Gem | Gem Chance | Gem Price | |
---|---|---|---|
Topaz | 50.0% | 225 | |
Sapphire | 17.5% | 335 | |
Ruby | 17.5% | 555 | |
Emerald | 10.0% | 555 | |
Diamond | 5.0% | 1,150 |
Mining: Difference between revisions
(→Ores: Added XP/s and GP/s) |
m (Skills are subject to change with any future expansions, and should remain manually versioned) |
||
(85 intermediate revisions by 20 users not shown) | |||
Line 1: | Line 1: | ||
{{V|1.2.2}} | |||
{{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}} | |||
[[File:Mining (skill).svg|thumb|right|Mining]] | |||
Mining | |||
'''{{PAGENAME}}''' is a skill used to gather [[#Ores|ore]], {{ItemIcon|Rune Essence}}, {{ItemIcon|Pure Essence}}, and [[#Gems|gems]] for use in many other skills. | |||
== Mechanics == | |||
Each Mining action takes 3 seconds. This time can be reduced by 5-50% by purchasing [[#Pickaxes|pickaxe upgrades]], 15% by purchasing the {{UpgradeIcon|Master of Nature}} god upgrade, 3% with the {{Skill|Agility|Elite Pillar of Expertise}}, 2% with {{PetIcon|Harold}}, 3% with {{Skill|Cartography|Hex Mastery}}, 3% when using {{ItemIcon|Candelabra Lit}}, 0.2s by reaching the 50% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]], 0.2s while the {{ItemIcon|Mole}} + {{ItemIcon|Eagle}} [[Synergy]] is active, 0.1s by wearing {{ItemIcon|Dirty Mining Boots}}, and then by another 0.1s by being on the {{POIIcon|Terran Dungeon Ruins}} hex (0.2s when also owning {{PetIcon|Carthulu}}). Percentage reductions are applied prior to flat reductions, making it possible to reach the global minimum action time of 0.25s when sufficient reductions are active. | |||
Ore amounts can be doubled by wearing {{ItemIcon|Mining Gloves}} with active charges. Raising Mining to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Mining Skillcape}} for purchase from the [[Shop]]. Equipping the {{ItemIcon|Mining Skillcape}} will give 1 bonus {{ItemIcon|Coal Ore}} for every Mining action. The {{ItemIcon|Superior Mining Skillcape}}, which becomes available once {{SkillReq|{{PAGENAME}}|120}} has been reached, increases the bonus {{ItemIcon|Coal Ore}} quantity to 2 while also providing +5% chance to find gem veins while mining. | |||
===Rock HP=== | |||
Rock HP determines how many ores can be extracted from a rock before it has to respawn. Ore and essence rocks other than {{Icon|Meteorite Ore|Meteorite|type=rock|img=Meteorite}} passively regenerate HP at a rate of 1 every 10 seconds, stopping when a rock reaches its maximum HP. Regeneration does not occur while a rock is respawning after being fully depleted. | |||
For ore and essence rocks besides {{Icon|Meteorite Ore|Meteorite|type=rock|img=Meteorite}}, the maximum HP is calculated as follows: | |||
<!-- See in-game function: rockTicking.js, getRockMaxHP() | |||
--><math> \text{Rock HP}=5 + \text{Mastery Level} + \text{Bonus} </math> | |||
Where <math>\text{Bonus}</math> starts at 0, increasing by: | |||
* +10 if the 95% {{Icon|Mastery}} pool checkpoint has been reached | |||
* +20 when both the {{ItemIcon|Mole}} and {{ItemIcon|Bear}} {{Skill|Summoning}} synergy and [[Perfect Swing Potion]] is active | |||
* The below amounts when the relevant bonuses are active: | |||
{{ModifierTable|MiningNodeHP|HP Bonus}} | |||
In addition, the following can be used to provide a chance to deal no damage to rock HP while Mining. Note that these bonuses work for ores or essence only, not gem veins. | |||
{{ModifierTable|ChanceNoDamageMining|Preserve Chance}} | |||
Using these bonuses effectively increases a rock's HP to <math>\frac{\text{Rock HP}}{1 - \text{Preserve Chance}}</math>. For example, a rock with a max HP of 12 while the {{ItemIcon|Perfect Swing Potion III}} is being used will have an effective max HP of <math>\frac{12}{1 - 0.4} = 20</math>. | |||
Due to passive rock HP regeneration, it is possible (given a sufficiently high maximum rock HP) to ensure a rock always has HP and never has to respawn, no matter how long it has been mined for. To achieve this, the player's chance to deal zero damage to ores must be at least <math>\left \lceil 1 - \frac{\text{Action Interval (seconds)}}{10} \right \rceil</math>. | |||
Therefore, the chance required in order to avoid respawns at the an interval of 0.85 seconds is <math>\left \lceil 1 - \frac{0.85}{10} \right \rceil = \left \lceil 0.915 \right \rceil = 0.92 = 92\%</math> or higher. Currently the maximum possible chance is 91% when the highest tier of {{Icon|Perfect Swing Potion}} and all other available bonuses are utilized. | |||
Below lists the rock HP at various {{Icon|Mastery}} levels with and without the maximum possible bonus: | |||
{| class="wikitable" | {| class="wikitable" | ||
|- class="headerRow-0" | |||
! | ! rowspan="2" | Mastery Level !! colspan="2" | Max Rock HP | ||
! | |- class="headerRow-1" | ||
! | ! Without Bonus !! With Bonus | ||
! | |||
! | |||
! | |||
|- | |- | ||
| 1 || 6 || 86 | |||
| | |||
| | |||
|- | |- | ||
| | | 2 || 7 || 87 | ||
| | |||
| | |||
|- | |- | ||
| | | 3 || 8 || 88 | ||
| | |||
|- | |- | ||
| | | 4 || 9 || 89 | ||
| | |||
| | |||
|- | |- | ||
| | | 5 || 10 || 90 | ||
| | |||
|- | |- | ||
| | | 10 || 15 || 95 | ||
| | |||
|- | |- | ||
| 20 || 25 || 105 | |||
| | |||
| | |||
|- | |- | ||
| | | 50 || 55 || 135 | ||
| | |||
|- | |- | ||
| | | 75 || 80 || 160 | ||
| | |||
|- | |- | ||
| | | 99 || 104 || 184 | ||
| | |||
|} | |} | ||
===Gem Veins=== | |||
Gem veins do not regenerate naturally, but rather may be discovered at random when mining any ore after {{Icon|Dragonite Ore|Dragonite|type=rock|img=Dragonite}}. The chance of discovering a gem vein per mining action is 0.533%, which may be increased by 5% if the {{ItemIcon|Superior Mining Skillcape}} is equipped, resulting in an overall chance of 0.56%. | |||
The type and size of gem vein discovered is randomly determined. The discovered vein has an 85% chance of being {{ItemIcon|Onyx}}, a 10% chance of being {{ItemIcon|Oricha}}, and a 5% chance of being {{ItemIcon|Cerulean}}. The size of the vein may be either small, medium, or large: | |||
* Small veins are discovered with a 62.5% chance, having an HP between 5 and 15 | |||
* Medium veins are discovered with a 25% chance, having an HP between 10 and 25 | |||
* Large veins are discovered with a 12.5% chance, having an HP between 20 and 60 | |||
===Meteorites=== | |||
Meteorites can be discovered at random while studying any constellation in {{Skill|Astrology}}. When discovered, the HP of the meteorite rock will be increased by a random amount between 5 and 24 HP. | |||
==Mastery Unlocks== | |||
===Item Mastery Unlocks=== | |||
Note that the increased chance to double bonuses apply to all types of rocks, despite the description specifically mentioning ore. | |||
{{MasteryUnlocks}} | |||
===Mastery Pool Checkpoints=== | |||
{{MasteryCheckpoints}} | |||
== Skillcape == | |||
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}. | |||
The [[Skillcapes|superior skillcape]] can be purchased from the store for {{GP|10000000}} after the player reaches {{SkillReq|{{PAGENAME}}|120}}. | |||
{{SkillcapeInfo}} | |||
== Pet == | |||
The [[Pets|pet]] can be unlocked by doing any Mining action. | |||
{{PetSkillInfo}} | |||
==Pickaxes== | |||
Pickaxes are permanent upgrades purchased from the [[Shop]] that decrease the amount of time it takes to mine ore by their bonus speed percentage. The later pickaxes also provide a number of other bonuses, as listed in the table below. The bonuses provided by these upgrades are permanently active once purchased, they do not need to be equipped or otherwise enabled. | |||
{{PickaxeUpgradeTable}} | |||
==Rocks== | |||
Higher tiers of rocks are unlocked as the player's Mining level increases. The quantity received from any ore rock is doubled when {{ItemIcon|Mining Gloves}} are in use, and normal gems are guaranteed to drop from any ore when {{ItemIcon|Gem Gloves}} are used, however neither of these gloves have any effect when used while mining essence or gem veins. | |||
{{MiningOresTable}} | |||
==Gems== | ==Gems== | ||
===Normal Gems=== | |||
{| | Each Mining action has a 1% chance of discovering a random normal gem. The chance to receive gems when mining ores can be increased by bonuses such as that from {{Icon|Terra|type=constellation}}, or can be guaranteed through the use of {{ItemIcon|Gem Gloves}}. If the {{ItemIcon|Clue Chasers Insignia}} is equipped, the chance to find gems is increased by 10% (For example, a 20% chance becomes <math>20\% \times 1.1 = 22\%</math>). The chance to receive a gem is capped at 100%, so any bonuses above this limit have no effect. | ||
While mining {{ItemIcon|Pure Essence}}, there is a chance that a {{ItemIcon|Runestone}} will be dropped instead of a normal gem. The chance of [[Runestone]] drops is not subject to the usual normal gem drop chance bonuses, and so the base chance of 1% may only be increased to 1.1% while wearing the {{ItemIcon|Clue Chasers Insignia}}. | |||
Any gems dropped (including {{ItemIcon|Runestone|Runestones}}) may be doubled if any global or Mining specific item doubling bonuses apply. The {{ItemIcon|Mole}} and {{ItemIcon|Octopus}} [[Summoning#Synergies|synergy]] and/or {{ItemIcon|Gem Finder Scroll}} may also be used for a chance to receive an additional normal gem of any type whenever a normal gem is dropped while Mining - this additional gem also has a chance to be doubled. If the synergy is active while mining {{ItemIcon|Pure Essence}}, then a {{ItemIcon|Runestone}} will be obtained in place of a random gem. | |||
| | |||
| | ===Superior Gems=== | ||
|[[ | Superior gems can drop from any gem vein (in addition to the gem provided by mining the vein) with a chance of 10% per action. This chance can be increased by any things providing a bonus to the chance to receive a quality superior gem. Superior gems may also drop while mining {{Icon|Meteorite Ore|Meteorite|type=rock|img=Meteorite}}, but only when a bonus to the chance to receive a superior gem is active, as the base chance is 0%. | ||
| | |||
Random superior gem drops cannot be doubled, nor does the {{ItemIcon|Mole}} and {{ItemIcon|Octopus}} [[Summoning#Synergies|synergy]] or {{ItemIcon|Gem Finder Scroll}} apply. | |||
The possible gem drops are shown below. | |||
|[[ | <tabber> | ||
| | |-|Normal Gems= | ||
| | {{MiningGemsTable|Normal}} | ||
| | |-|Superior Gems= | ||
{{MiningGemsTable|Superior}} | |||
|[[ | </tabber> | ||
| | |||
| | ==Potion== | ||
The [[Perfect Swing Potion]] provides a chance to mine from a rock without lowering the rock's HP. This potion has no effect while mining from a gem vein. | |||
{{PotionTable|Perfect Swing Potion}} | |||
| | |||
| | The [[Gem Detector Potion]] provides a chance to receive a quality superior gem while mining either a gem vein or {{ItemIcon|Meteorite Ore}}. | ||
| | {{PotionTable|Gem Detector Potion}} | ||
==Summoning Boosts== | |||
This table shows all the {{Skill|Summoning}} Familiars and Synergies that provide a bonus to {{PAGENAME}}. | |||
{{SkillSummoningBonusTable|{{PAGENAME}}}} | |||
==Skill Boosts== | |||
This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards. | |||
{{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedChanceNoDamageMining,increasedMiningNodeHP,increasedChanceToDoubleOres,increasedBonusCoalMining,doubleOresMining,increasedMiningGemChance,increasedChanceExtraMeteoriteOre,increasedChanceForOneExtraOre,increasedChanceForQualitySuperiorGem,doubleRuneEssenceMining,doubleSilverGoldMining,increasedGemVeinChance,increasedMeteoriteOre,increasedMiningBarChance,increasedMiningNodeHPWithPerfectSwing,decreasedGlobalSkillIntervalPercent,increasedNonCombatSkillXP,decreasedGlobalSkillIntervalPercent,increasedMasteryPoolCap,summoningSynergy_4_5,increasedEssenceFromMining|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}} | |||
==Trivia== | |||
Prior to the release of [[V1.0]], the source code file for the Mining skill was called <code>rockHitting.js</code>, which is in contrast to other skills' source files which are named eponymously (i.e., <code>woodcutting.js</code> for [[Woodcutting]]). This used to be case for Mining as well[https://discord.com/channels/625838709203271680/625840209531240469/821955701303541780], however it turned out that some browsers or extensions block a script called <code>mining.js</code>, likely in an attempt to prevent unwanted crypto mining, so the file was eventually renamed. | |||
Upon release of [[V1.0]], Mining became one of a small number of tick-based skills, at which point the source file was renamed once more to <code>rockTicking.js</code>. | |||
{{Menu}} | {{Menu}} | ||
[[Category:Skills]] | [[Category:Skills]] |
Latest revision as of 00:36, 18 January 2024
Mining is a skill used to gather ore, Rune Essence, Pure Essence, and gems for use in many other skills.
This page is up to date (v1.2.2). |
Mechanics
Each Mining action takes 3 seconds. This time can be reduced by 5-50% by purchasing pickaxe upgrades, 15% by purchasing the Master of Nature god upgrade, 3% with the Elite Pillar of Expertise, 2% with Harold, 3% with Hex Mastery, 3% when using Candelabra Lit, 0.2s by reaching the 50% Mastery pool checkpoint, 0.2s while the Mole + Eagle Synergy is active, 0.1s by wearing Dirty Mining Boots, and then by another 0.1s by being on the Terran Dungeon Ruins hex (0.2s when also owning Carthulu). Percentage reductions are applied prior to flat reductions, making it possible to reach the global minimum action time of 0.25s when sufficient reductions are active.
Ore amounts can be doubled by wearing Mining Gloves with active charges. Raising Mining to Level 99 will unlock the Mining Skillcape for purchase from the Shop. Equipping the Mining Skillcape will give 1 bonus Coal Ore for every Mining action. The Superior Mining Skillcape, which becomes available once Level 120 has been reached, increases the bonus Coal Ore quantity to 2 while also providing +5% chance to find gem veins while mining.
Rock HP
Rock HP determines how many ores can be extracted from a rock before it has to respawn. Ore and essence rocks other than Meteorite passively regenerate HP at a rate of 1 every 10 seconds, stopping when a rock reaches its maximum HP. Regeneration does not occur while a rock is respawning after being fully depleted.
For ore and essence rocks besides Meteorite, the maximum HP is calculated as follows:
[math]\displaystyle{ \text{Rock HP}=5 + \text{Mastery Level} + \text{Bonus} }[/math]
Where [math]\displaystyle{ \text{Bonus} }[/math] starts at 0, increasing by:
- +10 if the 95% Mastery pool checkpoint has been reached
- +20 when both the Mole and Bear Summoning synergy and Perfect Swing Potion is active
- The below amounts when the relevant bonuses are active:
Source | Type | HP Bonus | Other Modifiers |
---|---|---|---|
Pit Maze | Agility Obstacle 11 | +15 Mining Node Hitpoints | -20% Chance to Preserve Resources in Skills +2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore +3% Global Mastery XP |
Pipe Balance | Agility Obstacle 3 | +10 Mining Node Hitpoints | +3% Chance to deal no Damage to an Ore or Essence Mining Node +3% Chance to Preserve Resources in Skills |
Ice Jump | Agility Obstacle 9 | +10 Mining Node Hitpoints | +5% Chance to Double Items Globally +20 Maximum Hitpoints +5% Food Healing Value +10% Chance to Preserve Resources in Skills |
Classy Rock | Pet | +10 Mining Node Hitpoints | |
Cool Rock | Pet | +5 Mining Node Hitpoints |
In addition, the following can be used to provide a chance to deal no damage to rock HP while Mining. Note that these bonuses work for ores or essence only, not gem veins.
Source | Type | Preserve Chance | Other Modifiers |
---|---|---|---|
Perfect Swing Potion IV | Item | +80% Chance to deal no Damage to an Ore or Essence Mining Node | |
Perfect Swing Potion III | Item | +40% Chance to deal no Damage to an Ore or Essence Mining Node | |
Perfect Swing Potion II | Item | +20% Chance to deal no Damage to an Ore or Essence Mining Node | |
Perfect Swing Potion I | Item | +10% Chance to deal no Damage to an Ore or Essence Mining Node | |
Terra | Constellation | +5% Chance to deal no Damage to an Ore or Essence Mining Node | +8% Chance to Double Items in Mining +8% Accuracy Rating +5 Hidden Strength Level +8% Mining Mastery XP +5% Melee Strength Bonus from Equipment +5% Chance to receive gems from Mining (Does not work for Rune Essence) +8% Strength Skill XP +8% Mining Skill XP |
Pipe Balance | Agility Obstacle 3 | +3% Chance to deal no Damage to an Ore or Essence Mining Node | +3% Chance to Preserve Resources in Skills +10 Mining Node Hitpoints |
Miner's Helmet | Item (Helmet) | +3% Chance to deal no Damage to an Ore or Essence Mining Node | +2% Mining Mastery XP |
Using these bonuses effectively increases a rock's HP to [math]\displaystyle{ \frac{\text{Rock HP}}{1 - \text{Preserve Chance}} }[/math]. For example, a rock with a max HP of 12 while the Perfect Swing Potion III is being used will have an effective max HP of [math]\displaystyle{ \frac{12}{1 - 0.4} = 20 }[/math].
Due to passive rock HP regeneration, it is possible (given a sufficiently high maximum rock HP) to ensure a rock always has HP and never has to respawn, no matter how long it has been mined for. To achieve this, the player's chance to deal zero damage to ores must be at least [math]\displaystyle{ \left \lceil 1 - \frac{\text{Action Interval (seconds)}}{10} \right \rceil }[/math].
Therefore, the chance required in order to avoid respawns at the an interval of 0.85 seconds is [math]\displaystyle{ \left \lceil 1 - \frac{0.85}{10} \right \rceil = \left \lceil 0.915 \right \rceil = 0.92 = 92\% }[/math] or higher. Currently the maximum possible chance is 91% when the highest tier of Perfect Swing Potion and all other available bonuses are utilized.
Below lists the rock HP at various Mastery levels with and without the maximum possible bonus:
Mastery Level | Max Rock HP | |
---|---|---|
Without Bonus | With Bonus | |
1 | 6 | 86 |
2 | 7 | 87 |
3 | 8 | 88 |
4 | 9 | 89 |
5 | 10 | 90 |
10 | 15 | 95 |
20 | 25 | 105 |
50 | 55 | 135 |
75 | 80 | 160 |
99 | 104 | 184 |
Gem Veins
Gem veins do not regenerate naturally, but rather may be discovered at random when mining any ore after Dragonite. The chance of discovering a gem vein per mining action is 0.533%, which may be increased by 5% if the Superior Mining Skillcape is equipped, resulting in an overall chance of 0.56%.
The type and size of gem vein discovered is randomly determined. The discovered vein has an 85% chance of being Onyx, a 10% chance of being Oricha, and a 5% chance of being Cerulean. The size of the vein may be either small, medium, or large:
- Small veins are discovered with a 62.5% chance, having an HP between 5 and 15
- Medium veins are discovered with a 25% chance, having an HP between 10 and 25
- Large veins are discovered with a 12.5% chance, having an HP between 20 and 60
Meteorites
Meteorites can be discovered at random while studying any constellation in Astrology. When discovered, the HP of the meteorite rock will be increased by a random amount between 5 and 24 HP.
Mastery Unlocks
Item Mastery Unlocks
Note that the increased chance to double bonuses apply to all types of rocks, despite the description specifically mentioning ore.
Level | Unlock |
---|---|
1 | Each Mastery Level increases maximum Rock HP by 1 |
10 | 1% Chance of obtaining 2 ore |
20 | 2% Chance of obtaining 2 ore |
30 | 3% Chance of obtaining 2 ore |
40 | 4% Chance of obtaining 2 ore |
50 | 5% Chance of obtaining 2 ore |
60 | 6% Chance of obtaining 2 ore |
70 | 7% Chance of obtaining 2 ore |
80 | 8% Chance of obtaining 2 ore |
90 | 9% Chance of obtaining 2 ore |
99 | 15% Chance of obtaining 2 ore |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 1,150,000 xp | +5% Mining Mastery XP |
25% | 2,875,000 xp | Reduced Ore respawn time by 10% |
50% | 5,750,000 xp | Reduce Mining interval by 0.2s |
95% | 10,925,000 xp | All Rocks gain +10 Maximum HP (Bonus applied on Rock Respawn) |
Total Mastery Pool XP | 11,500,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
The superior skillcape can be purchased from the store for 10,000,000 after the player reaches Level 120.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
Mining Skillcape | Level 99 | +1 Coal Ore per Ore Mined. (Item doubling does not apply) | |
Superior Mining Skillcape | Level 120 | +5% Chance to find gem veins when Mining +2 Coal Ore per Ore Mined. (Item doubling does not apply) |
Pet
The pet can be unlocked by doing any Mining action.
Pet | Name | Effect |
---|---|---|
Cool Rock | +5 Mining Node Hitpoints |
Pickaxes
Pickaxes are permanent upgrades purchased from the Shop that decrease the amount of time it takes to mine ore by their bonus speed percentage. The later pickaxes also provide a number of other bonuses, as listed in the table below. The bonuses provided by these upgrades are permanently active once purchased, they do not need to be equipped or otherwise enabled.
Rocks
Higher tiers of rocks are unlocked as the player's Mining level increases. The quantity received from any ore rock is doubled when Mining Gloves are in use, and normal gems are guaranteed to drop from any ore when Gem Gloves are used, however neither of these gloves have any effect when used while mining essence or gem veins.
Rock | Ore | Type | Requirements | XP | Respawn Time | Ore Value | ||
---|---|---|---|---|---|---|---|---|
Rune Essence | 2x Rune Essence | Essence | Level 1 | 5 | 1s | 0 | ||
Copper | Copper Ore | Ore | Level 1 | 7 | 5s | 2 | ||
Tin | Tin Ore | Ore | Level 1 | 7 | 5s | 2 | ||
Iron | Iron Ore | Ore | Level 15 | 14 | 10s | 5 | ||
Coal | Coal Ore | Ore | Level 30 | 18 | 10s | 13 | ||
Silver | Silver Ore | Ore | Level 30 | 25 | 15s | 25 | ||
Gold | Gold Ore | Ore | Level 40 | 28 | 15s | 30 | ||
Crystal | Crystal | Ore | Level 40 | 28 | 2m | 100 | ||
Mithril | Mithril Ore | Ore | Level 50 | 65 | 20s | 65 | ||
Adamantite | Adamantite Ore | Ore | Level 70 | 71 | 30s | 88 | ||
Runite | Runite Ore | Ore | Level 80 | 86 | 1m | 100 | ||
Pure Crystal | Pure Crystal | Ore | Level 85 | 95 | 4m | 750 | ||
Dragonite | Dragonite Ore | Ore | Level 95 270 Mastery |
101 | 2m | 135 | ||
Pure Essence | Pure Essence | Essence | Level 100 | 30 | 2m, 10s | 3 | ||
Corundumite | Corundumite Ore | Ore | Level 100 | 112 | 2m, 10s | 185 | ||
Onyx | Onyx | Gem | Level 100 | 265 | N/A | 3,000 | ||
Iridium | Iridium Ore | Ore | Level 102 | 92 | 2m, 20s | 240 | ||
Palladium | Palladium Ore | Ore | Level 105 | 96 | 2m, 30s | 295 | ||
Augite | Augite Ore | Ore | Level 108 | 119 | 2m, 40s | 400 | ||
Oricha | Oricha | Gem | Level 110 | 385 | N/A | 4,500 | ||
Meteorite | Meteorite Ore | Ore | Level 112 | 330 | N/A | 750 | ||
Divinite | Divinite Ore | Ore | Level 115 | 138 | 3m | 575 | ||
Cerulean | Cerulean | Gem | Level 118 | 510 | N/A | 6,500 |
Gems
Normal Gems
Each Mining action has a 1% chance of discovering a random normal gem. The chance to receive gems when mining ores can be increased by bonuses such as that from Terra, or can be guaranteed through the use of Gem Gloves. If the Clue Chasers Insignia is equipped, the chance to find gems is increased by 10% (For example, a 20% chance becomes [math]\displaystyle{ 20\% \times 1.1 = 22\% }[/math]). The chance to receive a gem is capped at 100%, so any bonuses above this limit have no effect.
While mining Pure Essence, there is a chance that a Runestone will be dropped instead of a normal gem. The chance of Runestone drops is not subject to the usual normal gem drop chance bonuses, and so the base chance of 1% may only be increased to 1.1% while wearing the Clue Chasers Insignia.
Any gems dropped (including Runestones) may be doubled if any global or Mining specific item doubling bonuses apply. The Mole and Octopus synergy and/or Gem Finder Scroll may also be used for a chance to receive an additional normal gem of any type whenever a normal gem is dropped while Mining - this additional gem also has a chance to be doubled. If the synergy is active while mining Pure Essence, then a Runestone will be obtained in place of a random gem.
Superior Gems
Superior gems can drop from any gem vein (in addition to the gem provided by mining the vein) with a chance of 10% per action. This chance can be increased by any things providing a bonus to the chance to receive a quality superior gem. Superior gems may also drop while mining Meteorite, but only when a bonus to the chance to receive a superior gem is active, as the base chance is 0%.
Random superior gem drops cannot be doubled, nor does the Mole and Octopus synergy or Gem Finder Scroll apply.
The possible gem drops are shown below.
Potion
The Perfect Swing Potion provides a chance to mine from a rock without lowering the rock's HP. This potion has no effect while mining from a gem vein.
Perfect Swing Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
I | 30 | +10% Chance to deal no Damage to an Ore or Essence Mining Node | |
II | 50 | +20% Chance to deal no Damage to an Ore or Essence Mining Node | |
III | 80 | +40% Chance to deal no Damage to an Ore or Essence Mining Node | |
IV | 100 | +80% Chance to deal no Damage to an Ore or Essence Mining Node |
The Gem Detector Potion provides a chance to receive a quality superior gem while mining either a gem vein or
Gem Detector Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
10 | +2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | ||
20 | +4% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | ||
30 | +7% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | ||
40 | +10% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore |
Summoning Boosts
This table shows all the
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Mole | +3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | |||
Mole | Octopus | When receiving a Gem from Mining or Fishing, there is a +15% chance to get another random Gem. | ||
Mole | Crow | x2 Rune Essence received from Mining | ||
Mole | Monkey | x2 Gold and Silver Ore received from Mining | ||
Mole | Salamander | +15% chance to recieve the bar version of an ore when Mining | ||
Mole | Bear | +25 Mining node Hitpoints when using Perfect Swing Potions | ||
Mole | -0.2s Mining Interval | |||
Mole | +30% chance for +1 Meteorite Ore in Mining (Cannot be doubled) | |||
Mole | +10% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore |
Skill Boosts
This table lists most sources of Mining-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from
Source | Type | Mining Boosts | Other Modifiers |
---|---|---|---|
Agility Obstacle 3 | +3% Chance to deal no Damage to an Ore or Essence Mining Node +10 Mining Node Hitpoints |
+3% Chance to Preserve Resources in Skills | |
Agility Obstacle 5 | +5% Chance to Double Items in Mining | -10% Chance to Preserve Resources in Skills +5% Chance to Double Items in Fishing +5% Chance to Double Items in Woodcutting +5% Chance to Double Items in Thieving | |
Agility Obstacle 9 | +10 Mining Node Hitpoints | +5% Chance to Double Items Globally +20 Maximum Hitpoints +5% Food Healing Value +10% Chance to Preserve Resources in Skills | |
+2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore +15 Mining Node Hitpoints |
-20% Chance to Preserve Resources in Skills +3% Global Mastery XP | ||
+3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | -20% Chance to Preserve Resources in Skills -0.2s Smithing Interval -0.2s Fletching Interval -0.2s Crafting Interval +30% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +30% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +30% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | ||
-3% Interval for all non-Combat Skills | +8% Chance to Double Items Globally +40% Global GP (except Item Sales) +8% Global Mastery XP | ||
+8% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | +50 Bank Space +4% chance to locate Stardust in Astrology +8% Chance to Double Items Globally +5% Global GP (except Item Sales) +5% Global Mastery XP | ||
Constellation | +5% Chance to deal no Damage to an Ore or Essence Mining Node +8% Chance to Double Items in Mining +8% Mining Mastery XP +5% Chance to receive gems from Mining (Does not work for Rune Essence) +8% Mining Skill XP |
+8% Accuracy Rating +5 Hidden Strength Level +5% Melee Strength Bonus from Equipment +8% Strength Skill XP | |
+2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |||
+4% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |||
+7% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |||
+10% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |||
Item | +10% Chance to deal no Damage to an Ore or Essence Mining Node | ||
Item | +20% Chance to deal no Damage to an Ore or Essence Mining Node | ||
Item | +40% Chance to deal no Damage to an Ore or Essence Mining Node | ||
Item | +80% Chance to deal no Damage to an Ore or Essence Mining Node | ||
Item (Ring) | +8% non-Combat Skill XP | ||
-3% Interval for all non-Combat Skills +4% non-Combat Skill XP |
+4% Global Mastery XP +3% Chance to Preserve Resources in Skills | ||
Item (Cape) | +1 Coal Ore per Ore Mined. (Item doubling does not apply) +25% Mastery Pool XP Cap |
Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +100% chance to receive Ash per log burnt in Firemaking +2% Global Perfect Cook chance +100% chance to successfully Cook an item +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat Hitpoints Regeneration Items that reduce Rune costs are now 2x as effective +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving | |
-0.1s Mining Interval | |||
Item (Consumable) | +10% chance to get a second gem (that can be a different type) when receiving a gem from Mining | ||
+3% non-Combat Skill XP | +100 GP gained when earning GP, except Alt. Magic and Item Sales +3% Global Mastery XP | ||
Item (Cape) | +1 Coal Ore per Ore Mined. (Item doubling does not apply) | Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +100% chance to receive Ash per log burnt in Firemaking +2% Global Perfect Cook chance +100% chance to successfully Cook an item +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat Hitpoints Regeneration Items that reduce Rune costs are now 2x as effective +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving | |
Item (Helmet) | +3% Chance to deal no Damage to an Ore or Essence Mining Node +2% Mining Mastery XP |
||
Item (Platebody) | +2% Mining Skill XP | ||
Item (Boots) | +2% Mining Skill XP | ||
Item (Helmet) | +2% Mining Skill XP | ||
Item (Platelegs) | +2% Mining Skill XP | ||
+30% Chance to gain +1 additional resource in Mining (Cannot be doubled) | |||
-5% Mining Interval +100% Chance to receive gems from Mining (Does not work for Rune Essence) |
+10% Melee Maximum Hit | ||
Item (Consumable) | +3% Mining Skill XP | ||
Item (Cape) | +1 Coal Ore per Ore Mined. (Item doubling does not apply) | ||
Item (Summon1, Summon2) | +3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | ||
Item (Consumable) | +1 base quantity received from Essence nodes in Mining | ||
Item (Platebody) | +2% non-Combat Skill XP | ||
Item (Boots) | +2% non-Combat Skill XP | ||
Item (Helmet) | +2% non-Combat Skill XP | ||
Item (Platelegs) | +2% non-Combat Skill XP | ||
+2 Coal Ore per Ore Mined. (Item doubling does not apply) +5% Chance to find gem veins when Mining |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving | ||
+2 Coal Ore per Ore Mined. (Item doubling does not apply) +5% Chance to find gem veins when Mining |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving | ||
+2 Coal Ore per Ore Mined. (Item doubling does not apply) +5% Chance to find gem veins when Mining |
|||
-3% Interval for all non-Combat Skills | -3% Attack Interval | ||
+10 Mining Node Hitpoints | |||
Pet | +5 Mining Node Hitpoints | ||
+2% Chance to Double Items in Mining | +2% Chance to Double Items in Smithing | ||
-2% Interval for all non-Combat Skills +50% Mastery Pool XP Cap |
-0.1s Attack Interval -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Accuracy Rating +5% Global Evasion +5% Global Mastery XP +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges | ||
+3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | |||
-0.1s Mining Interval +10% Chance to gain +1 additional resource in Mining (Cannot be doubled) |
-0.1s Woodcutting Interval +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | ||
Upgrade | -10% Mining Interval +1% Chance to Double Ores in Mining |
||
+20% Chance to receive +1 Ore in Mining (Cannot be doubled) | |||
Upgrade | -5% Mining Interval +1% Chance to Double Ores in Mining |
||
+20% Chance to receive +1 Ore in Mining (Cannot be doubled) | |||
+20% Chance to receive +1 Ore in Mining (Cannot be doubled) +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore |
|||
Upgrade | -10% Mining Interval +1% Chance to Double Ores in Mining |
||
Upgrade | -5% Mining Interval +1% Chance to Double Ores in Mining |
||
Upgrade | -15% Mining Interval | -15% Woodcutting Interval | |
+4% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore +1 Meteorite Ore gained when Mining Meteorite Veins |
|||
Upgrade | -5% Mining Interval +1% Chance to Double Ores in Mining |
||
Upgrade | -10% Mining Interval +1% Chance to Double Ores in Mining |
||
Upgrade | -5% Mining Interval +1% Chance to Double Ores in Mining |
Trivia
Prior to the release of V1.0, the source code file for the Mining skill was called rockHitting.js
, which is in contrast to other skills' source files which are named eponymously (i.e., woodcutting.js
for Woodcutting). This used to be case for Mining as well[1], however it turned out that some browsers or extensions block a script called mining.js
, likely in an attempt to prevent unwanted crypto mining, so the file was eventually renamed.
Upon release of V1.0, Mining became one of a small number of tick-based skills, at which point the source file was renamed once more to rockTicking.js
.
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skills:
| |||||||||||||||||||
Other:
| |||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |