Gem | Gem Chance | Gem Price | |
---|---|---|---|
Topaz | 50.0% | 225 | |
Sapphire | 17.5% | 335 | |
Ruby | 17.5% | 555 | |
Emerald | 10.0% | 555 | |
Diamond | 5.0% | 1,150 |
Mining: Difference between revisions
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{{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}} | {{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}} | ||
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== Mechanics == | == Mechanics == | ||
Each Mining action takes 3 seconds. This time can be reduced by 5-50% by purchasing [[#Pickaxes|pickaxe upgrades]], 15% by purchasing the {{UpgradeIcon|Master of Nature}} god upgrade, 0. | Each Mining action takes 3 seconds. This time can be reduced by 5-50% by purchasing [[#Pickaxes|pickaxe upgrades]], 15% by purchasing the {{UpgradeIcon|Master of Nature}} god upgrade, 3% with the {{Skill|Agility|Elite Pillar of Expertise}}, 2% with {{PetIcon|Harold}}, 3% with {{Skill|Cartography|Hex Mastery}}, 3% when using {{ItemIcon|Candelabra Lit}}, 0.2s by reaching the 50% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]], 0.2s while the {{ItemIcon|Mole}} + {{ItemIcon|Eagle}} [[Synergy]] is active, 0.1s by wearing {{ItemIcon|Dirty Mining Boots}}, and then by another 0.1s by being on the {{POIIcon|Terran Dungeon Ruins}} hex (0.2s when also owning {{PetIcon|Carthulu}}). Percentage reductions are applied prior to flat reductions, making it possible to reach the global minimum action time of 0.25s when sufficient reductions are active. | ||
Ore | Ore amounts can be doubled by wearing {{ItemIcon|Mining Gloves}} with active charges. Raising Mining to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Mining Skillcape}} for purchase from the [[Shop]]. Equipping the {{ItemIcon|Mining Skillcape}} will give 1 bonus {{ItemIcon|Coal Ore}} for every Mining action. The {{ItemIcon|Superior Mining Skillcape}}, which becomes available once {{SkillReq|{{PAGENAME}}|120}} has been reached, increases the bonus {{ItemIcon|Coal Ore}} quantity to 2 while also providing +5% chance to find gem veins while mining. | ||
===Rock HP=== | ===Rock HP=== | ||
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{{ModifierTable|MiningNodeHP|HP Bonus}} | {{ModifierTable|MiningNodeHP|HP Bonus}} | ||
In addition, the following can be used to provide a chance to deal no damage to rock HP while Mining | In addition, the following can be used to provide a chance to deal no damage to rock HP while Mining. Note that these bonuses work for ores or essence only, not gem veins. | ||
{{ModifierTable|ChanceNoDamageMining|Preserve Chance}} | {{ModifierTable|ChanceNoDamageMining|Preserve Chance}} | ||
Using these bonuses effectively increases a rock's HP to <math>\frac{\text{Rock HP}}{1 - \text{Preserve Chance}}</math>. For example, a rock with a max HP of 12 while the {{ItemIcon|Perfect Swing Potion III}} is being used will have an effective max HP of <math>\frac{12}{1 - 0.4} = 20</math>. | Using these bonuses effectively increases a rock's HP to <math>\frac{\text{Rock HP}}{1 - \text{Preserve Chance}}</math>. For example, a rock with a max HP of 12 while the {{ItemIcon|Perfect Swing Potion III}} is being used will have an effective max HP of <math>\frac{12}{1 - 0.4} = 20</math>. | ||
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Due to passive rock HP regeneration, it is possible (given a sufficiently high maximum rock HP) to ensure a rock always has HP and never has to respawn, no matter how long it has been mined for. To achieve this, the player's chance to deal zero damage to ores must be at least <math>\left \lceil 1 - \frac{\text{Action Interval (seconds)}}{10} \right \rceil</math>. | Due to passive rock HP regeneration, it is possible (given a sufficiently high maximum rock HP) to ensure a rock always has HP and never has to respawn, no matter how long it has been mined for. To achieve this, the player's chance to deal zero damage to ores must be at least <math>\left \lceil 1 - \frac{\text{Action Interval (seconds)}}{10} \right \rceil</math>. | ||
Therefore, the chance required in order to avoid respawns at the | Therefore, the chance required in order to avoid respawns at the an interval of 0.85 seconds is <math>\left \lceil 1 - \frac{0.85}{10} \right \rceil = \left \lceil 0.915 \right \rceil = 0.92 = 92\%</math> or higher. Currently the maximum possible chance is 91% when the highest tier of {{Icon|Perfect Swing Potion}} and all other available bonuses are utilized. | ||
Below lists the rock HP at various {{Icon|Mastery}} levels with and without the maximum possible bonus: | Below lists the rock HP at various {{Icon|Mastery}} levels with and without the maximum possible bonus: | ||
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===Item Mastery Unlocks=== | ===Item Mastery Unlocks=== | ||
Note that the increased chance to double bonuses apply to all types of rocks, despite the description specifically mentioning ore. | |||
{{MasteryUnlocks}} | {{MasteryUnlocks}} | ||
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{{PickaxeUpgradeTable}} | {{PickaxeUpgradeTable}} | ||
== | ==Rocks== | ||
Higher tiers of | Higher tiers of rocks are unlocked as the player's Mining level increases. The quantity received from any ore rock is doubled when {{ItemIcon|Mining Gloves}} are in use, and normal gems are guaranteed to drop from any ore when {{ItemIcon|Gem Gloves}} are used, however neither of these gloves have any effect when used while mining essence or gem veins. | ||
{{MiningOresTable}} | {{MiningOresTable}} | ||
==Gems== | ==Gems== | ||
Each Mining action | ===Normal Gems=== | ||
Each Mining action has a 1% chance of discovering a random normal gem. The chance to receive gems when mining ores can be increased by bonuses such as that from {{Icon|Terra|type=constellation}}, or can be guaranteed through the use of {{ItemIcon|Gem Gloves}}. If the {{ItemIcon|Clue Chasers Insignia}} is equipped, the chance to find gems is increased by 10% (For example, a 20% chance becomes <math>20\% \times 1.1 = 22\%</math>). The chance to receive a gem is capped at 100%, so any bonuses above this limit have no effect. | |||
While mining {{ItemIcon|Pure Essence}}, there is a chance that a {{ItemIcon|Runestone}} will be dropped instead of a normal gem. The chance of [[Runestone]] drops is not subject to the usual normal gem drop chance bonuses, and so the base chance of 1% may only be increased to 1.1% while wearing the {{ItemIcon|Clue Chasers Insignia}}. | |||
Superior gems can drop from any gem vein (in addition to the gem provided by mining the vein) with a chance of 10% per action. This chance can be increased by any things providing a bonus to the chance to receive a quality superior gem. | Any gems dropped (including {{ItemIcon|Runestone|Runestones}}) may be doubled if any global or Mining specific item doubling bonuses apply. The {{ItemIcon|Mole}} and {{ItemIcon|Octopus}} [[Summoning#Synergies|synergy]] and/or {{ItemIcon|Gem Finder Scroll}} may also be used for a chance to receive an additional normal gem of any type whenever a normal gem is dropped while Mining - this additional gem also has a chance to be doubled. If the synergy is active while mining {{ItemIcon|Pure Essence}}, then a {{ItemIcon|Runestone}} will be obtained in place of a random gem. | ||
===Superior Gems=== | |||
Superior gems can drop from any gem vein (in addition to the gem provided by mining the vein) with a chance of 10% per action. This chance can be increased by any things providing a bonus to the chance to receive a quality superior gem. Superior gems may also drop while mining {{Icon|Meteorite Ore|Meteorite|type=rock|img=Meteorite}}, but only when a bonus to the chance to receive a superior gem is active, as the base chance is 0%. | |||
Random superior gem drops cannot be doubled, nor does the {{ItemIcon|Mole}} and {{ItemIcon|Octopus}} [[Summoning#Synergies|synergy]] or {{ItemIcon|Gem Finder Scroll}} apply. | |||
The possible gem drops are shown below. | The possible gem drops are shown below. | ||
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==Potion== | ==Potion== | ||
The [[Perfect Swing Potion]] provides a chance to mine from a rock without lowering the rock's HP. | The [[Perfect Swing Potion]] provides a chance to mine from a rock without lowering the rock's HP. This potion has no effect while mining from a gem vein. | ||
{{PotionTable|Perfect Swing Potion}} | {{PotionTable|Perfect Swing Potion}} | ||
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==Skill Boosts== | ==Skill Boosts== | ||
This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards. | This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards. | ||
{{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedChanceNoDamageMining,increasedMiningNodeHP,increasedChanceToDoubleOres,increasedBonusCoalMining,doubleOresMining,increasedMiningGemChance,increasedChanceExtraMeteoriteOre,increasedChanceForOneExtraOre,increasedChanceForQualitySuperiorGem,doubleRuneEssenceMining | {{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedChanceNoDamageMining,increasedMiningNodeHP,increasedChanceToDoubleOres,increasedBonusCoalMining,doubleOresMining,increasedMiningGemChance,increasedChanceExtraMeteoriteOre,increasedChanceForOneExtraOre,increasedChanceForQualitySuperiorGem,doubleRuneEssenceMining,increasedGemVeinChance,increasedMeteoriteOre,increasedMiningBarChance,decreasedGlobalSkillIntervalPercent,increasedNonCombatSkillXP,decreasedGlobalSkillIntervalPercent,increasedMasteryPoolCap,increasedEssenceFromMining|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}} | ||
==Trivia== | ==Trivia== |
Latest revision as of 18:08, 18 June 2024
Mining is a skill used to gather ore, Rune Essence, Pure Essence, and gems for use in many other skills.
This page was last updated for (v1.2.2). |
Mechanics
Each Mining action takes 3 seconds. This time can be reduced by 5-50% by purchasing pickaxe upgrades, 15% by purchasing the Master of Nature god upgrade, 3% with the Elite Pillar of Expertise, 2% with Harold, 3% with Hex Mastery, 3% when using Candelabra Lit, 0.2s by reaching the 50% Mastery pool checkpoint, 0.2s while the Mole + Eagle Synergy is active, 0.1s by wearing Dirty Mining Boots, and then by another 0.1s by being on the Terran Dungeon Ruins hex (0.2s when also owning Carthulu). Percentage reductions are applied prior to flat reductions, making it possible to reach the global minimum action time of 0.25s when sufficient reductions are active.
Ore amounts can be doubled by wearing Mining Gloves with active charges. Raising Mining to Level 99 will unlock the Mining Skillcape for purchase from the Shop. Equipping the Mining Skillcape will give 1 bonus Coal Ore for every Mining action. The Superior Mining Skillcape, which becomes available once Level 120 has been reached, increases the bonus Coal Ore quantity to 2 while also providing +5% chance to find gem veins while mining.
Rock HP
Rock HP determines how many ores can be extracted from a rock before it has to respawn. Ore and essence rocks other than Meteorite passively regenerate HP at a rate of 1 every 10 seconds, stopping when a rock reaches its maximum HP. Regeneration does not occur while a rock is respawning after being fully depleted.
For ore and essence rocks besides Meteorite, the maximum HP is calculated as follows:
[math]\displaystyle{ \text{Rock HP}=5 + \text{Mastery Level} + \text{Bonus} }[/math]
Where [math]\displaystyle{ \text{Bonus} }[/math] starts at 0, increasing by:
- +10 if the 95% Mastery pool checkpoint has been reached
- +20 when both the Mole and Bear Summoning synergy and Perfect Swing Potion is active
- The below amounts when the relevant bonuses are active:
Source | Type | HP Bonus | Other Modifiers |
---|---|---|---|
Pit Maze | Agility Obstacle 11 | +15 Mining Node HP | +3% Mastery XP for Melvor Realm only +2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore -20% Chance to Preserve Resources in Skills |
Pipe Balance | Agility Obstacle 3 | +10 Mining Node HP | +3% Chance to Preserve Resources in Skills +3% chance to deal no damage to Essence Nodes in Mining +3% chance to deal no damage to Ore Nodes in Mining |
Ice Jump | Agility Obstacle 9 | +10 Mining Node HP | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10% Chance to Preserve Resources in Skills |
Classy Rock | Pet | +10 Mining Node HP | |
Cool Rock | Pet | +5 Mining Node HP |
In addition, the following can be used to provide a chance to deal no damage to rock HP while Mining. Note that these bonuses work for ores or essence only, not gem veins.
Source | Type | Preserve Chance |
---|
Using these bonuses effectively increases a rock's HP to [math]\displaystyle{ \frac{\text{Rock HP}}{1 - \text{Preserve Chance}} }[/math]. For example, a rock with a max HP of 12 while the Perfect Swing Potion III is being used will have an effective max HP of [math]\displaystyle{ \frac{12}{1 - 0.4} = 20 }[/math].
Due to passive rock HP regeneration, it is possible (given a sufficiently high maximum rock HP) to ensure a rock always has HP and never has to respawn, no matter how long it has been mined for. To achieve this, the player's chance to deal zero damage to ores must be at least [math]\displaystyle{ \left \lceil 1 - \frac{\text{Action Interval (seconds)}}{10} \right \rceil }[/math].
Therefore, the chance required in order to avoid respawns at the an interval of 0.85 seconds is [math]\displaystyle{ \left \lceil 1 - \frac{0.85}{10} \right \rceil = \left \lceil 0.915 \right \rceil = 0.92 = 92\% }[/math] or higher. Currently the maximum possible chance is 91% when the highest tier of Perfect Swing Potion and all other available bonuses are utilized.
Below lists the rock HP at various Mastery levels with and without the maximum possible bonus:
Mastery Level | Max Rock HP | |
---|---|---|
Without Bonus | With Bonus | |
1 | 6 | 86 |
2 | 7 | 87 |
3 | 8 | 88 |
4 | 9 | 89 |
5 | 10 | 90 |
10 | 15 | 95 |
20 | 25 | 105 |
50 | 55 | 135 |
75 | 80 | 160 |
99 | 104 | 184 |
Gem Veins
Gem veins do not regenerate naturally, but rather may be discovered at random when mining any ore after Dragonite. The chance of discovering a gem vein per mining action is 0.533%, which may be increased by 5% if the Superior Mining Skillcape is equipped, resulting in an overall chance of 0.56%.
The type and size of gem vein discovered is randomly determined. The discovered vein has an 85% chance of being Onyx, a 10% chance of being Oricha, and a 5% chance of being Cerulean. The size of the vein may be either small, medium, or large:
- Small veins are discovered with a 62.5% chance, having an HP between 5 and 15
- Medium veins are discovered with a 25% chance, having an HP between 10 and 25
- Large veins are discovered with a 12.5% chance, having an HP between 20 and 60
Meteorites
Meteorites can be discovered at random while studying any constellation in Astrology. When discovered, the HP of the meteorite rock will be increased by a random amount between 5 and 24 HP.
Mastery Unlocks
Item Mastery Unlocks
Note that the increased chance to double bonuses apply to all types of rocks, despite the description specifically mentioning ore.
Level | Unlock |
---|---|
1 | Each Mastery Level increases maximum Rock HP by 1 |
10 | 1% Chance of obtaining 2 ore |
20 | 2% Chance of obtaining 2 ore |
30 | 3% Chance of obtaining 2 ore |
40 | 4% Chance of obtaining 2 ore |
50 | 5% Chance of obtaining 2 ore |
60 | 6% Chance of obtaining 2 ore |
70 | 7% Chance of obtaining 2 ore |
80 | 8% Chance of obtaining 2 ore |
90 | 9% Chance of obtaining 2 ore |
99 | 15% Chance of obtaining 2 ore |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 1,150,000 xp | +5% Mining Mastery XP for Melvor Realm only |
25% | 2,875,000 xp | -10% Mining node respawn interval for Melvor Realm only |
50% | 5,750,000 xp | -0.2s Mining Interval for Melvor Realm only |
95% | 10,925,000 xp | +10 Mining Node HP (Melvor Realm Only) |
Total Mastery Pool XP | 11,500,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
The superior skillcape can be purchased from the store for 10,000,000 after the player reaches Level 120.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
Mining Skillcape | Level 99 | +1 Coal Ore per Ore Mined. (Item doubling does not apply) | |
Superior Mining Skillcape | Level 120 | +2 Coal Ore per Ore Mined. (Item doubling does not apply) and +5% Chance to find gem veins when Mining |
Pet
The pet can be unlocked by doing any Mining action.
Pet | Name | Effect |
---|---|---|
Cool Rock | +5 Mining Node HP |
Pickaxes
Pickaxes are permanent upgrades purchased from the Shop that decrease the amount of time it takes to mine ore by their bonus speed percentage. The later pickaxes also provide a number of other bonuses, as listed in the table below. The bonuses provided by these upgrades are permanently active once purchased, they do not need to be equipped or otherwise enabled.
Rocks
Higher tiers of rocks are unlocked as the player's Mining level increases. The quantity received from any ore rock is doubled when Mining Gloves are in use, and normal gems are guaranteed to drop from any ore when Gem Gloves are used, however neither of these gloves have any effect when used while mining essence or gem veins.
Rock | Ore | Type | Requirements | XP | Respawn Time | Ore Value | ||
---|---|---|---|---|---|---|---|---|
Rune Essence | 2x Rune Essence | Essence | Level 1 | 5 | 1s | 0 | ||
Copper | Copper Ore | Ore | Level 1 | 7 | 5s | 2 | ||
Tin | Tin Ore | Ore | Level 1 | 7 | 5s | 2 | ||
Iron | Iron Ore | Ore | Level 15 | 14 | 10s | 5 | ||
Coal | Coal Ore | Ore | Level 30 | 18 | 10s | 13 | ||
Silver | Silver Ore | Ore | Level 30 | 25 | 15s | 25 | ||
Gold | Gold Ore | Ore | Level 40 | 28 | 15s | 30 | ||
Crystal | Crystal | Ore | Level 40 | 28 | 2m | 100 | ||
Mithril | Mithril Ore | Ore | Level 50 | 65 | 20s | 65 | ||
Adamantite | Adamantite Ore | Ore | Level 70 | 71 | 30s | 88 | ||
Runite | Runite Ore | Ore | Level 80 | 86 | 1m | 100 | ||
Pure Crystal | Pure Crystal | Ore | Level 85 | 95 | 4m | 750 | ||
Dragonite | Dragonite Ore | Ore | Level 95 270 Mastery |
101 | 2m | 135 | ||
Pure Essence | Pure Essence | Essence | Level 100 | 30 | 2m, 10s | 3 | ||
Corundumite | Corundumite Ore | Ore | Level 100 | 112 | 2m, 10s | 185 | ||
Onyx | Onyx | Gem Vein | Level 100 | 265 | N/A | 3,000 | ||
Iridium | Iridium Ore | Ore | Level 102 Corundum Pickaxe Purchased |
92 | 2m, 20s | 240 | ||
Palladium | Palladium Ore | Ore | Level 105 Corundum Pickaxe Purchased |
96 | 2m, 30s | 295 | ||
Augite | Augite Ore | Ore | Level 108 Corundum Pickaxe Purchased |
119 | 2m, 40s | 400 | ||
Oricha | Oricha | Gem Vein | Level 110 Augite Pickaxe Purchased |
385 | N/A | 4,500 | ||
Meteorite | Meteorite Ore | Ore | Level 112 Augite Pickaxe Purchased |
330 | N/A | 750 | ||
Divinite | Divinite Ore | Ore | Level 115 Meteorite Pickaxe Purchased |
138 | 3m | 575 | ||
Cerulean | Cerulean | Gem Vein | Level 118 Divine Pickaxe Purchased |
510 | N/A | 6,500 |
Gems
Normal Gems
Each Mining action has a 1% chance of discovering a random normal gem. The chance to receive gems when mining ores can be increased by bonuses such as that from Terra, or can be guaranteed through the use of Gem Gloves. If the Clue Chasers Insignia is equipped, the chance to find gems is increased by 10% (For example, a 20% chance becomes [math]\displaystyle{ 20\% \times 1.1 = 22\% }[/math]). The chance to receive a gem is capped at 100%, so any bonuses above this limit have no effect.
While mining Pure Essence, there is a chance that a Runestone will be dropped instead of a normal gem. The chance of Runestone drops is not subject to the usual normal gem drop chance bonuses, and so the base chance of 1% may only be increased to 1.1% while wearing the Clue Chasers Insignia.
Any gems dropped (including Runestones) may be doubled if any global or Mining specific item doubling bonuses apply. The Mole and Octopus synergy and/or Gem Finder Scroll may also be used for a chance to receive an additional normal gem of any type whenever a normal gem is dropped while Mining - this additional gem also has a chance to be doubled. If the synergy is active while mining Pure Essence, then a Runestone will be obtained in place of a random gem.
Superior Gems
Superior gems can drop from any gem vein (in addition to the gem provided by mining the vein) with a chance of 10% per action. This chance can be increased by any things providing a bonus to the chance to receive a quality superior gem. Superior gems may also drop while mining Meteorite, but only when a bonus to the chance to receive a superior gem is active, as the base chance is 0%.
Random superior gem drops cannot be doubled, nor does the Mole and Octopus synergy or Gem Finder Scroll apply.
The possible gem drops are shown below.
Potion
The Perfect Swing Potion provides a chance to mine from a rock without lowering the rock's HP. This potion has no effect while mining from a gem vein.
Perfect Swing Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
I | 30 | +10% chance to deal no damage to Essence Nodes in Mining and +10% chance to deal no damage to Ore Nodes in Mining | |
II | 50 | +20% chance to deal no damage to Essence Nodes in Mining and +20% chance to deal no damage to Ore Nodes in Mining | |
III | 80 | +40% chance to deal no damage to Essence Nodes in Mining and +40% chance to deal no damage to Ore Nodes in Mining | |
IV | 100 | +80% chance to deal no damage to Essence Nodes in Mining and +80% chance to deal no damage to Ore Nodes in Mining |
The Gem Detector Potion provides a chance to receive a quality superior gem while mining either a gem vein or
Gem Detector Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
10 | +2% chance to receive a Quality Superior Gem while Mining a "Gem Vein" Node or Meteorite Ore | ||
20 | +4% chance to receive a Quality Superior Gem while Mining a "Gem Vein" Node or Meteorite Ore | ||
30 | +7% chance to receive a Quality Superior Gem while Mining a "Gem Vein" Node or Meteorite Ore | ||
40 | +10% chance to receive a Quality Superior Gem while Mining a "Gem Vein" Node or Meteorite Ore |
Summoning Boosts
This table shows all the
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Mole | +3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | |||
+3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | ||||
Mole | Crow | x2 Rune Essence gained from Mining | ||
Mole | Monkey | x2 Silver gained from Mining x2 Gold gained from Mining | ||
Mole | -0.2s Mining Interval for Melvor Realm only | |||
Mole | +30% chance to gain +1 additional Meteorite in Mining (Cannot be doubled) | |||
x2 Abyssal Essence gained from Mining | ||||
x2 primary skill resource gained from Mining for Outcrop nodes | ||||
-50% Mining Abyssal XP +1 additional quantity of primary resource gained in Mining for Abyssal Realm only (cannot be doubled) |
Skill Boosts
This table lists most sources of Mining-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from
Source | Type | Mining Boosts | Other Modifiers |
---|---|---|---|
+5% Chance to gain +1 additional resource in Mining (Cannot be doubled) | +4% Global Abyssal XP +5% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) -10% Max Hit | ||
Agility Obstacle 3 | +10 Mining Node HP | +3% Chance to Preserve Resources in Skills +3% chance to deal no damage to Essence Nodes in Mining +3% chance to deal no damage to Ore Nodes in Mining | |
Agility Obstacle 5 | +5% Chance to Double Items in Mining | +5% Chance to Double Items in Fishing +5% Chance to Double Items in Woodcutting +5% Chance to Double Items in Thieving -10% Chance to Preserve Resources in Skills | |
Agility Obstacle 9 | +10 Mining Node HP | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10% Chance to Preserve Resources in Skills | |
+10% Chance to gain +1 additional resource in Mining (Cannot be doubled) | +6% Global Abyssal XP +0.05% chance to gain Shadow Drake Nest in Woodcutting +0.5% chance to receive an Abyssal Gem while Mining Abyssal Ore and Outcrops +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) +10% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | ||
+15 Mining Node HP +2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore |
+3% Mastery XP for Melvor Realm only -20% Chance to Preserve Resources in Skills | ||
+3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | -0.2s Smithing Interval -0.2s Fletching Interval -0.2s Crafting Interval +30% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +30% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +30% Chance to gain +1 additional resource in Crafting (Cannot be doubled) -20% Chance to Preserve Resources in Skills | ||
-3% Interval for all Non-Combat Skills | +8% Mastery XP for Melvor Realm only +40% Global GP (except Item Sales) +8% Chance to Double Items Globally | ||
+2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |||
+4% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |||
+7% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |||
+10% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |||
+3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | |||
Item (Ring) | +8% Non-Combat Skill XP | ||
-3% Interval for all Non-Combat Skills +4% Non-Combat Skill XP |
+4% Mastery XP for Melvor Realm only +3% Chance to Preserve Resources in Skills | ||
Item (Cape) | +25% Mastery Pool XP Cap +1 Coal Ore per Ore Mined. (Item doubling does not apply) |
+5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +10% Chance to preserve Summoning Charges +100% chance to successfully Cook an item +5% Damage To Slayer Tasks +5% Global Skill XP +100% GP gained from Thieving +10% GP gained from Agility +10 base primary resource quantity gained in Summoning -15% Woodcutting Interval -15% Cooking Interval x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +25% base primary resource quantity gained in Farming Rune providing items provide 2x as many runes | |
-0.1s Mining Interval | |||
+3% Mining Skill XP | +3% Mining Abyssal XP When receiving a Gem from Mining or Fishing, there is a +15% chance to get another random Gem | ||
+3% Non-Combat Skill XP | +100 GP gained when earning GP, except from Alt. Magic and Item Sales +3% Mastery XP for Melvor Realm only | ||
+8% Non-Combat Skill XP | +8% Global Abyssal XP | ||
Item (Cape) | +1 Coal Ore per Ore Mined. (Item doubling does not apply) | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +10% Chance to preserve Summoning Charges +100% chance to successfully Cook an item +5% Damage To Slayer Tasks +10 base primary resource quantity gained in Summoning +100% GP gained from Thieving +10% GP gained from Agility Rune providing items provide 2x as many runes -15% Woodcutting Interval -15% Cooking Interval x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10 Flat HP Regen +25% base primary resource quantity gained in Farming | |
Item (Helmet) | +2% Mining Mastery XP | +3% chance to deal no damage to Essence Nodes in Mining +3% chance to deal no damage to Ore Nodes in Mining | |
Item (Platebody) | +2% Mining Skill XP | ||
Item (Boots) | +2% Mining Skill XP | ||
Item (Helmet) | +2% Mining Skill XP | ||
Item (Platelegs) | +2% Mining Skill XP | ||
+30% Chance to gain +1 additional resource in Mining (Cannot be doubled) | |||
-5% Mining Interval +100% Chance to receive gems from Mining (Does not work for Rune Essence) |
+10% Melee Max Hit | ||
Item (Consumable) | +3% Mining Skill XP | ||
Item (Cape) | +1 Coal Ore per Ore Mined. (Item doubling does not apply) | ||
Item (Summon1, Summon2) | +3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | ||
Item (Consumable) | +1 base primary resource quantity gained in Mining for Essence nodes | ||
Item (Platebody) | +2% Non-Combat Skill XP | ||
Item (Boots) | +2% Non-Combat Skill XP | ||
Item (Helmet) | +2% Non-Combat Skill XP | ||
Item (Platelegs) | +2% Non-Combat Skill XP | ||
+2 Coal Ore per Ore Mined. (Item doubling does not apply) +5% Chance to find gem veins when Mining |
+8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance -75% Coal Costs for Smithing +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +75% Ammo Preservation +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Global Skill XP -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | ||
+2 Coal Ore per Ore Mined. (Item doubling does not apply) +5% Chance to find gem veins when Mining |
+8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance -75% Coal Costs for Smithing +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +75% Ammo Preservation +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Global Skill XP -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | ||
+2 Coal Ore per Ore Mined. (Item doubling does not apply) +5% Chance to find gem veins when Mining |
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-3% Interval for all Non-Combat Skills | -3% Attack Interval | ||
+10 Mining Node HP | |||
Pet | +5 Mining Node HP | ||
+2% Chance to Double Items in Mining | +2% Chance to Double Items in Smithing | ||
-2% Interval for all Non-Combat Skills +50% Mastery Pool XP Cap |
+5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP -0.2s Monster Respawn Timer +2% of Maximum Hit added to Minimum Hit +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally | ||
+3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | |||
+25% Mastery Pool XP Cap | -5% cost to produce Abyssal Realm Items in all Artisan Skills +1 additional quantity of primary resource gained globally (Cannot be doubled) +15% Global Mastery XP +2% Resource Preservation cap in Skills +3% Maximum Hitpoints -0.1s Global Non-Combat Skill Interval -0.1s Attack Interval +25% chance for Corruption progress to instantly fill at the start of a fight | ||
Upgrade | -10% Mining Interval +1% Chance to Double Items in Mining |
||
+20% chance to gain +1 additional resource in Mining for Ore nodes (Cannot be doubled) | |||
Upgrade | -5% Mining Interval +1% Chance to Double Items in Mining |
||
+20% chance to gain +1 additional resource in Mining for Ore nodes (Cannot be doubled) | |||
+20% chance to gain +1 additional resource in Mining for Ore nodes (Cannot be doubled) +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore |
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Upgrade | -10% Mining Interval +1% Chance to Double Items in Mining |
||
Upgrade | -5% Mining Interval +1% Chance to Double Items in Mining |
||
Upgrade | -15% Mining Interval | -15% Woodcutting Interval | |
+1 base quantity of Meteorite gained in Mining +4% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore |
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Upgrade | -5% Mining Interval +1% Chance to Double Items in Mining |
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Upgrade | -10% Mining Interval +1% Chance to Double Items in Mining |
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Upgrade | -5% Mining Interval +1% Chance to Double Items in Mining |
Trivia
Prior to the release of V1.0, the source code file for the Mining skill was called rockHitting.js
, which is in contrast to other skills' source files which are named eponymously (i.e., woodcutting.js
for Woodcutting). This used to be case for Mining as well[1], however it turned out that some browsers or extensions block a script called mining.js
, likely in an attempt to prevent unwanted crypto mining, so the file was eventually renamed.
Upon release of V1.0, Mining became one of a small number of tick-based skills, at which point the source file was renamed once more to rockTicking.js
.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |