{Increased Pet Chance} }[/math] is any modifiers that increase the chances of locating a skill pet. Currently, this is limited to the Ancient Relics gamemode.
For example, a player with level 99 Crafting who has unlocked Perpetual Haste and is wearing the
Crafting Skillcape will take 1.9 seconds to complete an action, which means each action will give a [math]\displaystyle{ \tfrac{1.9 \times 99}{25,000,000} = 0.0000075= 0.00075\text{%} }[/math] chance to earn
Caaarrrlll.
For combat an action is an attack. For Slayer, an action is an attack against the player's current Slayer task. For special attacks or spells which perform consecutive hits, the action time for any hits after the first is the duration between the current hit and the previous hit, not the attack speed displayed within the
Combat UI.
There are a few exceptions to this:
Larry, the Lonely Lizard is rolled when crops are harvested. The chance formula used is unique to Larry, as explained here.
B is rolled for each tick spent, with a chance of [math]\displaystyle{ \tfrac{1}{1,440} }[/math] per tick.
Ty is rolled whenever any action is taken that rewards
Mastery xp. The formula used is similar to the rest of the skill pets however it scales with the Player's Mastery Pool Percentage, which is explained here.
Township Pets
A number of pets can be purchased from the Township section of the Shop after meeting various Township level & building requirements.
Pet | Buildings | |
---|---|---|
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35 | 1 |
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35 | 2 |
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40 | 4 |
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60 | 6 |
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80 | 8 |
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95 | 10 |
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100 | 1 |
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100 | 2 |
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100 | 4 |
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100 | 6 |
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100 | 8 |
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100 | 10 |
Boss Pets
Each time the player completes a dungeon, they have a chance to receive the Boss Pet for that dungeon. The chance to receive the pet depends on the dungeon:
- For the lower level dungeons (
Chicken Coop up to
Dragons Den) the chance to receive a pet is 1-in-350.
- For
Volcanic Cave and
Infernal Stronghold the chance to receive a pet is 1-in-200
- For the God Dungeons and all Expansion dungeons other than
Throne of the Herald, the chance to receive a pet is 1-in-150
- For
Into the Mist,
Impending Darkness Event, and
Throne of the Herald, the chance of receiving the pets are not random. Instead, the player is guaranteed to unlock the
Into the Mist pet after completing the dungeon five times, while the
Impending Darkness Event and
Throne of the Herald pets are guaranteed after a single completion of each dungeon.
Other Pets
There are a few pets that don't fall into the other categories:
- The
Golden Golbin is a guaranteed drop after reaching a total Golbin Kill Count of 42,069. Both melee
Golbins in the
Golbin Village and all golbins in the Golbin Raid count.
Mark is unlocked when the player reaches the mark level of 4 in each of the base game Summoning marks.
Peri is rolled with a 1-in-7,500 chance for each monster killed in
Perilous Peaks.
Otto is rolled with a 1-in-7,500 chance for each monster killed in
Dark Waters.
A Warm Snowflake is rolled with a 1-in-500 chance for each monster killed in
Lava Lake.
Patchy is rolled with a 1-in-3,000 chance for each monster killed in
Millennium Gate.
Hex is unlocked by surveying the entire
Cartography map to the initial maximum Hex level which is Level 2 for regular Hexes and 5 for Points of Interest.
Carthulu is unlocked after 944 Hexes have been Mastered in
Cartography. Surveying a Hex up to Level 5 will Master it. Level 2 Hexes can be surveyed up to Level 5 after completely surveying the map for the first time.
Jerry the Giraffe and
Preston the Platypus can be purchased from the Golbin Raid shop. Neither is required to reach 100% Pet Completion.
Ripper the Reindeer was available as part of the 2020 Christmas Event and is not currently available. Ripper is not required to reach 100% Pet Completion.
Festive Cool Rock and
Festive Chio were available during the 2021 Holiday Event by completing 2/5 and 5/5 of Chio's Tasks respectively, and are no longer available. They are not required for 100% Pet Completion.
List of all Pets
Pet | Acquired From | Effect | |
---|---|---|---|
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Beavis | +5% Chance to Double Items in Woodcutting | |
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Pudding Duckie | +5% Chance to Double Items in Fishing | |
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Pyro | +1% Global Skill XP | |
Cris | +5% Chance to Double Items in Cooking | ||
Cool Rock | +5 Mining Node Hitpoints | ||
Puff, the Baby Dragon | +10% Chance to Preserve Resources in Smithing | ||
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Larry, the Lonely Lizard | +15 harvest quantity from Farming (Cannot be doubled or multiplied) | |
Bruce | +3 Hidden Attack Level | ||
Lil Ron | +3 Hidden Strength Level | ||
Leonardo | +1% Damage Reduction | ||
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Finn, the Cat | +10 Maximum Hitpoints | |
Golden Golbin | ![]() |
+1% Chance To Double Loot in Combat | |
Ty | +3% Global Mastery XP | ||
Ripper the Reindeer | Christmas Event 2020 | None | |
Chick | +1% Accuracy Rating | ||
Zarrah | +1% GP From Monsters | ||
Chio | +2% Ranged Maximum Hit | ||
Bouncing Bob | +2% Magic Maximum Hit | ||
Rosey | +1% Chance To Double Loot in Combat | ||
Ayyden | +2% Slayer Coins | ||
Arctic Yeti | +2% Ammo Preservation | ||
Mac | +1% Damage To Slayer Area Monsters | ||
Jerry the Giraffe | Golbin Raid Shop | Start with Adamant Scimitar in Golbin Raid | |
Preston the Platypus | Golbin Raid Shop | +1000% Starting Runes in Golbin Raid | |
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Festive Cool Rock | Holiday Event 2021 | None |
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Festive Chio | Holiday Event 2021 | None |
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Snek | +50% GP From Thieving | |
Quill | -0.2s Fletching Interval | ||
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Caaarrrlll | -0.2s Crafting Interval | |
Gunter | +10% Chance to Preserve Resources in Runecrafting | ||
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Gronk | +2% Chance to Double Items in Herblore | |
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Marahute | +5% Ammo Preservation | |
Salem | +5% Rune Preservation | ||
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Monk-ey | +5% Chance To Preserve Prayer Points | |
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Asura | +20% Slayer Coins | |
Peri | +5% Melee Evasion +5% Ranged Evasion +5% Magic Evasion | ||
Otto | -0.1s Attack Interval | ||
Jelly Jim | +2% Rune Preservation | ||
Harley | +1% Damage To Combat Area Monsters | ||
Singe | +1% Damage To Dungeon Monsters | ||
Aquarias | +1% Chance to Double Items Globally | ||
Norman | +3% Chance To Preserve Prayer Points | ||
Erran | +1% Damage Reduction | ||
Ren | +2% Maximum Hit | ||
Pablo | +2% Damage To All Monsters | ||
Sam | +15% GP From Agility | ||
Tim the Wolf | -1 Shard Cost when creating Familiars in Summoning | ||
Mark | +10% Chance to preserve Summoning Charges | ||
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Bone | All enemies have: -1% Damage Reduction | |
Astro | +1% chance to locate Golden Stardust in Astrology | ||
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B | +10% Township Maximum Storage | |
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Marcy | +2% Township Skill XP | |
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Roger | +2% Township Resource Generation | |
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Ace | +1% Chance to Double Items Globally | |
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Layla | +2% Township Happiness | |
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Mister Fuzzbutt | +5% Global GP (except Item Sales) | |
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Octavius Lepidus VIII | +2% Township Education | |
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Saki | +1% Global Mastery XP | |
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+2% Chance to Double Items Globally | ||
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All enemies have: -2% Damage Reduction | ||
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+2% Maximum Hit | ||
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-0.1s Attack Interval | ||
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+2% Lifesteal | ||
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+5% Summoning Maximum Hit | ||
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-1 Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) | ||
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+5% Slayer Coins -0.1s Attack Interval +2% Chance to Double Items Globally +5% Global Evasion +2% of Maximum Hit added to Minimum Hit +50% Mastery Pool XP Cap +3% Ammo Preservation +3% Rune Preservation +3% Chance to preserve Summoning Charges +5% Accuracy Rating -0.2s Monster Respawn Timer +3% Chance To Preserve Potion Charge -2% Interval for all non-Combat Skills +5% Global GP (except Item Sales) +5% Global Mastery XP | ||
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+10 Mining Node Hitpoints | ||
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+2% Chance to Double Items in Mining +2% Chance to Double Items in Smithing | ||
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+3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | ||
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+5% Global Evasion | ||
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+3% Chance to Double Items in Magic | ||
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+4% Global Mastery XP | ||
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-10% Damage taken from Burn | ||
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+10% Reflect Damage |
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+1 Hidden Strength Level +1 Hidden Ranged Level +1 Hidden Defence Level |
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+3% chance to preserve Prayer Points for Unholy Prayers | |
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+10 Maximum Hitpoints |
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-0.1s Attack Interval |
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+5% chance to preserve dig site map excavation actions | |
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-5% Cartography travel costs | |
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+3% Global Mastery XP | |
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Doubles the effects of all positive Active Modifiers from Point of Interests in Cartography |
Pets | |
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Skill Pets | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Boss Pets | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Other Pets | ![]() ![]() ![]() ![]() ![]() |
Melvor Idle version v1.3 (Released: 15th November 2023) | |||||||||||||||||||
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |