Poison Pods: Difference between revisions
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'''Poison Pods''' is an {{Icon|Archaic|type=spellType}} spell that is unlocked by clearing {{Icon|type=dungeon|Ancient Sanctuary}} once. This spell requires a {{Skill|Magic}} level of 100 to cast and inflicts damage equal to 100% of your max hit 10 times. There is a 0.5 second delay between each of the 10 attacks for a total duration of 4.5 seconds. Each hit inflicts [[Poison]] that deals 10% of the enemy's max [[hitpoints]] as damage over 10 seconds. This attack is avoidable. | |||
As with all Archaic Magicks, damage modifiers from [[equipment]], [[prayer]], and [[potions]] will apply. Curses and damage-modifying Auroras can also be used, though [[Special Attacks|special attacks]] will not work. | |||
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Latest revision as of 07:12, 2 January 2024
This page is up to date (v1.2.2). |
Poison Pods |
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Archaic Magick ID: melvorTotH:PoisonPods |
Requirements: Level 100 Complete Ancient Sanctuary |
Spell Damage: 100 |
Description: You hurl large pods filled with poisonous gas at the enemy that burst open into a noxious cloud of gas that deals damage equal to 100% of your max hit 10 times over 4.5s. On a hit, inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10s. Avoidable. |
Runes: |
Poison Pods is an Archaic spell that is unlocked by clearing Ancient Sanctuary once. This spell requires a Magic level of 100 to cast and inflicts damage equal to 100% of your max hit 10 times. There is a 0.5 second delay between each of the 10 attacks for a total duration of 4.5 seconds. Each hit inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10 seconds. This attack is avoidable.
As with all Archaic Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will not work.
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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