Bandit Thug: Difference between revisions

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Latest revision as of 20:38, 30 September 2021

This page is up to date (v1.2.2).
Bandit Thug
Bandit Thug
Area: Bandit Hideout
Requirements: Thieving Level 12
Perception: 220
Max Hit: 54
Experience: 13 XP

The Bandit Thug is one of the NPCS in the Thieving skill.

Loot

Successfully pickpocketing the Bandit Thug will always give 1 - 200GP

Possible Common Drops:

Up to one of these will be received on a successful pickpocket:

Item Qty Price Chance
Normal Shortbow 1 5GP 3/19 15.79%
Iron Arrows 1 - 10 2 - 20GP 3/19 15.79%
Bronze Arrows 1 - 10 1 - 10GP 3/19 15.79%
Normal Longbow 1 5GP 3/19 15.79%
Steel Arrows 1 - 10 3 - 30GP 3/95 3.16%
Oak Longbow 1 10GP 3/95 3.16%
Oak Shortbow 1 10GP 3/95 3.16%
Willow Shortbow 1 15GP 3/380 0.79%
Willow Longbow 1 15GP 3/380 0.79%
Mithril Arrows 1 - 10 8 - 80GP 3/380 0.79%
Total: 3/4 75.00%

The loot obtained from the average successful pickpocket is worth 5.92GP if sold.

Including GP, the average successful pickpocket is worth 106.42GP.

Possible Rare Drops:

Any of these can be received after a successful pickpocket:

Item Qty Price Chance
Bobby's Pocket 1 4,000GP 1/120 0.8333%
Chapeau Noir 1 32,000GP 1/20,000 0.0050%
Sneak-Ers 1 15,000GP 1/15,000 0.0067%

Possible Area Unique Drops

Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.

Item Qty Price Chance
Thiever's Cape 1 3,900GP 1/500 0.20%
Marksman's Sigil 1 5,000GP 1/500 0.20%