Upgrading Items: Difference between revisions
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{{V|0. | {{V|0.19.1}} | ||
Upgrading items, also known as trimming, is a way to improve an item. An item can be upgraded by clicking on it in the bank, and then clicking upgrade. A window will appear with the stats of the upgraded item, what the upgrade will cost, and a button to finish the upgrade. An armour piece must first be upgraded to (S) using [[Silver Bar|Silver Bars]] and [[GP]], before it can be upgraded to (G) using [[Gold Bar|Gold Bars]] and [[GP]]. Once an armour piece has the (G) prefix it has been fully upgraded and cannot be upgraded again. Item upgrades cannot be reversed and the costs associated with the upgrade cannot be recuperated. | Upgrading items, also known as trimming, is a way to improve an item. An item can be upgraded by clicking on it in the bank, and then clicking upgrade. A window will appear with the stats of the upgraded item, what the upgrade will cost, and a button to finish the upgrade. An armour piece must first be upgraded to (S) using [[Silver Bar|Silver Bars]] and [[GP]], before it can be upgraded to (G) using [[Gold Bar|Gold Bars]] and [[GP]]. Once an armour piece has the (G) prefix it has been fully upgraded and cannot be upgraded again. Item upgrades cannot be reversed and the costs associated with the upgrade cannot be recuperated. | ||
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==Ring== | ==Ring== | ||
{{RingUpgradeTable}} | {{RingUpgradeTable}} | ||
==Potions== | |||
{{PotionUpgradeTable}} | |||
==Other== | ==Other== | ||
{{OtherUpgradeTable}} | {{OtherUpgradeTable}} | ||
{{Menu}} | {{Menu}} |
Revision as of 22:21, 22 March 2021
This page was last updated for (v0.19.1). |
Upgrading items, also known as trimming, is a way to improve an item. An item can be upgraded by clicking on it in the bank, and then clicking upgrade. A window will appear with the stats of the upgraded item, what the upgrade will cost, and a button to finish the upgrade. An armour piece must first be upgraded to (S) using Silver Bars and GP, before it can be upgraded to (G) using Gold Bars and GP. Once an armour piece has the (G) prefix it has been fully upgraded and cannot be upgraded again. Item upgrades cannot be reversed and the costs associated with the upgrade cannot be recuperated.
Helmet
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
(S) Bronze Helmet | 1 Bronze Helmet 10 Silver Bar 5,000 |
+1 Defence Bonus | |
(S) Iron Helmet | 1 Iron Helmet 20 Silver Bar 8,000 |
+1 Strength Bonus +1 Defence Bonus | |
(S) Steel Helmet | 1 Steel Helmet 50 Silver Bar 12,000 |
+2 Strength Bonus +1 Defence Bonus | |
(S) Mithril Helmet | 1 Mithril Helmet 175 Silver Bar 30,000 |
+4 Strength Bonus +2 Defence Bonus | |
(S) Adamant Helmet | 1 Adamant Helmet 250 Silver Bar 50,000 |
+5 Strength Bonus +2 Defence Bonus | |
(S) Rune Helmet | 1 Rune Helmet 400 Silver Bar 100,000 |
+6 Strength Bonus +7 Defence Bonus | |
(S) Dragon Helmet | 1 Dragon Helmet 800 Silver Bar 250,000 |
+7 Strength Bonus +5 Defence Bonus | |
(S) Black Helmet | 1 Black Helmet 100 Silver Bar 20,000 |
+3 Strength Bonus +2 Defence Bonus | |
(G) Bronze Helmet | 1 (S) Bronze Helmet 20 Gold Bar 10,000 |
+1 Strength Bonus -1 Defence Bonus | |
(G) Iron Helmet | 1 (S) Iron Helmet 40 Gold Bar 16,000 |
+1 Strength Bonus -1 Defence Bonus | |
(G) Steel Helmet | 1 (S) Steel Helmet 75 Gold Bar 24,000 |
+1 Strength Bonus +1 Defence Bonus +1% Damage Reduction | |
(G) Black Helmet | 1 (S) Black Helmet 150 Gold Bar 40,000 |
+1 Strength Bonus +2 Defence Bonus +2% Damage Reduction | |
(G) Mithril Helmet | 1 (S) Mithril Helmet 250 Gold Bar 60,000 |
+1 Strength Bonus +2 Defence Bonus +3% Damage Reduction | |
(G) Adamant Helmet | 1 (S) Adamant Helmet 500 Gold Bar 100,000 |
+1 Strength Bonus +2 Defence Bonus +4% Damage Reduction | |
(G) Rune Helmet | 1 (S) Rune Helmet 750 Gold Bar 200,000 |
+1 Strength Bonus +7 Defence Bonus +5% Damage Reduction | |
(G) Dragon Helmet | 1 (S) Dragon Helmet 1,500 Gold Bar 500,000 |
+1 Strength Bonus +6 Defence Bonus +6% Damage Reduction | |
(S) Ancient Helmet | 1 Ancient Helmet 1,500 Silver Bar 500,000 |
+2 Strength Bonus +2 Defence Bonus +2 Defence Bonus | |
(G) Ancient Helmet | 1 (S) Ancient Helmet 2,500 Gold Bar 1,000,000 |
+3 Strength Bonus +6 Defence Bonus +7% Damage Reduction | |
Crown of Rhaelyx | 1 Circlet of Rhaelyx 1 Jewel of Rhaelyx |
+10% Chance to Preserve Resources in Skills | |
Slayer Helmet (Strong) | 1 Slayer Helmet (Basic) 1 Slayer Gear Upgrade Kit (Strong) |
+2 Stab Bonus +2 Slash Bonus +2 Block Bonus +3 Strength Bonus +4 Defence Bonus +4 Defence Bonus +1% Damage Reduction +30 Level Required +29 Level Required +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Helmet (Elite) | 1 Slayer Helmet (Strong) 1 Slayer Gear Upgrade Kit (Elite) |
+2 Stab Bonus +2 Slash Bonus +2 Block Bonus +9 Strength Bonus +17 Defence Bonus +17 Defence Bonus +2% Damage Reduction +30 Level Required +30 Level Required +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Helmet (Master) | 1 Slayer Helmet (Elite) 1 Slayer Gear Upgrade Kit (Master) |
+3 Strength Bonus +6 Defence Bonus +6 Defence Bonus +2% Damage Reduction +20 Level Required +20 Level Required +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Wizard Hat (Strong) | 1 Slayer Wizard Hat (Basic) 1 Slayer Gear Upgrade Kit (Strong) |
+1 Defence Bonus +30 Level Required +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Wizard Hat (Elite) | 1 Slayer Wizard Hat (Strong) 1 Slayer Gear Upgrade Kit (Elite) |
+1 Defence Bonus +2% Damage Reduction +30 Level Required +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Wizard Hat (Master) | 1 Slayer Wizard Hat (Elite) 1 Slayer Gear Upgrade Kit (Master) |
+2 Defence Bonus +2% Damage Reduction +20 Level Required +80 Level Required +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Cowl (Strong) | 1 Slayer Cowl (Basic) 1 Slayer Gear Upgrade Kit (Strong) |
+2 Defence Bonus +2 Defence Bonus +1% Damage Reduction +30 Level Required +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Cowl (Elite) | 1 Slayer Cowl (Strong) 1 Slayer Gear Upgrade Kit (Elite) |
+12 Strength Bonus +1 Defence Bonus +2 Defence Bonus +2% Damage Reduction +30 Level Required +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Cowl (Master) | 1 Slayer Cowl (Elite) 1 Slayer Gear Upgrade Kit (Master) |
+4 Strength Bonus +1 Defence Bonus +2 Defence Bonus +2% Damage Reduction +20 Level Required +80 Level Required +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
Skillers Hat | 1 Skilling Outfit Upgrade 1 Woodcutters Hat 1 Burning Mans Hat 1 Fishermans Hat 1 Miners Hat 1 Blacksmiths Hat 1 Fletchers Hat 1 Crafters Hat 1 Runecrafters Hat 1 Potion Makers Hat 1 Performance Enhancing Hat 1 Star Gazing Hat |
+2% non-Combat Skill XP -2% Woodcutting Skill XP | |
Slayer Helmet (Legendary) | 1 Slayer Helmet (Master) 1 Slayer Gear Upgrade Kit (Legendary) |
+1 Stab Bonus +1 Slash Bonus +1 Block Bonus +2 Strength Bonus +4 Defence Bonus +4 Defence Bonus +4% Damage Reduction +20 Level Required +20 Level Required +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Cowl (Legendary) | 1 Slayer Cowl (Master) 1 Slayer Gear Upgrade Kit (Legendary) |
+3 Strength Bonus +2 Defence Bonus +2 Defence Bonus +4% Damage Reduction +20 Level Required +20 Level Required +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Wizard Hat (Legendary) | 1 Slayer Wizard Hat (Master) 1 Slayer Gear Upgrade Kit (Legendary) |
+2 Defence Bonus +4% Damage Reduction +20 Level Required +20 Level Required +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
(I) Corundum Helmet | 1 Corundum Helmet 5,000 Iridium Bar 25,000,000 |
+4% Damage Reduction | |
(I) Augite Helmet | 1 Augite Helmet 7,500 Iridium Bar 35,000,000 |
+5 Defence Bonus +5 Defence Bonus +5% Damage Reduction | |
(I) Divine Helmet | 1 Divine Helmet 10,000 Iridium Bar 50,000,000 |
+6 Defence Bonus +6 Defence Bonus +6% Damage Reduction | |
(P) Corundum Helmet | 1 (I) Corundum Helmet 5,000 Palladium Bar 25,000,000 |
+4 Defence Bonus +4 Defence Bonus +5% Damage Reduction | |
(P) Augite Helmet | 1 (I) Augite Helmet 7,500 Palladium Bar 35,000,000 |
+5 Defence Bonus +5 Defence Bonus +5% Damage Reduction | |
(P) Divine Helmet | 1 (I) Divine Helmet 10,000 Palladium Bar 50,000,000 |
+7 Defence Bonus +8 Defence Bonus +6% Damage Reduction | |
Slayer Helmet (Mythical) | 1 Slayer Helmet (Legendary) 1 Slayer Gear Upgrade Kit (Mythical) |
+2 Stab Bonus +2 Slash Bonus +2 Block Bonus +4 Strength Bonus +8 Defence Bonus +8 Defence Bonus +2% Damage Reduction +10 Level Required +10 Level Required +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
Slayer Cowl (Mythical) | 1 Slayer Cowl (Legendary) 1 Slayer Gear Upgrade Kit (Mythical) |
+4 Strength Bonus +4 Defence Bonus +5 Defence Bonus +2% Damage Reduction +10 Level Required +10 Level Required +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
Slayer Wizard Hat (Mythical) | 1 Slayer Wizard Hat (Legendary) 1 Slayer Gear Upgrade Kit (Mythical) |
+4 Defence Bonus +2% Damage Reduction +10 Level Required +10 Level Required +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
Aeris God Helmet (B) | 1 Aeris God Helmet 2,000 Imbued Dragonite Bar 4 Barrier Exalted Shard 2 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar | |
Aeris God Helmet (C) | 1 Aeris God Helmet (B) 1 Pure Crystal Helmet 4 Barrier God Shard 2 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
Glacia God Helmet (B) | 1 Glacia God Helmet 2,000 Imbued Dragonite Bar 4 Barrier Exalted Shard 2 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Helmet (C) | 1 Glacia God Helmet (B) 1 Pure Crystal Helmet 4 Barrier God Shard 2 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
Terran God Helmet (B) | 1 Terran God Helmet 2,000 Imbued Dragonite Bar 4 Barrier Exalted Shard 2 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar | |
Terran God Helmet (C) | 1 Terran God Helmet (B) 1 Pure Crystal Helmet 4 Barrier God Shard 2 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
Ragnar God Helmet (B) | 1 Ragnar God Helmet 2,000 Imbued Dragonite Bar 4 Barrier Exalted Shard 2 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar | |
Ragnar God Helmet (C) | 1 Ragnar God Helmet (B) 1 Pure Crystal Helmet 4 Barrier God Shard 2 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
(S) Crystal Helmet | 1 Crystal Helmet 175 Silver Bar 175 Refined Crystal 175 Mithril Bar 60,000 |
+4 Strength Bonus +2 Defence Bonus +10% chance to dodge Crystallization from being applied | |
(G) Crystal Helmet | 1 (S) Crystal Helmet 250 Gold Bar 250 Refined Crystal 250 Mithril Bar 100,000 |
+1 Strength Bonus +2 Defence Bonus +2% Damage Reduction +10% chance to dodge Crystallization from being applied | |
(S) Pure Crystal Helmet | 1 Pure Crystal Helmet 800 Silver Bar 800 Refined Pure Crystal 800 Dragonite Bar 250,000 |
+7 Strength Bonus +5 Defence Bonus +5% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied | |
(G) Pure Crystal Helmet | 1 (S) Pure Crystal Helmet 1,000 Gold Bar 1,000 Refined Pure Crystal 1,000 Dragonite Bar 500,000 |
+1 Strength Bonus +6 Defence Bonus +1% Damage Reduction +10% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied | |
(B) Bronze Helmet | 1 (G) Bronze Helmet 20 Imbued Bronze Bar 2 Barrier Gem |
+15 Flat Barrier damage added to Summon Familiar | |
(B) Iron Helmet | 1 (G) Iron Helmet 40 Imbued Iron Bar 2 Barrier Gem 16,000 |
+15 Flat Barrier damage added to Summon Familiar | |
(B) Steel Helmet | 1 (G) Steel Helmet 75 Imbued Steel Bar 2 Sapping Barrier Gem 24,000 |
+25 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier | |
(B) Black Helmet | 1 (G) Black Helmet 2 Sapping Barrier Gem 40,000 |
+25 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier | |
(B) Mithril Helmet | 1 (G) Mithril Helmet 250 Imbued Mithril Bar 2 Sapping Barrier Gem 60,000 |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Adamant Helmet | 1 (G) Adamant Helmet 500 Imbued Adamantite Bar 2 Sapping Barrier Gem 100,000 |
+10% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Rune Helmet | 1 (G) Rune Helmet 750 Imbued Runite Bar 2 Barrier Pure Shard 2 Draining Barrier Gem 200,000 |
+15% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar | |
(B) Dragon Helmet | 1 (G) Dragon Helmet 1,500 Imbued Dragonite Bar 2 Barrier Pure Shard 2 Draining Barrier Gem 500,000 |
+25% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +45 Flat Barrier damage added to Summon Familiar | |
(B) Ancient Helmet | 1 (G) Ancient Helmet 2,000 Imbued Dragonite Bar 2 Barrier Exalted Shard 2 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +50 Flat Barrier damage added to Summon Familiar | |
(C) Mithril Helmet | 1 (B) Mithril Helmet 1 (G) Crystal Helmet 250 Imbued Mithril Bar 2 Sapping Barrier Gem 60,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) | |
(C) Adamant Helmet | 1 (B) Adamant Helmet 1 (G) Crystal Helmet 500 Imbued Adamantite Bar 2 Sapping Barrier Gem 100,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) | |
(C) Rune Helmet | 1 (B) Rune Helmet 1 (G) Crystal Helmet 750 Imbued Runite Bar 2 Barrier Pure Shard 2 Draining Barrier Gem 200,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) | |
(C) Dragon Helmet | 1 (B) Dragon Helmet 1,500 Imbued Dragonite Bar 1 (G) Pure Crystal Helmet 2 Barrier Pure Shard 2 Draining Barrier Gem 500,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +25% chance to dodge Crystal Sanction from being applied | |
(C) Ancient Helmet | 1 (B) Ancient Helmet 1 (G) Pure Crystal Helmet 2 Barrier Exalted Shard 2 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
(B) Air Acolyte Wizard Hat | 1 Air Acolyte Wizard Hat 20 Staff of Air 2 Barrier Touch Gem 100 Barrier Dust |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar | |
(B) Water Acolyte Wizard Hat | 1 Water Acolyte Wizard Hat 20 Staff of Water 2 Barrier Touch Gem 100 Barrier Dust |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar | |
(B) Earth Acolyte Wizard Hat | 1 Earth Acolyte Wizard Hat 20 Staff of Earth 2 Barrier Touch Gem 100 Barrier Dust |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar | |
(B) Fire Acolyte Wizard Hat | 1 Fire Acolyte Wizard Hat 20 Staff of Fire 2 Barrier Touch Gem 100 Barrier Dust |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar | |
(B) Air Adept Wizard Hat | 1 Air Adept Wizard Hat 20 Air Battlestaff 2 Sapping Barrier Gem 200 Barrier Dust |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Water Adept Wizard Hat | 1 Water Adept Wizard Hat 20 Water Battlestaff 2 Sapping Barrier Gem 200 Barrier Dust |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Earth Adept Wizard Hat | 1 Earth Adept Wizard Hat 20 Earth Battlestaff 2 Sapping Barrier Gem 200 Barrier Dust |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Adept Wizard Hat | 1 Fire Adept Wizard Hat 20 Fire Battlestaff 2 Sapping Barrier Gem 200 Barrier Dust |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Air Expert Wizard Hat | 1 Air Expert Wizard Hat 20 Mystic Air Staff 2 Barrier Pure Shard 2 Draining Barrier Gem 300 Barrier Dust |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Water Expert Wizard Hat | 1 Water Expert Wizard Hat 20 Mystic Water Staff 2 Barrier Pure Shard 2 Draining Barrier Gem 300 Barrier Dust |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Earth Expert Wizard Hat | 1 Earth Expert Wizard Hat 20 Mystic Earth Staff 2 Barrier Pure Shard 2 Draining Barrier Gem 300 Barrier Dust |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Expert Wizard Hat | 1 Fire Expert Wizard Hat 20 Mystic Fire Staff 2 Barrier Pure Shard 2 Draining Barrier Gem 300 Barrier Dust |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Ancient Wizard Hat | 1 Ancient Wizard Hat 1 Water Imbued Wand 2 Barrier Exalted Shard 2 Siphoning Barrier Gem 400 Barrier Dust |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar +5 Minimum Spell Damage | |
Golden Wreath | 8 Golden Leaf | +8 Defence Bonus +8 Defence Bonus +8 Defence Bonus +3% Damage Reduction +100 GP gained when earning GP, except Alt. Magic and Item Sales +3% non-Combat Skill XP +3% Global Mastery XP |
Platebody
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
(S) Bronze Platebody | 1 Bronze Platebody 10 Silver Bar 5,000 |
+1 Defence Bonus | |
(S) Iron Platebody | 1 Iron Platebody 20 Silver Bar 8,000 |
+1 Strength Bonus +2 Defence Bonus | |
(S) Steel Platebody | 1 Steel Platebody 50 Silver Bar 12,000 |
+2 Strength Bonus +3 Defence Bonus +9 Defence Bonus | |
(S) Mithril Platebody | 1 Mithril Platebody 175 Silver Bar 30,000 |
+4 Strength Bonus +4 Defence Bonus | |
(S) Adamant Platebody | 1 Adamant Platebody 250 Silver Bar 50,000 |
+5 Strength Bonus +7 Defence Bonus | |
(S) Rune Platebody | 1 Rune Platebody 400 Silver Bar 100,000 |
+6 Strength Bonus +9 Defence Bonus | |
(S) Dragon Platebody | 1 Dragon Platebody 800 Silver Bar 250,000 |
+7 Strength Bonus +11 Defence Bonus | |
(S) Black Platebody | 1 Black Platebody 100 Silver Bar 20,000 |
+3 Strength Bonus +4 Defence Bonus | |
(G) Bronze Platebody | 1 (S) Bronze Platebody 20 Gold Bar 10,000 |
+1 Strength Bonus +1 Defence Bonus | |
(G) Iron Platebody | 1 (S) Iron Platebody 40 Gold Bar 16,000 |
+1 Strength Bonus -2 Defence Bonus | |
(G) Steel Platebody | 1 (S) Steel Platebody 75 Gold Bar 24,000 |
+1 Strength Bonus +3 Defence Bonus +1% Damage Reduction | |
(G) Black Platebody | 1 (S) Black Platebody 150 Gold Bar 40,000 |
+1 Strength Bonus +4 Defence Bonus +2% Damage Reduction | |
(G) Mithril Platebody | 1 (S) Mithril Platebody 250 Gold Bar 60,000 |
+1 Strength Bonus +3 Defence Bonus +3% Damage Reduction | |
(G) Adamant Platebody | 1 (S) Adamant Platebody 500 Gold Bar 100,000 |
+1 Strength Bonus +6 Defence Bonus +4% Damage Reduction | |
(G) Rune Platebody | 1 (S) Rune Platebody 750 Gold Bar 200,000 |
+1 Strength Bonus +7 Defence Bonus +5% Damage Reduction | |
(G) Dragon Platebody | 1 (S) Dragon Platebody 1,500 Gold Bar 500,000 |
+1 Strength Bonus +16 Defence Bonus +6% Damage Reduction | |
(U) Green D-hide Body | 1 Green D-hide Body 50 Green Dragonhide 10,000 |
+10 Defence Bonus +10 Defence Bonus +5 Defence Bonus +2% Damage Reduction | |
(U) Blue D-hide Body | 1 Blue D-hide Body 100 Blue Dragonhide 40,000 |
+11 Defence Bonus +11 Defence Bonus -2 Defence Bonus +3% Damage Reduction | |
(U) Red D-hide Body | 1 Red D-hide Body 200 Red Dragonhide 100,000 |
+13 Defence Bonus +13 Defence Bonus +10 Defence Bonus +4% Damage Reduction | |
(U) Black D-hide Body | 1 Black D-hide Body 250 Black Dragonhide 200,000 |
+33 Defence Bonus +14 Defence Bonus +13 Defence Bonus +5% Damage Reduction | |
(S) Ancient Platebody | 1 Ancient Platebody 1,500 Silver Bar 500,000 |
+4 Strength Bonus +10 Defence Bonus | |
(G) Ancient Platebody | 1 (S) Ancient Platebody 2,500 Gold Bar 1,000,000 |
+4 Strength Bonus +17 Defence Bonus +7% Damage Reduction | |
Slayer Platebody (Strong) | 1 Slayer Platebody (Basic) 1 Slayer Gear Upgrade Kit (Strong) |
+3 Stab Bonus +3 Slash Bonus +3 Block Bonus +7 Strength Bonus +14 Defence Bonus +28 Defence Bonus -2 Defence Bonus +1% Damage Reduction +30 Level Required +29 Level Required +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Platebody (Elite) | 1 Slayer Platebody (Strong) 1 Slayer Gear Upgrade Kit (Elite) |
+4 Stab Bonus +4 Slash Bonus +4 Block Bonus +12 Strength Bonus +36 Defence Bonus +36 Defence Bonus +2% Damage Reduction +30 Level Required +30 Level Required +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Platebody (Master) | 1 Slayer Platebody (Elite) 1 Slayer Gear Upgrade Kit (Master) |
+4 Strength Bonus +8 Defence Bonus +10 Defence Bonus +2% Damage Reduction +20 Level Required +20 Level Required +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Wizard Robes (Strong) | 1 Slayer Wizard Robes (Basic) 1 Slayer Gear Upgrade Kit (Strong) |
+7 Defence Bonus +1% Damage Reduction +30 Level Required +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Wizard Robes (Elite) | 1 Slayer Wizard Robes (Strong) 1 Slayer Gear Upgrade Kit (Elite) |
+10 Defence Bonus +2% Damage Reduction +30 Level Required +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Wizard Robes (Master) | 1 Slayer Wizard Robes (Elite) 1 Slayer Gear Upgrade Kit (Master) |
+6 Defence Bonus +2% Damage Reduction +20 Level Required +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Leather Body (Strong) | 1 Slayer Leather Body (Basic) 1 Slayer Gear Upgrade Kit (Strong) |
+4 Strength Bonus +5 Defence Bonus +5 Defence Bonus +10 Defence Bonus +1% Damage Reduction +30 Level Required +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Leather Body (Elite) | 1 Slayer Leather Body (Strong) 1 Slayer Gear Upgrade Kit (Elite) |
+21 Strength Bonus +5 Defence Bonus +5 Defence Bonus +10 Defence Bonus +2% Damage Reduction +30 Level Required +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Leather Body (Master) | 1 Slayer Leather Body (Elite) 1 Slayer Gear Upgrade Kit (Master) |
+7 Strength Bonus +8 Defence Bonus +10 Defence Bonus +8 Defence Bonus +2% Damage Reduction +20 Level Required +80 Level Required +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
(U) Ancient D-hide Body | 1 Ancient D-hide Body 500 Elder Dragonhide 500,000 |
+2 Strength Bonus +18 Defence Bonus +18 Defence Bonus +16 Defence Bonus +6% Damage Reduction | |
Skillers Body | 1 Skilling Outfit Upgrade 1 Woodcutters Body 1 Burning Mans Body 1 Fishermans Body 1 Miners Body 1 Blacksmiths Body 1 Fletchers Body 1 Crafters Body 1 Runecrafters Body 1 Potion Makers Body 1 Performance Enhancing Body 1 Star Gazing Body |
+2% non-Combat Skill XP -2% Woodcutting Skill XP | |
Slayer Platebody (Legendary) | 1 Slayer Platebody (Master) 1 Slayer Gear Upgrade Kit (Legendary) |
+1 Stab Bonus +1 Slash Bonus +1 Block Bonus +3 Strength Bonus +9 Defence Bonus +9 Defence Bonus +4% Damage Reduction +20 Level Required +20 Level Required +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Leather Body (Legendary) | 1 Slayer Leather Body (Master) 1 Slayer Gear Upgrade Kit (Legendary) |
+4 Strength Bonus +6 Defence Bonus +6 Defence Bonus +4 Defence Bonus +4% Damage Reduction +20 Level Required +20 Level Required +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
Slayer Wizard Robes (Legendary) | 1 Slayer Wizard Robes (Master) 1 Slayer Gear Upgrade Kit (Legendary) |
+4% Damage Reduction +20 Level Required +100 Level Required +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
(I) Corundum Platebody | 1 Corundum Platebody 5,000 Iridium Bar 25,000,000 |
+2 Strength Bonus +19 Defence Bonus +13 Defence Bonus +4% Damage Reduction | |
(I) Augite Platebody | 1 Augite Platebody 7,500 Iridium Bar 35,000,000 |
+2 Strength Bonus +22 Defence Bonus +15 Defence Bonus +5% Damage Reduction | |
(I) Divine Platebody | 1 Divine Platebody 10,000 Iridium Bar 50,000,000 |
+3 Strength Bonus +29 Defence Bonus +20 Defence Bonus +6% Damage Reduction | |
(P) Corundum Platebody | 1 (I) Corundum Platebody 5,000 Palladium Bar 25,000,000 |
+2 Strength Bonus +21 Defence Bonus +14 Defence Bonus +5% Damage Reduction | |
(P) Augite Platebody | 1 (I) Augite Platebody 7,500 Palladium Bar 35,000,000 |
+2 Strength Bonus +24 Defence Bonus +16 Defence Bonus +5% Damage Reduction | |
(P) Divine Platebody | 1 (I) Divine Platebody 10,000 Palladium Bar 50,000,000 |
+3 Strength Bonus +32 Defence Bonus +22 Defence Bonus +6% Damage Reduction | |
Ward of Flame Platebody | 100 Ward of Flame Material 1 (P) Divine Platebody |
+1 Strength Bonus +15 Defence Bonus +10 Defence Bonus +15% Chance to apply burn when attacking | |
(U) Elderwood Body | 1 Elderwood Body 5,000 Elderwood Logs 25,000,000 |
+9% Damage Reduction | |
(U) Revenant Body | 1 Revenant Body 7,500 Revenant Logs 35,000,000 |
+10% Damage Reduction | |
(U) Carrion Body | 1 Carrion Body 10,000 Carrion Logs 50,000,000 |
+11% Damage Reduction | |
Bundled Protection Body | 100 Bundled Protection Body Material | +34 Strength Bonus +120 Defence Bonus +120 Defence Bonus +110 Defence Bonus +12% Damage Reduction +110 Level Required When hit by an Enemy, gain +5% Damage Reduction for 1 Enemy Turn (Does not Stack) | |
Freezing Touch Body | 100 Freezing Touch Material | +15 Defence Bonus +8 Defence Bonus +37 Defence Bonus +12% Damage Reduction +110 Level Required +20% chance to apply frostburn when attacking | |
Slayer Platebody (Mythical) | 1 Slayer Platebody (Legendary) 1 Slayer Gear Upgrade Kit (Mythical) |
+4 Stab Bonus +4 Slash Bonus +4 Block Bonus +6 Strength Bonus +11 Defence Bonus +11 Defence Bonus +2% Damage Reduction +10 Level Required +10 Level Required +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
Slayer Leather Body (Mythical) | 1 Slayer Leather Body (Legendary) 1 Slayer Gear Upgrade Kit (Mythical) |
+4 Strength Bonus +6 Defence Bonus +6 Defence Bonus +6 Defence Bonus +2% Damage Reduction +10 Level Required +10 Level Required +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
Slayer Wizard Robes (Mythical) | 1 Slayer Wizard Robes (Legendary) 1 Slayer Gear Upgrade Kit (Mythical) |
+4 Defence Bonus +2% Damage Reduction +10 Level Required +10 Level Required +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
Aeris God Platebody (B) | 1 Aeris God Platebody 2,000 Imbued Dragonite Bar 10 Barrier Exalted Shard 5 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar | |
Aeris God Platebody (C) | 1 Aeris God Platebody (B) 1 Pure Crystal Platebody 10 Barrier God Shard 5 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
Glacia God Platebody (B) | 1 Glacia God Platebody 2,000 Imbued Dragonite Bar 10 Barrier Exalted Shard 5 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Platebody (C) | 1 Glacia God Platebody (B) 1 Pure Crystal Platebody 10 Barrier God Shard 5 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
Terran God Platebody (B) | 1 Terran God Platebody 2,000 Imbued Dragonite Bar 10 Barrier Exalted Shard 5 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar | |
Terran God Platebody (C) | 1 Terran God Platebody (B) 1 Pure Crystal Platebody 10 Barrier God Shard 5 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
Ragnar God Platebody (B) | 1 Ragnar God Platebody 2,000 Imbued Dragonite Bar 10 Barrier Exalted Shard 5 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar | |
Ragnar God Platebody (C) | 1 Ragnar God Platebody (B) 1 Pure Crystal Platebody 10 Barrier God Shard 5 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
(S) Crystal Platebody | 1 Crystal Platebody 175 Silver Bar 175 Refined Crystal 175 Mithril Bar 60,000 |
+4 Strength Bonus +4 Defence Bonus +10% chance to dodge Crystallization from being applied | |
(G) Crystal Platebody | 1 (S) Crystal Platebody 250 Gold Bar 250 Refined Crystal 250 Mithril Bar 100,000 |
+1 Strength Bonus +3 Defence Bonus +2% Damage Reduction +10% chance to dodge Crystallization from being applied | |
(S) Pure Crystal Platebody | 1 Pure Crystal Platebody 800 Silver Bar 800 Refined Pure Crystal 800 Dragonite Bar 250,000 |
+7 Strength Bonus +11 Defence Bonus +5% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied | |
(G) Pure Crystal Platebody | 1 (S) Pure Crystal Platebody 1,000 Gold Bar 1,000 Refined Pure Crystal 1,000 Dragonite Bar 500,000 |
+1 Strength Bonus +16 Defence Bonus +1% Damage Reduction +10% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied | |
(B) Bronze Platebody | 1 (G) Bronze Platebody 20 Imbued Bronze Bar 5 Barrier Gem |
+15 Flat Barrier damage added to Summon Familiar | |
(B) Iron Platebody | 1 (G) Iron Platebody 40 Imbued Iron Bar 5 Barrier Gem 16,000 |
+15 Flat Barrier damage added to Summon Familiar | |
(B) Steel Platebody | 1 (G) Steel Platebody 75 Imbued Steel Bar 5 Sapping Barrier Gem 24,000 |
+25 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier | |
(B) Black Platebody | 1 (G) Black Platebody 5 Sapping Barrier Gem 40,000 |
+25 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier | |
(B) Mithril Platebody | 1 (G) Mithril Platebody 250 Imbued Mithril Bar 5 Sapping Barrier Gem 60,000 |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Adamant Platebody | 1 (G) Adamant Platebody 500 Imbued Adamantite Bar 5 Sapping Barrier Gem 100,000 |
+10% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Rune Platebody | 1 (G) Rune Platebody 750 Imbued Runite Bar 5 Barrier Pure Shard 5 Draining Barrier Gem 200,000 |
+15% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar | |
(B) Dragon Platebody | 1 (G) Dragon Platebody 1,500 Imbued Dragonite Bar 5 Barrier Pure Shard 5 Draining Barrier Gem 500,000 |
+25% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +45 Flat Barrier damage added to Summon Familiar | |
(B) Ancient Platebody | 1 (G) Ancient Platebody 2,000 Imbued Dragonite Bar 5 Barrier Exalted Shard 5 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +50 Flat Barrier damage added to Summon Familiar | |
(C) Mithril Platebody | 1 (B) Mithril Platebody 1 (G) Crystal Platebody 250 Imbued Mithril Bar 5 Sapping Barrier Gem 60,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) | |
(C) Adamant Platebody | 1 (B) Adamant Platebody 1 (G) Crystal Platebody 500 Imbued Adamantite Bar 5 Sapping Barrier Gem 100,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) | |
(C) Rune Platebody | 1 (B) Rune Platebody 1 (G) Crystal Platebody 750 Imbued Runite Bar 5 Barrier Pure Shard 5 Draining Barrier Gem 200,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) | |
(C) Dragon Platebody | 1 (B) Dragon Platebody 1 (G) Pure Crystal Platebody 1,500 Imbued Dragonite Bar 5 Barrier Pure Shard 5 Draining Barrier Gem 500,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +25% chance to dodge Crystal Sanction from being applied | |
(C) Ancient Platebody | 1 (B) Ancient Platebody 1 (G) Pure Crystal Platebody 5 Barrier Exalted Shard 5 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
(B) Leather Body | 1 Leather Body 50 Imbued Leather 5 Barrier Touch Gem |
+10 Flat Barrier damage added to Summon Familiar | |
(B) Hard Leather Body | 1 Hard Leather Body 150 Imbued Leather 5 Barrier Touch Gem |
+10 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier | |
(B) Green D-hide Body | 1 (U) Green D-hide Body 50 Imbued Green Dragonhide 5 Sapping Barrier Gem |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | |
(B) Blue D-hide Body | 1 (U) Blue D-hide Body 100 Imbued Blue Dragonhide 5 Sapping Barrier Gem |
+10% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | |
(B) Red D-hide Body | 1 (U) Red D-hide Body 250 Imbued Red Dragonhide 5 Barrier Pure Shard 5 Draining Barrier Gem |
+15% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Black D-hide Body | 1 (U) Black D-hide Body 500 Imbued Black Dragonhide 5 Barrier Pure Shard 5 Draining Barrier Gem |
+25% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Ancient D-hide Body | 1 (U) Ancient D-hide Body 500 Imbued Elder Dragonhide 5 Barrier Exalted Shard 5 Siphoning Barrier Gem |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar | |
(B) Air Acolyte Wizard Robes | 1 Air Acolyte Wizard Robes 20 Staff of Air 5 Barrier Touch Gem 100 Barrier Dust |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar | |
(B) Water Acolyte Wizard Robes | 1 Water Acolyte Wizard Robes 20 Staff of Water 5 Barrier Touch Gem 100 Barrier Dust |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar | |
(B) Earth Acolyte Wizard Robes | 1 Earth Acolyte Wizard Robes 20 Staff of Earth 5 Barrier Touch Gem 100 Barrier Dust |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar | |
(B) Fire Acolyte Wizard Robes | 1 Fire Acolyte Wizard Robes 20 Staff of Fire 5 Barrier Touch Gem 100 Barrier Dust |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar | |
(B) Air Adept Wizard Robes | 1 Air Adept Wizard Robes 20 Air Battlestaff 5 Sapping Barrier Gem 200 Barrier Dust |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Water Adept Wizard Robes | 1 Water Adept Wizard Robes 20 Water Battlestaff 5 Sapping Barrier Gem 200 Barrier Dust |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Earth Adept Wizard Robes | 1 Earth Adept Wizard Robes 20 Earth Battlestaff 5 Sapping Barrier Gem 200 Barrier Dust |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Adept Wizard Robes | 1 Fire Adept Wizard Robes 20 Fire Battlestaff 5 Sapping Barrier Gem 200 Barrier Dust |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Air Expert Wizard Robes | 1 Air Expert Wizard Robes 20 Mystic Air Staff 5 Barrier Pure Shard 5 Draining Barrier Gem 300 Barrier Dust |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Water Expert Wizard Robes | 1 Water Expert Wizard Robes 20 Mystic Water Staff 5 Barrier Pure Shard 5 Draining Barrier Gem 300 Barrier Dust |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Earth Expert Wizard Robes | 1 Earth Expert Wizard Robes 20 Mystic Earth Staff 5 Barrier Pure Shard 5 Draining Barrier Gem 300 Barrier Dust |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Expert Wizard Robes | 1 Fire Expert Wizard Robes 20 Mystic Fire Staff 5 Barrier Pure Shard 5 Draining Barrier Gem 300 Barrier Dust |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Ancient Wizard Robes | 1 Ancient Wizard Robes 1 Fire Imbued Wand 5 Barrier Exalted Shard 5 Siphoning Barrier Gem 400 Barrier Dust |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar +5 Minimum Spell Damage | |
Cursed Platebody (m) | 1 Unholy Platebody (m) 5,000 Cursed Dust 750,000 |
+37 Defence Bonus +36 Defence Bonus +1% Damage Reduction +25 Level Required +25 Level Required | |
Cursed Body (m) | 1 Unholy Body (m) 5,000 Cursed Dust 750,000 |
+18 Defence Bonus +18 Defence Bonus +30 Defence Bonus +1% Damage Reduction +25 Level Required +25 Level Required | |
Cursed Wizard Robes (m) | 1 Unholy Wizard Robes (m) 5,000 Cursed Dust 750,000 |
+16 Defence Bonus +1% Damage Reduction +25 Level Required +25 Level Required |
Platelegs
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
(S) Bronze Platelegs | 1 Bronze Platelegs 10 Silver Bar 5,000 |
+1 Defence Bonus | |
(S) Iron Platelegs | 1 Iron Platelegs 20 Silver Bar 8,000 |
+1 Strength Bonus +1 Defence Bonus | |
(S) Steel Platelegs | 1 Steel Platelegs 50 Silver Bar 12,000 |
+2 Strength Bonus +2 Defence Bonus | |
(S) Mithril Platelegs | 1 Mithril Platelegs 175 Silver Bar 30,000 |
+4 Strength Bonus +3 Defence Bonus | |
(S) Adamant Platelegs | 1 Adamant Platelegs 250 Silver Bar 50,000 |
+5 Strength Bonus +4 Defence Bonus | |
(S) Rune Platelegs | 1 Rune Platelegs 400 Silver Bar 100,000 |
+6 Strength Bonus +6 Defence Bonus | |
(S) Dragon Platelegs | 1 Dragon Platelegs 800 Silver Bar 250,000 |
+7 Strength Bonus +7 Defence Bonus | |
(S) Black Platelegs | 1 Black Platelegs 100 Silver Bar 20,000 |
+3 Strength Bonus +2 Defence Bonus | |
(G) Bronze Platelegs | 1 (S) Bronze Platelegs 20 Gold Bar 10,000 |
+1 Strength Bonus +1 Defence Bonus | |
(G) Iron Platelegs | 1 (S) Iron Platelegs 40 Gold Bar 16,000 |
+1 Strength Bonus +1 Defence Bonus | |
(G) Steel Platelegs | 1 (S) Steel Platelegs 75 Gold Bar 24,000 |
+1 Strength Bonus +2 Defence Bonus +1% Damage Reduction | |
(G) Black Platelegs | 1 (S) Black Platelegs 150 Gold Bar 40,000 |
+1 Strength Bonus +2 Defence Bonus +2% Damage Reduction | |
(G) Mithril Platelegs | 1 (S) Mithril Platelegs 250 Gold Bar 60,000 |
+1 Strength Bonus +2 Defence Bonus +3% Damage Reduction | |
(G) Adamant Platelegs | 1 (S) Adamant Platelegs 500 Gold Bar 100,000 |
+1 Strength Bonus +4 Defence Bonus +4% Damage Reduction | |
(G) Rune Platelegs | 1 (S) Rune Platelegs 750 Gold Bar 200,000 |
+1 Strength Bonus +4 Defence Bonus +5% Damage Reduction | |
(G) Dragon Platelegs | 1 (S) Dragon Platelegs 1,500 Gold Bar 500,000 |
+1 Strength Bonus +10 Defence Bonus +6% Damage Reduction | |
(U) Green D-hide Chaps | 1 Green D-hide Chaps 50 Green Dragonhide 10,000 |
+6 Defence Bonus +6 Defence Bonus +2 Defence Bonus +2% Damage Reduction | |
(U) Blue D-hide Chaps | 1 Blue D-hide Chaps 100 Blue Dragonhide 40,000 |
+6 Defence Bonus +6 Defence Bonus +4 Defence Bonus +3% Damage Reduction | |
(U) Red D-hide Chaps | 1 Red D-hide Chaps 200 Red Dragonhide 100,000 |
+7 Defence Bonus +7 Defence Bonus +5 Defence Bonus +4% Damage Reduction | |
(U) Black D-hide Chaps | 1 Black D-hide Chaps 250 Black Dragonhide 200,000 |
+8 Defence Bonus +8 Defence Bonus +7 Defence Bonus +5% Damage Reduction | |
(S) Ancient Platelegs | 1 Ancient Platelegs 1,500 Silver Bar 500,000 |
+2 Strength Bonus +4 Defence Bonus | |
(G) Ancient Platelegs | 1 (S) Ancient Platelegs 2,500 Gold Bar 1,000,000 |
+2 Strength Bonus +4 Defence Bonus +7% Damage Reduction | |
(U) Ancient D-hide Chaps | 1 Ancient D-hide Chaps 500 Elder Dragonhide 500,000 |
+1 Strength Bonus +10 Defence Bonus +11 Defence Bonus +9 Defence Bonus +6% Damage Reduction | |
Skillers Leggings | 1 Skilling Outfit Upgrade 1 Woodcutters Leggings 1 Burning Mans Leggings 1 Fishermans Leggings 1 Miners Leggings 1 Blacksmiths Leggings 1 Fletchers Leggings 1 Crafters Leggings 1 Runecrafters Leggings 1 Potion Makers Leggings 1 Performance Enhancing Leggings 1 Star Gazing Leggings |
+2% non-Combat Skill XP -2% Woodcutting Skill XP | |
(I) Corundum Platelegs | 1 Corundum Platelegs 5,000 Iridium Bar 25,000,000 |
+1 Strength Bonus +12 Defence Bonus +10 Defence Bonus +4% Damage Reduction | |
(I) Augite Platelegs | 1 Augite Platelegs 7,500 Iridium Bar 35,000,000 |
+1 Strength Bonus +14 Defence Bonus +12 Defence Bonus +5% Damage Reduction | |
(I) Divine Platelegs | 1 Divine Platelegs 10,000 Iridium Bar 50,000,000 |
+2 Strength Bonus +19 Defence Bonus +16 Defence Bonus +6% Damage Reduction | |
(P) Corundum Platelegs | 1 (I) Corundum Platelegs 5,000 Palladium Bar 25,000,000 |
+2 Strength Bonus +14 Defence Bonus +11 Defence Bonus +5% Damage Reduction | |
(P) Augite Platelegs | 1 (I) Augite Platelegs 7,500 Palladium Bar 35,000,000 |
+2 Strength Bonus +16 Defence Bonus +13 Defence Bonus +5% Damage Reduction | |
(P) Divine Platelegs | 1 (I) Divine Platelegs 10,000 Palladium Bar 50,000,000 |
+2 Strength Bonus +21 Defence Bonus +27 Defence Bonus +6% Damage Reduction | |
Burning Protection Platelegs | 100 Burning Protection Material 1 (P) Divine Platelegs |
+1 Strength Bonus +10 Defence Bonus +115 Defence Bonus +15% chance to ignore burn | |
(U) Elderwood Chaps | 1 Elderwood Chaps 5,000 Elderwood Logs 25,000,000 |
+9% Damage Reduction | |
(U) Revenant Chaps | 1 Revenant Chaps 7,500 Revenant Logs 35,000,000 |
+10% Damage Reduction | |
(U) Carrion Chaps | 1 Carrion Chaps 10,000 Carrion Logs 50,000,000 |
+11% Damage Reduction | |
Perfect Sight Legs | 100 Perfect Sight Legs Material | +12 Strength Bonus +71 Defence Bonus +76 Defence Bonus +64 Defence Bonus +12% Damage Reduction +110 Level Required +20% Accuracy Rating | |
Aeris God Platelegs (B) | 1 Aeris God Platelegs 2,000 Imbued Dragonite Bar 6 Barrier Exalted Shard 3 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar | |
Aeris God Platelegs (C) | 1 Aeris God Platelegs (B) 1 Pure Crystal Platelegs 6 Barrier God Shard 3 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
Glacia God Platelegs (B) | 1 Glacia God Platelegs 2,000 Imbued Dragonite Bar 6 Barrier Exalted Shard 3 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Platelegs (C) | 1 Glacia God Platelegs (B) 1 Pure Crystal Platelegs 6 Barrier God Shard 3 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
Terran God Platelegs (B) | 1 Terran God Platelegs 2,000 Imbued Dragonite Bar 6 Barrier Exalted Shard 3 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar | |
Terran God Platelegs (C) | 1 Terran God Platelegs (B) 1 Pure Crystal Platelegs 6 Barrier God Shard 3 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
Ragnar God Platelegs (B) | 1 Ragnar God Platelegs 2,000 Imbued Dragonite Bar 6 Barrier Exalted Shard 3 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar | |
Ragnar God Platelegs (C) | 1 Ragnar God Platelegs (B) 1 Pure Crystal Platelegs 6 Barrier God Shard 3 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
(S) Crystal Platelegs | 1 Crystal Platelegs 175 Silver Bar 175 Refined Crystal 175 Mithril Bar 60,000 |
+4 Strength Bonus +3 Defence Bonus +10% chance to dodge Crystallization from being applied | |
(G) Crystal Platelegs | 1 (S) Crystal Platelegs 250 Gold Bar 250 Refined Crystal 250 Mithril Bar 100,000 |
+1 Strength Bonus +2 Defence Bonus +2% Damage Reduction +10% chance to dodge Crystallization from being applied | |
(S) Pure Crystal Platelegs | 1 Pure Crystal Platelegs 800 Silver Bar 800 Refined Pure Crystal 800 Dragonite Bar 250,000 |
+7 Strength Bonus +7 Defence Bonus +5% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied | |
(G) Pure Crystal Platelegs | 1 (S) Pure Crystal Platelegs 1,000 Gold Bar 1,000 Refined Pure Crystal 1,000 Dragonite Bar 500,000 |
+1 Strength Bonus +10 Defence Bonus +1% Damage Reduction +10% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied | |
(B) Bronze Platelegs | 1 (G) Bronze Platelegs 20 Imbued Bronze Bar 3 Barrier Gem |
+15 Flat Barrier damage added to Summon Familiar | |
(B) Iron Platelegs | 1 (G) Iron Platelegs 40 Imbued Iron Bar 3 Barrier Gem 16,000 |
+15 Flat Barrier damage added to Summon Familiar | |
(B) Steel Platelegs | 1 (G) Steel Platelegs 75 Imbued Steel Bar 3 Sapping Barrier Gem 24,000 |
+25 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier | |
(B) Black Platelegs | 1 (G) Black Platelegs 3 Sapping Barrier Gem 40,000 |
+25 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier | |
(B) Mithril Platelegs | 1 (G) Mithril Platelegs 250 Imbued Mithril Bar 3 Sapping Barrier Gem 60,000 |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Adamant Platelegs | 1 (G) Adamant Platelegs 500 Imbued Adamantite Bar 3 Sapping Barrier Gem 100,000 |
+10% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Rune Platelegs | 1 (G) Rune Platelegs 750 Imbued Runite Bar 3 Barrier Pure Shard 3 Draining Barrier Gem 200,000 |
+15% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar | |
(B) Dragon Platelegs | 1 (G) Dragon Platelegs 1,500 Imbued Dragonite Bar 3 Barrier Pure Shard 3 Draining Barrier Gem 500,000 |
+25% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +45 Flat Barrier damage added to Summon Familiar | |
(B) Ancient Platelegs | 1 (G) Ancient Platelegs 2,000 Imbued Dragonite Bar 3 Barrier Exalted Shard 3 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +50 Flat Barrier damage added to Summon Familiar | |
(C) Mithril Platelegs | 1 (B) Mithril Platelegs 1 (G) Crystal Platelegs 250 Imbued Mithril Bar 3 Sapping Barrier Gem 60,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) | |
(C) Adamant Platelegs | 1 (B) Adamant Platelegs 1 (G) Crystal Platelegs 500 Imbued Adamantite Bar 3 Sapping Barrier Gem 100,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) | |
(C) Rune Platelegs | 1 (B) Rune Platelegs 1 (G) Crystal Platelegs 750 Imbued Runite Bar 3 Barrier Pure Shard 3 Draining Barrier Gem 200,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) | |
(C) Dragon Platelegs | 1 (B) Dragon Platelegs 1 (G) Pure Crystal Platelegs 1,500 Imbued Dragonite Bar 3 Barrier Pure Shard 3 Draining Barrier Gem 500,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +25% chance to dodge Crystal Sanction from being applied | |
(C) Ancient Platelegs | 1 (B) Ancient Platelegs 1 (G) Pure Crystal Platelegs 3 Barrier Exalted Shard 3 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
(B) Leather Chaps | 1 Leather Chaps 50 Imbued Leather 3 Barrier Touch Gem |
+10 Flat Barrier damage added to Summon Familiar | |
(B) Hard Leather Chaps | 1 Hard Leather Chaps 150 Imbued Leather 3 Barrier Touch Gem |
+10 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier | |
(B) Green D-hide Chaps | 1 (U) Green D-hide Chaps 50 Imbued Green Dragonhide 3 Sapping Barrier Gem |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | |
(B) Blue D-hide Chaps | 1 (U) Blue D-hide Chaps 100 Imbued Blue Dragonhide 3 Sapping Barrier Gem |
+10% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | |
(B) Red D-hide Chaps | 1 (U) Red D-hide Chaps 250 Imbued Red Dragonhide 3 Barrier Pure Shard 3 Draining Barrier Gem |
+15% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Black D-hide Chaps | 1 (U) Black D-hide Chaps 500 Imbued Black Dragonhide 3 Barrier Pure Shard 3 Draining Barrier Gem |
+25% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Ancient D-hide Chaps | 1 (U) Ancient D-hide Chaps 500 Imbued Elder Dragonhide 3 Barrier Exalted Shard 3 Siphoning Barrier Gem |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar | |
(B) Air Acolyte Wizard Bottoms | 1 Air Acolyte Wizard Bottoms 20 Staff of Air 3 Barrier Touch Gem 100 Barrier Dust |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar | |
(B) Water Acolyte Wizard Bottoms | 1 Water Acolyte Wizard Bottoms 20 Staff of Water 3 Barrier Touch Gem 100 Barrier Dust |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar | |
(B) Earth Acolyte Wizard Bottoms | 1 Earth Acolyte Wizard Bottoms 20 Staff of Earth 3 Barrier Touch Gem 100 Barrier Dust |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar | |
(B) Fire Acolyte Wizard Bottoms | 1 Fire Acolyte Wizard Bottoms 20 Staff of Fire 3 Barrier Touch Gem 100 Barrier Dust |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar | |
(B) Air Adept Wizard Bottoms | 1 Air Adept Wizard Bottoms 20 Air Battlestaff 3 Sapping Barrier Gem 200 Barrier Dust |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Water Adept Wizard Bottoms | 1 Water Adept Wizard Bottoms 20 Water Battlestaff 3 Sapping Barrier Gem 200 Barrier Dust |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Earth Adept Wizard Bottoms | 1 Earth Adept Wizard Bottoms 20 Earth Battlestaff 3 Sapping Barrier Gem 200 Barrier Dust |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Adept Wizard Bottoms | 1 Fire Adept Wizard Bottoms 20 Fire Battlestaff 3 Sapping Barrier Gem 200 Barrier Dust |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Air Expert Wizard Bottoms | 1 Air Expert Wizard Bottoms 20 Mystic Air Staff 3 Barrier Pure Shard 3 Draining Barrier Gem 300 Barrier Dust |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Water Expert Wizard Bottoms | 1 Water Expert Wizard Bottoms 20 Mystic Water Staff 3 Barrier Pure Shard 3 Draining Barrier Gem 300 Barrier Dust |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Earth Expert Wizard Bottoms | 1 Earth Expert Wizard Bottoms 20 Mystic Earth Staff 3 Barrier Pure Shard 3 Draining Barrier Gem 300 Barrier Dust |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Fire Expert Wizard Bottoms | 1 Fire Expert Wizard Bottoms 20 Mystic Fire Staff 3 Barrier Pure Shard 3 Draining Barrier Gem 300 Barrier Dust |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Ancient Wizard Bottoms | 1 Ancient Wizard Bottoms 1 Earth Imbued Wand 3 Barrier Exalted Shard 3 Siphoning Barrier Gem 400 Barrier Dust |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar +5 Minimum Spell Damage |
Boots
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
(S) Bronze Boots | 1 Bronze Boots 10 Silver Bar 5,000 |
+1 Defence Bonus | |
(S) Iron Boots | 1 Iron Boots 20 Silver Bar 8,000 |
+1 Strength Bonus +1 Defence Bonus | |
(S) Steel Boots | 1 Steel Boots 50 Silver Bar 12,000 |
+2 Strength Bonus +1 Defence Bonus | |
(S) Mithril Boots | 1 Mithril Boots 175 Silver Bar 30,000 |
+4 Strength Bonus +1 Defence Bonus | |
(S) Adamant Boots | 1 Adamant Boots 250 Silver Bar 50,000 |
+5 Strength Bonus +1 Defence Bonus | |
(S) Rune Boots | 1 Rune Boots 400 Silver Bar 100,000 |
+6 Strength Bonus +2 Defence Bonus | |
(S) Dragon Boots | 1 Dragon Boots 800 Silver Bar 250,000 |
+7 Strength Bonus +2 Defence Bonus | |
(S) Black Boots | 1 Black Boots 100 Silver Bar 20,000 |
+3 Strength Bonus +1 Defence Bonus | |
(G) Bronze Boots | 1 (S) Bronze Boots 20 Gold Bar 10,000 |
+1 Strength Bonus +1 Defence Bonus | |
(G) Iron Boots | 1 (S) Iron Boots 40 Gold Bar 16,000 |
+1 Strength Bonus +1 Defence Bonus | |
(G) Steel Boots | 1 (S) Steel Boots 75 Gold Bar 24,000 |
+1 Strength Bonus +1 Defence Bonus +1% Damage Reduction | |
(G) Black Boots | 1 (S) Black Boots 150 Gold Bar 40,000 |
+1 Strength Bonus +1 Defence Bonus +2% Damage Reduction | |
(G) Mithril Boots | 1 (S) Mithril Boots 250 Gold Bar 60,000 |
+1 Strength Bonus +1 Defence Bonus +3% Damage Reduction | |
(G) Adamant Boots | 1 (S) Adamant Boots 500 Gold Bar 100,000 |
+1 Strength Bonus +2 Defence Bonus +4% Damage Reduction | |
(G) Rune Boots | 1 (S) Rune Boots 750 Gold Bar 200,000 |
+1 Strength Bonus +3 Defence Bonus +5% Damage Reduction | |
(G) Dragon Boots | 1 (S) Dragon Boots 1,500 Gold Bar 500,000 |
+1 Strength Bonus +2 Defence Bonus +6% Damage Reduction | |
Skillers Boots | 1 Skilling Outfit Upgrade 1 Woodcutters Boots 1 Burning Mans Boots 1 Fishermans Boots 1 Miners Boots 1 Blacksmiths Boots 1 Fletchers Boots 1 Crafters Boots 1 Runecrafters Boots 1 Potion Makers Boots 1 Performance Enhancing Boots 1 Star Gazing Boots |
+2% non-Combat Skill XP -2% Woodcutting Skill XP | |
(I) Corundum Boots | 1 Corundum Boots 5,000 Iridium Bar 25,000,000 |
+1 Strength Bonus +2 Defence Bonus +1 Defence Bonus +4% Damage Reduction | |
(I) Augite Boots | 1 Augite Boots 7,500 Iridium Bar 35,000,000 |
+1 Strength Bonus +3 Defence Bonus +1 Defence Bonus +5% Damage Reduction | |
(I) Divine Boots | 1 Divine Boots 10,000 Iridium Bar 50,000,000 |
+3 Defence Bonus +1 Defence Bonus +6% Damage Reduction | |
(P) Corundum Boots | 1 (I) Corundum Boots 5,000 Palladium Bar 25,000,000 |
+1 Strength Bonus +3 Defence Bonus +1 Defence Bonus +5% Damage Reduction | |
(P) Augite Boots | 1 (I) Augite Boots 7,500 Palladium Bar 35,000,000 |
+1 Strength Bonus +3 Defence Bonus +1 Defence Bonus +5% Damage Reduction | |
(P) Divine Boots | 1 (I) Divine Boots 10,000 Palladium Bar 50,000,000 |
+2 Strength Bonus +3 Defence Bonus +2 Defence Bonus +6% Damage Reduction | |
Frost Walker Boots | 100 Frost Walker Boots Material | +9 Defence Bonus +5 Defence Bonus +10 Defence Bonus +12% Damage Reduction +110 Level Required +15% chance to ignore Slow effects | |
Frostspark Boots | 5 Frost Walker Boots 5 Lightning Boots |
+1 Defence Bonus +1 Defence Bonus +1 Defence Bonus +110 Level Required +15% chance to ignore Slow effects | |
Aeris God Boots (B) | 1 Aeris God Boots 2,000 Imbued Dragonite Bar 5 Barrier Exalted Shard 5 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar | |
Aeris God Boots (C) | 1 Aeris God Boots (B) 1 Pure Crystal Boots 5 Barrier God Shard 5 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
Glacia God Boots (B) | 1 Glacia God Boots 2,000 Imbued Dragonite Bar 5 Barrier Exalted Shard 5 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar | |
Glacia God Boots (C) | 1 Glacia God Boots (B) 1 Pure Crystal Boots 5 Barrier God Shard 5 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
Terran God Boots (B) | 1 Terran God Boots 2,000 Imbued Dragonite Bar 5 Barrier Exalted Shard 5 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar | |
Terran God Boots (C) | 1 Terran God Boots (B) 1 Pure Crystal Boots 5 Barrier God Shard 5 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
Ragnar God Boots (B) | 1 Ragnar God Boots 2,000 Imbued Dragonite Bar 5 Barrier Exalted Shard 5 Siphoning Barrier Gem 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar | |
Ragnar God Boots (C) | 1 Ragnar God Boots (B) 1 Pure Crystal Boots 5 Barrier God Shard 5 Siphoning Barrier Gem 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied | |
(S) Crystal Boots | 1 Crystal Boots 175 Silver Bar 175 Refined Crystal 175 Mithril Bar 60,000 |
+4 Strength Bonus +1 Defence Bonus +10% chance to dodge Crystallization from being applied | |
(G) Crystal Boots | 1 (S) Crystal Boots 250 Gold Bar 250 Refined Crystal 250 Mithril Bar 100,000 |
+1 Strength Bonus +1 Defence Bonus +2% Damage Reduction +10% chance to dodge Crystallization from being applied | |
(S) Pure Crystal Boots | 1 Pure Crystal Boots 800 Silver Bar 800 Refined Pure Crystal 800 Dragonite Bar 250,000 |
+7 Strength Bonus +2 Defence Bonus +5% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied | |
(G) Pure Crystal Boots | 1 (S) Pure Crystal Boots 1,000 Gold Bar 1,000 Refined Pure Crystal 1,000 Dragonite Bar 500,000 |
+1 Strength Bonus +2 Defence Bonus +1% Damage Reduction +10% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied |
Gloves
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
(U) Green D-hide Vambraces | 1 Green D-hide Vambraces 50 Green Dragonhide 10,000 |
+1 Defence Bonus +1 Defence Bonus +2% Damage Reduction | |
(U) Blue D-hide Vambraces | 1 Blue D-hide Vambraces 100 Blue Dragonhide 40,000 |
+1 Defence Bonus +1 Defence Bonus +3% Damage Reduction | |
(U) Red D-hide Vambraces | 1 Red D-hide Vambraces 200 Red Dragonhide 100,000 |
+1 Defence Bonus +2 Defence Bonus +4% Damage Reduction | |
(U) Black D-hide Vambraces | 1 Black D-hide Vambraces 250 Black Dragonhide 200,000 |
+2 Defence Bonus +2 Defence Bonus +5% Damage Reduction | |
Poison Virulence Gloves | 10 Aeris God Gloves 100 Worm Spike 50,000,000 |
+1 Strength Bonus +2 Defence Bonus +3 Defence Bonus +10% chance to ignore poison | |
Burning Madness Gloves | 10 Glacia God Gloves 100 Cursed Hands 50,000,000 |
+1 Defence Bonus +1 Defence Bonus +1 Defence Bonus +10% chance to ignore Frostburn +10% chance to ignore Slow effects +10% chance to ignore burn | |
(U) Ancient D-hide Vambraces | 1 Ancient D-hide Vambraces 500 Elder Dragonhide 500,000 |
+1 Strength Bonus +2 Defence Bonus +4 Defence Bonus +6% Damage Reduction | |
Spiked Shell Gloves | 10 Terran God Gloves 100 Tough Shell 50,000,000 |
+2 Stab Bonus +2 Slash Bonus +2 Block Bonus +1 Strength Bonus +2 Defence Bonus +1 Defence Bonus +10% chance to ignore bleed | |
Relentless Fury Gloves | 10 Ragnar God Gloves 100 Desecrated Bones 50,000,000 |
+2 Stab Bonus +2 Slash Bonus +2 Block Bonus +2 Strength Bonus +2 Defence Bonus +10% chance to ignore Stun and Freeze | |
(U) Elderwood Vambraces | 1 Elderwood Vambraces 5,000 Elderwood Logs 25,000,000 |
+9% Damage Reduction | |
(U) Revenant Vambraces | 1 Revenant Vambraces 7,500 Revenant Logs 35,000,000 |
+10% Damage Reduction | |
(U) Carrion Vambraces | 1 Carrion Vambraces 10,000 Carrion Logs 50,000,000 |
+11% Damage Reduction | |
(B) Leather Vambraces | 1 Leather Vambraces 50 Imbued Leather 2 Barrier Touch Gem |
+10 Flat Barrier damage added to Summon Familiar | |
(B) Hard Leather Vambraces | 1 Hard Leather Vambraces 150 Imbued Leather 2 Barrier Touch Gem |
+10 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier | |
(B) Green D-hide Vambraces | 1 (U) Green D-hide Vambraces 50 Imbued Green Dragonhide 2 Sapping Barrier Gem |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | |
(B) Blue D-hide Vambraces | 1 (U) Blue D-hide Vambraces 100 Imbued Blue Dragonhide 2 Sapping Barrier Gem |
+10% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | |
(B) Red D-hide Vambraces | 1 (U) Red D-hide Vambraces 250 Imbued Red Dragonhide 2 Barrier Pure Shard 2 Draining Barrier Gem |
+15% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Black D-hide Vambraces | 1 (U) Black D-hide Vambraces 500 Imbued Black Dragonhide 2 Barrier Pure Shard 2 Draining Barrier Gem |
+25% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
(B) Ancient D-hide Vambraces | 1 (U) Ancient D-hide Vambraces 500 Imbued Elder Dragonhide 2 Barrier Exalted Shard 2 Siphoning Barrier Gem |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar | |
Barrier Draining Gloves | 1 Barrier Sapping Gloves 10 Draining Barrier Gem |
+5 Stab Bonus +5 Slash Bonus +5 Block Bonus +2% Damage Reduction +20 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier |
Weapon
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
Magic Wand (Basic) | 1,000 Rune Essence | +12 Defence Bonus +1 Level Required | |
Magic Wand (Powerful) | 100 Magic Wand (Basic) 25,000 |
+9 Defence Bonus +29 Level Required | |
Magic Wand (Elite) | 100 Magic Wand (Powerful) 1,000,000 |
+7 Defence Bonus +30 Level Required | |
Dragon Claw | 100 Dragon Claw Fragment | +57 Stab Bonus +57 Slash Bonus +57 Block Bonus +56 Strength Bonus +26 Defence Bonus +60 Level Required | |
Infernal Claw | 1 Dragon Claw 1 Ancient Claw 10 Infernal Core |
+14 Stab Bonus +20 Slash Bonus +14 Block Bonus +25 Strength Bonus +13 Defence Bonus +15 Level Required | |
Ancient Claw | 100 Ancient Claw Fragment | +71 Stab Bonus +71 Slash Bonus +71 Block Bonus +75 Strength Bonus +39 Defence Bonus +70 Level Required | |
Slayer's Crossbow | 1 Dragon Crossbow 1 Slayer Crossbow Head 200,000 |
||
Ultima Godsword | 5 Aeris Godsword 5 Glacia Godsword 5 Terran Godsword 5 Ragnar Godsword 100,000,000 |
+1 Stab Bonus +29 Slash Bonus +29 Block Bonus +120 Strength Bonus +5 Defence Bonus +8% Damage Reduction +5 Level Required +90 Level Required | |
Tidal Edge | 100 Tidal Edge Fragment | +89 Stab Bonus +120 Slash Bonus +89 Block Bonus +100 Strength Bonus +90 Level Required | |
Ocean Song | 100 Ocean Song Fragment | +38 Defence Bonus +90 Level Required | |
Shockwave | 100 Shockwave Fragment | +142 Strength Bonus +90 Level Required | |
Nature's Call Staff | 1 Nature's Call Staff Bottom 1 Nature's Call Staff Top |
+12 Defence Bonus +40 Level Required | |
Nature's Wrath Staff | 1 Nature's Call Staff 10 Fine Poison Powder 10 Miolite Spore |
+18 Defence Bonus +65 Level Required | |
Thorned Power Bow | 100 Thorned Power Core 1 Carrion Longbow 100 Carrion Bark |
+115 Strength Bonus +8% Damage Reduction Target Damage Reduction is decreased by flat 5% | |
Spectral Ice Sword | 100 Spectral Ice Sword Shard | +140 Stab Bonus +42 Slash Bonus +52 Block Bonus +143 Strength Bonus +7 Defence Bonus +110 Level Required +110 Level Required | |
FrostSpark 1H Sword | 5 Spectral Ice Sword 5 Lightning Strike 1H Sword |
+20 Stab Bonus +8 Slash Bonus +8 Block Bonus +18 Strength Bonus +1 Defence Bonus | |
Torrential Blast Crossbow | 100 Torrential Blast Crossbow Shard | +218 Strength Bonus +110 Level Required +110 Level Required | |
Feather Storm Crossbow | 100 Feather Storm Crossbow Shard | +243 Strength Bonus +120 Level Required | |
Agile Wings Rapier | 100 Agile Wings Rapier Shard | +208 Stab Bonus +65 Slash Bonus +78 Block Bonus +209 Strength Bonus +10 Defence Bonus +120 Level Required | |
Slicing Maelstrom Wand | 100 Slicing Maelstrom Wand Shard | +48 Defence Bonus +120 Level Required | |
Enhanced Spyglass | 1 Old Spyglass 1 Enhanced Spyglass Lens |
+5 Cartography sight range -10% Cartography travel costs -10% Cartography Interval +5 Cartography survey range | |
Sturdy Fancy Quill | 1 Old Fancy Quill 1 Tough Quill Feather |
+20% Chance to Double Items in Cartography +20% Chance to Preserve Resources in Cartography | |
Cursed 2H Sword (m) | 1 Unholy 2H Sword (m) 5,000 Cursed Dust 750,000 |
+39 Slash Bonus +39 Block Bonus +61 Strength Bonus -20 Defence Bonus -20 Defence Bonus +25 Level Required +25 Level Required | |
Cursed Longbow (m) | 1 Unholy Longbow (m) 5,000 Cursed Dust 750,000 |
+30 Strength Bonus -20 Defence Bonus -20 Defence Bonus +25 Level Required +25 Level Required | |
Cursed Staff (m) | 1 Unholy Staff (m) 5,000 Cursed Dust 750,000 |
+20 Defence Bonus +5 Defence Bonus +25 Level Required +25 Level Required | |
Fishing Net | 10 Torn Fishing Net | +10% chance to catch +1 random Fish from the same Fishing Area (Cannot be doubled) |
Shield
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
(S) Bronze Shield | 1 Bronze Shield 10 Silver Bar 5,000 |
+1 Defence Bonus | |
(S) Iron Shield | 1 Iron Shield 20 Silver Bar |
+1 Strength Bonus +1 Defence Bonus | |
(S) Steel Shield | 1 Steel Shield 50 Silver Bar 12,000 |
+2 Strength Bonus +1 Defence Bonus | |
(S) Mithril Shield | 1 Mithril Shield 175 Silver Bar 30,000 |
+4 Strength Bonus +2 Defence Bonus | |
(S) Adamant Shield | 1 Adamant Shield 250 Silver Bar 50,000 |
+5 Strength Bonus +3 Defence Bonus | |
(S) Rune Shield | 1 Rune Shield 400 Silver Bar 100,000 |
+6 Strength Bonus +5 Defence Bonus | |
(S) Dragon Shield | 1 Dragon Shield 800 Silver Bar 250,000 |
+7 Strength Bonus +6 Defence Bonus | |
(S) Black Shield | 1 Black Shield 100 Silver Bar 20,000 |
+3 Strength Bonus +2 Defence Bonus | |
(G) Bronze Shield | 1 (S) Bronze Shield 20 Gold Bar 10,000 |
+1 Strength Bonus +1 Defence Bonus | |
(G) Iron Shield | 1 (S) Iron Shield 40 Gold Bar 16,000 |
+1 Strength Bonus +1 Defence Bonus | |
(G) Steel Shield | 1 (S) Steel Shield 75 Gold Bar 24,000 |
+1 Strength Bonus +1 Defence Bonus +1% Damage Reduction | |
(G) Black Shield | 1 (S) Black Shield 150 Gold Bar 40,000 |
+1 Strength Bonus +3 Defence Bonus +2% Damage Reduction | |
(G) Mithril Shield | 1 (S) Mithril Shield 250 Gold Bar 60,000 |
+1 Strength Bonus +2 Defence Bonus +3% Damage Reduction | |
(G) Adamant Shield | 1 (S) Adamant Shield 500 Gold Bar 100,000 |
+1 Strength Bonus +4 Defence Bonus +4% Damage Reduction | |
(G) Rune Shield | 1 (S) Rune Shield 750 Gold Bar 200,000 |
+1 Strength Bonus +5 Defence Bonus +5% Damage Reduction | |
(G) Dragon Shield | 1 (S) Dragon Shield 1,500 Gold Bar 500,000 |
+1 Strength Bonus +8 Defence Bonus +6% Damage Reduction | |
(S) Ancient Shield | 1 Ancient Shield 1,500 Silver Bar 500,000 |
+1 Strength Bonus | |
(G) Ancient Shield | 1 (S) Ancient Shield 2,500 Gold Bar 1,000,000 |
+3 Strength Bonus +1 Defence Bonus +7% Damage Reduction | |
Dragonfire Shield | 1 (G) Ancient Shield 7,050 Dragon Bones 1,000,000 |
+7 Strength Bonus +6 Defence Bonus -4 Defence Bonus +1% Damage Reduction +30 Maximum Hitpoints -30% damage taken from dragonbreath | |
(U) Green D-hide Shield | 1 Green D-hide Shield 50 Green Dragonhide 10,000 |
+3 Strength Bonus +3 Defence Bonus +3 Defence Bonus +2 Defence Bonus +2% Damage Reduction | |
(U) Blue D-hide Shield | 1 Blue D-hide Shield 100 Blue Dragonhide 40,000 |
+6 Strength Bonus +4 Defence Bonus +4 Defence Bonus +2 Defence Bonus +3% Damage Reduction | |
(U) Red D-hide Shield | 1 Red D-hide Shield 200 Red Dragonhide 100,000 |
+10 Strength Bonus +5 Defence Bonus +5 Defence Bonus +3 Defence Bonus +4% Damage Reduction | |
(U) Black D-hide Shield | 1 Black D-hide Shield 250 Black Dragonhide 200,000 |
+15 Strength Bonus +6 Defence Bonus +6 Defence Bonus +4 Defence Bonus +5% Damage Reduction | |
(U) Ancient D-hide Shield | 1 Ancient D-hide Shield 500 Elder Dragonhide 500,000 |
+20 Strength Bonus +8 Defence Bonus +8 Defence Bonus +6 Defence Bonus +6% Damage Reduction | |
Scaled Shield | 1 (U) Ancient D-hide Shield 100 Poison Scales |
+8 Strength Bonus +2% Damage Reduction +10% chance to poison attackers when hit (once per turn) | |
Book of the Ancients | 1 Book of Eli 1 Book of Occults 1 Burning Embers Book 500 Runestone |
+8 Defence Bonus +109 Level Required +25% Summoning Maximum Hit +15% Magic Damage Bonus from Equipment | |
(I) Corundum Shield | 1 Corundum Shield 5,000 Iridium Bar 25,000,000 |
+1 Strength Bonus +10 Defence Bonus +8 Defence Bonus +6% Damage Reduction | |
(I) Augite Shield | 1 Augite Shield 7,500 Iridium Bar 35,000,000 |
+1 Strength Bonus +11 Defence Bonus +10 Defence Bonus +7% Damage Reduction | |
(I) Divine Shield | 1 Divine Shield 10,000 Iridium Bar 50,000,000 |
+1 Strength Bonus +13 Defence Bonus +11 Defence Bonus +7% Damage Reduction | |
(P) Corundum Shield | 1 (I) Corundum Shield 5,000 Palladium Bar 25,000,000 |
+1 Strength Bonus +11 Defence Bonus +8 Defence Bonus +7% Damage Reduction | |
(P) Augite Shield | 1 (I) Augite Shield 7,500 Palladium Bar 35,000,000 |
-1 Strength Bonus +12 Defence Bonus +11 Defence Bonus +7% Damage Reduction | |
(P) Divine Shield | 1 (I) Divine Shield 10,000 Palladium Bar 50,000,000 |
+1 Strength Bonus +20 Defence Bonus +10 Defence Bonus +9% Damage Reduction | |
(U) Elderwood Shield | 1 Elderwood Shield 5,000 Elderwood Logs 25,000,000 |
+32 Strength Bonus +10% Damage Reduction | |
(U) Revenant Shield | 1 Revenant Shield 7,500 Revenant Logs 35,000,000 |
+36 Strength Bonus +11% Damage Reduction | |
(U) Carrion Shield | 1 Carrion Shield 10,000 Carrion Logs 50,000,000 |
+42 Strength Bonus +12% Damage Reduction | |
Leviathan Shield | 1 Absorbing Shield 10 Leviathan Shield Material |
+32 Strength Bonus +310 Defence Bonus +210 Defence Bonus -5 Defence Bonus +13% Damage Reduction +110 Level Required When hit, gain a stack of Leviathan: +5% Reflect Damage and +1% Damage Reduction (Stacks up to 5 times) | |
Knight's Summoning Defender | 3 Summoner's Defender 3 Knight's Defender |
+2 Stab Bonus +2 Slash Bonus +2 Block Bonus +2 Strength Bonus -3% Damage Reduction -0.1s Attack Interval -10% Summoning Familiar Attack Interval | |
(S) Crystal Shield | 1 Crystal Shield 175 Silver Bar 175 Refined Crystal 175 Mithril Bar 30,000 |
+4 Strength Bonus +2 Defence Bonus +10% chance to dodge Crystallization from being applied | |
(G) Crystal Shield | 1 (S) Crystal Shield 250 Gold Bar 250 Refined Crystal 250 Mithril Bar 100,000 |
+1 Strength Bonus +2 Defence Bonus +2% Damage Reduction +10% chance to dodge Crystallization from being applied | |
(S) Pure Crystal Shield | 1 Pure Crystal Shield 800 Silver Bar 800 Refined Pure Crystal 800 Dragonite Bar 250,000 |
+7 Strength Bonus +6 Defence Bonus +5% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied | |
(G) Pure Crystal Shield | 1 (S) Pure Crystal Shield 1,000 Gold Bar 1,000 Refined Pure Crystal 1,000 Dragonite Bar 500,000 |
+1 Strength Bonus +8 Defence Bonus +1% Damage Reduction +10% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied | |
Devouring Barrier Shield | 1 Earth Layered Shield 1 Devouring Shard |
+1 Stab Bonus +1 Slash Bonus +1 Block Bonus +1 Strength Bonus +9 Defence Bonus +8 Defence Bonus +1 Defence Bonus +30 Flat Barrier damage added to Summon Familiar +30% Summoning Familiar damage added as extra damage to Barrier |
Amulet
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
Elite Amulet of Strength | 100 Amulet of Strength | +10 Strength Bonus | |
Elite Amulet of Accuracy | 100 Amulet of Accuracy | +4 Stab Bonus +4 Slash Bonus +4 Block Bonus | |
Elite Amulet of Defence | 100 Amulet of Defence | +7 Defence Bonus +2% Damage Reduction | |
Elite Amulet of Glory | 100 Amulet of Glory | +10 Stab Bonus +10 Slash Bonus +10 Block Bonus +6 Strength Bonus +3 Defence Bonus | |
Fury of the Elemental Zodiacs | 2 Elite Amulet of Accuracy 2 Elite Amulet of Strength 2 Elite Amulet of Defence 2 Elite Amulet of Magic 2 Elite Amulet of Ranged 2 Elite Amulet of Glory 10 Amulet of Fury 10 Amulet of Torture |
+30 Stab Bonus +30 Slash Bonus +30 Block Bonus +10 Strength Bonus +15 Strength Bonus +22 Defence Bonus +22 Defence Bonus +27 Defence Bonus +3% Damage Reduction | |
Elite Amulet of Ranged | 100 Amulet of Ranged | +5 Strength Bonus +5 Defence Bonus +1% Damage Reduction | |
Elite Amulet of Magic | 100 Amulet of Magic | +9 Defence Bonus +2% Damage Reduction | |
Meteorite Woodcutting Amulet | 1 Woodcutting Amulet Fragment 250 Meteorite Bar |
+2% chance to receive an Ash drop while Woodcutting | |
FrostSpark Amulet | 5 Frostshield Amulet 5 Lightning Amulet |
+10% chance to ignore Stun and Freeze +20% Reflect Damage | |
Cursed Amulet (m) | 1 Unholy Amulet (m) 5,000 Cursed Dust 750,000 |
+12 Stab Bonus +12 Slash Bonus +12 Block Bonus +5 Strength Bonus +5 Strength Bonus -30 Defence Bonus -30 Defence Bonus -30 Defence Bonus +1% Damage Reduction +25 Level Required |
Ring
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
Aorpheat's Signet Ring | 1 Signet Ring Half (a) 1 Signet Ring Half (b) 1,000,000 |
-5% Chance To Double Loot in Combat +100% GP From Thieving +10% Chance to Double Items Globally +100% GP From Monsters +100% GP from Firemaking +100% GP From Agility -5% Chance to Double Items in Thieving | |
Poison Virulence Ring | 10 Deadeye Ring 500 Poison Essence 50,000,000 |
+2 Strength Bonus -30 Maximum Hitpoints +20% chance to apply poison when hitting with an attack | |
Burning Madness Ring | 10 Warlock Ring 500 Burning Essence 50,000,000 |
+20% chance to apply Burn, Frostburn or Freeze when hitting with a Magic attack -10% Magic Accuracy Rating | |
Spiked Shell Ring | 10 Guardian Ring 500 Stinging Essence 50,000,000 |
+3 Defence Bonus +3 Defence Bonus +3 Defence Bonus +20% chance to inflict a bleed that does 300% of the attack's damage to attackers when hit (once per turn) +10% Attack Interval | |
Relentless Fury Ring | 10 Fighter Ring 500 Undead Essence 50,000,000 |
+2 Stab Bonus +2 Slash Bonus +2 Block Bonus +2 Strength Bonus +15% chance to stun when hitting with a Melee attack -10% Global Evasion | |
Nature's Blessing Ring | 1 Shaman Ring 10,000 Nature Rune |
+4 Flat Hitpoints Regeneration | |
Meteorite Woodcutting Ring | 1 Woodcutting Ring Fragment 250 Meteorite Bar |
+2% chance to receive an Ash drop while Woodcutting | |
Cursed Ring (m) | 1 Unholy Ring (m) 5,000 Cursed Dust 750,000 |
+10 Stab Bonus +10 Slash Bonus +10 Block Bonus +2 Strength Bonus +2 Strength Bonus -20 Defence Bonus -20 Defence Bonus -20 Defence Bonus +25 Level Required |
Potions
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
Melee Accuracy Potion II | 3 Melee Accuracy Potion I | +4% Melee Accuracy Rating | |
Melee Accuracy Potion III | 3 Melee Accuracy Potion II | +3% Melee Accuracy Rating | |
Melee Accuracy Potion IV | 3 Melee Accuracy Potion III | +10% Melee Accuracy Rating | |
Melee Strength Potion II | 3 Melee Strength Potion I | +2% Melee Maximum Hit | |
Melee Strength Potion III | 3 Melee Strength Potion II | +3% Melee Maximum Hit | |
Melee Strength Potion IV | 3 Melee Strength Potion III | +4% Melee Maximum Hit | |
Melee Evasion Potion II | 3 Melee Evasion Potion I | +4% Melee Evasion | |
Melee Evasion Potion III | 3 Melee Evasion Potion II | +3% Melee Evasion | |
Melee Evasion Potion IV | 3 Melee Evasion Potion III | +10% Melee Evasion | |
Ranged Assistance Potion II | 3 Ranged Assistance Potion I | +4% Ranged Evasion +4% Ranged Accuracy Rating | |
Ranged Assistance Potion III | 3 Ranged Assistance Potion II | +4% Ranged Evasion +4% Ranged Accuracy Rating | |
Ranged Assistance Potion IV | 3 Ranged Assistance Potion III | +8% Ranged Evasion +8% Ranged Accuracy Rating | |
Magic Assistance Potion II | 3 Magic Assistance Potion I | +4% Magic Accuracy Rating +4% Magic Evasion | |
Magic Assistance Potion III | 3 Magic Assistance Potion II | +4% Magic Accuracy Rating +4% Magic Evasion | |
Magic Assistance Potion IV | 3 Magic Assistance Potion III | +8% Magic Accuracy Rating +8% Magic Evasion | |
Regeneration Potion II | 3 Regeneration Potion I | +30% Hitpoint Regeneration | |
Regeneration Potion III | 3 Regeneration Potion II | +40% Hitpoint Regeneration | |
Regeneration Potion IV | 3 Regeneration Potion III | +50% Hitpoint Regeneration | |
Damage Reduction Potion II | 3 Damage Reduction Potion I | +2% Damage Reduction | |
Damage Reduction Potion III | 3 Damage Reduction Potion II | +2% Damage Reduction | |
Damage Reduction Potion IV | 3 Damage Reduction Potion III | +4% Damage Reduction | |
Bird Nest Potion II | 3 Bird Nest Potion I | +5% Chance for Bird Nests to drop in Woodcutting | |
Bird Nest Potion III | 3 Bird Nest Potion II | +5% Chance for Bird Nests to drop in Woodcutting | |
Bird Nest Potion IV | 3 Bird Nest Potion III | +15% Chance for Bird Nests to drop in Woodcutting | |
Fishermans Potion II | 3 Fishermans Potion I | +2% Chance to Double Items in Fishing | |
Fishermans Potion III | 3 Fishermans Potion II | +3% Chance to Double Items in Fishing | |
Fishermans Potion IV | 3 Fishermans Potion III | +4% Chance to Double Items in Fishing | |
Controlled Heat Potion II | 3 Controlled Heat Potion I | ||
Controlled Heat Potion III | 3 Controlled Heat Potion II | ||
Controlled Heat Potion IV | 3 Controlled Heat Potion III | ||
Generous Cook Potion II | 3 Generous Cook Potion I | +10% Chance to Double Items in Cooking | |
Generous Cook Potion III | 3 Generous Cook Potion II | +10% Chance to Double Items in Cooking | |
Generous Cook Potion IV | 3 Generous Cook Potion III | +20% Chance to Double Items in Cooking | |
Perfect Swing Potion II | 3 Perfect Swing Potion I | +10% Chance to deal no Damage to an Ore or Essence Mining Node | |
Perfect Swing Potion III | 3 Perfect Swing Potion II | +20% Chance to deal no Damage to an Ore or Essence Mining Node | |
Perfect Swing Potion IV | 3 Perfect Swing Potion III | +40% Chance to deal no Damage to an Ore or Essence Mining Node | |
Seeing Gold Potion II | 3 Seeing Gold Potion I | +10% Chance to receive a Gold Bar when Smithing Silver Bars | |
Seeing Gold Potion III | 3 Seeing Gold Potion II | +20% Chance to receive a Gold Bar when Smithing Silver Bars | |
Seeing Gold Potion IV | 3 Seeing Gold Potion III | +35% Chance to receive a Gold Bar when Smithing Silver Bars | |
Gentle Hands Potion II | 3 Gentle Hands Potion I | +15 Stealth while Thieving | |
Gentle Hands Potion III | 3 Gentle Hands Potion II | +20 Stealth while Thieving | |
Gentle Hands Potion IV | 3 Gentle Hands Potion III | +25 Stealth while Thieving | |
Generous Harvest Potion II | 3 Generous Harvest Potion I | +5% Chance to Double Farming Yield | |
Generous Harvest Potion III | 3 Generous Harvest Potion II | +5% Chance to Double Farming Yield | |
Generous Harvest Potion IV | 3 Generous Harvest Potion III | +10% Chance to Double Farming Yield | |
Skilled Fletching Potion II | 3 Skilled Fletching Potion I | +5% Chance to Double Items in Fletching | |
Skilled Fletching Potion III | 3 Skilled Fletching Potion II | +5% Chance to Double Items in Fletching | |
Skilled Fletching Potion IV | 3 Skilled Fletching Potion III | +10% Chance to Double Items in Fletching | |
Crafting Potion II | 3 Crafting Potion I | +5% Chance to Double Items in Crafting | |
Crafting Potion III | 3 Crafting Potion II | +5% Chance to Double Items in Crafting | |
Crafting Potion IV | 3 Crafting Potion III | +10% Chance to Double Items in Crafting | |
Elemental Potion II | 3 Elemental Potion I | +2 Elemental Runes received from Runecrafting when creating Runes +5% Chance to receive random Elemental Runes from Runecrafting when creating Runes | |
Elemental Potion III | 3 Elemental Potion II | +2 Elemental Runes received from Runecrafting when creating Runes +15% Chance to receive random Elemental Runes from Runecrafting when creating Runes | |
Elemental Potion IV | 3 Elemental Potion III | +2 Elemental Runes received from Runecrafting when creating Runes +25% Chance to receive random Elemental Runes from Runecrafting when creating Runes | |
Herblore Potion II | 3 Herblore Potion I | +1% Chance to receive a Random Tier of the same Potion in Herblore | |
Herblore Potion III | 3 Herblore Potion II | +1% Chance to receive a Random Tier of the same Potion in Herblore | |
Herblore Potion IV | 3 Herblore Potion III | +3% Chance to receive a Random Tier of the same Potion in Herblore | |
Ranged Strength Potion II | 3 Ranged Strength Potion I | +5% Ranged Maximum Hit | |
Ranged Strength Potion III | 3 Ranged Strength Potion II | +5% Ranged Maximum Hit | |
Ranged Strength Potion IV | 3 Ranged Strength Potion III | +10% Ranged Maximum Hit | |
Magic Damage Potion II | 3 Magic Damage Potion I | +4% Magic Maximum Hit | |
Magic Damage Potion III | 3 Magic Damage Potion II | +5% Magic Maximum Hit | |
Magic Damage Potion IV | 3 Magic Damage Potion III | +5% Magic Maximum Hit | |
Diamond Luck Potion II | 3 Diamond Luck Potion I | ||
Diamond Luck Potion III | 3 Diamond Luck Potion II | ||
Diamond Luck Potion IV | 3 Diamond Luck Potion III | ||
Divine Potion II | 3 Divine Potion I | +5% Chance To Preserve Prayer Points | |
Divine Potion III | 3 Divine Potion II | +5% Chance To Preserve Prayer Points | |
Divine Potion IV | 3 Divine Potion III | +15% Chance To Preserve Prayer Points | |
Lucky Herb Potion II | 3 Lucky Herb Potion I | +10% chance to convert combat seed drops to herbs | |
Lucky Herb Potion III | 3 Lucky Herb Potion II | +10% chance to convert combat seed drops to herbs | |
Lucky Herb Potion IV | 3 Lucky Herb Potion III | +20% chance to convert combat seed drops to herbs | |
Performance Enhancing Potion II | 3 Performance Enhancing Potion I | -2% Agility Interval | |
Performance Enhancing Potion III | 3 Performance Enhancing Potion II | -2% Agility Interval | |
Performance Enhancing Potion IV | 3 Performance Enhancing Potion III | -4% Agility Interval | |
Necromancer Potion II | 3 Necromancer Potion I | +1 Base Quantity for Summoning Tablet Creation | |
Necromancer Potion III | 3 Necromancer Potion II | +1 Base Quantity for Summoning Tablet Creation | |
Necromancer Potion IV | 3 Necromancer Potion III | +2 Base Quantity for Summoning Tablet Creation | |
Hinder Potion II | 3 Hinder Potion I | Inflict a slow that increases the target's attack interval by 3% when hitting with an attack | |
Hinder Potion III | 3 Hinder Potion II | Inflict a slow that increases the target's attack interval by 4% when hitting with an attack | |
Hinder Potion IV | 3 Hinder Potion III | Inflict a slow that increases the target's attack interval by 5% when hitting with an attack | |
Famished Potion II | 3 Famished Potion I | +5% Chance to Preserve Food when eaten +5% Auto Eat Efficiency | |
Famished Potion III | 3 Famished Potion II | +5% Chance to Preserve Food when eaten +5% Auto Eat Efficiency | |
Famished Potion IV | 3 Famished Potion III | +10% Chance to Preserve Food when eaten +10% Auto Eat Efficiency | |
Lethal Toxins Potion II | 3 Lethal Toxins Potion I | +3% chance to apply poison when hitting with a Melee or Ranged attack | |
Lethal Toxins Potion III | 3 Lethal Toxins Potion II | +4% chance to apply poison when hitting with a Melee or Ranged attack | |
Lethal Toxins Potion IV | 3 Lethal Toxins Potion III | +5% chance to apply poison when hitting with a Melee or Ranged attack | |
Secret Stardust Potion II | 3 Secret Stardust Potion I | -2% Astrology Interval | |
Secret Stardust Potion III | 3 Secret Stardust Potion II | -5% Astrology Interval | |
Secret Stardust Potion IV | 3 Secret Stardust Potion III | -5% Astrology Interval | |
Area Control Potion II | 3 Area Control Potion I | +10% Flat Slayer Area Effect Negation | |
Area Control Potion III | 3 Area Control Potion II | +10% Flat Slayer Area Effect Negation | |
Area Control Potion IV | 3 Area Control Potion III | +10% Flat Slayer Area Effect Negation | |
Adaptive Defence Potion II | 3 Adaptive Defence Potion I | ||
Adaptive Defence Potion III | 3 Adaptive Defence Potion II | ||
Adaptive Defence Potion IV | 3 Adaptive Defence Potion III | ||
Slayer Bounty Potion II | 3 Slayer Bounty Potion I | +5% Slayer Coins +5% chance for a Slayer Task kill to count as 2 kills. | |
Slayer Bounty Potion III | 3 Slayer Bounty Potion II | +5% Slayer Coins +5% chance for a Slayer Task kill to count as 2 kills. | |
Slayer Bounty Potion IV | 3 Slayer Bounty Potion III | +5% Slayer Coins +5% chance for a Slayer Task kill to count as 2 kills. | |
Holy Bulwark Potion II | 3 Holy Bulwark Potion I | ||
Holy Bulwark Potion III | 3 Holy Bulwark Potion II | ||
Holy Bulwark Potion IV | 3 Holy Bulwark Potion III | ||
Adaptive Accuracy Potion II | 3 Adaptive Accuracy Potion I | ||
Adaptive Accuracy Potion III | 3 Adaptive Accuracy Potion II | ||
Adaptive Accuracy Potion IV | 3 Adaptive Accuracy Potion III | ||
Reaper Potion II | 3 Reaper Potion I | +10% Bleed lifesteal +10% Poison lifesteal +10% Burn lifesteal | |
Reaper Potion III | 3 Reaper Potion II | +10% Bleed lifesteal +10% Poison lifesteal +10% Burn lifesteal | |
Reaper Potion IV | 3 Reaper Potion III | +25% Bleed lifesteal +25% Poison lifesteal +25% Burn lifesteal | |
Penetration Potion II | 3 Penetration Potion I | Target Damage Reduction is decreased by flat 2% | |
Penetration Potion III | 3 Penetration Potion II | Target Damage Reduction is decreased by flat 2% | |
Penetration Potion IV | 3 Penetration Potion III | Target Damage Reduction is decreased by flat 2% | |
Critical Strike Potion II | 3 Critical Strike Potion I | +5% Magic critical hit chance +5% Ranged critical hit chance +5% Melee critical hit chance | |
Critical Strike Potion III | 3 Critical Strike Potion II | +5% Magic critical hit chance +5% Ranged critical hit chance +5% Melee critical hit chance | |
Critical Strike Potion IV | 3 Critical Strike Potion III | +5% Magic critical hit chance +5% Ranged critical hit chance +5% Melee critical hit chance | |
Alchemic Practice Potion II | 3 Alchemic Practice Potion I | +5% Chance to Double Items in Herblore | |
Alchemic Practice Potion III | 3 Alchemic Practice Potion II | +5% Chance to Double Items in Herblore | |
Alchemic Practice Potion IV | 3 Alchemic Practice Potion III | +5% Chance to Double Items in Herblore | |
Gem Detector Potion II | 3 Gem Detector Potion I | +2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |
Gem Detector Potion III | 3 Gem Detector Potion II | +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |
Gem Detector Potion IV | 3 Gem Detector Potion III | +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |
Star Seeker Potion II | 3 Star Seeker Potion I | +1% chance to locate Golden Stardust in Astrology | |
Star Seeker Potion III | 3 Star Seeker Potion II | +1% chance to locate Golden Stardust in Astrology | |
Star Seeker Potion IV | 3 Star Seeker Potion III | +2% chance to locate Golden Stardust in Astrology | |
Traps Potion II | 3 Traps Potion I | +1% Agility Skill XP from Obstacles that contain a negative modifier +10% GP from Agility Obstacles that contain a negative modifier +1% Agility Mastery XP from Obstacles that contain a negative modifier | |
Traps Potion III | 3 Traps Potion II | +1% Agility Skill XP from Obstacles that contain a negative modifier +10% GP from Agility Obstacles that contain a negative modifier +1% Agility Mastery XP from Obstacles that contain a negative modifier | |
Traps Potion IV | 3 Traps Potion III | +1% Agility Skill XP from Obstacles that contain a negative modifier +10% GP from Agility Obstacles that contain a negative modifier +1% Agility Mastery XP from Obstacles that contain a negative modifier | |
Blacksmith Potion II | 3 Blacksmith Potion I | +5% Chance to Double Items in Smithing | |
Blacksmith Potion III | 3 Blacksmith Potion II | +5% Chance to Double Items in Smithing | |
Blacksmith Potion IV | 3 Blacksmith Potion III | +5% Chance to Double Items in Smithing | |
Enkindled Yields Potion II | 3 Enkindled Yields Potion I | +5% Chance to Double Items in Firemaking | |
Enkindled Yields Potion III | 3 Enkindled Yields Potion II | +5% Chance to Double Items in Firemaking | |
Enkindled Yields Potion IV | 3 Enkindled Yields Potion III | +5% Chance to Double Items in Firemaking | |
Alt Magic Potion II | 3 Alt Magic Potion I | -5% Magic Interval | |
Alt Magic Potion III | 3 Alt Magic Potion II | -5% Magic Interval | |
Alt Magic Potion IV | 3 Alt Magic Potion III | -5% Magic Interval | |
Multicooker Potion II | 3 Multicooker Potion I | -5% Passive Cook Interval | |
Multicooker Potion III | 3 Multicooker Potion II | -10% Passive Cook Interval | |
Multicooker Potion IV | 3 Multicooker Potion III | -15% Passive Cook Interval | |
Barrier Touch Potion II | 3 Barrier Touch Potion I | +10 Flat Barrier damage added to Summon Familiar | |
Barrier Touch Potion III | 3 Barrier Touch Potion II | +10 Flat Barrier damage added to Summon Familiar | |
Barrier Touch Potion IV | 3 Barrier Touch Potion III | +10 Flat Barrier damage added to Summon Familiar | |
Barrier Igniter Potion II | 3 Barrier Igniter Potion I | +3% chance for Summon to apply a Barrier Burn to the enemy | |
Barrier Igniter Potion III | 3 Barrier Igniter Potion II | +3% chance for Summon to apply a Barrier Burn to the enemy | |
Barrier Igniter Potion IV | 3 Barrier Igniter Potion III | +3% chance for Summon to apply a Barrier Burn to the enemy | |
Unholy Potion II | 3 Unholy Potion I | +5% chance to preserve Prayer Points for Unholy Prayers | |
Unholy Potion III | 3 Unholy Potion II | +5% chance to preserve Prayer Points for Unholy Prayers | |
Unholy Potion IV | 3 Unholy Potion III | +5% chance to preserve Prayer Points for Unholy Prayers | |
Cursed Potion II | 3 Cursed Potion I | +5% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark | |
Cursed Potion III | 3 Cursed Potion II | +5% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark | |
Cursed Potion IV | 3 Cursed Potion III | +5% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark | |
Crystallization Potion II | 3 Crystallization Potion I | +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) | |
Crystallization Potion III | 3 Crystallization Potion II | +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) | |
Crystallization Potion IV | 3 Crystallization Potion III | +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) | |
Crystal Sanction Potion II | 3 Crystal Sanction Potion I | +1% chance to apply Crystal Sanction to the Target when attacking (Next Attack Turn from Target deals no Damage) | |
Crystal Sanction Potion III | 3 Crystal Sanction Potion II | +1% chance to apply Crystal Sanction to the Target when attacking (Next Attack Turn from Target deals no Damage) | |
Crystal Sanction Potion IV | 3 Crystal Sanction Potion III | +1% chance to apply Crystal Sanction to the Target when attacking (Next Attack Turn from Target deals no Damage) |
Other
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Combat:
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |