King
This page is up to date (v1.2.2). |
King |
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Area: Royal Castle |
Requirements: |
Perception: 950 |
Max Hit: 306 |
Experience: 133 XP |
The King is one of the NPCS in the Thieving skill.
Loot
Successfully pickpocketing the King will always give 1 - 1,000
Possible Common Drops:
Up to one of these will be received on a successful pickpocket:
Item | Qty | Price | Chance | |
---|---|---|---|---|
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1 | 51/329 | 15.50% | |
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1 | 69/658 | 10.49% | |
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1 | 33/329 | 10.03% | |
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1 | 27/329 | 8.21% | |
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1 | 12/329 | 3.65% | |
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1 | 45/1,316 | 3.42% | |
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1 | 3/94 | 3.19% | |
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1 | 3/94 | 3.19% | |
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1 | 3/94 | 3.19% | |
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1 | 39/1,316 | 2.96% | |
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1 | 9/329 | 2.74% | |
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1 | 9/329 | 2.74% | |
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1 | 27/1,316 | 2.05% | |
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1 | 27/1,316 | 2.05% | |
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1 | 9/1,316 | 0.68% | |
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1 | 9/1,316 | 0.68% | |
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1 | 3/1,316 | 0.23% | |
Total: | 3/4 | 75.00% |
The loot obtained from the average successful pickpocket is worth 264.67 if sold.
Including GP, the average successful pickpocket is worth 765.17.
Possible Rare Drops:
Any of these can be received after a successful pickpocket:
Item | Qty | Price | Chance | |
---|---|---|---|---|
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1 | 1/120 | 0.8333% | |
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1 | 1/20,000 | 0.0050% | |
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1 | 1/15,000 | 0.0067% |
Possible Area Unique Drops
Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.
Item | Qty | Price | Chance | |
---|---|---|---|---|
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1 | 1/500 | 0.20% | |
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1 | 1/500 | 0.20% | |
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1 | 1/500 | 0.20% |
Possible NPC Unique Drop
The chance of receiving the unique drop for an NPC is based on a combination of several factors. The unique drop chance for an NPC is included in the tooltip for your Stealth against that NPC.
The unique drop for the King is Gold Crested Shield.
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Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |