Category:Skills: Difference between revisions
From Melvor Idle
(Update terminology) |
(Added Cartography and Archaeology) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{V|1. | {{V|1.2.2}} | ||
Melvor Idle currently has | Melvor Idle currently has 8 combat skills, and 17 non-combat skills. Each skill has a maximum level of 120, which is reached at {{formatnum:104273167}} [[Experience Table|experience]] | ||
<br> | <br /> | ||
There is a [[Skillcapes|skillcape]] for each skill obtainable at level 99, and a [[Superior Skillcapes|superior skillcape]] obtainable at level 120. | |||
<div style="clear:both"></div><!-- Prevents table from being displayed alongside [[Template:V]] --> | <div style="clear:both"></div><!-- Prevents table from being displayed alongside [[Template:V]] --> | ||
Line 29: | Line 29: | ||
| {{Skill|Hitpoints}} | | {{Skill|Hitpoints}} | ||
| 21 September 2019 ([[V0.05]]) | | 21 September 2019 ([[V0.05]]) | ||
| | | Demo | ||
| Each Level increases your Maximum Hitpoints. | | Each Level increases your Maximum Hitpoints. | ||
|- | |- | ||
Line 136: | Line 136: | ||
| style="background-color:lightgreen;"| Full | | style="background-color:lightgreen;"| Full | ||
| Alt. Magic is a secondary method to progress in the {{Skill|Magic}} Skill using non-Combat abilities. You are still training Magic as a whole. | | Alt. Magic is a secondary method to progress in the {{Skill|Magic}} Skill using non-Combat abilities. You are still training Magic as a whole. | ||
|- | |||
| {{Skill|Cartography}} | |||
| 7 September 2023 ([[V1.2]]) | |||
| style="background-color:#f1a748;"| AoD | |||
| Explore the Map of Melvor and uncover many hidden areas and secrets throughout your journey. | |||
|- | |||
| {{Skill|Archaeology}} | |||
| 7 September 2023 ([[V1.2]]) | |||
| style="background-color:#f1a748;"| AoD | |||
| Excavate Dig Sites located in {{Skill|Cartography}} to discover an assortment of rare and unique items which will provide great assistance for your progress outside of the Skill. | |||
|} | |} |
Latest revision as of 04:24, 22 December 2023
This page was last updated for (v1.2.2). |
Melvor Idle currently has 8 combat skills, and 17 non-combat skills. Each skill has a maximum level of 120, which is reached at 104,273,167 experience
There is a skillcape for each skill obtainable at level 99, and a superior skillcape obtainable at level 120.
Skill | Release Date | Demo/Full Version | Description |
---|---|---|---|
Attack | 21 September 2019 (V0.05) | Demo | Each Level increases your Melee Accuracy Rating (Higher chance to hit). Increasing Attack Levels also unlocks more powerful Melee Weapons for you to Equip. |
Strength | 21 September 2019 (V0.05) | Demo | Each Level increases your Max Hit for Melee. Sometimes it takes more than one Level to increase the Max Hit. |
Defence | 21 September 2019 (V0.05) | Demo | Each Level increases your Evasion Rating for Melee, Ranged and Magic (Higher chance to evade Enemy hits). Increasing Defence Levels also unlocks more powerful Armour for you to Equip. |
Hitpoints | 21 September 2019 (V0.05) | Demo | Each Level increases your Maximum Hitpoints. |
Ranged | 29 October 2019 (V0.08) | Full | Each Level increases your Ranged Accuracy Rating and your Ranged Evasion Rating. Increasing Ranged Levels also unlocks more powerful Ranged Weapons & Armour for you to Equip. |
Magic | 5 December 2019 (V0.10) | Full | Each Level increases your Magic Accuracy Rating and your Magic Evasion Rating. Increasing Magic Levels also unlocks more powerful Magic Spells, Weapons & Armour for you to Equip and Use. |
Prayer | 17 January 2020 (V0.11) | Full | Prayers are active Buffs you can apply to yourself at the cost of Prayer Points. Prayer Points are obtained by burying Bones from the Bank that you collect by slaying Enemies. |
Slayer | 17 January 2020 (V0.11) | Full | Slayer is a Skill where you are given a Task to complete. This Task involves the Slaying of selected Enemies. |
Woodcutting | 23 November 2018 (V0.01) | Demo | Cut down various Trees to receive Logs that can be used throughout different Skills as a resource. |
Fishing | 7 December 2018 (V0.03) | Demo | Catch various Raw Fish within many different locations that can be used in Cooking. |
Firemaking | 7 December 2018 (V0.03) | Demo | Burn Logs obtained from Woodcutting. Provides Global XP Modifiers to other skills. |
Cooking | 11 September 2019 (V0.04) | Demo | Cook Fish obtained from Fishing and produce from Farming to progress. Cooked food recovers your Hitpoints. |
Mining | 11 September 2019 (V0.04) | Demo | Mine various types of Rocks to receive resources that can be used to progress in Smithing and Runecrafting. |
Smithing | 11 September 2019 (V0.04) | Demo | Smelt Ores obtained from Mining to create Bars that are then used to smith various Combat Gear. |
Thieving | 28 September 2019 (V0.06) | Full | Pickpocket NPCs that grants GP as well as various Items. Be sure to pay attention to your Hitpoints as NPCs can stun you, dealing damage in the process. |
Farming | 28 September 2019 (V0.06) | Demo | Plant your Allotment, Herb or Tree Seeds to produce their grown counter-part. Allotments can be used as a source of Food. Herbs are used to create Potions in Herblore, and Trees are the main source of Skill XP in Farming. |
Fletching | 29 October 2019 (V0.08) | Full | Used to create all Weapons and Ammo used for Ranged Combat Training. |
Crafting | 29 October 2019 (V0.08) | Full | Used to create Armour for Ranged Combat, as well as Jewellery for general Combat bonuses. |
Runecrafting | 5 December 2019 (V0.10) | Full | Used to create Runes for Magic Combat & Alt. Magic, as well as Magic Weapons & Gear to assist with your adventure. |
Herblore | 12 February 2020 (V0.12) | Full | Brew countless Potions that provide benefits to all Skills within the game by using Herbs you grow within Farming. |
Agility | 4 March 2021 (V0.19) | Full | Construct your very own Obstacle Course to provides many different Global Active Passives to your Character. |
Summoning | 11 June 2021 (V0.20) | Full | Discover marks, create and summon Familiars, and unlock Synergies to assist you throughout the entire game. |
Astrology | 10 November 2021 (V1.0) | Full | Study many Constellations, utilising your knowledge of these Constellations to empower your character with bonuses in almost every Skill in the game. |
Township | 18 October 2022 (V1.1) | Full | Township is a Skill that is designed to passively progress in the background. By growing your town you will be able to unlock pets and gear that will help you out with other skills. |
Alt. Magic | 22 July 2020 (V0.16) | Full | Alt. Magic is a secondary method to progress in the Magic Skill using non-Combat abilities. You are still training Magic as a whole. |
Cartography | 7 September 2023 (V1.2) | AoD | Explore the Map of Melvor and uncover many hidden areas and secrets throughout your journey. |
Archaeology | 7 September 2023 (V1.2) | AoD | Excavate Dig Sites located in Cartography to discover an assortment of rare and unique items which will provide great assistance for your progress outside of the Skill. |
Subcategories
This category has the following 16 subcategories, out of 16 total.
Pages in category "Skills"
The following 28 pages are in this category, out of 28 total.
Media in category "Skills"
The following 27 files are in this category, out of 27 total.
- Agility (skill).svg 512 × 512; 2 KB
- Alternative Magic (skill).svg 512 × 512; 4 KB
- Archaeology (skill).svg 512 × 512; 3 KB
- Astrology (skill).svg 512 × 512; 3 KB
- Attack (skill).svg 512 × 512; 3 KB
- Cartography (skill).svg 512 × 512; 6 KB
- Cooking (skill).svg 639 × 639; 4 KB
- Crafting (skill).svg 322 × 323; 2 KB
- Defence (skill).svg 512 × 512; 2 KB
- Farming (skill).svg 512 × 512; 5 KB
- Firemaking (skill).svg 640 × 640; 4 KB
- Fishing (skill).svg 512 × 512; 4 KB
- Fletching (skill).svg 512 × 513; 4 KB
- Herblore (skill).svg 513 × 512; 2 KB
- Hitpoints (skill).svg 512 × 512; 1 KB
- Magic (skill).svg 512 × 512; 4 KB
- Mining (skill).svg 512 × 512; 2 KB
- Prayer (skill).svg 512 × 512; 2 KB
- Ranged (skill).svg 512 × 512; 2 KB
- Runecrafting (skill).svg 512 × 512; 3 KB
- Slayer (skill).svg 512 × 512; 6 KB
- Smithing (skill).svg 512 × 512; 777 bytes
- Strength (skill).svg 512 × 512; 2 KB
- Summoning (skill).svg 512 × 512; 6 KB
- Thieving (skill).svg 512 × 512; 1 KB
- Township (skill).svg 512 × 512; 5 KB
- Woodcutting (skill).svg 512 × 512; 4 KB