Library
This page is up to date (v1.1.1). |
The Library is a Township building that increases Education. The percentage is applied to the current Education amount, and is NOT applied to the maximum Education. For the maximum Education with the fewest buildings, the Library should only be built once 100 School-type buildings have already been built. After that, the buildings should be built in a 1:1 ratio: e.g. 106 Academy and 6 Library.
When more than 100 buildings are required, to calculate the optimal number of each building from a total Education, the following equations can be used:
[math]\displaystyle{ \textrm{Bonus} = \textrm{Education per School-type building} = 15, 35, 75 \textrm{ or } 100 }[/math]
[math]\displaystyle{ \textrm{School building count} = \sqrt{\frac{100}{\textrm{Bonus}}\textrm{Education}} }[/math]
[math]\displaystyle{ \textrm{Library count} = \textrm{School count} - 100 }[/math]
Township | |
---|---|
Population |
Basic Shelter • Wooden Hut • House • Cottage • Large Cottage • Manor • Estate |
Storage | |
Happiness | |
Education | |
Worship | |
Trading | |
Food |
Farmland •
Plantation •
Mill •
Farming Estate |
Wood |
Woodcutter Camp • Logging Camp • Forestry Camp • Forestry Estate |
Planks |
Carpenters Workshop • Carpenters Factory • Carpenters Foundry • Carpenters Estate |
Stone, Ore & Coal | |
Bar |
Blacksmiths Smithy • Blacksmiths Workshop • Blacksmiths Forge • Blacksmiths Estate |
Rune Essence | |
Herbs |
Gatherers Hut • Gatherers Lodge • Gatherers Villa • Gatherers Estate |
Potions | |
Leather |
Hunters Cabin • Hunters Lodge • Hunters Villa • Hunters Estate |
Clothing | |
Other |
Melvor Idle version v1.1.1 (Released: 18th October 2022) | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Combat:
| |||||||||||||||||
Skills:
| |||||||||||||||||
Other:
| |||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |