Pets: Difference between revisions
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[[File:Cool Rock (pet).svg|thumb|One of the Pets in the game, [[Cool Rock]]]] | [[File:Cool Rock (pet).svg|thumb|One of the Pets in the game, [[Cool Rock]]]] | ||
'''{{PAGENAME}}''' are unlockables which give permanent bonuses. | '''{{PAGENAME}}''' are unlockables which give permanent bonuses. | ||
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Pets are not items and will not appear in the [[bank]]. Instead, all acquired pets can be seen within the Pets section of the Completion Log, and will also appear in the [[Settings#Minibar_Settings|skilling minibar]] if acquired from a specific non-combat skill. | Pets are not items and will not appear in the [[bank]]. Instead, all acquired pets can be seen within the Pets section of the Completion Log, and will also appear in the [[Settings#Minibar_Settings|skilling minibar]] if acquired from a specific non-combat skill. | ||
Once a pet is acquired its effect is permanently active and cannot be turned off. | Once a pet is acquired, its effect is permanently active and cannot be turned off. All unlocked pets are active at the same time. | ||
==Acquiring Pets== | ==Acquiring Pets== | ||
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<math>\dfrac{\text{Time required for action (seconds)} \times \left ( \text{Virtual level of Skill} + 1 \right )}{25\;000\;000}</math> | <math>\dfrac{\text{Time required for action (seconds)} \times \left ( \text{Virtual level of Skill} + 1 \right )}{25\;000\;000}</math> | ||
For example, a player with level 99 Crafting who has unlocked {{UpgradeIcon|Perpetual Haste}} and is wearing the {{ItemIcon|Crafting Skillcape}} will take 1.9 seconds to complete an action, which means each action will give a <math>\tfrac{1.9 \times (99 + 1)}{25 | For example, a player with level 99 Crafting who has unlocked {{UpgradeIcon|Perpetual Haste}} and is wearing the {{ItemIcon|Crafting Skillcape}} will take 1.9 seconds to complete an action, which means each action will give a <math>\tfrac{1.9 \times (99 + 1)}{25,000,000} = 0.0000076= 0.00076\text{%}</math> chance to earn {{PetIcon|Crafting}}. | ||
For combat an action is an attack. For {{Skill|Slayer}}, an action is an attack against the player's current Slayer task. | For combat an action is an attack. For {{Skill|Slayer}}, an action is an attack against the player's current Slayer task. For [[Special Attacks|special attacks]] or [[Magic#Standard Magic|spells]] which perform consecutive hits, the action time for any hits after the first is the duration between the current hit and the previous hit, not the attack speed displayed within the {{Icon|Combat}} UI. | ||
{{PetIcon|Farming}} works slightly differently: Larry is rolled when crops are harvested. The chance formula used is unique to Larry, as explained [[Larry, the Lonely Lizard|here]]. | {{PetIcon|Farming}} works slightly differently: Larry is rolled when crops are harvested. The chance formula used is unique to Larry, as explained [[Larry, the Lonely Lizard|here]]. | ||
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* For {{ZoneIcon|Volcanic Cave}} and {{ZoneIcon|Infernal Stronghold}} the chance to receive a pet is 1-in-200 | * For {{ZoneIcon|Volcanic Cave}} and {{ZoneIcon|Infernal Stronghold}} the chance to receive a pet is 1-in-200 | ||
* For the God Dungeons, the chance to receive a pet is 1-in-150 | * For the God Dungeons, the chance to receive a pet is 1-in-150 | ||
* For {{ZoneIcon|Into the Mist}}, the chance of receiving the | * For {{ZoneIcon|Into the Mist}} and {{ZoneIcon|Impending Darkness Event}}, the chance of receiving the pets are not random. Instead, the player is guaranteed to unlock the {{ZoneIcon|Into the Mist}} pet after completing the dungeon five times, while the {{ZoneIcon|Impending Darkness Event}} pet is guaranteed after a single completion. | ||
===Other Pets=== | ===Other Pets=== | ||
There are a few pets that don't fall into the other categories: | There are a few pets that don't fall into the other categories: | ||
* The Golden Golbin is a guaranteed drop after reaching a total Golbin Kill Count of 42,069. Both melee {{MonsterIcon|Golbin}} | * The Golden Golbin is a guaranteed drop after reaching a total Golbin Kill Count of 42,069. Both melee {{MonsterIcon|Golbin|Golbins}} in the {{Icon|type=combatArea|Golbin Village}} and all golbins in the [[Golbin Raid]] count. | ||
* {{PetIcon|Ty}} is rolled whenever any action is taken that rewards {{Icon|Mastery}} xp, the chance to acquire is the same as for skill pets. | * {{PetIcon|Ty}} is rolled whenever any action is taken that rewards {{Icon|Mastery}} xp, the chance to acquire is the same as for skill pets. | ||
* {{PetIcon|Mark}} is obtained when the player reaches the maximum mark level of 4 in each of the [[Summoning#Summoning Marks|Summoning marks]]. | * {{PetIcon|Mark}} is obtained when the player reaches the maximum mark level of 4 in each of the [[Summoning#Summoning Marks|Summoning marks]]. | ||
* {{PetIcon|Peri}} is rolled with a 1 in | * {{PetIcon|Peri}} is rolled with a 1-in-7,500 chance for each monster killed in {{ZoneIcon|Perilous Peaks}}. | ||
* {{PetIcon|Otto}} is rolled with a 1 in | * {{PetIcon|Otto}} is rolled with a 1-in-7,500 chance for each monster killed in {{ZoneIcon|Dark Waters}}. | ||
* {{PetIcon|Ripper}} was available as part of the [[Events#Christmas Event 2020|2020 Christmas Event]] and is not currently available. Ripper is not required to reach 100% Pet Completion | * {{PetIcon|Ripper}} was available as part of the [[Events#Christmas Event 2020|2020 Christmas Event]] and is not currently available. Ripper is not required to reach 100% Pet Completion. | ||
* {{PetIcon|Jerry}} and {{PetIcon|Preston}} can be purchased from the [[Golbin Raid]] shop. Neither is required to reach 100% Pet Completion | * {{PetIcon|Jerry}} and {{PetIcon|Preston}} can be purchased from the [[Golbin Raid]] shop. Neither is required to reach 100% Pet Completion. | ||
* {{PetIcon|Festive Cool Rock}} and {{PetIcon|Festive Chio}} were available during the [[Events#Holiday Event 2021|2021 Holiday Event]] by completing 2/5 and 5/5 of Chio's Tasks respectively, and are no longer available. They are not required for 100% Pet Completion. | |||
== List of all Pets == | == List of all Pets == | ||
{{ | {{PetTable}} | ||
{{PetNav}} | {{PetNav}} | ||
{{Menu}} | {{Menu}} |
Revision as of 21:49, 24 February 2022
This page was last updated for (v1.0.2). |
Pets are unlockables which give permanent bonuses.
Pets are not items and will not appear in the bank. Instead, all acquired pets can be seen within the Pets section of the Completion Log, and will also appear in the skilling minibar if acquired from a specific non-combat skill.
Once a pet is acquired, its effect is permanently active and cannot be turned off. All unlocked pets are active at the same time.
Acquiring Pets
Skill Pets
There is a pet for each of the skills in the game. The Chance to acquire a Pet on any given action of a Skill is:
[math]\displaystyle{ \dfrac{\text{Time required for action (seconds)} \times \left ( \text{Virtual level of Skill} + 1 \right )}{25\;000\;000} }[/math]
For example, a player with level 99 Crafting who has unlocked Perpetual Haste and is wearing the Crafting Skillcape will take 1.9 seconds to complete an action, which means each action will give a [math]\displaystyle{ \tfrac{1.9 \times (99 + 1)}{25,000,000} = 0.0000076= 0.00076\text{%} }[/math] chance to earn Caaarrrlll.
For combat an action is an attack. For Slayer, an action is an attack against the player's current Slayer task. For special attacks or spells which perform consecutive hits, the action time for any hits after the first is the duration between the current hit and the previous hit, not the attack speed displayed within the Combat UI.
Larry, the Lonely Lizard works slightly differently: Larry is rolled when crops are harvested. The chance formula used is unique to Larry, as explained here.
It is possible to acquire a Pet Offline.
Boss Pets
Each time the player completes a dungeon, they have a chance to receive the Boss Pet for that dungeon. The chance to receive the pet depends on the dungeon:
- For the lower level dungeons ( Chicken Coop up to Dragons Den) the chance to receive a pet is 1-in-350.
- For Volcanic Cave and Infernal Stronghold the chance to receive a pet is 1-in-200
- For the God Dungeons, the chance to receive a pet is 1-in-150
- For Into the Mist and Impending Darkness Event, the chance of receiving the pets are not random. Instead, the player is guaranteed to unlock the Into the Mist pet after completing the dungeon five times, while the Impending Darkness Event pet is guaranteed after a single completion.
Other Pets
There are a few pets that don't fall into the other categories:
- The Golden Golbin is a guaranteed drop after reaching a total Golbin Kill Count of 42,069. Both melee Golbins in the Golbin Village and all golbins in the Golbin Raid count.
- Ty is rolled whenever any action is taken that rewards Mastery xp, the chance to acquire is the same as for skill pets.
- Mark is obtained when the player reaches the maximum mark level of 4 in each of the Summoning marks.
- Peri is rolled with a 1-in-7,500 chance for each monster killed in Perilous Peaks.
- Otto is rolled with a 1-in-7,500 chance for each monster killed in Dark Waters.
- Ripper the Reindeer was available as part of the 2020 Christmas Event and is not currently available. Ripper is not required to reach 100% Pet Completion.
- Jerry the Giraffe and Preston the Platypus can be purchased from the Golbin Raid shop. Neither is required to reach 100% Pet Completion.
- Festive Cool Rock and Festive Chio were available during the 2021 Holiday Event by completing 2/5 and 5/5 of Chio's Tasks respectively, and are no longer available. They are not required for 100% Pet Completion.
List of all Pets
Pet | Acquired From | Effect | |
---|---|---|---|
Beavis | Woodcutting | +5% Chance to Double Items in Woodcutting | |
Pudding Duckie | Fishing | +5% Chance to Double Items in Fishing | |
Pyro | Firemaking | +1% Global Skill XP | |
Cris | Cooking | +5% Chance to Double Items in Cooking | |
Cool Rock | Mining | +5 Mining Node HP | |
Puff, the Baby Dragon | Smithing | +10% Chance to Preserve Resources in Smithing | |
Larry, the Lonely Lizard | Farming | +15 additional quantity of primary resource gained in Farming (Cannot be doubled) | |
Bruce | Attack | +3 Hidden Attack Level | |
Lil Ron | Strength | +3 Hidden Strength Level | |
Leonardo | Defence | +1% Damage Reduction | |
Finn, the Cat | Hitpoints | +10 Maximum Hitpoints | |
Golden Golbin | Golbin kills | +1% Chance To Double Loot in Combat | |
Ty | Mastery | +3% Global Mastery XP | |
Ripper the Reindeer | Christmas Event 2020 | None | |
Chick | Chicken Coop | +1% Accuracy Rating | |
Zarrah | Undead Graveyard | +1% GP from Combat | |
Chio | Bandit Base | +2% Ranged Max Hit | |
Bouncing Bob | Hall of Wizards | +2% Magic Max Hit | |
Rosey | Spider Forest | +1% Chance To Double Loot in Combat | |
Ayyden | Deep Sea Ship | +2% Global Slayer Coins (except Item Sales) | |
Arctic Yeti | Frozen Cove | +2% Ammo Preservation | |
Mac | Volcanic Cave | +1% Damage To Slayer Area Monsters | |
Jerry the Giraffe | Golbin Raid Shop | Start with Adamant Scimitar in Golbin Raid | |
Preston the Platypus | Golbin Raid Shop | +1,000% Starting Runes in Golbin Raid | |
Festive Cool Rock | Holiday Event 2021 | None | |
Festive Chio | Holiday Event 2021 | None | |
Snek | Thieving | +50% GP gained from Thieving | |
Quill | Fletching | -0.2s Fletching Interval | |
Caaarrrlll | Crafting | -0.2s Crafting Interval | |
Gunter | Runecrafting | +10% Chance to Preserve Resources in Runecrafting | |
Gronk | Herblore | +2% Chance to Double Items in Herblore | |
Marahute | Ranged | +5% Ammo Preservation | |
Salem | Magic | +5% Rune Preservation | |
Monk-ey | Prayer | +5% Chance To Preserve Prayer Points | |
Asura | Slayer | +20% Global Slayer Coins (except Item Sales) | |
Peri | Perilous Peaks | +5% Ranged Evasion +5% Melee Evasion +5% Magic Evasion | |
Otto | Dark Waters | -0.1s Attack Interval | |
Jelly Jim | Miolite Caves | +2% Rune Preservation | |
Harley | Dragons Den | +1% Damage To Combat Area Monsters | |
Singe | Infernal Stronghold | +1% Damage To Dungeon Monsters | |
Aquarias | Air God Dungeon | +1% Chance to Double Items Globally | |
Norman | Water God Dungeon | +3% Chance To Preserve Prayer Points | |
Erran | Earth God Dungeon | +1% Damage Reduction | |
Ren | Fire God Dungeon | +2% Max Hit | |
Pablo | Into the Mist | +2% Damage To All Monsters | |
Sam | Agility | +15% GP gained from Agility | |
Tim the Wolf | Summoning | -1 Shard cost when creating Melvor Realm Familiars in Summoning | |
Mark | Summoning | +10% Chance to preserve Summoning Charges | |
Bone | Impending Darkness Event | All enemies have: -1% Damage Reduction | |
Astro | Astrology | +1% chance to gain Golden Stardust in Astrology | |
B | Township | +10% Township Max Storage | |
Marcy | Township | +2% Township Skill XP | |
Roger | Township | +2% Township Resource Generation | |
Ace | Township | +1% Chance to Double Items Globally | |
Layla | Township | +2% Township Happiness | |
Mister Fuzzbutt | Township | +5% Global GP (except Item Sales) | |
Octavius Lepidus VIII | Township | +2% Township Education | |
Saki | Mastery | +1% Global Mastery XP | |
Hades | +2% Damage To Combat Area Monsters | ||
Caleb | +2% Damage To Slayer Tasks | ||
Cindar | +2% Damage To Bosses | ||
Maxwell | +2% Damage To All Monsters | ||
Penelope | Ancient Sanctuary | +2% Chance to Double Items Globally | |
Harry | Underground Lava Lake | All enemies have: -2% Damage Reduction | |
Azuzu | Lightning Region | +2% Max Hit | |
Webbie | Lair of the Spider Queen | -0.1s Attack Interval | |
Bill & Wendy | Cursed Forest | +2% Lifesteal | |
Phantom | Necromancers Palace | +5% Summoning Max Hit | |
Patchy | Millennium Gate | -1 Prayer Point Cost for Prayers | |
Harold | Throne of the Herald | +5% Accuracy Rating +5% Global Evasion +2% Chance to Double Items Globally -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP +3% Chance to preserve Summoning Charges +2% of Maximum Hit added to Minimum Hit -0.2s Monster Respawn Timer -2% Interval for all Non-Combat Skills +3% Ammo Preservation +3% Rune Preservation +50% Mastery Pool XP Cap | |
Classy Rock | Township | +10 Mining Node HP | |
Cute Rock | Township | +2% Chance to Double Items in Mining +2% Chance to Double Items in Smithing | |
Royal Rock | Township | +3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | |
Elf Rock | Township | +5% Global Evasion | |
Magic Rock | Township | +3% Chance to Double Items in Magic | |
Party Rock | Township | +4% Mastery XP for Melvor Realm only | |
A Warm Snowflake | Lava Lake | -10% Damage taken from Burn | |
Crag | Golem Territory | +10% Reflect Damage | |
Aggi | Cult Grounds | +1 Hidden Strength Level +1 Hidden Ranged Level +1 Hidden Defence Level | |
Sprout | Unholy Forest | +3% chance to preserve Prayer Points for Unholy Prayers | |
Kiko | Trickery Temple | +10 Maximum Hitpoints | |
Lumi | Underwater City | -0.1s Attack Interval | |
Warren | Archaeology | +5% chance to preserve dig site map excavation actions | |
Skye | Cartography | -5% Cartography travel costs | |
Hex | Cartography | +3% Global Mastery XP | |
Carthulu | Cartography | Doubles the effects of all Active Modifiers from Point of Interests in Cartography | |
Warde | +5% Reflect Damage | ||
Felix | +2% Maximum Hitpoints when fighting against Abyssal Damage | ||
Kuukoo | None | ||
Vanir | +10% Evasion Rating when fighting against Abyssal Damage | ||
Arnold | +10% Accuracy Rating when fighting against Abyssal Damage | ||
Za'Keel | +1% Abyssal Resistance | ||
Nhilly | +5% Maximum Hit when fighting against Abyssal Damage | ||
Filbert | +1% Abyssal Resistance | ||
Kevin | +2% Maximum Hitpoints when using Abyssal Damage | ||
Za'Za | +2% Lifesteal | ||
Niel | -2% Attack Interval | ||
Esmé | Herblore | -5% Herblore interval for Abyssal Realm only | |
Henriette | Harvesting | -2% Harvesting Interval | |
Chica | Corruption | +5% Corruption progress gained when hitting with an attack | |
Zon | -5% cost to produce Abyssal Realm Items in all Artisan Skills +1 additional quantity of primary resource gained globally (Cannot be doubled) +25% Mastery Pool XP Cap +2% Resource Preservation cap in Skills +3% Maximum Hitpoints +15% Global Mastery XP -0.1s Attack Interval -0.1s Global Non-Combat Skill Interval +25% chance for Corruption progress to instantly fill at the start of a fight |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |