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  • is wearing a Crown of Rhaelyx or has one in their bank, any non-combat skilling action has a 0.025% (1-in-4,000) chance to generate a Mysterious Stone
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  • comparable with a dedicated skilling setup. Magic is the generally the most profitable, but it can differ greatly based on the gear and skills in your possession
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  • Item Created Type Requirements XP Ingredients Skillers Boots Upgrade None N/A 1 Skilling Outfit Upgrade 1 Woodcutters Boots 1 Burning Mans Boots
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  • Strength (category Skills) (section Skill Level Unlocks)
    Strength is a Combat skill, and is used alongside Attack for Melee combat. The Strength skill increases the player's Max Hit when using any Melee attack
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  • player has met the skill level requirement for. Player Total Mastery for Skill and Total Mastery for Skill are both numbers shown on each skill tile within the
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  • Hitpoints (category Skills) (section Skill Level Unlocks)
    Hitpoints is a Combat skill. It is one of three skills (along with Defence and Prayer) that is used when determining a player or monster's Combat Level
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  • Firemaking (category Skills) (section Skill Boosts)
    Firemaking skill. For training the skill, see Firemaking/Training. Firemaking is the ancient art of making fires. Increasing the Firemaking skill level allows
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  • Astrology (category Skills) (section Skill Boosts)
    the Astrology skill. For training the skill, see Astrology/Training. Astrology is a skill that provides passive buffs to various other skills in the game
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  • general Combat, and Consumables for resource preservation during skilling. The skill is generally better at providing utility to the player instead of
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  • Attack (category Skills) (section Skill Level Unlocks)
    Attack is a Combat skill, and is used alongside Strength for Melee combat. Raising the Attack level increases the player's accuracy when using any of the
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  • Defence (category Skills) (section Skill Level Unlocks)
    Defence is a Combat skill. It is one of three skills (along with Hitpoints and Prayer) that is used when determining a player or monster's Combat Level
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  • Woodcutting (category Skills) (section Skill Level Unlocks)
    This article is about the Woodcutting skill. For training the skill, see Woodcutting/Training. Woodcutting is used to gather logs, which are used primarily
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  • Agility (category Skills) (section Skill Boosts)
    This article is about the Agility skill. For a guide to leveling the skill, see Agility/Training. Agility is a skill that provides global bonuses to other
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  • Fletching (category Skills) (section Skill Boosts)
    This article is about the Fletching skill. For training the skill, see Fletching/Training. Fletching is a skill used to make Ranged weapons and ammunition
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  • Farming (category Skills) (section Skill Boosts)
    This article is about the Farming skill. For training the skill, see Farming/Training. Farming is a Skill used to grow seeds into food, herbs or logs.
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  • Mining (category Skills) (section Skill Boosts)
    This article is about the Mining skill. For training the skill, see Mining/Training. Mining is a skill used to gather ore, Rune Essence, Pure Essence,
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  • Thieving (category Skills) (section Skill Boosts)
    This article is about the Thieving skill. For training the skill, see Thieving/Training. Thieving is used to pickpocket GP and items. Some items obtainable
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  • Herblore (category Skills) (section Skill Potions)
    the Herblore skill. For training the skill, see Herblore/Training. Herblore is used to make potions that grant bonuses to various skills and combat actions
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  • \small{\text{Effective Skill Level} = \text{Standard Skill Level} + \text{Hidden Skill Level}} }[/math] Where 'Standard Skill Level' is the player's skill level as seen
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  • Slayer Areas are combat areas specific to the Slayer skill. Unlike other combat areas, killing monsters within these areas will grant the player Slayer
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  • Fishing (category Skills) (section Skill Boosts)
    This article is about the Fishing skill. For training the skill, see Fishing/Training. Fishing is used to catch fish, special items, and junk. Many of
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  • Shop (section Skill Upgrades)
    skillcape, level 99 in its corresponding skill is required. To purchase the Max Skillcape level 99 in all skills is required. To purchase the Cape of Completion
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  • Township (category Skills) (section Skill Boosts)
    This article is about the Township skill. For training the skill, see Township/Training. Township is a skill which tasks the player with running a town
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  • Slayer (category Skills) (section Skill Level Unlocks)
    Slayer is a Combat skill. Unlike other Combat skills, Slayer does not directly impact the player's combat abilities. Instead, players are tasked to hunt
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  • Smithing (category Skills) (section Skill Boosts)
    This article is about the Smithing skill. For training the skill, see Smithing/Training. Smithing is used to turn ore into bars, weapons, armour, and arrowtips
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  • Archaeology (category Skills) (section Skill Boosts)
    article is about the Archaeology skill. For a guide to leveling the skill, see Archaeology/Training. Archaeology is a skill where dig sites located in Cartography
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  • Cooking (category Skills) (section Skill Boosts)
    This article is about the Cooking skill. For training the skill, see Cooking/Training. Cooking is used to turn raw fish and crops into edible food. Although
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  • Runecrafting (category Skills) (section Skill Boosts)
    article is about the Runecrafting skill. For training the skill, see Runecrafting/Training. Runecrafting is a skill which allows the player to craft runes
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  • were two new skills, Cartography and Archaeology, and the Ancient Relics Game Mode. The expansion introduces the following content: 2 New Skills: Cartography
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  • Prayer (category Skills) (section Skill Level Unlocks)
    Prayer/Guide. Prayer is a Combat skill. It provides passive combat bonuses at the expense of prayer points. Prayer is one of three skills (along with Defence and
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  • Summoning (category Skills) (section Skill Boosts)
    This article is about the Summoning skill. For training the skill, see Summoning/Training. Summoning is a skill that allows you to create Summoning Tablets
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  • giving a 10% chance to double resources. You cannot equip Weapons, Capes, Skilling Items (Items with no Combat Benefits), or items which you already have
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  • Cartography (category Skills) (section Skill Overview)
    article is about the Cartography skill. For a guide to leveling the skill, see Cartography/Training. Cartography is a skill in which the player can explore
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  • The demo version of Melvor Idle has a limited number of skills, enemies, and game modes. Upgrading to the Full version is a one-time unlock, there is no
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  • various Skills even further New Superior Skill Capes obtainable at Level 120, with a Superior Max Skillcape for when you reach Level 120 in every Skill New
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  • Ranged (category Skills) (section Skill Level Unlocks)
    Ranged is a Combat skill. Unlike Melee, which uses both Attack and Strength when attacking monsters in combat, the player's Ranged level affects both accuracy
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  • Agility Level 99 N/A 5,000 Gold Bar 5,000 Silver Bar 50,000,000 Pillar of Skilling Agility Level 99 N/A 5,000 Gold Bar 5,000 Silver Bar 50,000,000 Lava Jump
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  • Magic (category Skills) (section Skill Level Unlocks)
    This article is about the Magic skill. For training the skill, see Magic/Training. Magic is a Combat skill. Magic uses damaging spells, debuffing Curses
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  • Agility Level 99 N/A 5,000 Gold Bar 5,000 Silver Bar 50,000,000 Pillar of Skilling Agility Level 99 N/A 5,000 Gold Bar 5,000 Silver Bar 50,000,000 Water Jump
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  • Weapons, armour and food can be equipped for use in combat, or to assist with skills. Double clicking an item will also equip it to the active equipment set
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  • Astrology/Training (category Skill Training)
    This article is about training the Astrology skill. For the skill itself, see Astrology. Study on the highest level Constellation that is unlocked. It
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  • player's Combat stats, however many pieces also provide bonuses to non-combat skills. All items of equipment available for each equipment slot may be viewed
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  • Alt. Magic Skill XP +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Slayer
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  • gameplay experience. Maxing 20+ skills has never been more zen." As it stands today, the game consists of levelling different skills up to their max levels, acquiring
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  • Ancient Ring of Skills does not provide any stat bonuses in combat.
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  • Astrology Skill XP With all four Star Gazing Outfit equipped: +8% Astrology Mastery XP Skillers Hat 0 0 0 0 0 0 0 0% 0 0 0 0% +2% non-Combat Skill XP With
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  • Astrology Skill XP With all four Star Gazing Outfit equipped: +8% Astrology Mastery XP Skillers Body +2% non-Combat Skill XP With all four Skillers Outfit
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  • unlock Relics when a Skill does not have any. Fixed Ancient Relics showing in skilling minibar when the Skill does not have any. Fixed Skills without Ancient
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  • Alt. Magic Skill XP +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Prayer
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  • double. The base game has a maximum skill and Mastery level of 99, with the Throne of the Herald Expansion the skill level maximum is increased to 120.
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  • 500,000 +1 Strength Bonus +2 Defence Bonus +6% Damage Reduction Skillers Boots 1 Skilling Outfit Upgrade 1 Woodcutters Boots 1 Burning Mans Boots 1 Fishermans
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  • boosts that affect all skills. The specific boosts covered here are: Experience Boosts +X% Global Skill XP +X% Non Combat Skill XP Mastery Boosts +X% Global
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  • progressing in difficulty and Combat Level each wave. You start at Level 1 Combat Skill Levels ( Level 10) which increases by 1 at the end of each wave. Start with
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  • Rating: 13,376 Damage Reduction: 5% Evasion Ratings: 8,256 8,256 11,840 Skill Levels: 160 240 120 80 200
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  • Astrology Skill XP With all four Star Gazing Outfit equipped: +8% Astrology Mastery XP Skillers Leggings 0% +2% non-Combat Skill XP With all four Skillers Outfit
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  • Rating: 12,426 Damage Reduction: 5% Evasion Ratings: 10,146 5,696 2,112 Skill Levels: 100 80 80 1 1
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  • Accuracy Rating: 5,696 Damage Reduction: 0% Evasion Ratings: 5,696 5,696 2,112 Skill Levels: 80 80 80 1 1
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  • Accuracy Rating: 6,853 Damage Reduction: 0% Evasion Ratings: 7,120 5,120 3,008 Skill Levels: 68 70 71 15 25
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  • Accuracy Rating: 7,176 Damage Reduction: 20% Evasion Ratings: 5,796 4,416 1,728 Skill Levels: 60 60 60 1 1
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  • Accuracy Rating: 1,856 Damage Reduction: 0% Evasion Ratings: 1,216 1,216 768 Skill Levels: 20 20 10 1 1
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  • Accuracy Rating: 8,904 Damage Reduction: 5% Evasion Ratings: 9,216 12,096 3,200 Skill Levels: 97 67 135 1 1
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  • Pillar +40% Global GP (except Item Sales) -3% Interval for all non-Combat Skills +8% Chance to Double Items Globally +8% Global Mastery XP Pillar of Generosity
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  • Accuracy Rating: 10,146 Damage Reduction: 0% Evasion Ratings: 5,546 7,316 9,920 Skill Levels: 1 1 50 20 80
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  • Pillar +40% Global GP (except Item Sales) -3% Interval for all non-Combat Skills +8% Chance to Double Items Globally +8% Global Mastery XP Pillar of Generosity
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  • Accuracy Rating: 4,662 Damage Reduction: 0% Evasion Ratings: 3,034 3,034 1,311 Skill Levels: 54 46 32 1 1
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  • Accuracy Rating: 3,776 Damage Reduction: 0% Evasion Ratings: 3,776 3,776 1,536 Skill Levels: 50 50 50 1 1
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  • Pillar +40% Global GP (except Item Sales) -3% Interval for all non-Combat Skills +8% Chance to Double Items Globally +8% Global Mastery XP Pillar of Generosity
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  • Pillar +40% Global GP (except Item Sales) -3% Interval for all non-Combat Skills +8% Chance to Double Items Globally +8% Global Mastery XP Pillar of Generosity
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  • 11 Accuracy Rating: 170 Damage Reduction: 0% Evasion Ratings: 220 640 640 Skill Levels: 1 1 1 1 1
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  • Rating: 10,791 Damage Reduction: 5% Evasion Ratings: 12,276 6,336 5,888 Skill Levels: 90 90 90 80 80
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  • Accuracy Rating: 2,291 Damage Reduction: 0% Evasion Ratings: 1,856 1,856 960 Skill Levels: 20 20 20 20 1
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  • Accuracy Rating: 5,546 Damage Reduction: 0% Evasion Ratings: 2,944 4,784 4,020 Skill Levels: 1 1 37 50 15
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  • Accuracy Rating: 6,486 Damage Reduction: 0% Evasion Ratings: 4,416 4,416 1,728 Skill Levels: 60 50 60 1 1
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  • Accuracy Rating: 2,886 Damage Reduction: 0% Evasion Ratings: 3,276 3,276 1,600 Skill Levels: 30 30 30 10 10
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  • Accuracy Rating: 7,866 Damage Reduction: 0% Evasion Ratings: 9,246 9,246 4,416 Skill Levels: 60 60 60 60 60
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  • start with a maximum Skill Level cap of Level 10 and must defeat Dungeons to increase it. Any experience earned beyond the skill cap +99.99% will be deleted
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  • Rating: 13,516 Damage Reduction: 5% Evasion Ratings: 15,696 6,976 6,528 Skill Levels: 100 100 100 90 90
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  • The Fisherman is one of the NPCS in the Thieving skill. Successfully pickpocketing the Fisherman will always give 1 - 450 Up to one of these will be received
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  • Accuracy Rating: 2,146 Damage Reduction: 0% Evasion Ratings: 2,436 2,436 960 Skill Levels: 20 20 20 1 1
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  • Accuracy Rating: 9,256 Damage Reduction: 0% Evasion Ratings: 7,176 9,936 6,912 Skill Levels: 1 1 60 80 30
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  • Accuracy Rating: 2,214 Damage Reduction: 0% Evasion Ratings: 2,240 2,240 1,088 Skill Levels: 18 22 26 1 1
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  • Accuracy Rating: 4,794 Damage Reduction: 0% Evasion Ratings: 3,264 3,264 1,408 Skill Levels: 42 42 42 1 1
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  • The non-combat equivalent of the Gold Emerald Ring is the Ancient Ring of Skills. Gold Emerald Ring does not provide any stat bonuses in combat.
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  • Modifiers: -3% Interval for all non-Combat Skills +3% Chance to Preserve Resources in Skills +4% non-Combat Skill XP +4% Global Mastery XP Item Sources: Upgrading:
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  • Gloves (section Skills)
    gain +1 additional resource in Fletching (Cannot be doubled) +10% Fletching Skill XP -0.1s Fletching Interval +3% Fletching Mastery XP Toxic Maker Gloves 0
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  • 23 Accuracy Rating: 640 Damage Reduction: 0% Evasion Ratings: 640 640 640 Skill Levels: 1 1 1 1 1
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  • The Chef is one of the NPCS in the Thieving skill. Successfully pickpocketing the Chef will always give 1 - 300 Up to one of these will be received on
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  • The Lumberjack is one of the NPCS in the Thieving skill. Successfully pickpocketing the Lumberjack will always give 1 - 500 Up to one of these will be
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  • The Golbin is one of the NPCS in the Thieving skill. Successfully pickpocketing the Golbin will always give 1 - 175 Up to one of these will be received
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  • Fire Cape and the Infernal Cape). The 10% chance to double resources from skills is additive with others. This bonus will include items produced by Alt.
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  • Game Mode (section Skiller)
    not lost upon death. All skills except Firemaking and Farming are available from the start. The player's skill level for all skills is initially capped at
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  • Accuracy Rating: 1,984 Damage Reduction: 0% Evasion Ratings: 2,112 2,112 1,920 Skill Levels: 22 24 24 20 20
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  • Accuracy Rating: 1,856 Damage Reduction: 0% Evasion Ratings: 1,856 1,856 960 Skill Levels: 20 20 20 20 1
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  • Accuracy Rating: 1,984 Damage Reduction: 0% Evasion Ratings: 2,304 2,304 1,088 Skill Levels: 22 27 27 1 1
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  • The Golbin Chief is one of the NPCS in the Thieving skill. Successfully pickpocketing the Golbin Chief will always give 1 - 275 Up to one of these will
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  • Requirements Rewards Very Hard 1 Ancient Ring of Skills 1 Ancient Ring of Mastery 5,000,000 Elite 20 Ancient Ring of Skills 20 Ancient Ring of Mastery 500 Ring of
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  • Upgrading Items Skillers Hat melvorF:Skillers_Hat Summoning Equipment Yes  2,000 Upgrading: ,,,,,,,,,, Skillers Body melvorF:Skillers_Body Woodcutting
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  • Smithing/Training (category Skill Training)
    options into consideration This article is about training the Smithing skill. For the skill itself, see Smithing. Make items that use the most bars, usually
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  • Fishing/Training (category Skill Training)
    This article is about training the Fishing skill. For the skill itself, see Fishing. Generally, you should train on the highest level fish you have unlocked
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  • Herblore/Training (category Skill Training)
    options into consideration This article is about training the Herblore skill. For the skill itself, see Herblore. Because the main source of herbs is Farming
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