Market
This page was last updated for (v1.1.1). |
Market |
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Building ID: melvorF:Farmers_Market |
Requirements: Level 15 |
Base Cost:
4,000 , 2,500 , 2,000 , 5,000 |
Maximum Built: 100 |
Provides: -0.25% Township repair costs |
Biomes: Grasslands |
The Market is a Township building that reduces Food consumption by citizens.
This building competes with the Orchard, Farmland-type buildings and Fishermans Dock-type buildings.
This building is useful if the player requires more than 400 buildings to produce food to feed the Population, in which case the player should build 400 Farmers Markets. However, this tends to only occur when the player has on the order of 30,000. For players worshipping Bane, the threshold would be 300 buildings.
Township | |
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Population |
Basic Shelter • Wooden Hut • House • Cottage • Large Cottage • Manor • Estate |
Storage | |
Happiness | |
Education | |
Worship | |
Trading | |
Food |
Farmland •
Plantation •
Mill •
Farming Estate |
Wood |
Woodcutter Camp • Logging Camp • Forestry Camp • Forestry Estate |
Planks |
Carpenters Workshop • Carpenters Factory • Carpenters Foundry • Carpenters Estate |
Stone, Ore & Coal | |
Bar |
Blacksmiths Smithy • Blacksmiths Workshop • Blacksmiths Forge • Blacksmiths Estate |
Rune Essence | |
Herbs |
Gatherers Hut • Gatherers Lodge • Gatherers Villa • Gatherers Estate |
Potions | |
Leather |
Hunters Cabin • Hunters Lodge • Hunters Villa • Hunters Estate |
Clothing | |
Other |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |